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Mega Strike - Tyrr Duelist
From Lineage 2 Encyclopaedia
Properties
| |||
Attacks target with 19893 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. | |||
Class | Tyrr Duelist | ||
Type | active | ||
Attribute | - | ||
Recast time | 7 s | ||
Cast time | 1.49 s | ||
Cast range | 40 | ||
Classes with same skill | Tyrr Warrior, Tyrr Duelist, Tyrr Dreadnought, Tyrr Titan, Tyrr Grand Khavatari, Tyrr Maestro, Tyrr Doombringer |
Awakening Skill Replacement
Learning this skill cancels the skills you've learned before:
Skill
| |
---|---|
Burning Fist | |
Double Sonic Slash | |
Cursed Pierce | |
Spread Wing |
Briefly about enhancements
Enchanting way | Enchanting level | Enchant description
|
---|---|---|
Cost | +1~+10 | + 1 Cost |
Duel | +1~+10 | + 1 Duel |
Fire Attack | +1~+10 | + 1 Fire Attack |
Water Attack | +1~+10 | + 1 Water Attack |
Wind Attack | +1~+10 | + 1 Wind Attack |
Earth Attack | +1~+10 | + 1 Earth Attack |
Holy Attack | +1~+10 | + 1 Holy Attack |
Dark Attack | +1~+10 | + 1 Dark Attack |
Skill Upgrade
Lvl. to Learn | Skill Lvl. | Description | MP Consume | HP Consume | SP |
---|---|---|---|---|---|
85 | 1 | Attacks target with 19893 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. | 65 | 0 | 10000 |
86 | 2 | Attacks target with 20581 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. | 66 | 0 | 50000 |
88 | 3 | Attacks target with 21956 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. | 69 | 0 | 80000 |
90 | 4 | Attacks target with 23332 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. | 71 | 0 | 370000 |
92 | 5 | Attacks target with 24707 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. | 73 | 0 | 420000 |
94 | 6 | Attacks target with 26082 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. | 76 | 0 | 480000 |
96 | 7 | Attacks target with 27458 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. | 78 | 0 | 4970000 |
98 | 8 | Attacks target with 28833 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. | 80 | 0 | 4990000 |
More about improvements
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Attacks target with 30209 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Cost : Decreases MP Consumption. | + 1 Cost | Decreases MP Consumption. |
+2 | Attacks target with 30896 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Cost : Decreases MP Consumption. | + 2 Cost | Decreases MP Consumption. |
+3 | Attacks target with 31584 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Cost : Decreases MP Consumption. | + 3 Cost | Decreases MP Consumption. |
+4 | Attacks target with 32272 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Cost : Decreases MP Consumption. | + 4 Cost | Decreases MP Consumption. |
+5 | Attacks target with 32959 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Cost : Decreases MP Consumption. | + 5 Cost | Decreases MP Consumption. |
+6 | Attacks target with 33647 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Cost : Decreases MP Consumption. | + 6 Cost | Decreases MP Consumption. |
+7 | Attacks target with 34334 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Cost : Decreases MP Consumption. | + 7 Cost | Decreases MP Consumption. |
+8 | Attacks target with 35022 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Cost : Decreases MP Consumption. | + 8 Cost | Decreases MP Consumption. |
+9 | Attacks target with 35710 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Cost : Decreases MP Consumption. | + 9 Cost | Decreases MP Consumption. |
+10 | Attacks target with 36397 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Cost : Decreases MP Consumption. | + 10 Cost | Decreases MP Consumption. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Attacks target with 30209 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Duel : Increases PvP Power. | + 1 Duel | Increases Power during PvP. |
+2 | Attacks target with 30896 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Duel : Increases PvP Power. | + 2 Duel | Increases Power during PvP. |
+3 | Attacks target with 31584 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Duel : Increases PvP Power. | + 3 Duel | Increases Power during PvP. |
+4 | Attacks target with 32272 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Duel : Increases PvP Power. | + 4 Duel | Increases Power during PvP. |
+5 | Attacks target with 32959 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Duel : Increases PvP Power. | + 5 Duel | Increases Power during PvP. |
+6 | Attacks target with 33647 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Duel : Increases PvP Power. | + 6 Duel | Increases Power during PvP. |
+7 | Attacks target with 34334 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Duel : Increases PvP Power. | + 7 Duel | Increases Power during PvP. |
+8 | Attacks target with 35022 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Duel : Increases PvP Power. | + 8 Duel | Increases Power during PvP. |
+9 | Attacks target with 35710 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Duel : Increases PvP Power. | + 9 Duel | Increases Power during PvP. |
