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Superior HP Mastery - Tyrr Duelist
From Lineage 2 Encyclopaedia
Properties
| |||
STR + 2, Max HP + 606, Max CP + 296 and HP Recovery Bonus + 7.3. While sitting, HP Recovery Bonus + 7 and MP recovery bonus + 3.7. When HP falls below 60%, P. Atk. + 629. When damaged to a point, has a chance of recovering 10% of Max HP. | |||
Class | Tyrr Duelist | ||
Type | passive | ||
Attribute | - | ||
Recast time | 0 s | ||
Cast time | 0 s | ||
Cast range | 0 | ||
Classes with same skill | Tyrr Warrior, Tyrr Duelist, Tyrr Dreadnought, Tyrr Titan, Tyrr Grand Khavatari, Tyrr Maestro, Tyrr Doombringer |
Awakening Skill Replacement
Learning this skill cancels the skills you've learned before:
Skill
| |
---|---|
Fast HP Recovery | |
Vital Force | |
Final Frenzy | |
Boost HP |
Briefly about enhancements
Enchanting way | Enchanting level | Enchant description
|
---|---|---|
Power | +1~+10 | + 1 Power |
Skill Upgrade
Lvl. to Learn | Skill Lvl. | Description | MP Consume | HP Consume | SP |
---|---|---|---|---|---|
85 | 1 | STR + 2, Max HP + 606, Max CP + 296 and HP Recovery Bonus + 7.3. While sitting, HP Recovery Bonus + 7 and MP recovery bonus + 3.7. When HP falls below 60%, P. Atk. + 629. When damaged to a point, has a chance of recovering 10% of Max HP. | 0 | 0 | 10000 |
More about improvements
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | STR + 2, Max HP + 645, Max CP + 315 and HP Recovery Bonus + 7.8. While sitting, HP Recovery Bonus + 7.5 and MP recovery bonus + 3.9. When HP falls below 60%, P. Atk. + 754. When damaged to a point, has a chance of recovering 10% of Max HP. Enchant Power: Increases the effect. | + 1 Power | Increases the effect. |
+2 | STR + 2, Max HP + 685, Max CP + 334 and HP Recovery Bonus + 8.2. While sitting, HP Recovery Bonus + 7.9 and MP recovery bonus + 4.2. When HP falls below 60%, P. Atk. + 809. When damaged to a point, has a chance of recovering 10% of Max HP. Enchant Power: Increases the effect. | + 2 Power | Increases the effect. |
+3 | STR + 2, Max HP + 724, Max CP + 353 and HP Recovery Bonus + 8.7. While sitting, HP Recovery Bonus + 8.4 and MP recovery bonus + 4.4. When HP falls below 60%, P. Atk. + 864. When damaged to a point, has a chance of recovering 10% of Max HP. Enchant Power: Increases the effect. | + 3 Power | Increases the effect. |
+4 | STR + 2, Max HP + 764, Max CP + 373 and HP Recovery Bonus + 9.2. While sitting, HP Recovery Bonus + 8.8 and MP recovery bonus + 4.6. When HP falls below 60%, P. Atk. + 919. When damaged to a point, has a chance of recovering 10% of Max HP. Enchant Power: Increases the effect. | + 4 Power | Increases the effect. |
+5 | STR + 2, Max HP + 804, Max CP + 392 and HP Recovery Bonus + 9.7. While sitting, HP Recovery Bonus + 9.3 and MP recovery bonus + 4.9. When HP falls below 60%, P. Atk. + 974. When damaged to a point, has a chance of recovering 10% of Max HP. Enchant Power: Increases the effect. | + 5 Power | Increases the effect. |
+6 | STR + 2, Max HP + 843, Max CP + 411 and HP Recovery Bonus + 10.1. While sitting, HP Recovery Bonus + 9.8 and MP recovery bonus + 5.1. When HP falls below 60%, P. Atk. + 1029. When damaged to a point, has a chance of recovering 10% of Max HP. Enchant Power: Increases the effect. | + 6 Power | Increases the effect. |
+7 | STR + 2, Max HP + 883, Max CP + 431 and HP Recovery Bonus + 10.6. While sitting, HP Recovery Bonus + 10.2 and MP recovery bonus + 5.3. When HP falls below 60%, P. Atk. + 1084. When damaged to a point, has a chance of recovering 10% of Max HP. Enchant Power: Increases the effect. | + 7 Power | Increases the effect. |
+8 | STR + 2, Max HP + 922, Max CP + 450 and HP Recovery Bonus + 11.1. While sitting, HP Recovery Bonus + 10.7 and MP recovery bonus + 5.5. When HP falls below 60%, P. Atk. + 1139. When damaged to a point, has a chance of recovering 10% of Max HP. Enchant Power: Increases the effect. | + 8 Power | Increases the effect. |
+9 | STR + 2, Max HP + 962, Max CP + 469 and HP Recovery Bonus + 11.5. While sitting, HP Recovery Bonus + 11.1 and MP recovery bonus + 5.8. When HP falls below 60%, P. Atk. + 1194 When damaged to a point, has a chance of recovering 10% of Max HP. Enchant Power: Increases the effect. | + 9 Power | Increases the effect. |
+10 | STR + 2, Max HP + 1002, Max CP + 489 and HP Recovery Bonus + 12. While sitting, HP Recovery Bonus + 11.6 and MP recovery bonus + 6.0. When HP falls below 60%, P. Atk. + 1249. When damaged to a point, has a chance of recovering 10% of Max HP. Enchant Power: Increases the effect. | + 10 Power | Increases the effect. |