We are working over upgrading data for Ertheia game update.

Mega Strike - Tyrr Dreadnought

From Lineage 2 Encyclopaedia
Jump to: navigation, search

Properties

Attacks target with 19893 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense.
Class Tyrr Dreadnought
Type active
Attribute -
Recast time 7 s
Cast time 1.49 s
Cast range 40
Classes with same skill Tyrr Warrior, Tyrr Duelist, Tyrr Dreadnought, Tyrr Titan, Tyrr Grand Khavatari, Tyrr Maestro, Tyrr Doombringer


Awakening Skill Replacement

Learning this skill cancels the skills you've learned before:

Skill

Skill 280.jpg Burning Fist
Skill 5.jpg Double Sonic Slash
Skill 921.jpg Cursed Pierce
Skill 492.jpg Spread Wing


Briefly about enhancements

Enchanting way Enchanting level Enchant description

Cost +1~+10 + 1 Cost
Duel +1~+10 + 1 Duel
Fire Attack +1~+10 + 1 Fire Attack
Water Attack +1~+10 + 1 Water Attack
Wind Attack +1~+10 + 1 Wind Attack
Earth Attack +1~+10 + 1 Earth Attack
Holy Attack +1~+10 + 1 Holy Attack
Dark Attack +1~+10 + 1 Dark Attack

About skills enchanting


Skill Upgrade

Lvl. to Learn Skill Lvl. Description MP Consume HP Consume SP
85 1 Attacks target with 19893 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. 65 0 10000
86 2 Attacks target with 20581 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. 66 0 50000
88 3 Attacks target with 21956 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. 69 0 80000
90 4 Attacks target with 23332 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. 71 0 370000
92 5 Attacks target with 24707 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. 73 0 420000
94 6 Attacks target with 26082 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. 76 0 480000
96 7 Attacks target with 27458 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. 78 0 4970000
98 8 Attacks target with 28833 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. 80 0 4990000


More about improvements

Level Description Modification Prop.

+1 Attacks target with 30209 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Cost : Decreases MP Consumption. + 1 Cost Decreases MP Consumption.
+2 Attacks target with 30896 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Cost : Decreases MP Consumption. + 2 Cost Decreases MP Consumption.
+3 Attacks target with 31584 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Cost : Decreases MP Consumption. + 3 Cost Decreases MP Consumption.
+4 Attacks target with 32272 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Cost : Decreases MP Consumption. + 4 Cost Decreases MP Consumption.
+5 Attacks target with 32959 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Cost : Decreases MP Consumption. + 5 Cost Decreases MP Consumption.
+6 Attacks target with 33647 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Cost : Decreases MP Consumption. + 6 Cost Decreases MP Consumption.
+7 Attacks target with 34334 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Cost : Decreases MP Consumption. + 7 Cost Decreases MP Consumption.
+8 Attacks target with 35022 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Cost : Decreases MP Consumption. + 8 Cost Decreases MP Consumption.
+9 Attacks target with 35710 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Cost : Decreases MP Consumption. + 9 Cost Decreases MP Consumption.
+10 Attacks target with 36397 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Cost : Decreases MP Consumption. + 10 Cost Decreases MP Consumption.


Level Description Modification Prop.

+1 Attacks target with 30209 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Duel : Increases PvP Power. + 1 Duel Increases Power during PvP.
+2 Attacks target with 30896 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Duel : Increases PvP Power. + 2 Duel Increases Power during PvP.
+3 Attacks target with 31584 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Duel : Increases PvP Power. + 3 Duel Increases Power during PvP.
+4 Attacks target with 32272 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Duel : Increases PvP Power. + 4 Duel Increases Power during PvP.
+5 Attacks target with 32959 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Duel : Increases PvP Power. + 5 Duel Increases Power during PvP.
+6 Attacks target with 33647 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Duel : Increases PvP Power. + 6 Duel Increases Power during PvP.
+7 Attacks target with 34334 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Duel : Increases PvP Power. + 7 Duel Increases Power during PvP.
+8 Attacks target with 35022 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Duel : Increases PvP Power. + 8 Duel Increases Power during PvP.
+9 Attacks target with 35710 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Duel : Increases PvP Power. + 9 Duel Increases Power during PvP.
+10 Attacks target with 36397 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Duel : Increases PvP Power. + 10 Duel Increases Power during PvP.