+10 | Attacks target with 36397 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Duel : Increases PvP Power. | + 10 Duel | Increases Power during PvP. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Attacks target with 30209 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Fire Attack : Endowed with Fire. | + 1 Fire Attack | Increases Fire attribute. |
+2 | Attacks target with 30896 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Fire Attack : Endowed with Fire. | + 2 Fire Attack | Increases Fire attribute. |
+3 | Attacks target with 31584 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Fire Attack : Endowed with Fire. | + 3 Fire Attack | Increases Fire attribute. |
+4 | Attacks target with 32272 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Fire Attack : Endowed with Fire. | + 4 Fire Attack | Increases Fire attribute. |
+5 | Attacks target with 32959 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Fire Attack : Endowed with Fire. | + 5 Fire Attack | Increases Fire attribute. |
+6 | Attacks target with 33647 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Fire Attack : Endowed with Fire. | + 6 Fire Attack | Increases Fire attribute. |
+7 | Attacks target with 34334 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Fire Attack : Endowed with Fire. | + 7 Fire Attack | Increases Fire attribute. |
+8 | Attacks target with 35022 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Fire Attack : Endowed with Fire. | + 8 Fire Attack | Increases Fire attribute. |
+9 | Attacks target with 35710 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Fire Attack : Endowed with Fire. | + 9 Fire Attack | Increases Fire attribute. |
+10 | Attacks target with 36397 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Fire Attack : Endowed with Fire. | + 10 Fire Attack | Increases Fire attribute. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Attacks target with 30209 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Water Attack : Endowed with Water. | + 1 Water Attack | Increases Water damage. |
+2 | Attacks target with 30896 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Water Attack : Endowed with Water. | + 2 Water Attack | Increases Water damage. |
+3 | Attacks target with 31584 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Water Attack : Endowed with Water. | + 3 Water Attack | Increases Water damage. |
+4 | Attacks target with 32272 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Water Attack : Endowed with Water. | + 4 Water Attack | Increases Water damage. |
+5 | Attacks target with 32959 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Water Attack : Endowed with Water. | + 5 Water Attack | Increases Water damage. |
+6 | Attacks target with 33647 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Water Attack : Endowed with Water. | + 6 Water Attack | Increases Water damage. |
+7 | Attacks target with 34334 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Water Attack : Endowed with Water. | + 7 Water Attack | Increases Water damage. |
+8 | Attacks target with 35022 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Water Attack : Endowed with Water. | + 8 Water Attack | Increases Water damage. |
+9 | Attacks target with 35710 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Water Attack : Endowed with Water. | + 9 Water Attack | Increases Water damage. |
+10 | Attacks target with 36397 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Water Attack : Endowed with Water. | + 10 Water Attack | Increases Water damage. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Attacks target with 30209 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Wind Attack : Endowed with Wind. | + 1 Wind Attack | Increases Wind damage. |
+2 | Attacks target with 30896 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Wind Attack : Endowed with Wind. | + 2 Wind Attack | Increases Wind damage. |
+3 | Attacks target with 31584 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Wind Attack : Endowed with Wind. | + 3 Wind Attack | Increases Wind damage. |
+4 | Attacks target with 32272 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Wind Attack : Endowed with Wind. | + 4 Wind Attack | Increases Wind damage. |
+5 | Attacks target with 32959 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Wind Attack : Endowed with Wind. | + 5 Wind Attack | Increases Wind damage. |
+6 | Attacks target with 33647 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Wind Attack : Endowed with Wind. | + 6 Wind Attack | Increases Wind damage. |
+7 | Attacks target with 34334 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Wind Attack : Endowed with Wind. | + 7 Wind Attack | Increases Wind damage. |
+8 | Attacks target with 35022 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Wind Attack : Endowed with Wind. | + 8 Wind Attack | Increases Wind damage. |
+9 | Attacks target with 35710 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Wind Attack : Endowed with Wind. | + 9 Wind Attack | Increases Wind damage. |
