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Superior Weapon Mastery - Wynn Spectral Master
From Lineage 2 Encyclopaedia
Properties
| |||
Increases INT by 2, P. Atk. by 82.9, M. Atk. by 103.7, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. When equipped with a two-handed blunt, additionally P. Atk. + 105% and P. Accuracy + 4. | |||
Class | Wynn Spectral Master | ||
Type | passive | ||
Attribute | - | ||
Recast time | 0 s | ||
Cast time | 0 s | ||
Cast range | 0 | ||
Classes with same skill | Wynn Summoner, Wynn Arcana Lord, Wynn Elemental Master, Wynn Spectral Master |
Awakening Skill Replacement
Learning this skill cancels the skills you've learned before:
Skill
| |
---|---|
Fast Spell Casting | |
Weapon Mastery | |
Sigil Mastery | |
Skill Mastery |
Briefly about enhancements
Enchanting way | Enchanting level | Enchant description
|
---|---|---|
Power | +1~+10 | + 1 Power |
Skill Upgrade
Lvl. to Learn | Skill Lvl. | Description | MP Consume | HP Consume | SP |
---|---|---|---|---|---|
85 | 1 | Increases INT by 2, P. Atk. by 82.9, M. Atk. by 103.7, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. When equipped with a two-handed blunt, additionally P. Atk. + 105% and P. Accuracy + 4. | 0 | 0 | 10000 |
More about improvements
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | Increases INT by 2, P. Atk. by 88.3, M. Atk. by 110.5, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. When equipped with a two-handed blunt, additionally P. Atk. + 105% and P. Accuracy + 4. Enchant Power: Increases the effect. | + 1 Power | Increases the effect. |
+2 | Increases INT by 2, P. Atk. by 93.7, M. Atk. by 117.2, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. When equipped with a two-handed blunt, additionally P. Atk. + 105% and P. Accuracy + 4. Enchant Power: Increases the effect. | + 2 Power | Increases the effect. |
+3 | Increases INT by 2, P. Atk. by 99.2, M. Atk. by 124, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. When equipped with a two-handed blunt, additionally P. Atk. + 105% and P. Accuracy + 4. Enchant Power: Increases the effect. | + 3 Power | Increases the effect. |
+4 | Increases INT by 2, P. Atk. by 104.6, M. Atk. by 130.8, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. When equipped with a two-handed blunt, additionally P. Atk. + 105% and P. Accuracy + 4. Enchant Power: Increases the effect. | + 4 Power | Increases the effect. |
+5 | Increases INT by 2, P. Atk. by 110, M. Atk. by 137.6, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. When equipped with a two-handed blunt, additionally P. Atk. + 105% and P. Accuracy + 4. Enchant Power: Increases the effect. | + 5 Power | Increases the effect. |
+6 | Increases INT by 2, P. Atk. by 115.4, M. Atk. by 144.3, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. When equipped with a two-handed blunt, additionally P. Atk. + 105% and P. Accuracy + 4. Enchant Power: Increases the effect. | + 6 Power | Increases the effect. |
+7 | Increases INT by 2, P. Atk. by 120.8, M. Atk. by 151.1, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. When equipped with a two-handed blunt, additionally P. Atk. + 105% and P. Accuracy + 4. Enchant Power: Increases the effect. | + 7 Power | Increases the effect. |
+8 | Increases INT by 2, P. Atk. by 126.3, M. Atk. by 157.9, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. When equipped with a two-handed blunt, additionally P. Atk. + 105% and P. Accuracy + 4. Enchant Power: Increases the effect. | + 8 Power | Increases the effect. |
+9 | Increases INT by 2, P. Atk. by 131.7, M. Atk. by 164.6, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. When equipped with a two-handed blunt, additionally P. Atk. + 105% and P. Accuracy + 4. Enchant Power: Increases the effect. | + 9 Power | Increases the effect. |
+10 | Increases INT by 2, P. Atk. by 137.1, M. Atk. by 171.4, Casting Spd. by 23%, M. Atk. by 6% and M. Critical Rate by 6%. Decreases MP Consumption of magic skill by 6%. When a Sigil is equipped, increases M. Atk. by 5% and MP Recovery by 20%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your INT. When equipped with a two-handed blunt, additionally P. Atk. + 105% and P. Accuracy + 4. Enchant Power: Increases the effect. | + 10 Power | Increases the effect. |