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Party Rescue - Sigel Evas Templar

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Contents

Properties

Skill 10024.jpgParty Rescue
Drags all party members to oneself, and for 15 seconds receives 90% of the damage inflicted to all party members. Additionally, all damage received is capped at 10. Requires a shield.
Class Sigel Evas Templar
Type buff
Attribute -
Recast time 600 s
Cast time 3 s
Cast range 0
Classes with same skill Sigel Knight, Sigel Phoenix Knight, Sigel Hell Knight, Sigel Evas Templar, Sigel Shillien Templar



Briefly about enhancements

Enchanting way Enchanting level Enchant description

Cost +1~+10 + 1 Cost
Power HP +1~+10 + 1 Power HP

About skills enchanting


Skill Upgrade

Lvl. to Learn Skill Lvl. Description MP Consume HP Consume SP
99 1 Drags all party members to oneself, and for 15 seconds receives 90% of the damage inflicted to all party members. Additionally, all damage received is capped at 10. Requires a shield. 96 0 5000000


More about improvements

Level Description Modification Prop.

+1 Pulls party member to you and receive 90% of their damage for 15 seconds. Receive only 10 damage when damage to yourself and party member exceeds 10. Requires a shield. Enchant Cost: Decreases MP Consumption. + 1 Cost Decreases MP Consumption.
+2 Pulls party member to you and receive 90% of their damage for 15 seconds. Receive only 10 damage when damage to yourself and party member exceeds 10. Requires a shield. Enchant Cost: Decreases MP Consumption. + 2 Cost Decreases MP Consumption.
+3 Pulls party member to you and receive 90% of their damage for 15 seconds. Receive only 10 damage when damage to yourself and party member exceeds 10. Requires a shield. Enchant Cost: Decreases MP Consumption. + 3 Cost Decreases MP Consumption.
+4 Pulls party member to you and receive 90% of their damage for 15 seconds. Receive only 10 damage when damage to yourself and party member exceeds 10. Requires a shield. Enchant Cost: Decreases MP Consumption. + 4 Cost Decreases MP Consumption.
+5 Pulls party member to you and receive 90% of their damage for 15 seconds. Receive only 10 damage when damage to yourself and party member exceeds 10. Requires a shield. Enchant Cost: Decreases MP Consumption. + 5 Cost Decreases MP Consumption.
+6 Pulls party member to you and receive 90% of their damage for 15 seconds. Receive only 10 damage when damage to yourself and party member exceeds 10. Requires a shield. Enchant Cost: Decreases MP Consumption. + 6 Cost Decreases MP Consumption.
+7 Pulls party member to you and receive 90% of their damage for 15 seconds. Receive only 10 damage when damage to yourself and party member exceeds 10. Requires a shield. Enchant Cost: Decreases MP Consumption. + 7 Cost Decreases MP Consumption.
+8 Pulls party member to you and receive 90% of their damage for 15 seconds. Receive only 10 damage when damage to yourself and party member exceeds 10. Requires a shield. Enchant Cost: Decreases MP Consumption. + 8 Cost Decreases MP Consumption.
+9 Pulls party member to you and receive 90% of their damage for 15 seconds. Receive only 10 damage when damage to yourself and party member exceeds 10. Requires a shield. Enchant Cost: Decreases MP Consumption. + 9 Cost Decreases MP Consumption.
+10 Pulls party member to you and receive 90% of their damage for 15 seconds. Receive only 10 damage when damage to yourself and party member exceeds 10. Requires a shield. Enchant Cost: Decreases MP Consumption. + 10 Cost Decreases MP Consumption.


Level Description Modification Prop.

+1 Pulls party member to you and receive 90% of their damage for 15 seconds. Receive only 10 damage when damage to yourself and party member exceeds 10. Requires a shield. Enchant Power HP: Recovers 1% HP. + 1 Power HP Recovers HP by 1%.
+2 Pulls party member to you and receive 90% of their damage for 15 seconds. Receive only 10 damage when damage to yourself and party member exceeds 10. Requires a shield. Enchant Power HP: Recovers 2% HP. + 2 Power HP Recovers HP by 2%.
+3 Pulls party member to you and receive 90% of their damage for 15 seconds. Receive only 10 damage when damage to yourself and party member exceeds 10. Requires a shield. Enchant Power HP: Recovers 3% HP. + 3 Power HP Recovers HP by 3%.
+4 Pulls party member to you and receive 90% of their damage for 15 seconds. Receive only 10 damage when damage to yourself and party member exceeds 10. Requires a shield. Enchant Power HP: Recovers 4% HP. + 4 Power HP Recovers HP by 4%.
+5 Pulls party member to you and receive 90% of their damage for 15 seconds. Receive only 10 damage when damage to yourself and party member exceeds 10. Requires a shield. Enchant Power HP: Recovers 5% HP. + 5 Power HP Recovers HP by 5%.
+6 Pulls party member to you and receive 90% of their damage for 15 seconds. Receive only 10 damage when damage to yourself and party member exceeds 10. Requires a shield. Enchant Power HP: Recovers 6% HP. + 6 Power HP Recovers HP by 6%.
+7 Pulls party member to you and receive 90% of their damage for 15 seconds. Receive only 10 damage when damage to yourself and party member exceeds 10. Requires a shield. Enchant Power HP: Recovers 7% HP. + 7 Power HP Recovers HP by 7%.
+8 Pulls party member to you and receive 90% of their damage for 15 seconds. Receive only 10 damage when damage to yourself and party member exceeds 10. Requires a shield. Enchant Power HP: Recovers 8% HP. + 8 Power HP Recovers HP by 8%.
+9 Pulls party member to you and receive 90% of their damage for 15 seconds. Receive only 10 damage when damage to yourself and party member exceeds 10. Requires a shield. Enchant Power HP: Recovers 9% HP. + 9 Power HP Recovers HP by 9%.
+10 Pulls party member to you and receive 90% of their damage for 15 seconds. Receive only 10 damage when damage to yourself and party member exceeds 10. Requires a shield. Enchant Power HP: Recovers 10% HP. + 10 Power HP Recovers HP by 10%.

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