Frenzy - Tyrr Titan
From Lineage 2 Encyclopaedia
Properties
| |||
For 60 seconds, P. Atk. + 10%, Atk. Spd. + 10%, P. Critical Rate + 10, P. Critical Damage + 10%, and Spd. + 10. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Available when HP is 60% or lower. | |||
Class | Tyrr Titan | ||
Type | buff | ||
Attribute | - | ||
Recast time | 300 s | ||
Cast time | 1.5 s | ||
Cast range | 0 | ||
Classes with same skill | Raider, Destroyer, Titan, Tyrr Titan |
Briefly about enhancements
Enchanting way | Enchanting level | Enchant description
|
---|---|---|
Cost | +1~+0 | + 1 Cost |
Time | +1~+0 | + 1 Time |
Decrease Penalty | +1~+0 | + 1 Decrease Penalty |
Chance Stun | +1~+0 | + 1 Chance Stun |
Skill Upgrade
Lvl. to Learn | Skill Lvl. | Description | MP Consume | HP Consume | SP |
---|---|---|---|---|---|
32 | 1 | For 60 seconds, P. Atk. + 10%, Atk. Spd. + 10%, P. Critical Rate + 10, P. Critical Damage + 10%, and Spd. + 10. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Available when HP is 60% or lower. | 14 | 0 | 10 |
46 | 2 | For 60 seconds, P. Atk. + 11%, Atk. Spd. + 12%, P. Critical Rate + 11, P. Critical Damage + 11%, and Spd. + 11. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Available when HP is 60% or lower. | 21 | 0 | 51 |
55 | 3 | For 60 seconds, P. Atk. + 12%, Atk. Spd. + 15%, P. Critical Rate + 12, P. Critical Damage + 12%, and Spd. + 12. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Available when HP is 60% or lower. | 25 | 0 | 89 |
64 | 4 | For 60 seconds, P. Atk. + 13%, Atk. Spd. + 17%, P. Critical Rate + 13, P. Critical Damage + 13%, and Spd. + 13. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Available when HP is 60% or lower. | 31 | 0 | 295 |
74 | 5 | For 60 seconds, P. Atk. + 14%, Atk. Spd. + 20%, P. Critical Rate + 14, P. Critical Damage + 14%, and Spd. + 14. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Available when HP is 60% or lower. | 36 | 0 | 1428 |
85 | 6 | For 60 seconds, P. Atk. + 15%, Atk. Spd. + 22%, P. Critical Rate + 15, P. Critical Damage + 15%, and Spd. + 15. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. | 40 | 0 | 10000 |
90 | 7 | For 60 seconds, P. Atk. + 16%, Atk. Spd. + 25%, P. Critical Rate + 16, P. Critical Damage + 16%, and Spd. + 16. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. | 43 | 0 | 370000 |
95 | 8 | For 60 seconds, P. Atk. + 18%, Atk. Spd. + 27%, P. Critical Rate + 18, P. Critical Damage + 18%, and Spd. + 18. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. | 45 | 0 | 1000000 |
99 | 9 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. | 47 | 0 | 5000000 |
More about improvements
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Cost: Decreases MP Consumption. | + 1 Cost | Decreases MP Consumption. |
+2 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Cost: Decreases MP Consumption. | + 2 Cost | Decreases MP Consumption. |
+3 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Cost: Decreases MP Consumption. | + 3 Cost | Decreases MP Consumption. |
+4 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Cost: Decreases MP Consumption. | + 4 Cost | Decreases MP Consumption. |
+5 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Cost: Decreases MP Consumption. | + 5 Cost | Decreases MP Consumption. |
+6 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Cost: Decreases MP Consumption. | + 6 Cost | Decreases MP Consumption. |
+7 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Cost: Decreases MP Consumption. | + 7 Cost | Decreases MP Consumption. |
+8 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Cost: Decreases MP Consumption. | + 8 Cost | Decreases MP Consumption. |
+9 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Cost: Decreases MP Consumption. | + 9 Cost | Decreases MP Consumption. |
+10 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Cost: Decreases MP Consumption. | + 10 Cost | Decreases MP Consumption. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | For 62 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Time: Increases duration. | + 1 Time | Increases duration. |
+2 | For 64 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Time: Increases duration. | + 2 Time | Increases duration. |
+3 | For 66 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Time: Increases duration. | + 3 Time | Increases duration. |
+4 | For 68 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Time: Increases duration. | + 4 Time | Increases duration. |
+5 | For 70 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Time: Increases duration. | + 5 Time | Increases duration. |
+6 | For 72 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Time: Increases duration. | + 6 Time | Increases duration. |
+7 | For 74 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Time: Increases duration. | + 7 Time | Increases duration. |
+8 | For 76 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Time: Increases duration. | + 8 Time | Increases duration. |
+9 | For 78 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Time: Increases duration. | + 9 Time | Increases duration. |
+10 | For 80 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Time: Increases duration. | + 10 Time | Increases duration. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 61% or lower. Enchant Decrease Penalty: Decreases Penalty. | + 1 Decrease Penalty | Decreases penalty. |
+2 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 62% or lower. Enchant Decrease Penalty: Decreases Penalty. | + 2 Decrease Penalty | Decreases penalty. |
+3 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 63% or lower. Enchant Decrease Penalty: Decreases Penalty. | + 3 Decrease Penalty | Decreases penalty. |
+4 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Decrease Penalty: Decreases Penalty. | + 4 Decrease Penalty | Decreases penalty. |
+5 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 65% or lower. Enchant Decrease Penalty: Decreases Penalty. | + 5 Decrease Penalty | Decreases penalty. |
+6 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 66% or lower. Enchant Decrease Penalty: Decreases Penalty. | + 6 Decrease Penalty | Decreases penalty. |
+7 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 67% or lower. Enchant Decrease Penalty: Decreases Penalty. | + 7 Decrease Penalty | Decreases penalty. |
+8 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 68% or lower. Enchant Decrease Penalty: Decreases Penalty. | + 8 Decrease Penalty | Decreases penalty. |
+9 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 69% or lower. Enchant Decrease Penalty: Decreases Penalty. | + 9 Decrease Penalty | Decreases penalty. |
+10 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 70% or lower. Enchant Decrease Penalty: Decreases Penalty. | + 10 Decrease Penalty | Decreases penalty. |
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Chance Stun: Increases Stun Rate + 1. | + 1 Chance Stun | Increases Stun Success Rate by 1. |
+2 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Chance Stun: Increases Stun Rate + 2. | + 2 Chance Stun | Increases Stun Success Rate by 2. |
+3 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Chance Stun: Increases Stun Rate + 3. | + 3 Chance Stun | Increases Stun Success Rate by 3. |
+4 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Chance Stun: Increases Stun Rate + 4. | + 4 Chance Stun | Increases Stun Success Rate by 4. |
+5 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Chance Stun: Increases Stun Rate + 5. | + 5 Chance Stun | Increases Stun Success Rate by 5. |
+6 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Chance Stun: Increases Stun Rate + 6. | + 6 Chance Stun | Increases Stun Success Rate by 6. |
+7 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Chance Stun: Increases Stun Rate + 7. | + 7 Chance Stun | Increases Stun Success Rate by 7. |
+8 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Chance Stun: Increases Stun Rate + 8. | + 8 Chance Stun | Increases Stun Success Rate by 8. |
+9 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Chance Stun: Increases Stun Rate + 9. | + 9 Chance Stun | Increases Stun Success Rate by 9. |
+10 | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt, or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 60% or lower. Enchant Chance Stun: Increases Stun Rate + 10. | + 10 Chance Stun | Increases Stun Success Rate by 10. |