Forsaken Plains
Grand CrusadeClassic

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Forsaken Plains
Map Forsaken Plains.jpg
Territory Aden Territory
Optimal Level 55 and higher
Party size Solo
Classes
Herbs drops

Забытые Равнины скриншот 1.jpg Забытые Равнины скриншот 2.jpg Забытые Равнины скриншот 3.jpg

Забытые Равнины скриншот 4.jpg Забытые Равнины скриншот 5.jpg Забытые Равнины скриншот 6.jpg


This place holds the relics of the forgotten giants. There are surviving articles related to Lesser Giant relics in several spots.

Forsaken Plains Map.jpg


Forsaken Plains - mobs

Location Name Level Properties EXP SP

3 Quest Monster Fallen Chieftain Vegus 55 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Light Armor Type: Weak P. Def. and strong Evasion. 0 0
1 Marsh Stalker 56 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. 14413 3
1 Marsh Drake 57 Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth. Slightly Weak P. Def.: Slightly Weak M. Def.: Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. 14142 3
1 Fallen Orc 57 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Def.: Slightly Weak M. Def.: 14142 3
1 Ancient Gargoyle 58 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. 18102 4
1 Fallen Orc Archer 58 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. 19053 4
2 Fallen Orc Shaman (2) 58 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Light Armor Type: Weak P. Def. and strong Evasion. Damage Shield: Reflects back a portion of damage inflicted by the enemy P. Atk. 0 0
2 Hamrut 59 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Weak P. Def.: Slightly Weak M. Def.: 18464 4
2 Fallen Orc Shaman (3) 59 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Light Armor Type: Weak P. Def. and strong Evasion. Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. 18767 4
2 Fallen Orc Shaman (1) 59 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Damage Shield: Reflects back a portion of damage inflicted by the enemy P. Atk. 20538 4
1 Yintzu 60 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. 18764 4
2 Sharp Talon Tiger 60 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. 18764 4
2 Fallen Orc Captain 61 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Critical Damage: Increases Critical Damage. 19367 4
1 2 Paliote 61 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong P. Def.: 21003 5
2 3 Kranrot 62 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Slightly Weak P. Def.: Slightly Weak M. Def.: 21467 5

Forsaken Plains - mobs.jpg


Forsaken Plains - Raid Bosses

Location Name Level Properties EXP SP

1 Raid Boss Taik High Prefect Arak 60 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 60): This High Prefect of the Taik Orcs occupied the Cemetery in preparation for an attack on Aden Castle. He has attempted an unsuccessful surprise attack using only a small number of elite soldiers and the supply troops, but has been hampered by having to deal with the complicated interests of other monsters who had already built a nest in the region. His hatred of humans is deep, personal and deadly. Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. 34637834 8313
0 Raid Boss Giant Statue Guardian Karum 60 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 60): Another subordinate of Glaki. Like Glaki, he also guards the statue of the giants but he does not consider this work a sacred duty. According to legend, the Statue of the Giants can resurrect an incomplete body of a giant to regain a complete body. It is said that the reason he is guarding the statue is to earn the trust of Glaki but to fulfill his secret ambition to obtain a perfect and powerful body. Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. 34637834 8313

Related Quests

Quest Type Levels Start NPC Reward
Stolen Dignity Repeatable quest 58 - 75 Romp See Description
Audience with the Land Dragon Onetime quest 85 Gabrielle See Description