Seed of Hellfire
Grand CrusadeClassic

From Lineage 2 Encyclopaedia
Jump to: navigation, search
Seed of Hellfire
Map Seed of Hellfire.jpg
Territory Cardiff Territory
Optimal Level 97 and higher
Party size 2-4 ppl
Classes
Herbs non drops

Семя Адского Пламени скриншот 1.jpg Семя Адского Пламени скриншот 2.jpg Семя Адского Пламени скриншот 3.jpg

Семя Адского Пламени скриншот 4.jpg Семя Адского Пламени скриншот 5.jpg Семя Адского Пламени скриншот 6.jpg


Shilen, the Goddess of Destruction, is expanding her influence in the Gracia continent by empowering the Seeds that dot the eroded landscape. At her command, Tauti led his followers, the Zahaks, Kundas, and Zofans, to this place. Now, the fourth Seed in Gracia has been discovered and the most courageous adventurous are dared to challenge its dangers. Although Tauti is carrying out Shilen's command he does not hide the fact that he is also seeking to increase his own power.

The Seed of Hellfire is a place of machines and industry. It can be reached by taking an Airship from Keucereus Alliance Base. The Seed comprises of four floors. As one ascends through the zone the aesthetics and the quality of the machines improve, but there is evidence that civil war is brewing between the peons and the soldiers…

b6d444d387051f9ceb16d2bc.jpg

1st Floor – Sewers

The first floor is home to the Zofans, who are the industrial worker minions of Tauti. They live in the waste and garbage dumped by the upper floors of the Seed of Hellfire. The floor consists of three rooms with a river of sewage running through the central room . The entrance is at the southern end of this floor. Some quest NPCs such as Fergason and Sizrak and a transportation assistant NPC are stationed here. Quest NPC Aku is at the southern end of the floor. The next floor up can be reached up a short ramp from the side rooms, or through the drain mount of the central room.

Seed of Hellfire 1st floor.jpg


Seed of Hellfire - 1st floor mobs

Name Level Properties EXP SP

Young Zofan (1) 97 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. 3433144 823
Young Zofan (2) 97 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. 3433144 823
Young Zofan (3) 97 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. 9291987 2230
Young Zofan (4) 97 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. 9291987 2230
Beggar Zofan (1) 97 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Slightly Strong M. Atk.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. 3972480 953
Beggar Zofan (2) 97 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Slightly Strong M. Atk.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. 3972480 953
Beggar Zofan (3) 97 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. 5830877 1399
Beggar Zofan (4) 97 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. 5830877 1399
Zofan (1) 98 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Slightly Weak P. Def.: Slightly Weak M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 5516540 1323
Zofan (2) 98 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Slightly Weak P. Def.: Slightly Weak M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 5516540 1323
Zofan (3) 98 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 17467748 4192
Zofan (4) 98 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 9982682 2395

2nd Floor – Factory District

The second floor is thick with fire, smoke and machines as the Zofans and Kundas work hard to make weapons for Tauti’s military force. High walls divide the area into three rooms, similar to the first floor. This floor of the Seed of Hellfire is also a Quest Zone, meaning a zone event with special rewards will trigger when you enter this floor as a party of players.

The first and second floors are the only ones accessible without special requirements. The third and fourth floors of the Seed of Hellfire are reserved for the Tauti raids.

Seed of Hellfire 2nd floor.jpg


Seed of Hellfire - 2nd floor mobs

Name Level Properties EXP SP

Engineer Zofan (1) 98 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Slightly Weak P. Def.: Slightly Weak M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 6107876 1465
Northern Device Supervisor Engineer Zofan (2) 98 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Slightly Weak P. Def.: Slightly Weak M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 6107876 1465
Southern Device Supervisor Engineer Zofan (3) 98 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 20292155 4870
Engineer Zofan (4) 98 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 20292155 4870
Kunda Berserker 99 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Very Strong P. Atk.: Slightly Strong M. Atk.: Strong P. Def.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 36600943 58561
Kunda (1) 99 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong P. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 19798405 31677
Kunda (2) 99 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 36384750 58215
Lesser Zahak 99 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. 9500684 15201
Kunda Executor 99 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Very Strong P. Atk.: Slightly Strong M. Atk.: Strong P. Def.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 36600943 58561
Kunda Watchman 99 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 27497785 43996
Kunda Guardian 99 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Very Strong P. Atk.: Slightly Strong M. Atk.: Strong P. Def.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. 36600943 58561


3rd Floor – Training Grounds

The third floor is home to Tauti’s military force, where they rest, train, and worship Tauti. Kundas train in the front area and, up a staircase further down, Zahaks worship Tauti in a temple at the back, which is also where access to the fourth floor can be found. The Kunda area is littered with weapon and armor depositories, which raid the physical attack and physical defense powers of nearby Kundas respectively. A great wall is decorated with a mural depicting Tauti’s axe in midst flames of industry.

