Stone of Purity
HeliosClassic

De Lineage 2 Classic Encyclopaedia
Ir para: navegação, pesquisa
Item 1875.jpg
Stone of Purity
Used to make Dwarven items. Can be sold in any shop.
Stats:
Weight: 2
Durability: -
Base price: Adena.jpg 3,000 adena
No restrictions for item exchange.

Drop:
Mob's name Lvl. Stats Hunting Zones Count Chance
Binder 74 Divine: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. HP Increase (6x): Very Strong P. Atk.: Slightly Strong M. Atk.: Very Strong P. Def.: Very Strong M. Def.: Dagger/Rapier Vulnerability: Vulnerable to Daggers/ Rapiers. Tower of Insolence 1 21.19% — 25.99%
Magus Valac 71 Demon: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. HP Increase (6x): Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Strong M. Def.: Dark Attack: Unleashes a dark attack. Wind Attack Vulnerability: Vulnerable to Wind attacks. Bow / Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Tower of Insolence 1 18.88% — 23.14%
Hallate's Subordinate Mul 66 Demon: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. HP Increase (5x): Very Strong P. Atk.: Slightly Strong M. Atk.: Strong P. Def.: Very Strong M. Def.: Dark Attack: Unleashes a dark attack. Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Dagger/Rapier Vulnerability: Vulnerable to Daggers/ Rapiers. Tower of Insolence 1 15.99% — 19.59%
Amon's Spirits 74 Fairy: Many members of this ancient race left our world as it changed to become more hostile. Some scholars theorize that Fairies were actually living works of art created by the gods for their entertainment. HP Increase (6x): Strong P. Atk.: Very Strong M. Atk.: Slightly Strong P. Def.: Very Strong M. Def.: Wind Attack Vulnerability: Vulnerable to Wind attacks. Bow / Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Tower of Insolence 1 10.29% — 12.63%
Amon's Escort 74 Divine: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. HP Increase (6x): Very Strong P. Atk.: Very Strong M. Atk.: Strong P. Def.: Strong M. Def.: Wind Attack Vulnerability: Vulnerable to Wind attacks. Bow / Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Critical Chance: Increases Critical Rate. Dagger/Rapier Vulnerability: Vulnerable to Daggers/ Rapiers. Tower of Insolence 1 10.08% — 12.42%
Seal Archangel 75 Divine: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. HP Increase (8x): Strong P. Atk.: Strong M. Atk.: Very Strong P. Def.: Strong M. Def.: Wind Attack Vulnerability: Vulnerable to Wind attacks. Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Dagger/Rapier Vulnerability: Vulnerable to Daggers/ Rapiers. Tower of Insolence 1 7.969% — 9.737%
Elmoreden's Warrior 63 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. HP Increase (5x): Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Strong M. Def.: Holy Attack Vulnerability: Vulnerable to Holy attacks. Dark Attack: Unleashes a dark attack. Tower of Insolence 1 7.133% — 8.727%
Elmoreden's Maid 63 Demon: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. HP Increase (5x): Very Strong M. Atk.: Slightly Strong P. Def.: Strong M. Def.: Dark Attack: Unleashes a dark attack. Tower of Insolence 1 7.025% — 8.583%
Platinum Tribe Guardian Warrior 72 Divine: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. HP Increase (6x): Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Strong M. Def.: Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Dagger/Rapier Vulnerability: Vulnerable to Daggers/ Rapiers. Tower of Insolence 1 3.842% — 4.686%
Platinum Tribe Guardian Shaman 73 Divine: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. HP Increase (6x): Very Strong P. Atk.: Extremely Strong M. Atk.: Slightly Strong P. Def.: Very Strong M. Def.: Dagger/Rapier Vulnerability: Vulnerable to Daggers/ Rapiers. Tower of Insolence 1 2.874% — 3.506%
