Justice Punishment - Sigel Evas Templar

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Properties

Attacks target with 20451 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical.
Class Sigel Evas Templar
Type debuff
Attribute -
Recast time 5 s
Cast time 1.7 s
Cast range 40
Classes with same skill Sigel Knight, Sigel Phoenix Knight, Sigel Hell Knight, Sigel Evas Templar, Sigel Shillien Templar


Awakening Skill Replacement

Learning this skill cancels the skills you've learned before:

Skill

Skill 102.jpg Entangle
Skill 127.jpg Hamstring


Briefly about enhancements

Enchanting way Enchanting level Enchant description

Cost +1~+10 + 1 Cost
Duel +1~+10 + 1 Duel
Fire Attack +1~+10 + 1 Fire Attack
Water Attack +1~+10 + 1 Water Attack
Wind Attack +1~+10 + 1 Wind Attack
Earth Attack +1~+10 + 1 Earth Attack
Holy Attack +1~+10 + 1 Holy Attack
Dark Attack +1~+10 + 1 Dark Attack

About skills enchanting


Skill Upgrade

Lvl. to Learn Skill Lvl. Description MP Consume HP Consume SP
85 1 Attacks target with 20451 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. 80 0 10000
86 2 Attacks target with 22087 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. 83 0 50000
88 3 Attacks target with 23723 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. 85 0 80000
90 4 Attacks target with 25359 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. 88 0 370000
92 5 Attacks target with 26995 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. 91 0 420000
94 6 Attacks target with 28631 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. 94 0 480000
96 7 Attacks target with 30267 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. 97 0 4970000
98 8 Attacks target with 31903 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. 100 0 4990000


More about improvements

Level Description Modification Prop.

+1 Attacks target with 32721 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. + 1 Cost Decreases MP Consumption.
+2 Attacks target with 33539 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. + 2 Cost Decreases MP Consumption.
+3 Attacks target with 34357 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. + 3 Cost Decreases MP Consumption.
+4 Attacks target with 35175 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. + 4 Cost Decreases MP Consumption.
+5 Attacks target with 35993 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. + 5 Cost Decreases MP Consumption.
+6 Attacks target with 36811 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. + 6 Cost Decreases MP Consumption.
+7 Attacks target with 37629 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. + 7 Cost Decreases MP Consumption.
+8 Attacks target with 38447 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. + 8 Cost Decreases MP Consumption.
+9 Attacks target with 39265 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. + 9 Cost Decreases MP Consumption.
+10 Attacks target with 40083 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. + 10 Cost Decreases MP Consumption.


Level Description Modification Prop.

+1 Attacks target with 32721 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Duel: Increases PvP Power. + 1 Duel Increases Power during PvP.
+2 Attacks target with 33539 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Duel: Increases PvP Power. + 2 Duel Increases Power during PvP.
+3 Attacks target with 34357 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Duel: Increases PvP Power. + 3 Duel Increases Power during PvP.
+4 Attacks target with 35175 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Duel: Increases PvP Power. + 4 Duel Increases Power during PvP.
+5 Attacks target with 35993 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Duel: Increases PvP Power. + 5 Duel Increases Power during PvP.
+6 Attacks target with 36811 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Duel: Increases PvP Power. + 6 Duel Increases Power during PvP.
+7 Attacks target with 37629 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Duel: Increases PvP Power. + 7 Duel Increases Power during PvP.
+8 Attacks target with 38447 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Duel: Increases PvP Power. + 8 Duel Increases Power during PvP.
+9 Attacks target with 39265 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Duel: Increases PvP Power. + 9 Duel Increases Power during PvP.
+10 Attacks target with 40083 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Duel: Increases PvP Power. + 10 Duel Increases Power during PvP.


Level Description Modification Prop.

+1 Attacks target with 32721 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire. + 1 Fire Attack Increases Fire attribute.
+2 Attacks target with 33539 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire. + 2 Fire Attack Increases Fire attribute.
+3 Attacks target with 34357 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire. + 3 Fire Attack Increases Fire attribute.
+4 Attacks target with 35175 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire. + 4 Fire Attack Increases Fire attribute.
+5 Attacks target with 35993 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire. + 5 Fire Attack Increases Fire attribute.
+6 Attacks target with 36811 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire. + 6 Fire Attack Increases Fire attribute.
+7 Attacks target with 37629 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire. + 7 Fire Attack Increases Fire attribute.
+8 Attacks target with 38447 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire. + 8 Fire Attack Increases Fire attribute.
+9 Attacks target with 39265 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire. + 9 Fire Attack Increases Fire attribute.
+10 Attacks target with 40083 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire. + 10 Fire Attack Increases Fire attribute.


Level Description Modification Prop.