See also:

4th Floor – Tauti’s Temple

The top floor of the Seed of Hellfire is dedicated to Tauti. In the center of this polygon-shaped room the Tauti Axe floats in the air. It is here that the bravest adventurers can prepare for and challenge Tauti to a raid battle.

The first and second floors of the Seed of Hellfire are open to hunting by player parties. Monsters re-spawn, so battle here can go on as long as one has the will to fight.

The zone’s progress flow involves two stages and one can build up to the Tauti battle or epic battle by increasing their number of kills. Upon killing 200 monsters in Stage 1 of either battle preparation, players enter Stage 2. In this stage, players find a Transportation Assistant NPC on the first floor. Speaking to the NPC will transport players to the third floor. After being in Stage 2 for 24 hours, the zone instance reverts to Stage 1 status.

See also:

Hunting zone specifics

The Seed of Hellfire is the dwelling of Zofan and Kunda mobs.

Floors

The Seed of Hellfire consists of 3 floors, each of them is divided into the northern and the southern parts. Please note that most of mobs dwell in the northern part of each floor, for party hunting, and in the southern part the population is less dense, so the players could hunt solo or in small parties. To sum it up, the players can choose a convenient place for hunting no matter how big their party is (and whether there’s any party at all).

Southern part – the mobs are scattered
Northern part – the mobs dwell in big groups

Cycle stages and collecting elemental energy

NPC will teleport you to the required part of the Seed

Just like other Seeds on Gracia contitent, the Seed of Hellfire has its own cycles of hunting which change depending on how many points the players have received. A cycle in the Seed of Hellfire consists of 2 stages. The stages change depending on how many times Raid Boss Tauti has been killed. On the first stage of a cycle the players can teleport to the first and the second floors via NPCs. When the Seed moves to the second stage, the third floor becomes available. Hunting on the third floor might be pretty difficult, but players can gather elemental energy there. The duration of the second stage is 24 hours. Then the Seed switches back to stage 1.

Raid Boss Tauti

In the Seed of Hellfire you can challenge Raid Boss Tauti. Tauti is available in 2 variants – common and extreme, depending on the chosen variant you’ll need different items and different amount of raid participants.

The necessary items to enter can be obtained for Assisting the Rebel Forces and Top Quality Petra quests. The access to Raid Boss Tauti instanced zone is reset on Wednesdays at 6.30 a.m. The conditions are mentioned in the table below:

Raid difficulty Amount of players
in raid
NPC to enter Necessary
item
How to get
necessary items
Tauti (common) 14-35 players Sizrak Mark of the Resistance Assisting the Rebel Forces
Tauti (extreme) 21-35 players Aku Aku’s Mark Top Quality Petra

See also:

How to get into the Seed of Hellfire

You can teleport to the Seed of Hellfire and others seeds located on Gracia continent via a Flight Device.

Related Quests

Quest Type Levels Start NPC Reward
An Audience With Tauti Onetime quest 97 Fergason See Description
Assisting the Rebel Forces Party QuestDaily quest 97 Sizrak XP 570,676,680


SP 136,962
Mark of the Resistance Mark of the Resistance
Rebel's Supply Box Rebel's Supply Box

Day of Liberation Onetime quest 97 Sizrak Adena 3,256,740 adena


XP 951,127,800
SP 228,270
Tauti's Bracelet Tauti's Bracelet Grade R.gif

Fergason's Offer Onetime quest 97 Sizrak Adena 3,256,740 adena


XP 951,127,800
SP 228,270

In Need of Petras Party QuestDaily quest 97 Aku XP 570,676,680


SP 136,962
Aku's Supply Box Aku's Supply Box
Energy of Destruction Energy of Destruction

To the Seed of Hellfire Onetime quest 97 Keucereus Adena 3,256,740 adena


XP 951,127,800
SP 228,270

Top Quality Petra Party QuestDaily quest 97 - XP 570,676,680


SP 136,962
Aku's Mark Aku's Mark



Seed of Hellfire – Related Pages
Rombarshya Territory - Quests
Locations: TerritoriesTownsCastlesInstanced DungeonsStarting VillagesHellboundGracia
Territories: Starting VillagesGludio TerritoryDion TerritoryGiran TerritoryInnadril TerritoryOren TerritoryAden TerritoryRune TerritoryGoddard TerritorySchuttgart Territory
Gracia: Keucereus Alliance Base
Seed of Infinity
Hall of Suffering
Hall of Erosion
Heart of Infinity
Seed of Destruction
Seed of Annihilation
Seed of Annihilation - Nursery
Seed of Hellfire