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Crippling Attack - Iss Hierophant

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Properties

Attacks target with 14608 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical.
Class Iss Hierophant
Type debuff
Attribute -
Recast time 7 s
Cast time 0.91 s
Cast range 40
Classes with same skill Iss Enchanter, Iss Hierophant, Iss Sword Muse, Iss Spectral Dancer, Iss Dominator, Iss Doomcryer


Awakening Skill Replacement

Learning this skill cancels the skills you've learned before:

Skill

Skill 939.jpg Soul Rage
Skill 1244.jpg Freezing Flame
Skill 105.jpg Freezing Strike
Skill 1245.jpg Steal Essence
Skill 1484.jpg Enervation
Skill 102.jpg Entangle
Skill 1209.jpg Seal of Poison
Skill 1564.jpg Penetrating Attack
Skill 122.jpg Hex
Skill 98.jpg Sword Symphony


Briefly about enhancements

Enchanting way Enchanting level Enchant description

Cost +1~+10 + 1 Cost
Duel +1~+10 + 1 Duel
Fire Attack +1~+10 + 1 Fire Attack
Water Attack +1~+10 + 1 Water Attack
Wind Attack +1~+10 + 1 Wind Attack
Earth Attack +1~+10 + 1 Earth Attack
Holy Attack +1~+10 + 1 Holy Attack
Dark Attack +1~+10 + 1 Dark Attack

About skills enchanting


Skill Upgrade

Lvl. to Learn Skill Lvl. Description MP Consume HP Consume SP
85 1 Attacks target with 14608 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. 46 0 10000
86 2 Attacks target with 15192 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. 47 0 50000
88 3 Attacks target with 16360 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. 48 0 80000
90 4 Attacks target with 17528 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. 50 0 370000
92 5 Attacks target with 18696 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. 52 0 420000
94 6 Attacks target with 19864 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. 53 0 480000
96 7 Attacks target with 21032 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. 55 0 4970000
98 8 Attacks target with 22200 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. 57 0 4990000


More about improvements

Level Description Modification Prop.

+1 Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. + 1 Cost Decreases MP Consumption.
+2 Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. + 2 Cost Decreases MP Consumption.
+3 Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. + 3 Cost Decreases MP Consumption.
+4 Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. + 4 Cost Decreases MP Consumption.
+5 Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. + 5 Cost Decreases MP Consumption.
+6 Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. + 6 Cost Decreases MP Consumption.
+7 Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. + 7 Cost Decreases MP Consumption.
+8 Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. + 8 Cost Decreases MP Consumption.
+9 Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. + 9 Cost Decreases MP Consumption.
+10 Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption. + 10 Cost Decreases MP Consumption.


Level Description Modification Prop.

+1 Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP. + 1 Duel Increases Power during PvP.
+2 Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP. + 2 Duel Increases Power during PvP.
+3 Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP. + 3 Duel Increases Power during PvP.
+4 Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP. + 4 Duel Increases Power during PvP.
+5 Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP. + 5 Duel Increases Power during PvP.
+6 Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP. + 6 Duel Increases Power during PvP.
+7 Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP. + 7 Duel Increases Power during PvP.
+8 Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP. + 8 Duel Increases Power during PvP.
+9 Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP. + 9 Duel Increases Power during PvP.
+10 Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP. + 10 Duel Increases Power during PvP.


Level Description Modification Prop.

+1 Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire. + 1 Fire Attack Increases Fire attribute.
+2 Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire. + 2 Fire Attack Increases Fire attribute.
+3 Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire. + 3 Fire Attack Increases Fire attribute.
+4 Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire. + 4 Fire Attack Increases Fire attribute.
+5 Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire. + 5 Fire Attack Increases Fire attribute.
+6 Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire. + 6 Fire Attack Increases Fire attribute.
+7 Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire. + 7 Fire Attack Increases Fire attribute.
+8 Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire. + 8 Fire Attack Increases Fire attribute.
+9 Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire. + 9 Fire Attack Increases Fire attribute.
+10 Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire. + 10 Fire Attack Increases Fire attribute.


Level Description Modification Prop.

+1 Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water. + 1 Water Attack Increases Water damage.
+2 Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water. + 2 Water Attack Increases Water damage.
+3 Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water. + 3 Water Attack Increases Water damage.
+4 Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water. + 4 Water Attack Increases Water damage.
+5 Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water. + 5 Water Attack Increases Water damage.
+6 Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water. + 6 Water Attack Increases Water damage.
+7 Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water. + 7 Water Attack Increases Water damage.
+8 Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water. + 8 Water Attack Increases Water damage.
+9 Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water. + 9 Water Attack Increases Water damage.
+10 Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water. + 10 Water Attack Increases Water damage.


Level Description Modification Prop.

+1 Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind. + 1 Wind Attack Increases Wind damage.
+2 Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind. + 2 Wind Attack Increases Wind damage.
+3 Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind. + 3 Wind Attack Increases Wind damage.
+4 Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind. + 4 Wind Attack Increases Wind damage.
+5 Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind. + 5 Wind Attack Increases Wind damage.
+6 Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind. + 6 Wind Attack Increases Wind damage.
+7 Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind. + 7 Wind Attack Increases Wind damage.
+8 Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind. + 8 Wind Attack Increases Wind damage.
+9 Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind. + 9 Wind Attack Increases Wind damage.
+10 Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind. + 10 Wind Attack Increases Wind damage.


Level Description Modification Prop.

+1 Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth. + 1 Earth Attack Increases Earth damage.
+2 Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth. + 2 Earth Attack Increases Earth damage.
+3 Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth. + 3 Earth Attack Increases Earth damage.
+4 Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth. + 4 Earth Attack Increases Earth damage.
+5 Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth. + 5 Earth Attack Increases Earth damage.
+6 Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth. + 6 Earth Attack Increases Earth damage.
+7 Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth. + 7 Earth Attack Increases Earth damage.
+8 Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth. + 8 Earth Attack Increases Earth damage.
+9 Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth. + 9 Earth Attack Increases Earth damage.
+10 Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth. + 10 Earth Attack Increases Earth damage.


Level Description Modification Prop.

+1 Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy. + 1 Holy Attack Increases Holy damage.
+2 Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy. + 2 Holy Attack Increases Holy damage.
+3 Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy. + 3 Holy Attack Increases Holy damage.
+4 Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy. + 4 Holy Attack Increases Holy damage.
+5 Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy. + 5 Holy Attack Increases Holy damage.
+6 Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy. + 6 Holy Attack Increases Holy damage.
+7 Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy. + 7 Holy Attack Increases Holy damage.
+8 Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy. + 8 Holy Attack Increases Holy damage.
+9 Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy. + 9 Holy Attack Increases Holy damage.
+10 Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy. + 10 Holy Attack Increases Holy damage.


Level Description Modification Prop.

+1 Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark. + 1 Dark Attack Increases dark damage.
+2 Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark. + 2 Dark Attack Increases dark damage.
+3 Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark. + 3 Dark Attack Increases dark damage.
+4 Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark. + 4 Dark Attack Increases dark damage.
+5 Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark. + 5 Dark Attack Increases dark damage.
+6 Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark. + 6 Dark Attack Increases dark damage.
+7 Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark. + 7 Dark Attack Increases dark damage.
+8 Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark. + 8 Dark Attack Increases dark damage.
+9 Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark. + 9 Dark Attack Increases dark damage.
+10 Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark. + 10 Dark Attack Increases dark damage.


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