+10 | Attacks target with 36397 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Wind Attack : Endowed with Wind. | + 10 Wind Attack | Increases Wind damage. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Attacks target with 30209 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Earth Attack : Endowed with Earth. | + 1 Earth Attack | Increases Earth damage. |
+2 | Attacks target with 30896 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Earth Attack : Endowed with Earth. | + 2 Earth Attack | Increases Earth damage. |
+3 | Attacks target with 31584 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Earth Attack : Endowed with Earth. | + 3 Earth Attack | Increases Earth damage. |
+4 | Attacks target with 32272 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Earth Attack : Endowed with Earth. | + 4 Earth Attack | Increases Earth damage. |
+5 | Attacks target with 32959 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Earth Attack : Endowed with Earth. | + 5 Earth Attack | Increases Earth damage. |
+6 | Attacks target with 33647 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Earth Attack : Endowed with Earth. | + 6 Earth Attack | Increases Earth damage. |
+7 | Attacks target with 34334 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Earth Attack : Endowed with Earth. | + 7 Earth Attack | Increases Earth damage. |
+8 | Attacks target with 35022 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Earth Attack : Endowed with Earth. | + 8 Earth Attack | Increases Earth damage. |
+9 | Attacks target with 35710 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Earth Attack : Endowed with Earth. | + 9 Earth Attack | Increases Earth damage. |
+10 | Attacks target with 36397 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Earth Attack : Endowed with Earth. | + 10 Earth Attack | Increases Earth damage. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Attacks target with 30209 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Holy Attack : Endowed with Holy. | + 1 Holy Attack | Increases Holy damage. |
+2 | Attacks target with 30896 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Holy Attack : Endowed with Holy. | + 2 Holy Attack | Increases Holy damage. |
+3 | Attacks target with 31584 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Holy Attack : Endowed with Holy. | + 3 Holy Attack | Increases Holy damage. |
+4 | Attacks target with 32272 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Holy Attack : Endowed with Holy. | + 4 Holy Attack | Increases Holy damage. |
+5 | Attacks target with 32959 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Holy Attack : Endowed with Holy. | + 5 Holy Attack | Increases Holy damage. |
+6 | Attacks target with 33647 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Holy Attack : Endowed with Holy. | + 6 Holy Attack | Increases Holy damage. |
+7 | Attacks target with 34334 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Holy Attack : Endowed with Holy. | + 7 Holy Attack | Increases Holy damage. |
+8 | Attacks target with 35022 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Holy Attack : Endowed with Holy. | + 8 Holy Attack | Increases Holy damage. |
+9 | Attacks target with 35710 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Holy Attack : Endowed with Holy. | + 9 Holy Attack | Increases Holy damage. |
+10 | Attacks target with 36397 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Holy Attack : Endowed with Holy. | + 10 Holy Attack | Increases Holy damage. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Attacks target with 30209 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Dark Attack : Bestows Dark attribute. | + 1 Dark Attack | Increases dark damage. |
+2 | Attacks target with 30896 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Dark Attack : Bestows Dark attribute. | + 2 Dark Attack | Increases dark damage. |
+3 | Attacks target with 31584 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Dark Attack : Bestows Dark attribute. | + 3 Dark Attack | Increases dark damage. |
+4 | Attacks target with 32272 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Dark Attack : Bestows Dark attribute. | + 4 Dark Attack | Increases dark damage. |
+5 | Attacks target with 32959 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Dark Attack : Bestows Dark attribute. | + 5 Dark Attack | Increases dark damage. |
+6 | Attacks target with 33647 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Dark Attack : Bestows Dark attribute. | + 6 Dark Attack | Increases dark damage. |
+7 | Attacks target with 34334 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Dark Attack : Bestows Dark attribute. | + 7 Dark Attack | Increases dark damage. |
+8 | Attacks target with 35022 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Dark Attack : Bestows Dark attribute. | + 8 Dark Attack | Increases dark damage. |
+9 | Attacks target with 35710 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Dark Attack : Bestows Dark attribute. | + 9 Dark Attack | Increases dark damage. |
+10 | Attacks target with 36397 added to P. Atk. and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword Over-hit. Critical. Ignores Shield Defense. Enchant Dark Attack : Bestows Dark attribute. | + 10 Dark Attack | Increases dark damage. |