+1 Attacks target with 32721 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water. + 1 Water Attack Increases Water damage.
+2 Attacks target with 33539 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water. + 2 Water Attack Increases Water damage.
+3 Attacks target with 34357 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water. + 3 Water Attack Increases Water damage.
+4 Attacks target with 35175 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water. + 4 Water Attack Increases Water damage.
+5 Attacks target with 35993 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water. + 5 Water Attack Increases Water damage.
+6 Attacks target with 36811 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water. + 6 Water Attack Increases Water damage.
+7 Attacks target with 37629 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water. + 7 Water Attack Increases Water damage.
+8 Attacks target with 38447 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water. + 8 Water Attack Increases Water damage.
+9 Attacks target with 39265 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water. + 9 Water Attack Increases Water damage.
+10 Attacks target with 40083 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water. + 10 Water Attack Increases Water damage.


Level Description Modification Prop.

+1 Attacks target with 32721 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind. + 1 Wind Attack Increases Wind damage.
+2 Attacks target with 33539 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind. + 2 Wind Attack Increases Wind damage.
+3 Attacks target with 34357 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind. + 3 Wind Attack Increases Wind damage.
+4 Attacks target with 35175 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind. + 4 Wind Attack Increases Wind damage.
+5 Attacks target with 35993 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind. + 5 Wind Attack Increases Wind damage.
+6 Attacks target with 36811 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind. + 6 Wind Attack Increases Wind damage.
+7 Attacks target with 37629 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind. + 7 Wind Attack Increases Wind damage.
+8 Attacks target with 38447 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind. + 8 Wind Attack Increases Wind damage.
+9 Attacks target with 39265 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind. + 9 Wind Attack Increases Wind damage.
+10 Attacks target with 40083 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind. + 10 Wind Attack Increases Wind damage.


Level Description Modification Prop.

+1 Attacks target with 32721 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth. + 1 Earth Attack Increases Earth damage.
+2 Attacks target with 33539 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth. + 2 Earth Attack Increases Earth damage.
+3 Attacks target with 34357 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth. + 3 Earth Attack Increases Earth damage.
+4 Attacks target with 35175 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth. + 4 Earth Attack Increases Earth damage.
+5 Attacks target with 35993 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth. + 5 Earth Attack Increases Earth damage.
+6 Attacks target with 36811 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth. + 6 Earth Attack Increases Earth damage.
+7 Attacks target with 37629 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth. + 7 Earth Attack Increases Earth damage.
+8 Attacks target with 38447 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth. + 8 Earth Attack Increases Earth damage.
+9 Attacks target with 39265 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth. + 9 Earth Attack Increases Earth damage.
+10 Attacks target with 40083 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth. + 10 Earth Attack Increases Earth damage.


Level Description Modification Prop.

+1 Attacks target with 32721 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy. + 1 Holy Attack Increases Holy damage.
+2 Attacks target with 33539 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy. + 2 Holy Attack Increases Holy damage.
+3 Attacks target with 34357 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy. + 3 Holy Attack Increases Holy damage.
+4 Attacks target with 35175 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy. + 4 Holy Attack Increases Holy damage.
+5 Attacks target with 35993 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy. + 5 Holy Attack Increases Holy damage.
+6 Attacks target with 36811 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy. + 6 Holy Attack Increases Holy damage.
+7 Attacks target with 37629 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy. + 7 Holy Attack Increases Holy damage.
+8 Attacks target with 38447 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy. + 8 Holy Attack Increases Holy damage.
+9 Attacks target with 39265 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy. + 9 Holy Attack Increases Holy damage.
+10 Attacks target with 40083 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy. + 10 Holy Attack Increases Holy damage.


Level Description Modification Prop.

+1 Attacks target with 32721 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark. + 1 Dark Attack Increases dark damage.
+2 Attacks target with 33539 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark. + 2 Dark Attack Increases dark damage.
+3 Attacks target with 34357 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark. + 3 Dark Attack Increases dark damage.
+4 Attacks target with 35175 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark. + 4 Dark Attack Increases dark damage.
+5 Attacks target with 35993 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark. + 5 Dark Attack Increases dark damage.
+6 Attacks target with 36811 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark. + 6 Dark Attack Increases dark damage.
+7 Attacks target with 37629 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark. + 7 Dark Attack Increases dark damage.
+8 Attacks target with 38447 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark. + 8 Dark Attack Increases dark damage.
+9 Attacks target with 39265 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark. + 9 Dark Attack Increases dark damage.
+10 Attacks target with 40083 Power added to P. Atk, and P. Atk./M. Atk. - 20%. Blocks the use of magic skills. Requires a sword or blunt weapon to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark. + 10 Dark Attack Increases dark damage.


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