We are working over upgrading data for Ertheia game update.
Berserker - Tyrr Dreadnought
From Lineage 2 Encyclopaedia
Properties
| |||
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. | |||
Class | Tyrr Dreadnought | ||
Type | buff | ||
Attribute | - | ||
Recast time | 300 s | ||
Cast time | 3 s | ||
Cast range | 0 | ||
Classes with same skill | Tyrr Warrior, Tyrr Duelist, Tyrr Dreadnought, Tyrr Grand Khavatari, Tyrr Maestro, Tyrr Doombringer |
Awakening Skill Replacement
Learning this skill cancels the skills you've learned before:
Skill
| |
---|---|
Frenzy | |
Thrill Fight | |
Duelist Spirit | |
Soul Cleanse | |
Summon Big Boom | |
Summon Mechanic Golem | |
Bison Spirit Totem | |
Focus Attack |
Briefly about enhancements
Enchanting way | Enchanting level | Enchant description
|
---|---|---|
Cost | +1~+10 | + 1 Cost |
Time | +1~+10 | + 1 Time |
Decrease Penalty | +1~+10 | + 1 Decrease Penalty |
Chance Stun | +1~+10 | + 1 Chance Stun |
Skill Upgrade
Lvl. to Learn | Skill Lvl. | Description | MP Consume | HP Consume | SP |
---|---|---|---|---|---|
85 | 1 | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. | 38 | 0 | 10000 |
90 | 2 | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. | 41 | 0 | 370000 |
95 | 3 | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. | 45 | 0 | 1000000 |
99 | 4 | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. | 47 | 0 | 5000000 |
More about improvements
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption. | + 1 Cost | Decreases MP Consumption. |
+2 | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption. | + 2 Cost | Decreases MP Consumption. |
+3 | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption. | + 3 Cost | Decreases MP Consumption. |
+4 | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption. | + 4 Cost | Decreases MP Consumption. |
+5 | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption. | + 5 Cost | Decreases MP Consumption. |
+6 | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption. | + 6 Cost | Decreases MP Consumption. |
+7 | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption. | + 7 Cost | Decreases MP Consumption. |
+8 | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption. | + 8 Cost | Decreases MP Consumption. |
+9 | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption. | + 9 Cost | Decreases MP Consumption. |
+10 | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption. | + 10 Cost | Decreases MP Consumption. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration. | + 1 Time | Increases the effect's duration. |
+2 | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration. | + 2 Time | Increases the effect's duration. |
+3 | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration. | + 3 Time | Increases the effect's duration. |
+4 | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration. | + 4 Time | Increases the effect's duration. |
+5 | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration. | + 5 Time | Increases the effect's duration. |
+6 | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration. | + 6 Time | Increases the effect's duration. |
+7 | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration. | + 7 Time | Increases the effect's duration. |
+8 | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration. | + 8 Time | Increases the effect's duration. |
+9 | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration. | + 9 Time | Increases the effect's duration. |
+10 | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration. | + 10 Time | Increases the effect's duration. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 71% or below. Enchant Decrease Penalty: Decreases Penalty. | + 1 Decrease Penalty | Decreases penalty. |
+2 | In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 72% or below. Enchant Decrease Penalty: Decreases Penalty. | + 2 Decrease Penalty | Decreases penalty. |
+3 | In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 73% or below. Enchant Decrease Penalty: Decreases Penalty. | + 3 Decrease Penalty | Decreases penalty. |
+4 | In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 74% or below. Enchant Decrease Penalty: Decreases Penalty. | + 4 Decrease Penalty | Decreases penalty. |
+5 | In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 75% or below. Enchant Decrease Penalty: Decreases Penalty. | + 5 Decrease Penalty | Decreases penalty. |
+6 | In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 76% or below. Enchant Decrease Penalty: Decreases Penalty. | + 6 Decrease Penalty | Decreases penalty. |
+7 | In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 77% or below. Enchant Decrease Penalty: Decreases Penalty. | + 7 Decrease Penalty | Decreases penalty. |
+8 | In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 78% or below. Enchant Decrease Penalty: Decreases Penalty. | + 8 Decrease Penalty | Decreases penalty. |
+9 | In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 79% or below. Enchant Decrease Penalty: Decreases Penalty. | + 9 Decrease Penalty | Decreases penalty. |
+10 | In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 80% or below. Enchant Decrease Penalty: Decreases Penalty. | + 10 Decrease Penalty | Decreases penalty. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 1. | + 1 Chance Stun | Increases the success rate of Stun attack by 1. |
+2 | In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 2. | + 2 Chance Stun | Increases the success rate of Stun attack by 2. |
+3 | In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 3. | + 3 Chance Stun | Increases the success rate of Stun attack by 3. |
+4 | In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 4. | + 4 Chance Stun | Increases the success rate of Stun attack by 4. |
+5 | In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 5. | + 5 Chance Stun | Increases the success rate of Stun attack by 5. |
+6 | In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 6. | + 6 Chance Stun | Increases the success rate of Stun attack by 6. |
+7 | In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 7. | + 7 Chance Stun | Increases the success rate of Stun attack by 7. |
+8 | In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 8. | + 8 Chance Stun | Increases the success rate of Stun attack by 8. |
+9 | In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 9. | + 9 Chance Stun | Increases the success rate of Stun attack by 9. |
+10 | In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 10. | + 10 Chance Stun | Increases the success rate of Stun attack by 10. |