Maluk Succubus Turen 56 Demon: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. HP Increase (5x): Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong P. Def.: Slightly Weak M. Def.: Dark Attack: Unleashes a dark attack. Dark Attack Resistance: Resistant to Dark attacks. Dragon Valley 1 2.354% — 2.882%
Maluk Succubus Turen 56 Demon: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. HP Increase (5x): Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong P. Def.: Slightly Weak M. Def.: Dark Attack: Unleashes a dark attack. Dark Attack Resistance: Resistant to Dark attacks. Dragon Valley 1 2.325% — 2.853%
Karik 70 Demon: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. HP Increase (7x): Very Strong P. Atk.: Slightly Strong M. Atk.: Strong P. Def.: Slightly Strong M. Def.: Dark Attack: Unleashes a dark attack. Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Antharas Lair 1 2.001% — 2.433%
Mercenary of Glory Vanor 66 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Plains of Glory 1 1.628% — 1.978%
Plando 64 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. HP Increase (5x): Strong P. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Antharas Lair 1 1.621% — 1.973%
Elite Soldier of Oblivion Sharp Talon Tiger 72 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Forsaken Plains 1 1.522% — 1.854%
Valley Treant Elder 58 Spirit: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth. HP Increase (3x): Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Extremely Strong M. Def.: Fire Vulnerability: Vulnerable to Fire attacks. Poison Resistance: Resistant to poison attack. Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Bleed Resistance: Resistant to Bleed attack. Enchanted Valley 1 1.444% — 1.750%
Satyr Elder 59 Fairy: Many members of this ancient race left our world as it changed to become more hostile. Some scholars theorize that Fairies were actually living works of art created by the gods for their entertainment. HP Increase (3x): Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Enchanted Valley 1 1.303% — 1.599%
(2) 49 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. HP Increase (3x): Slightly Strong P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Holy Attack Vulnerability: Vulnerable to Holy attacks. Dark Attack: Unleashes a dark attack. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Dragon Valley 1 1.277% — 1.547%
Elder the Unicorn 60 Spirit: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth. HP Increase (3x): Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Enchanted Valley 1 1.179% — 1.443%
Royal Cave Servant 51 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. HP Increase (4x): Slightly Strong P. Atk.: Slightly Weak M. Atk.: Strong P. Def.: Slightly Strong M. Def.: Holy Attack Vulnerability: Vulnerable to Holy attacks. Dark Attack: Unleashes a dark attack. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Dragon Valley 1 1.095% — 1.351%
Headless Knight 50 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. HP Increase (4x): Strong P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Holy Attack Vulnerability: Vulnerable to Holy attacks. Dark Attack: Unleashes a dark attack. Dragon Valley 1 1.092% — 1.336%
Oel Mahum Shaman 55 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. HP Increase (2x): Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Outlaw Forest 1 1.051% — 1.273%
(1) 49 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. HP Increase (3x): Slightly Strong P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Holy Attack Vulnerability: Vulnerable to Holy attacks. Dark Attack: Unleashes a dark attack. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Dragon Valley 1 1.045% — 1.269%
