Iss Enchanter
HeliosClassic

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Заклинатель Иса.jpg

Iss Enchanters succeed in protecting their allies. They have skills inherited from Sorcerer of Dawn Leister. They use such skills to empower themselves and their parties like no one else. They can use auras which are somewhat similar to those which Sigel Knights use (if there are two enchanters in a party, only one of them can use auras); they also combine melodies and dancing to achieve the maximal effect.

Enchanters can help their party members change their appearance and flee from the battlefield, they can also turn their opponents into butterflies or piglets. They are also good at dealing with any short-range weapon and can empower an attack or neutralize mobs in no time.

See also:



Party role

Заклинатель Иса - роль в группе.jpg

In general, Iss Enchanters support their parties and empowers the party members in short-range battles. Hierophants, Doomcryers, Dominators, Sword Muses, Spectral Dancers and Judicators, when they’ve reached level 85, can change their class to Iss Enchanter by completing the quest.

The main feature of Iss Enchanters is their ability to improve battle characteristics of warriors. Besides, they can use Dominator CP restoration skills. Unlike other representatives of the fighters class, Iss Enchanters have less attacking skills.

Special features

Iss Enchanter logo.png

In addition to all standard class skills, Iss Enchanters can use the spells which were available to Dominators only. They can also use protective spells of “Sonata” type. The effect of such spells is increased if they are combined with the spells of “Melody” type.

Besides Melodies and Sonatas, Iss Enchanters can use skills of “Harmony” type wich empower the party members for some time. The re-use time for some spells is relatively big, however, Iss Enchanters are so effective in battles that it justifies all the drawbacks.

Skill Description
Skill 11517.jpg Horn Melody Increases all party members P.Atk. by 17%, P.Def by 15%, M.Atk. by 79%, M.Def by 30%, for 30 min.
Skill 11518.jpg Drum Melody Increases party member's Max MP by 20%, HP Recovery Bonus by 20%, M. Critical Rate by 20, Critical Damage during a normal attack by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, resistance to debuffs by 10%, P. Def. upon receiving a critical attack, and decreases Speed by 15% for 30 minutes. Party members equipped with a melee weapon, a bow or crossbow who receive damage have a chance to increase Critical Damage during a normal attack.
Skill 11519.jpg Pipe Organ Melody Increases party members' Max HP by 37%, Max MP by 37%, Max CP by 37%, and HP Recovery Bonus by 20% for 30 minutes.
Skill 11520.jpg Guitar Melody Increases party members' P. Critical Rate by 32%, P. Critical Damage by 35%, M. Critical Rate by 20 and decreases MP Consumption for physical skills by 20% and magic skills by 10% for 30 minutes. Also decreases MP Consumption for Iss Enchanter's buff skills by 20%.
Skill 11521.jpg Harp Melody Increases party members' P. Accuracy by 5, P. and M. Evasion by 5, Speed by 34 and decreases received Critical Damage by 30% for 30 minutes.
Skill 11522.jpg Lute Melody Increases party members' Atk. Spd. by 34% and Casting Spd. by 31% for 30 minutes. Also there is a chance of triggering a 9% Vampiric Rage effect during a normal attack.


Skill Description
Skill 11523.jpg Knight's Harmony Increases the selected party member's P. Atk. by 12%, P. Def. by 45%, shield defense rate by 30%, shield P. Def. by 50%, P. Critical Damage by 35% and P. Critical Rate by 100% for 30 minutes.
Skill 11524.jpg Warrior's Harmony Increases the selected party member's P. Atk. by 35%, M. Atk. by 16%, Atk. Spd. and Casting Spd. by 8%, P. Critical Damage by 35%, P. Critical Rate by 100, Speed and decreases M. Def. by 16%, P. Def. by 8%, and P. Evasion by 4 for 30 minutes.
Skill 11525.jpg Wizard's Harmony Increases the selected party member's P. Atk. by 8%, M. Atk. by 40%, Atk. Spd. and Casting Spd. by 8%, M. Def. by 14%, M. Critical Rate by 100%, MP recovery bonus by 20%, Speed by 8 and decreases P. Def. by 8%, P. Evasion by 4, MP Consumption of magic skills by 15%, MP Consumption of Phys. Skills by 5%, re-use time by 20%.


