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Superior Weapon Mastery - Feoh Archmage

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Contents

Properties

Skill 11001.jpgSuperior Weapon Mastery
P. Atk. + 83, M. Atk. + 104, and Casting Spd. + 23%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT.
Class Feoh Archmage
Type passive
Attribute -
Recast time 0 s
Cast time 0 s
Cast range 0
Classes with same skill Feoh Wizard, Feoh Archmage, Feoh Soultaker, Feoh Mystic Muse, Feoh Storm Screamer, Feoh Soulhound


Awakening Skill Replacement

Learning this skill cancels the skills you've learned before:

Skill

Skill 141.jpg Weapon Mastery
Skill 474.jpg Rapier Mastery
Skill 330.jpg Skill Mastery
Skill 1527.jpg Expert Casting
Skill 1474.jpg Abyssal Power


Briefly about enhancements

Enchanting way Enchanting level Enchant description

Power +1~+10 + 1 Power

About skills enchanting


Skill Upgrade

Lvl. to Learn Skill Lvl. Description MP Consume HP Consume SP
85 1 P. Atk. + 83, M. Atk. + 104, and Casting Spd. + 23%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. 0 0 10000


More about improvements

Level Description Modification Prop.

+1 P. Atk. + 88, M. Atk. + 111, and Casting Spd. + 23%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. + 1 Power Increases the effect.
+2 P. Atk. + 94, M. Atk. + 117, and Casting Spd. + 23%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. + 2 Power Increases the effect.
+3 P. Atk. + 99, M. Atk. + 124, and Casting Spd. + 23%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. + 3 Power Increases the effect.
+4 P. Atk. + 105, M. Atk. + 131, and Casting Spd. + 23%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. + 4 Power Increases the effect.
+5 P. Atk. + 110, M. Atk. + 138, and Casting Spd. + 23%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. + 5 Power Increases the effect.
+6 P. Atk. + 115, M. Atk. + 144, and Casting Spd. + 23%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. + 6 Power Increases the effect.
+7 P. Atk. + 121, M. Atk. + 151, and Casting Spd. + 23%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. + 7 Power Increases the effect.
+8 P. Atk. + 126, M. Atk. + 158, and Casting Spd. + 23%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. + 8 Power Increases the effect.
+9 P. Atk. + 132, M. Atk. + 164, and Casting Spd. + 23%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. + 9 Power Increases the effect.
+10 P. Atk. + 137, M. Atk. + 171, and Casting Spd. + 23%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. Enchant Power: Increases the effect. + 10 Power Increases the effect.

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