Royal Cave Servant 51 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. HP Increase (4x): Slightly Strong P. Atk.: Slightly Weak M. Atk.: Strong P. Def.: Slightly Strong M. Def.: Holy Attack Vulnerability: Vulnerable to Holy attacks. Dark Attack: Unleashes a dark attack. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Dragon Valley 1 1.023% — 1.247%
Hames Orc Prefect 70 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. HP Increase (2x): Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blazing Swamp 1 0.928% — 1.132%
Cave Servant 46 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. HP Increase (2x): Slightly Strong P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Holy Attack Vulnerability: Vulnerable to Holy attacks. Dark Attack: Unleashes a dark attack. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Dragon Valley 1 0.5% — 1%
Cave Servant Archer 47 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. HP Increase (2x): Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Holy Attack Vulnerability: Vulnerable to Holy attacks. Dark Attack: Unleashes a dark attack. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Dragon Valley 1 0.5% — 1%
Tairim 50 Construct: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Cemetery 1 0.5% — 1%
Valley Treant 52 Spirit: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth. HP Increase (2x): Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Extremely Strong M. Def.: Fire Vulnerability: Vulnerable to Fire attacks. Poison Resistance: Resistant to poison attack. Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Bleed Resistance: Resistant to Bleed attack. Enchanted Valley 1 0.5% — 1%
Soul of Ruins 54 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Holy Attack Vulnerability: Vulnerable to Holy attacks. Dark Attack: Unleashes a dark attack. Cemetery 1 0.5% — 1%
Unicorn 54 Spirit: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth. HP Increase (3x): Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Enchanted Valley 1 0.5% — 1%
Fline Elder 56 Spirit: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth. HP Increase (2x): Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Wind Resistance: Resistant to Wind attacks. Earth Attack Vulnerability: Vulnerable to Earth attacks. Enchanted Valley 1 0.5% — 1%
Liele Elder 57 Spirit: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth. HP Increase (2x): Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Water Resistance: Resistant to Water attacks. Fire Vulnerability: Vulnerable to Fire attacks. Enchanted Valley 1 0.5% — 1%
Reinforced Spine Golem 25 Construct: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Eastern Mining Zone 1 0.1% — 0.5%
Turek Orc Skirmisher 28 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. HP Increase (2x): Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Orc Barracks 1 0.1% — 0.5%
Turek Orc Priest 29 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. HP Increase (2x): Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Orc Barracks 1 0.1% — 0.5%
Turek Orc Prefect 30 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. HP Increase (2x): Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Orc Barracks 1 0.1% — 0.5%
Turek Orc Elder 34 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Orc Barracks 1 0.1% — 0.5%
(2) 47 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Holy Attack Vulnerability: Vulnerable to Holy attacks. Dark Attack: Unleashes a dark attack. Evasion: Increases Evasion by 4. Forest of Mirrors 1 0.1% — 0.5%
(3) 48 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Holy Attack Vulnerability: Vulnerable to Holy attacks. Dark Attack: Unleashes a dark attack. Evasion: Increases Evasion by 4. Forest of Mirrors 1 0.1% — 0.5%

Spoil:
Mob's Name Lvl. Stats. Humting Zones Count Chance
Dark Lord 50 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. HP Increase (5x): Strong P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Holy Attack Vulnerability: Vulnerable to Holy attacks. Dark Attack: Unleashes a dark attack. Stun Resistance: Resistant to Stun Attacks. Cruma Tower 1 — 5 71.55% — 79.11%