Skill Description
Skill 11529.jpg Prevailing Sonata Increases party members' Atk. Spd. by 15%, Casting Spd. by 30%, Max HP by 35%, MP recovery bonus by 20% and decreases MP Consumption for magic skill by 10% and the magic cancel rate for 5 minutes.
Skill 11530.jpg Daring Sonata Increases party members' P. Atk. by 8%, M. Atk. by 16%, Atk. Spd. and Casting Spd. by 8% and decreases P. Def. by 3%, M. Def. by 11% and P. Evasion by 4 for 5 minutes. Also bestows an 8% Vampiric Rage effect and a chance of reflecting 10% of the damage received.
Skill 11532.jpg Refreshing Sonata Increases party members' HP Recovery Bonus by 20%, P. Accuracy by 4, P. Evasion by 3, Speed by 20, and decreases MP Consumption for skills by 20% and skill re-use time by 10% for 5 minutes.

Skills

Race Skill Description
Human Skill 1901.jpg Aim Attributes + 10
Skill 1902.jpg Mental Fortress Debuff Resistance + 1%
Elf Skill 1906.jpg Blessing of Water Increases Water resistance by 20.
Skill 1908.jpg Delicacy P. Critical Rate + 10 and M. Critical Rate + 10.
Dark Elf Skill 1909.jpg Sharpness Increases P. Critical Damage and M. Critical Damage by 1%.
Skill 1911.jpg Blessing of Wind Increases Wind resistance by 20.
Orc Skill 1915.jpg Blessing of Fire Increases Fire resistance by 20.
Skill 1916.jpg Energetic HP/MP/CP +1%.
Dwarf Skill 1919.jpg Dexterity Skill Cooldown - 1%.
Skill 1921.jpg Blessing of Earth Increases Earth resistance by 20.
Kamael Skill 1923.jpg Battle Instinct Increases PvP damage by 1%.
Skill 1924.jpg Dark Silence Increases Dark Attack Resistance by 20.
Skill 1926.jpg Body Reinforcement For 5 minutes, transforms into ultimate combat form.
Skill 1954.jpg Flying Body Reinforcement Transforms into final flying combat form.
Erthea Skill 30400.jpg Divine Wind Wind/Holy Resistance + 20.
Skill 30401.jpg Tenacity Max. HP + 2%, Speed + 7.
Skill 30402.jpg Efficacy MP Consumption - 2%.

Race Skill Description
Skill 1904.jpg Unbind Cancels all debuffs and renders immune for 10 seconds.
Skill 1907.jpg Prevision For 15 sec., P. Evasion/ M. Evasion + 90, and Speed + 50.
Skill 1912.jpg Disparition Cancels all your debuffs. For 5 seconds, you cannot be targeted.
Skill 1914.jpg Savage For 60 sec., P. Atk. + 10%, M. Atk. + 20%, Atk. Spd., + 10%, and Casting Spd. + 10%. P. Def. / M. Def. - 10%. Duration: 60 sec.
Skill 1917.jpg Undying Will When receiving damage while HP is below 30%, becomes invincible for 5 seconds. 1 time every 5 minutes only.
Skill 1920.jpg Endurance For 5 sec., reflects 50% of received damage to attacker and recovers 460 HP every second.
Skill 1922.jpg Earth Tremor Knocks Down nearby enemies for 3 sec. and decreases their P. Def./ M. Def. by 50%.
Skill 1925.jpg Soul Protection For 60 seconds, blocks debuff attacks 2 times.
Skill 1996.jpg Hurricane Shackle For 60 seconds, blocks target from using escape items and skills.
Skill 1997.jpg Gravity Exile For 30 seconds, blocks target from being resurrected by another character.

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Iss Enchanter - Related Pages
Classes: Races CharacteristicsClasses in Lineage 2Class TransferSubclassesSkillsSkill EnchantingSkill TransferAwakeningSecond Class
HumanElfDark ElfOrcDwarfKamael