Fellmere Harvesting Grounds
HeliosClassic

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Fellmere Harvesting Grounds
Territory Gludio Territory
Type Open field
Optimal Level 17 and higher
Party size
Classes
Herbs

A long stretch of land west of Fellmere Lake. Laden with volcanic rock, this place is inhabited by spiders, bees, and Lizardmen.


Mobs

- table 1

Name Level Features EXP SP

Felim Lizardman
( Felim Lizardman)
14 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: 614 18
Red Bear
( Red Bear)
14 Animal: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: 619 18
Felim Lizardman Scout
( Felim Lizardman Scout)
15 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: 663 19
Gora Werewolf
( Gora Werewolf)
16 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: 708 21
Felim Lizardman Warrior
( Felim Lizardman Warrior)
17 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: 752 22
Grizzly Bear
( Grizzly Bear)
17 Animal: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: 746 22
Giant Venomous Spider
( Giant Venomous Spider)
18 Bug: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Fire Vulnerability: Vulnerable to Fire attacks. 794 23
Ratman Hunter
( Ratman Hunter)
18 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: 788 23
Arachnid Tracker
( Arachnid Tracker)
19 Bug: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Fire Vulnerability: Vulnerable to Fire attacks. 835 25
Poisonous Thornleg
( Poisonous Thornleg)
20 Bug: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Fire Vulnerability: Vulnerable to Fire attacks. 884 26
Giant Poison Bee
( Giant Poison Bee)
21 Bug: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Light Armor Type: Weak P. Def. and strong Evasion. 945 28
Cloudy Beast
( Cloudy Beast)
22 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Light Armor Type: Weak P. Def. and strong Evasion. 1016 30
Young Araneid
( Young Araneid)
23 Bug: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. 1087 32
Plain Grizzly
( Plain Grizzly)
24 Animal: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. 1157 34
Cloudy Beast Turen
( Cloudy Beast Turen)
25 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Light Armor Type: Weak P. Def. and strong Evasion. 1228 36


Fellmere Harvesting Grounds - Related Pages
Gludio Territory - Quests
Locations: TerritoriesTownshipsCastlesDungeons
Territories: Starting VillagesGludio TerritoryDion TerritoryGiran TerritoryInnadril TerritoryOren TerritoryAden TerritoryRune TerritoryGoddard TerritorySchuttgart Territory
Gludio Territory: Town of Gludio
Gludin Village
Gludio Castle
Talking Island Village
Evil Hunting Grounds
Ruins of Agony
Ruins of Despair
Windmill Hill
Neutral Zone
Langk Lizardmen Dwellings
Fellmere Harvesting Grounds
Abandoned Camp
Windawood Manor
Orc Barracks
Wasteland
Windy Hill
Forgotten Temple
Ant Nest
Red Rock Ridge
Ol Mahum Checkpoint