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Superior Sword/Blunt Weapon Mastery - Sigel Evas Templar

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Contents

Properties

Skill 10001.jpgSuperior Sword/Blunt Weapon Mastery
STR + 2, P. Atk. + 205 when a Sword or Blunt weapon is equipped. Increases enmity toward you 60% of the damage you inflict with a Sword or Blunt weapon. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your STR.
Class Sigel Evas Templar
Type passive
Attribute -
Recast time 0 s
Cast time 0 s
Cast range 0
Classes with same skill Sigel Knight, Sigel Phoenix Knight, Sigel Hell Knight, Sigel Evas Templar, Sigel Shillien Templar


Awakening Skill Replacement

Learning this skill cancels the skills you've learned before:

Skill

Skill 257.jpg Sword/Blunt Weapon Mastery


Briefly about enhancements

Enchanting way Enchanting level Enchant description

Power +1~+10 + 1 Power

About skills enchanting


Skill Upgrade

Lvl. to Learn Skill Lvl. Description MP Consume HP Consume SP
85 1 STR + 2, P. Atk. + 205 when a Sword or Blunt weapon is equipped. Increases enmity toward you 60% of the damage you inflict with a Sword or Blunt weapon. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your STR. 0 0 10000


More about improvements

Level Description Modification Prop.

+1 STR + 2 and P. Accuracy + 4. When a dagger or blunt is equipped, increases P. Atk. + 218. Increases enmity toward you by 60% of the damage you inflict with a sword or blunt weapon. Skill cooldown can be reset according to STR. The skill effect's duration increases + 2 times. Enchant Power: Increases Effect. + 1 Power Increases the effect.
+2 STR + 2 and P. Accuracy + 4. When a dagger or blunt is equipped, increases P. Atk. + 232. Increases enmity toward you by 60% of the damage you inflict with a sword or blunt weapon. Skill cooldown can be reset according to STR. The skill effect's duration increases + 2 times. Enchant Power: Increases Effect. + 2 Power Increases the effect.
+3 STR + 2 and P. Accuracy + 4. When a dagger or blunt is equipped, increases P. Atk. + 245. Increases enmity toward you by 60% of the damage you inflict with a sword or blunt weapon. Skill cooldown can be reset according to STR. The skill effect's duration increases + 2 times. Enchant Power: Increases Effect. + 3 Power Increases the effect.
+4 STR + 2 and P. Accuracy + 4. When a dagger or blunt is equipped, increases P. Atk. + 259. Increases enmity toward you by 60% of the damage you inflict with a sword or blunt weapon. Skill cooldown can be reset according to STR. The skill effect's duration increases + 2 times. Enchant Power: Increases Effect. + 4 Power Increases the effect.
+5 STR + 2 and P. Accuracy + 4. When a dagger or blunt is equipped, increases P. Atk. + 272. Increases enmity toward you by 60% of the damage you inflict with a sword or blunt weapon. Skill cooldown can be reset according to STR. The skill effect's duration increases + 2 times. Enchant Power: Increases Effect. + 5 Power Increases the effect.
+6 STR + 2 and P. Accuracy + 4. When a dagger or blunt is equipped, increases P. Atk. + 286. Increases enmity toward you by 60% of the damage you inflict with a sword or blunt weapon. Skill cooldown can be reset according to STR. The skill effect's duration increases + 2 times. Enchant Power: Increases Effect. + 6 Power Increases the effect.
+7 STR + 2 and P. Accuracy + 4. When a dagger or blunt is equipped, increases P. Atk. + 299. Increases enmity toward you by 60% of the damage you inflict with a sword or blunt weapon. Skill cooldown can be reset according to STR. The skill effect's duration increases + 2 times. Enchant Power: Increases Effect. + 7 Power Increases the effect.
+8 STR + 2 and P. Accuracy + 4. When a dagger or blunt is equipped, increases P. Atk. + 313. Increases enmity toward you by 60% of the damage you inflict with a sword or blunt weapon. Skill cooldown can be reset according to STR. The skill effect's duration increases + 2 times. Enchant Power: Increases Effect. + 8 Power Increases the effect.
+9 STR + 2 and P. Accuracy + 4. When a dagger or blunt is equipped, increases P. Atk. + 326. Increases enmity toward you by 60% of the damage you inflict with a sword or blunt weapon. Skill cooldown can be reset according to STR. The skill effect's duration increases + 2 times. Enchant Power: Increases Effect. + 9 Power Increases the effect.
+10 STR + 2 and P. Accuracy + 4. When a dagger or blunt is equipped, increases P. Atk. + 340. Increases enmity toward you by 60% of the damage you inflict with a sword or blunt weapon. Skill cooldown can be reset according to STR. The skill effect's duration increases + 2 times. Enchant Power: Increases Effect. + 10 Power Increases the effect.

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