Binder 74 Divine: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. HP Increase (6x): Very Strong P. Atk.: Slightly Strong M. Atk.: Very Strong P. Def.: Very Strong M. Def.: Dagger/Rapier Vulnerability: Vulnerable to Daggers/ Rapiers. Tower of Insolence 1 — 3 61.19% — 67.71%
Magus Valac 71 Demon: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. HP Increase (6x): Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Strong M. Def.: Dark Attack: Unleashes a dark attack. Wind Attack Vulnerability: Vulnerable to Wind attacks. Bow / Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Tower of Insolence 1 — 3 54.36% — 60.14%
Fallen Orc Shaman 71 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Forsaken Plains 1 18.97% — 23.09%
Elite Soldier of Oblivion Sharp Talon Tiger 72 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Forsaken Plains 1 17.03% — 20.63%
Hatar Ratman Boss 63 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. War-Torn Plains 1 12.90% — 15.78%
Vanor Silenos Warrior 63 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Evasion: Increases Evasion by 4. Plains of Glory 1 12.41% — 15.29%
Mercenary of Glory Vanor 66 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Plains of Glory 1 12.23% — 15.07%
Hames Orc Prefect 70 Humanoid: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. HP Increase (2x): Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blazing Swamp 1 8.491% — 10.387%
Windsus 39 Animal: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Death Pass 1 6.182% — 7.554%

Item
Item 1887.jpg Varnish of Purity
Item 2540.jpg Artisan's Sword*Artisan's Sword Grade D.gif
Item 2542.jpg Artisan's Sword*Crimson Sword Grade D.gif
Item 2543.jpg Artisan's Sword*Elven Sword Grade D.gif
Item 2541.jpg Artisan's Sword*Knight's Sword Grade D.gif
Item 2527.jpg Bastard Sword*Artisan's Sword Grade D.gif
Item 2525.jpg Bastard Sword*Bastard Sword Grade D.gif
Item 2529.jpg Bastard Sword*Crimson Sword Grade D.gif
Item 2530.jpg Bastard Sword*Elven Sword Grade D.gif
Item 2528.jpg Bastard Sword*Knight's Sword Grade D.gif
Item 2526.jpg Bastard Sword*Spinebone Sword Grade D.gif
Item 2547.jpg Knight's Sword*Crimson Sword Grade D.gif
Item 2548.jpg Knight's Sword*Elven Sword Grade D.gif
Item 2546.jpg Knight's Sword*Knight's Sword Grade D.gif
Item 2519.jpg Saber*Artisan's Sword Grade D.gif
Item 2517.jpg Saber*Bastard Sword Grade D.gif
Item 2521.jpg Saber*Crimson Sword Grade D.gif
Item 2522.jpg Saber*Elven Sword Grade D.gif
Item 2520.jpg Saber*Knight's Sword Grade D.gif
Item 2516.jpg Saber*Saber Grade D.gif
Item 2518.jpg Saber*Spinebone Sword Grade D.gif
Item 2534.jpg Spinebone Sword*Artisan's Sword Grade D.gif
Item 2536.jpg Spinebone Sword*Crimson Sword Grade D.gif
Item 2537.jpg Spinebone Sword*Elven Sword Grade D.gif
Item 2535.jpg Spinebone Sword*Knight's Sword Grade D.gif
Item 2533.jpg Spinebone Sword*Spinebone Sword Grade D.gif
Item 2545.jpg Artisan's Sword*Elven Long Sword Grade C.gif
Item 2544.jpg Artisan's Sword*Sword of Revolution Grade C.gif
Item 2532.jpg Bastard Sword*Elven Long Sword Grade C.gif
Item 2531.jpg Bastard Sword*Sword of Revolution Grade C.gif
Item 2551.jpg Crimson Sword*Crimson Sword Grade C.gif
Item 2554.jpg Crimson Sword*Elven Long Sword Grade C.gif
Item 2552.jpg Crimson Sword*Elven Sword Grade C.gif
Item 2553.jpg Crimson Sword*Sword of Revolution Grade C.gif
Item 2560.jpg Elven Long Sword*Elven Long Sword Grade C.gif
Item 2557.jpg Elven Sword*Elven Long Sword Grade C.gif
Item 2555.jpg Elven Sword*Elven Sword Grade C.gif
Item 2556.jpg Elven Sword*Sword of Revolution Grade C.gif
Item 2582.jpg Katana*Katana Grade C.gif
Item 2584.jpg Katana*Raid Sword Grade C.gif
Item 2583.jpg Katana*Spirit Sword Grade C.gif