Level Description Modification Prop.

+1 Attacks target with 30209 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Fire Attack : Endowed with Fire. + 1 Fire Attack Increases Fire attribute.
+2 Attacks target with 30896 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Fire Attack : Endowed with Fire. + 2 Fire Attack Increases Fire attribute.
+3 Attacks target with 31584 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Fire Attack : Endowed with Fire. + 3 Fire Attack Increases Fire attribute.
+4 Attacks target with 32272 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Fire Attack : Endowed with Fire. + 4 Fire Attack Increases Fire attribute.
+5 Attacks target with 32959 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Fire Attack : Endowed with Fire. + 5 Fire Attack Increases Fire attribute.
+6 Attacks target with 33647 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Fire Attack : Endowed with Fire. + 6 Fire Attack Increases Fire attribute.
+7 Attacks target with 34334 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Fire Attack : Endowed with Fire. + 7 Fire Attack Increases Fire attribute.
+8 Attacks target with 35022 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Fire Attack : Endowed with Fire. + 8 Fire Attack Increases Fire attribute.
+9 Attacks target with 35710 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Fire Attack : Endowed with Fire. + 9 Fire Attack Increases Fire attribute.
+10 Attacks target with 36397 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Fire Attack : Endowed with Fire. + 10 Fire Attack Increases Fire attribute.


Level Description Modification Prop.

+1 Attacks target with 30209 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Water Attack : Endowed with Water. + 1 Water Attack Increases Water damage.
+2 Attacks target with 30896 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Water Attack : Endowed with Water. + 2 Water Attack Increases Water damage.
+3 Attacks target with 31584 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Water Attack : Endowed with Water. + 3 Water Attack Increases Water damage.
+4 Attacks target with 32272 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Water Attack : Endowed with Water. + 4 Water Attack Increases Water damage.
+5 Attacks target with 32959 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Water Attack : Endowed with Water. + 5 Water Attack Increases Water damage.
+6 Attacks target with 33647 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Water Attack : Endowed with Water. + 6 Water Attack Increases Water damage.
+7 Attacks target with 34334 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Water Attack : Endowed with Water. + 7 Water Attack Increases Water damage.
+8 Attacks target with 35022 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Water Attack : Endowed with Water. + 8 Water Attack Increases Water damage.
+9 Attacks target with 35710 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Water Attack : Endowed with Water. + 9 Water Attack Increases Water damage.
+10 Attacks target with 36397 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Water Attack : Endowed with Water. + 10 Water Attack Increases Water damage.


Level Description Modification Prop.

+1 Attacks target with 30209 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Wind Attack : Endowed with Wind. + 1 Wind Attack Increases Wind damage.
+2 Attacks target with 30896 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Wind Attack : Endowed with Wind. + 2 Wind Attack Increases Wind damage.
+3 Attacks target with 31584 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Wind Attack : Endowed with Wind. + 3 Wind Attack Increases Wind damage.
+4 Attacks target with 32272 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Wind Attack : Endowed with Wind. + 4 Wind Attack Increases Wind damage.
+5 Attacks target with 32959 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Wind Attack : Endowed with Wind. + 5 Wind Attack Increases Wind damage.
+6 Attacks target with 33647 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Wind Attack : Endowed with Wind. + 6 Wind Attack Increases Wind damage.
+7 Attacks target with 34334 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Wind Attack : Endowed with Wind. + 7 Wind Attack Increases Wind damage.
+8 Attacks target with 35022 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Wind Attack : Endowed with Wind. + 8 Wind Attack Increases Wind damage.
+9 Attacks target with 35710 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Wind Attack : Endowed with Wind. + 9 Wind Attack Increases Wind damage.
+10 Attacks target with 36397 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Wind Attack : Endowed with Wind. + 10 Wind Attack Increases Wind damage.


