Healing Potion
Grand CrusadeClassic

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Item 1060.jpg
Healing Potion
Magical potion that slowly restores HP. Short-lasting.
Stats:
Weight: 5
Durability: -
Base price: Adena.jpg 90 adena
No restrictions for item exchange.

Drop:
Mob's name Lvl. Stats Hunting Zones Count Chance
Spore Fungus 9 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Poison Resistance: Resistant to Poison attack. Elven Forest 1 7.825% — 9.567%
Red Bear 14 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Fellmere Harvesting Grounds 1 5.842% — 7.146%
Orc Warrior 10 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Talking Island Village 1 4.759% — 5.823%
Garum Werewolf 9 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Western Mining Zone 1 3.962% — 4.832%
Maille Lizardman Scout 22 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Maille Lizardmen Barracks 1 3.490% — 4.256%
Maille Lizardman Warrior 26 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Maille Lizardmen Barracks 1 3.470% — 4.246%
Utuku Orc Archer 8 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Western Mining Zone 1 3.426% — 4.176%
Giant Araneid 24 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Light Armor Type: Weak P. Def. and strong Evasion. Maille Lizardmen Barracks 1 3.240% — 3.968%
Green Dryad 8 Fairies: Many members of this ancient race left our world as it changed to become more hostile. Some scholars theorize that Fairies were actually living works of art created by the gods for their entertainment. Elven Forest 1 2.252% — 2.738%
Kaboo Orc Soldier 7 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. The Elven Village 1 1.736% — 2.116%
Mountain Werewolf Chieftain 10 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Hills of Gold 1 1.529% — 1.875%
Goblin Raider 5 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. The Elven Village 1 1.491% — 1.823%
Black Timber Wolf 6 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Frozen Valley 1 1.333% — 1.633%
Mountain Fungus 9 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Hills of Gold 1 1.304% — 1.592%
Gray Wolf 4 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Shadow of the Mother Tree 1 1.052% — 1.278%
Wolf (monster) 4 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Talking Island Village 1 0.953% — 1.179%
Elder Red Keltir 3 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Shadow of the Mother Tree 1 0.5% — 1%
Elder Grey Keltir 3 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Hills of Gold 1 0.5% — 1%
Mountain Werewolf 7 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Hills of Gold 1 0.5% — 1%
Young Red Keltir 1 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Shadow of the Mother Tree 1 0.1% — 0.5%
Longtail Keltir 2 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Frozen Valley 1 0.1% — 0.5%

Spoil:
Mob's Name Lvl. Stats. Humting Zones Count Chance

To craft an item, its crafter must learn a Recipe: Healing Potion Recipe: Healing Potion .
Skill level: 1
Craft chance item: 100%
Number of items crafted: 1
MP Spent: 30

Trader Place Cost
Alco Item 57.jpg 117 adena + castle tax
Atan Item 57.jpg 135 adena + castle tax
Attitude Item 57.jpg 117 adena + castle tax
Cema Hardins Academy Item 57.jpg 135 adena + castle tax
Diyabu Item 57.jpg 135 adena + castle tax
Galman Item 57.jpg 135 adena + castle tax
Golem Trader Item 57.jpg 144 adena + castle tax
Hally Item 57.jpg 117 adena + castle tax
Harmony Item 57.jpg 108 adena + castle tax
Helvetia Item 57.jpg 99 adena + castle tax
Herbiel Item 57.jpg 104 adena + castle tax
Holly Item 57.jpg 108 adena + castle tax
Hude Item 57.jpg 117 adena + castle tax
Katerina Item 57.jpg 108 adena + castle tax
Kitzka Item 57.jpg 135 adena + castle tax
Lars Item 57.jpg 108 adena + castle tax
Liesel Item 57.jpg 108 adena + castle tax
Mion Item 57.jpg 117 adena + castle tax
Mion Item 57.jpg 104 adena + castle tax
Nika Item 57.jpg 117 adena + castle tax
Nika Item 57.jpg 117 adena + castle tax
Pano Item 57.jpg 135 adena + castle tax
Papuma Item 57.jpg 104 adena + castle tax
Payel Item 57.jpg 108 adena + castle tax
Pele Item 57.jpg 108 adena + castle tax
Pelu Item 57.jpg 108 adena + castle tax
Poesia Item 57.jpg 108 adena + castle tax
Ralford Ivory Tower Item 57.jpg 104 adena + castle tax
Rolento Item 57.jpg 135 adena + castle tax
Sara Item 57.jpg 104 adena + castle tax
Sarien Item 57.jpg 135 adena + castle tax
Tyra Item 57.jpg 135 adena + castle tax
Violet Item 57.jpg 135 adena + castle tax
Vollodos Item 57.jpg 135 adena + castle tax
Weber Item 57.jpg 108 adena + castle tax

Quest Reward:
Quest Levels Start NPC Restrictions

To the Ruins of Ye Sagira 7 - 20 High Priest Franco No Ertheia
Never Forget 8 - 20 Forest Patrol Sivanthe Ertheia

You can get at the opening by double-clicking on item:

Container
Item 7725.jpg Booty - Grey Pouch


Healing Potion - Related Pages
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