Item 2550.jpg Knight's Sword*Elven Long Sword Grade C.gif
Item 2549.jpg Knight's Sword*Sword of Revolution Grade C.gif
Item 2599.jpg Raid Sword*Raid Sword Grade C.gif
Item 2524.jpg Saber*Elven Long Sword Grade C.gif
Item 2523.jpg Saber*Sword of Revolution Grade C.gif
Item 2573.jpg Shamshir*Katana Grade C.gif
Item 2575.jpg Shamshir*Raid Sword Grade C.gif
Item 2572.jpg Shamshir*Shamshir Grade C.gif
Item 2574.jpg Shamshir*Spirit Sword Grade C.gif
Item 2539.jpg Spinebone Sword*Elven Long Sword Grade C.gif
Item 2538.jpg Spinebone Sword*Sword of Revolution Grade C.gif
Item 2592.jpg Spirit Sword*Raid Sword Grade C.gif
Item 2591.jpg Spirit Sword*Spirit Sword Grade C.gif
Item 2563.jpg StormBringer*Katana Grade C.gif
Item 2565.jpg StormBringer*Raid Sword Grade C.gif
Item 2562.jpg StormBringer*Shamshir Grade C.gif
Item 2564.jpg StormBringer*Spirit Sword Grade C.gif
Item 2561.jpg StormBringer*StormBringer Grade C.gif
Item 2559.jpg Sword of Revolution*Elven Long Sword Grade C.gif
Item 2558.jpg Sword of Revolution*Sword of Revolution Grade C.gif
Item 2606.jpg Caliburs*Caliburs Grade B.gif
Item 2611.jpg Caliburs*Samurai Long Sword Grade B.gif
Item 2608.jpg Caliburs*Sword of Delusion Grade B.gif
Item 2609.jpg Caliburs*Sword of Nightmare Grade B.gif
Item 2610.jpg Caliburs*Tsurugi Grade B.gif
Item 2607.jpg Caliburs*Ultimate Sword Grade B.gif
Item 2585.jpg Katana*Caliburs Grade B.gif
Item 2590.jpg Katana*Samurai Long Sword Grade B.gif
Item 2587.jpg Katana*Sword of Delusion Grade B.gif
Item 2588.jpg Katana*Sword of Nightmare Grade B.gif
Item 2589.jpg Katana*Tsurugi Grade B.gif
Item 2586.jpg Katana*Ultimate Sword Grade B.gif
Item 2600.jpg Raid Sword*Caliburs Grade B.gif
Item 2605.jpg Raid Sword*Samurai Long Sword Grade B.gif
Item 2602.jpg Raid Sword*Sword of Delusion Grade B.gif
Item 2603.jpg Raid Sword*Sword of Nightmare Grade B.gif
Item 2604.jpg Raid Sword*Tsurugi Grade B.gif
Item 2601.jpg Raid Sword*Ultimate Sword Grade B.gif
Item 2626.jpg Samurai Long Sword*Samurai Long Sword Grade B.gif
Item 2576.jpg Shamshir*Caliburs Grade B.gif
Item 2581.jpg Shamshir*Samurai Long Sword Grade B.gif
Item 2578.jpg Shamshir*Sword of Delusion Grade B.gif
Item 2579.jpg Shamshir*Sword of Nightmare Grade B.gif
Item 2580.jpg Shamshir*Tsurugi Grade B.gif
Item 2577.jpg Shamshir*Ultimate Sword Grade B.gif
Item 2593.jpg Spirit Sword*Caliburs Grade B.gif
Item 2598.jpg Spirit Sword*Samurai Long Sword Grade B.gif
Item 2595.jpg Spirit Sword*Sword of Delusion Grade B.gif
Item 2596.jpg Spirit Sword*Sword of Nightmare Grade B.gif
Item 2597.jpg Spirit Sword*Tsurugi Grade B.gif
Item 2594.jpg Spirit Sword*Ultimate Sword Grade B.gif
Item 2571.jpg StormBringer*Samurai Long sword Grade B.gif
Item 2568.jpg StormBringer*Sword of Delusion Grade B.gif
Item 2569.jpg StormBringer*Sword of Nightmare Grade B.gif
Item 2570.jpg StormBringer*Tsurugi Grade B.gif
Item 2567.jpg StormBringer*Ultimate Sword Grade B.gif
Item 2620.jpg Sword of Delusion*Samurai Long Sword Grade B.gif
Item 2617.jpg Sword of Delusion*Sword of Delusion Grade B.gif
Item 2618.jpg Sword of Delusion*Sword of Nightmare Grade B.gif
Item 2619.jpg Sword of Delusion*Tsurugi Grade B.gif
Item 2623.jpg Sword of Nightmare*Samurai Long Sword Grade B.gif
Item 2621.jpg Sword of Nightmare*Sword of Nightmare Grade B.gif
Item 2622.jpg Sword of Nightmare*Tsurugi Grade B.gif
Item 2625.jpg Tsurugi*Samurai Long Sword Grade B.gif
Item 2624.jpg Tsurugi*Tsurugi Grade B.gif
Item 2616.jpg Ultimate Sword*Samurai Long Sword Grade B.gif
Item 2613.jpg Ultimate Sword*Sword of Delusion Grade B.gif
Item 2614.jpg Ultimate Sword*Sword of Nightmare Grade B.gif
Item 2615.jpg Ultimate Sword*Tsurugi Grade B.gif
Item 2612.jpg Ultimate Sword*Ultimate Sword Grade B.gif

Trader Place Cost
Sylvain Daily Coin Daily Coin  — 3 pcs.


Stone of Purity - Related Pages
Items: Armor SetsWeaponArmorAccessoriesHead Accessories