Superior Magic Weapon Mastery - Aeore Shillien Saint
From Lineage 2 Encyclopaedia
Contents |
Properties
| |||
Increases INT by 2, M. Atk. by 103, P. Atk. by 82, and M. Critical Rate by 6%. Skill Cooldown may reset or abnormal status may last up to twice as long depending on your INT. | |||
Class | Aeore Shillien Saint | ||
Type | passive | ||
Attribute | - | ||
Recast time | 0 s | ||
Cast time | 0 s | ||
Cast range | 0 | ||
Classes with same skill | Aeore Healer, Aeore Cardinal, Aeore Evas Saint, Aeore Shillien Saint |
Awakening Skill Replacement
Learning this skill cancels the skills you've learned before:
Skill
| |
---|---|
Weapon Mastery | |
Skill Mastery |
Briefly about enhancements
Enchanting way | Enchanting level | Enchant description
|
---|---|---|
Power | +1~+10 | + 1 Power |
Skill Upgrade
Lvl. to Learn | Skill Lvl. | Description | MP Consume | HP Consume | SP |
---|---|---|---|---|---|
85 | 1 | Increases INT by 2, M. Atk. by 103, P. Atk. by 82, and M. Critical Rate by 6%. Skill Cooldown may reset or abnormal status may last up to twice as long depending on your INT. | 0 | 0 | 10000 |
More about improvements
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Increases INT by 2, M. Atk. by 109, P. Atk. by 87, and M. Critical Rate by 6%. Skill Cooldown may reset or abnormal status may last up to twice as long depending on your INT. Enchant Power: Increases the effect. | + 1 Power | Increases the effect. |
+2 | Increases INT by 2, M. Atk. by 116, P. Atk. by 93, and M. Critical Rate by 6%. Skill Cooldown may reset or abnormal status may last up to twice as long depending on your INT. Enchant Power: Increases the effect. | + 2 Power | Increases the effect. |
+3 | Increases INT by 2, M. Atk. by 123, P. Atk. by 98, and M. Critical Rate by 6%. Skill Cooldown may reset or abnormal status may last up to twice as long depending on your INT. Enchant Power: Increases the effect. | + 3 Power | Increases the effect. |
+4 | Increases INT by 2, M. Atk. by 130, P. Atk. by 104, and M. Critical Rate by 6%. Skill Cooldown may reset or abnormal status may last up to twice as long depending on your INT. Enchant Power: Increases the effect. | + 4 Power | Increases the effect. |
+5 | Increases INT by 2, M. Atk. by 137, P. Atk. by 109, and M. Critical Rate by 6%. Skill Cooldown may reset or abnormal status may last up to twice as long depending on your INT. Enchant Power: Increases the effect. | + 5 Power | Increases the effect. |
+6 | Increases INT by 2, M. Atk. by 144, P. Atk. by 115, and M. Critical Rate by 6%. Skill Cooldown may reset or abnormal status may last up to twice as long depending on your INT. Enchant Power: Increases the effect. | + 6 Power | Increases the effect. |
+7 | Increases INT by 2, M. Atk. by 151, P. Atk. by 120, and M. Critical Rate by 6%. Skill Cooldown may reset or abnormal status may last up to twice as long depending on your INT. Enchant Power: Increases the effect. | + 7 Power | Increases the effect. |
+8 | Increases INT by 2, M. Atk. by 158, P. Atk. by 126, and M. Critical Rate by 6%. Skill Cooldown may reset or abnormal status may last up to twice as long depending on your INT. Enchant Power: Increases the effect. | + 8 Power | Increases the effect. |
+9 | Increases INT by 2, M. Atk. by 165, P. Atk. by 131, and M. Critical Rate by 6%. Skill Cooldown may reset or abnormal status may last up to twice as long depending on your INT. Enchant Power: Increases the effect. | + 9 Power | Increases the effect. |
+10 | Increases INT by 2, M. Atk. by 172, P. Atk. by 137, and M. Critical Rate by 6%. Skill Cooldown may reset or abnormal status may last up to twice as long depending on your INT. Enchant Power: Increases the effect. | + 10 Power | Increases the effect. |