Superior Heavy Armor Mastery - Sigel Hell Knight
From Lineage 2 Encyclopaedia
Contents |
Properties
| |||
STR + 2. Max HP + 6883 and P. Def. + 1592 when equipped with Heavy Armor. MP Recovery Bonus + 8.4 and Critical Damage received - 35%. Reflects 10% of incurred damage back to the opponent. When HP falls below 30%, additional P. Def. + 280 and Evasion + 17. | |||
Class | Sigel Hell Knight | ||
Type | passive | ||
Attribute | - | ||
Recast time | 0 s | ||
Cast time | 0 s | ||
Cast range | 0 | ||
Classes with same skill | Sigel Knight, Sigel Phoenix Knight, Sigel Hell Knight, Sigel Evas Templar, Sigel Shillien Templar |
Awakening Skill Replacement
Learning this skill cancels the skills you've learned before:
Skill
| |
---|---|
Heavy Armor Mastery | |
Final Fortress | |
Knighthood | |
Focus Mind |
Briefly about enhancements
Enchanting way | Enchanting level | Enchant description
|
---|---|---|
Power | +1~+10 | + 1 Power |
Skill Upgrade
Lvl. to Learn | Skill Lvl. | Description | MP Consume | HP Consume | SP |
---|---|---|---|---|---|
85 | 1 | STR + 2. Max HP + 6883 and P. Def. + 1592 when equipped with Heavy Armor. MP Recovery Bonus + 8.4 and Critical Damage received - 35%. Reflects 10% of incurred damage back to the opponent. When HP falls below 30%, additional P. Def. + 280 and Evasion + 17. | 0 | 0 | 10000 |
More about improvements
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | STR + 2. Max HP + 6883 and P. Def. + 1638 when equipped with Heavy Armor. MP Recovery Bonus + 8.4 and Critical Damage received - 35%. Reflects 10% of incurred damage back to the opponent. When HP falls below 30%, additional P. Def. + 298 and Evasion + 17. Enchant Power: Increases Effect. | + 1 Power | Increases the effect. |
+2 | STR + 2. Max HP + 6883 and P. Def. + 1684 when equipped with Heavy Armor. MP Recovery Bonus + 8.4 and Critical Damage received - 35%. Reflects 10% of incurred damage back to the opponent. When HP falls below 30%, additional P. Def. + 316 and Evasion + 17. Enchant Power: Increases Effect. | + 2 Power | Increases the effect. |
+3 | STR + 2. Max HP + 6883 and P. Def. + 1730 when equipped with Heavy Armor. MP Recovery Bonus + 8.4 and Critical Damage received - 35%. Reflects 10% of incurred damage back to the opponent. When HP falls below 30%, additional P. Def. + 334 and Evasion + 17. Enchant Power: Increases Effect. | + 3 Power | Increases the effect. |
+4 | STR + 2. Max HP + 6883 and P. Def. + 1776 when equipped with Heavy Armor. MP Recovery Bonus + 8.4 and Critical Damage received - 35%. Reflects 10% of incurred damage back to the opponent. When HP falls below 30%, additional P. Def. + 353 and Evasion + 17. Enchant Power: Increases Effect. | + 4 Power | Increases the effect. |
+5 | STR + 2. Max HP + 6883 and P. Def. + 1822 when equipped with Heavy Armor. MP Recovery Bonus + 8.4 and Critical Damage received - 35%. Reflects 10% of incurred damage back to the opponent. When HP falls below 30%, additional P. Def. + 371 and Evasion + 17. Enchant Power: Increases Effect. | + 5 Power | Increases the effect. |
+6 | STR + 2. Max HP + 6883 and P. Def. + 1868 when equipped with Heavy Armor. MP Recovery Bonus + 8.4 and Critical Damage received - 35%. Reflects 10% of incurred damage back to the opponent. When HP falls below 30%, additional P. Def. + 389 and Evasion + 17. Enchant Power: Increases Effect. | + 6 Power | Increases the effect. |
+7 | STR + 2. Max HP + 6883 and P. Def. + 1914 when equipped with Heavy Armor. MP Recovery Bonus + 8.4 and Critical Damage received - 35%. Reflects 10% of incurred damage back to the opponent. When HP falls below 30%, additional P. Def. + 408 and Evasion + 17. Enchant Power: Increases Effect. | + 7 Power | Increases the effect. |
+8 | STR + 2. Max HP + 6883 and P. Def. + 1960 when equipped with Heavy Armor. MP Recovery Bonus + 8.4 and Critical Damage received - 35%. Reflects 10% of incurred damage back to the opponent. When HP falls below 30%, additional P. Def. + 426 and Evasion + 17. Enchant Power: Increases Effect. | + 8 Power | Increases the effect. |
+9 | STR + 2. Max HP + 6883 and P. Def. + 2006 when equipped with Heavy Armor. MP Recovery Bonus + 8.4 and Critical Damage received - 35%. Reflects 10% of incurred damage back to the opponent. When HP falls below 30%, additional P. Def. + 444 and Evasion + 17. Enchant Power: Increases Effect. | + 9 Power | Increases the effect. |
+10 | STR + 2. Max HP + 6883 and P. Def. + 2060 when equipped with Heavy Armor. MP Recovery Bonus + 8.4 and Critical Damage received - 35%. Reflects 10% of incurred damage back to the opponent. When HP falls below 30%, additional P. Def. + 463 and Evasion + 17. Enchant Power: Increases Effect. | + 10 Power | Increases the effect. |