Level Description Modification Prop.

+1 Attacks target with 30209 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Earth Attack : Endowed with Earth. + 1 Earth Attack Increases Earth damage.
+2 Attacks target with 30896 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Earth Attack : Endowed with Earth. + 2 Earth Attack Increases Earth damage.
+3 Attacks target with 31584 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Earth Attack : Endowed with Earth. + 3 Earth Attack Increases Earth damage.
+4 Attacks target with 32272 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Earth Attack : Endowed with Earth. + 4 Earth Attack Increases Earth damage.
+5 Attacks target with 32959 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Earth Attack : Endowed with Earth. + 5 Earth Attack Increases Earth damage.
+6 Attacks target with 33647 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Earth Attack : Endowed with Earth. + 6 Earth Attack Increases Earth damage.
+7 Attacks target with 34334 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Earth Attack : Endowed with Earth. + 7 Earth Attack Increases Earth damage.
+8 Attacks target with 35022 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Earth Attack : Endowed with Earth. + 8 Earth Attack Increases Earth damage.
+9 Attacks target with 35710 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Earth Attack : Endowed with Earth. + 9 Earth Attack Increases Earth damage.
+10 Attacks target with 36397 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Earth Attack : Endowed with Earth. + 10 Earth Attack Increases Earth damage.


Level Description Modification Prop.

+1 Attacks target with 30209 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Holy Attack : Endowed with Holy. + 1 Holy Attack Increases Holy damage.
+2 Attacks target with 30896 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Holy Attack : Endowed with Holy. + 2 Holy Attack Increases Holy damage.
+3 Attacks target with 31584 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Holy Attack : Endowed with Holy. + 3 Holy Attack Increases Holy damage.
+4 Attacks target with 32272 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Holy Attack : Endowed with Holy. + 4 Holy Attack Increases Holy damage.
+5 Attacks target with 32959 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Holy Attack : Endowed with Holy. + 5 Holy Attack Increases Holy damage.
+6 Attacks target with 33647 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Holy Attack : Endowed with Holy. + 6 Holy Attack Increases Holy damage.
+7 Attacks target with 34334 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Holy Attack : Endowed with Holy. + 7 Holy Attack Increases Holy damage.
+8 Attacks target with 35022 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Holy Attack : Endowed with Holy. + 8 Holy Attack Increases Holy damage.
+9 Attacks target with 35710 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Holy Attack : Endowed with Holy. + 9 Holy Attack Increases Holy damage.
+10 Attacks target with 36397 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Holy Attack : Endowed with Holy. + 10 Holy Attack Increases Holy damage.


Level Description Modification Prop.

+1 Attacks target with 30209 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Dark Attack : Bestows Dark attribute. + 1 Dark Attack Increases dark damage.
+2 Attacks target with 30896 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Dark Attack : Bestows Dark attribute. + 2 Dark Attack Increases dark damage.
+3 Attacks target with 31584 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Dark Attack : Bestows Dark attribute. + 3 Dark Attack Increases dark damage.
+4 Attacks target with 32272 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Dark Attack : Bestows Dark attribute. + 4 Dark Attack Increases dark damage.
+5 Attacks target with 32959 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Dark Attack : Bestows Dark attribute. + 5 Dark Attack Increases dark damage.
+6 Attacks target with 33647 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Dark Attack : Bestows Dark attribute. + 6 Dark Attack Increases dark damage.
+7 Attacks target with 34334 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Dark Attack : Bestows Dark attribute. + 7 Dark Attack Increases dark damage.
+8 Attacks target with 35022 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Dark Attack : Bestows Dark attribute. + 8 Dark Attack Increases dark damage.
+9 Attacks target with 35710 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Dark Attack : Bestows Dark attribute. + 9 Dark Attack Increases dark damage.
+10 Attacks target with 36397 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Dark Attack : Bestows Dark attribute. + 10 Dark Attack Increases dark damage.


Please leave you feedback only if it's related to this website content. The messages with questions about the game or the feedback regarding the problems of the game will be removed (please use the Forum and the Support).