Nornils Garden
HeliosClassic

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Nornils Garden
Map Nornils Garden.jpg
Territory Aden Territory
Type Dungeon
Optimal Level 93 and higher
Party size 5 - 7 ppl
Classes
Herbs non drops
Zone reset time

The head of the hordes of cloned Spiculas, raid boss Spicula Zero reigns the Nornil’s Garden instance dungeon. Upon entering, the raid party must progress through the zone until reaching the raid boss in the final room.

Nornil's Garden is a daily instanced dungeon intended for party hunting (lvl 93-99). Instance reset time is 6:30 a.m. (server time) every day. To enter the instance, talk to Boz Core NPC located in Nornil's Cave.

Nornil's Garden Map.jpg


Nornil's Garden - mobs

Name Level Properties EXP SP

Elite Soldier Clone 1 93 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Strong P. Atk.: Strong M. Atk.: Heavy Armor Type: Strong P. Def. and weak Evasion. 0 0
Spicula's Elite Member No. 1 (Nornil's Garden) 93 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Strong P. Atk.: Strong M. Atk.: Heavy Armor Type: Strong P. Def. and weak Evasion. 0 0
Elite Soldier Clone 2 94 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Strong P. Atk.: Strong M. Atk.: Heavy Armor Type: Strong P. Def. and weak Evasion. 0 0
Spicula's Elite Member No. 2 (Nornil's Garden) 94 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Strong P. Atk.: Strong M. Atk.: Heavy Armor Type: Strong P. Def. and weak Evasion. 0 0
Spicula's Elite Lieutenant (Nornil's Garden) 95 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Strong P. Atk.: Strong M. Atk.: Heavy Armor Type: Strong P. Def. and weak Evasion. 0 0
Spicula's Elite Captain (Nornil's Garden) 95 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Strong P. Atk.: Strong M. Atk.: Heavy Armor Type: Strong P. Def. and weak Evasion. 0 0


Nornil's Garden - Raid Bosses

Name Level Properties EXP SP

Raid Boss Spicula Zero 96 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 96): Leader of the Spiculas that activated the Intruder Elimination Project under Mother Nornil's orders. This prototype Spicula is emotionless and almost machine-like. It is currently creating mutations in various machines by spreading the Laido Virus. Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. 2109284352 506228

Related quests

Quest Type Levels Start NPC Reward
Soulless One Onetime quest 93 Hesed See Description



Nornils Garden – Related Pages
Aden Territory - Quests
Locations: TerritoriesTownsCastlesInstanced DungeonsStarting VillagesHellboundGracia
Territories: Starting VillagesGludio TerritoryDion TerritoryGiran TerritoryInnadril TerritoryOren TerritoryAden TerritoryRune TerritoryGoddard TerritorySchuttgart Territory
Starting Villages: Talking Island VillageElven VillageDark Elf VillageOrc VillageDwarven VillageKamael Village
Isle of Souls: Kamael Village
Hills of Gold
Mimir's Forest
Nornil's Cave
Nornil's Garden