Jump Attack - Tyrr Titan
From Lineage 2 Encyclopaedia
Contents |
Properties
| |||
Jumps to attack frontal enemies with 10508 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. | |||
Class | Tyrr Titan | ||
Type | active | ||
Attribute | - | ||
Recast time | 5 s | ||
Cast time | 0.89 s | ||
Cast range | 600 | ||
Classes with same skill | Tyrr Warrior, Tyrr Duelist, Tyrr Dreadnought, Tyrr Titan, Tyrr Grand Khavatari, Tyrr Maestro, Tyrr Doombringer |
Awakening Skill Replacement
Learning this skill cancels the skills you've learned before:
Skill
| |
---|---|
Rush Impact |
Briefly about enhancements
Enchanting way | Enchanting level | Enchant description
|
---|---|---|
Cost | +1~+10 | + 1 Cost |
Chance | +1~+10 | + 1 Chance |
Fire Attack | +1~+10 | + 1 Fire Attack |
Water Attack | +1~+10 | + 1 Water Attack |
Wind Attack | +1~+10 | + 1 Wind Attack |
Earth Attack | +1~+10 | + 1 Earth Attack |
Holy Attack | +1~+10 | + 1 Holy Attack |
Dark Attack | +1~+10 | + 1 Dark Attack |
Skill Upgrade
Lvl. to Learn | Skill Lvl. | Description | MP Consume | HP Consume | SP |
---|---|---|---|---|---|
87 | 1 | Jumps to attack frontal enemies with 10508 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. The more Momentum used the more damage inflicted, up to a maximum of 5 Momentum levels. Requires a sword, blunt, spear, fist, dual blunt weapon, or dualsword weapon to be equipped. Over-hit. Critical. | 111 | 0 | 60000 |
89 | 2 | Jumps to attack frontal enemies with 11190 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. | 114 | 0 | 100000 |
91 | 3 | Jumps to attack frontal enemies with 11872 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. | 118 | 0 | 400000 |
93 | 4 | Jumps to attack frontal enemies with 12554 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. | 122 | 0 | 440000 |
95 | 5 | Jumps to attack frontal enemies with 13236 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. | 126 | 0 | 1000000 |
97 | 6 | Jumps to attack frontal enemies with 13918 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. | 130 | 0 | 4980000 |
99 | 7 | Jumps to attack frontal enemies with 14600 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. | 134 | 0 | 5000000 |
More about improvements
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Jumps to attack frontal enemies with 14941 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. | + 1 Cost | Decreases MP Consumption. |
+2 | Jumps to attack frontal enemies with 15282 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. | + 2 Cost | Decreases MP Consumption. |
+3 | Jumps to attack frontal enemies with 15623 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. | + 3 Cost | Decreases MP Consumption. |
+4 | Jumps to attack frontal enemies with 15964 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. | + 4 Cost | Decreases MP Consumption. |
+5 | Jumps to attack frontal enemies with 16305 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. | + 5 Cost | Decreases MP Consumption. |
+6 | Jumps to attack frontal enemies with 16646 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. | + 6 Cost | Decreases MP Consumption. |
+7 | Jumps to attack frontal enemies with 16987 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. | + 7 Cost | Decreases MP Consumption. |
+8 | Jumps to attack frontal enemies with 17328 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. | + 8 Cost | Decreases MP Consumption. |
+9 | Jumps to attack frontal enemies with 17669 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. | + 9 Cost | Decreases MP Consumption. |
+10 | Jumps to attack frontal enemies with 18011 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. | + 10 Cost | Decreases MP Consumption. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Jumps to attack frontal enemies with 14941 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Chance: Increases Success Rate. | + 1 Chance | Increases the success rate. |
+2 | Jumps to attack frontal enemies with 15282 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Chance: Increases Success Rate. | + 2 Chance | Increases the success rate. |
+3 | Jumps to attack frontal enemies with 15623 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Chance: Increases Success Rate. | + 3 Chance | Increases the success rate. |
+4 | Jumps to attack frontal enemies with 15964 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Chance: Increases Success Rate. | + 4 Chance | Increases the success rate. |
+5 | Jumps to attack frontal enemies with 16305 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Chance: Increases Success Rate. | + 5 Chance | Increases the success rate. |
+6 | Jumps to attack frontal enemies with 16646 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Chance: Increases Success Rate. | + 6 Chance | Increases the success rate. |
+7 | Jumps to attack frontal enemies with 16987 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Chance: Increases Success Rate. | + 7 Chance | Increases the success rate. |
+8 | Jumps to attack frontal enemies with 17328 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Chance: Increases Success Rate. | + 8 Chance | Increases the success rate. |
+9 | Jumps to attack frontal enemies with 17669 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Chance: Increases Success Rate. | + 9 Chance | Increases the success rate. |
+10 | Jumps to attack frontal enemies with 18011 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Chance: Increases Success Rate. | + 10 Chance | Increases the success rate. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Jumps to attack frontal enemies with 14941 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Fire Attack: Increases Fire Attribute. | + 1 Fire Attack | Increases Fire attribute. |
+2 | Jumps to attack frontal enemies with 15282 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Fire Attack: Increases Fire Attribute. | + 2 Fire Attack | Increases Fire attribute. |
+3 | Jumps to attack frontal enemies with 15623 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Fire Attack: Increases Fire Attribute. | + 3 Fire Attack | Increases Fire attribute. |
+4 | Jumps to attack frontal enemies with 15964 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Fire Attack: Increases Fire Attribute. | + 4 Fire Attack | Increases Fire attribute. |
+5 | Jumps to attack frontal enemies with 16305 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Fire Attack: Increases Fire Attribute. | + 5 Fire Attack | Increases Fire attribute. |
+6 | Jumps to attack frontal enemies with 16646 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Fire Attack: Increases Fire Attribute. | + 6 Fire Attack | Increases Fire attribute. |
+7 | Jumps to attack frontal enemies with 16987 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Fire Attack: Increases Fire Attribute. | + 7 Fire Attack | Increases Fire attribute. |
+8 | Jumps to attack frontal enemies with 17328 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Fire Attack: Increases Fire Attribute. | + 8 Fire Attack | Increases Fire attribute. |
+9 | Jumps to attack frontal enemies with 17669 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Fire Attack: Increases Fire Attribute. | + 9 Fire Attack | Increases Fire attribute. |
+10 | Jumps to attack frontal enemies with 18011 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Fire Attack: Increases Fire Attribute. | + 10 Fire Attack | Increases Fire attribute. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Jumps to attack frontal enemies with 14941 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Water Attack: Increases Water Attribute. | + 1 Water Attack | Increases Water damage. |
+2 | Jumps to attack frontal enemies with 15282 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Water Attack: Increases Water Attribute. | + 2 Water Attack | Increases Water damage. |
+3 | Jumps to attack frontal enemies with 15623 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Water Attack: Increases Water Attribute. | + 3 Water Attack | Increases Water damage. |
+4 | Jumps to attack frontal enemies with 15964 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Water Attack: Increases Water Attribute. | + 4 Water Attack | Increases Water damage. |
+5 | Jumps to attack frontal enemies with 16305 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Water Attack: Increases Water Attribute. | + 5 Water Attack | Increases Water damage. |
+6 | Jumps to attack frontal enemies with 16646 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Water Attack: Increases Water Attribute. | + 6 Water Attack | Increases Water damage. |
+7 | Jumps to attack frontal enemies with 16987 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Water Attack: Increases Water Attribute. | + 7 Water Attack | Increases Water damage. |
+8 | Jumps to attack frontal enemies with 17328 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Water Attack: Increases Water Attribute. | + 8 Water Attack | Increases Water damage. |
+9 | Jumps to attack frontal enemies with 17669 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Water Attack: Increases Water Attribute. | + 9 Water Attack | Increases Water damage. |
+10 | Jumps to attack frontal enemies with 18011 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Water Attack: Increases Water Attribute. | + 10 Water Attack | Increases Water damage. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Jumps to attack frontal enemies with 14941 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Wind Attack: Increases Wind Attribute. | + 1 Wind Attack | Increases Wind damage. |
+2 | Jumps to attack frontal enemies with 15282 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Wind Attack: Increases Wind Attribute. | + 2 Wind Attack | Increases Wind damage. |
+3 | Jumps to attack frontal enemies with 15623 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Wind Attack: Increases Wind Attribute. | + 3 Wind Attack | Increases Wind damage. |
+4 | Jumps to attack frontal enemies with 15964 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Wind Attack: Increases Wind Attribute. | + 4 Wind Attack | Increases Wind damage. |
+5 | Jumps to attack frontal enemies with 16305 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Wind Attack: Increases Wind Attribute. | + 5 Wind Attack | Increases Wind damage. |
+6 | Jumps to attack frontal enemies with 16646 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Wind Attack: Increases Wind Attribute. | + 6 Wind Attack | Increases Wind damage. |
+7 | Jumps to attack frontal enemies with 16987 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Wind Attack: Increases Wind Attribute. | + 7 Wind Attack | Increases Wind damage. |
+8 | Jumps to attack frontal enemies with 17328 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Wind Attack: Increases Wind Attribute. | + 8 Wind Attack | Increases Wind damage. |
+9 | Jumps to attack frontal enemies with 17669 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Wind Attack: Increases Wind Attribute. | + 9 Wind Attack | Increases Wind damage. |
+10 | Jumps to attack frontal enemies with 18011 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Wind Attack: Increases Wind Attribute. | + 10 Wind Attack | Increases Wind damage. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Jumps to attack frontal enemies with 14941 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Earth Attack: Increases Earth Attribute. | + 1 Earth Attack | Increases Earth damage. |
+2 | Jumps to attack frontal enemies with 15282 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Earth Attack: Increases Earth Attribute. | + 2 Earth Attack | Increases Earth damage. |
+3 | Jumps to attack frontal enemies with 15623 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Earth Attack: Increases Earth Attribute. | + 3 Earth Attack | Increases Earth damage. |
+4 | Jumps to attack frontal enemies with 15964 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Earth Attack: Increases Earth Attribute. | + 4 Earth Attack | Increases Earth damage. |
+5 | Jumps to attack frontal enemies with 16305 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Earth Attack: Increases Earth Attribute. | + 5 Earth Attack | Increases Earth damage. |
+6 | Jumps to attack frontal enemies with 16646 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Earth Attack: Increases Earth Attribute. | + 6 Earth Attack | Increases Earth damage. |
+7 | Jumps to attack frontal enemies with 16987 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Earth Attack: Increases Earth Attribute. | + 7 Earth Attack | Increases Earth damage. |
+8 | Jumps to attack frontal enemies with 17328 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Earth Attack: Increases Earth Attribute. | + 8 Earth Attack | Increases Earth damage. |
+9 | Jumps to attack frontal enemies with 17669 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Earth Attack: Increases Earth Attribute. | + 9 Earth Attack | Increases Earth damage. |
+10 | Jumps to attack frontal enemies with 18011 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Earth Attack: Increases Earth Attribute. | + 10 Earth Attack | Increases Earth damage. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Jumps to attack frontal enemies with 14941 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Holy Attack: Increases Holy Attribute. | + 1 Holy Attack | Increases Holy damage. |
+2 | Jumps to attack frontal enemies with 15282 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Holy Attack: Increases Holy Attribute. | + 2 Holy Attack | Increases Holy damage. |
+3 | Jumps to attack frontal enemies with 15623 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Holy Attack: Increases Holy Attribute. | + 3 Holy Attack | Increases Holy damage. |
+4 | Jumps to attack frontal enemies with 15964 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Holy Attack: Increases Holy Attribute. | + 4 Holy Attack | Increases Holy damage. |
+5 | Jumps to attack frontal enemies with 16305 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Holy Attack: Increases Holy Attribute. | + 5 Holy Attack | Increases Holy damage. |
+6 | Jumps to attack frontal enemies with 16646 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Holy Attack: Increases Holy Attribute. | + 6 Holy Attack | Increases Holy damage. |
+7 | Jumps to attack frontal enemies with 16987 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Holy Attack: Increases Holy Attribute. | + 7 Holy Attack | Increases Holy damage. |
+8 | Jumps to attack frontal enemies with 17328 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Holy Attack: Increases Holy Attribute. | + 8 Holy Attack | Increases Holy damage. |
+9 | Jumps to attack frontal enemies with 17669 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Holy Attack: Increases Holy Attribute. | + 9 Holy Attack | Increases Holy damage. |
+10 | Jumps to attack frontal enemies with 18011 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Holy Attack: Increases Holy Attribute. | + 10 Holy Attack | Increases Holy damage. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Jumps to attack frontal enemies with 14941 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Dark Attack: Increases Dark Attribute. | + 1 Dark Attack | Increases dark damage. |
+2 | Jumps to attack frontal enemies with 15282 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Dark Attack: Increases Dark Attribute. | + 2 Dark Attack | Increases dark damage. |
+3 | Jumps to attack frontal enemies with 15623 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Dark Attack: Increases Dark Attribute. | + 3 Dark Attack | Increases dark damage. |
+4 | Jumps to attack frontal enemies with 15964 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Dark Attack: Increases Dark Attribute. | + 4 Dark Attack | Increases dark damage. |
+5 | Jumps to attack frontal enemies with 16305 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Dark Attack: Increases Dark Attribute. | + 5 Dark Attack | Increases dark damage. |
+6 | Jumps to attack frontal enemies with 16646 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Dark Attack: Increases Dark Attribute. | + 6 Dark Attack | Increases dark damage. |
+7 | Jumps to attack frontal enemies with 16987 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Dark Attack: Increases Dark Attribute. | + 7 Dark Attack | Increases dark damage. |
+8 | Jumps to attack frontal enemies with 17328 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Dark Attack: Increases Dark Attribute. | + 8 Dark Attack | Increases dark damage. |
+9 | Jumps to attack frontal enemies with 17669 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Dark Attack: Increases Dark Attribute. | + 9 Dark Attack | Increases dark damage. |
+10 | Jumps to attack frontal enemies with 18011 Power added to P. Atk. and decreases their Speed by 180 for 5 seconds. Damage increases with Momentum, which can be used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Over-hit. Critical. Enchant Dark Attack: Increases Dark Attribute. | + 10 Dark Attack | Increases dark damage. |