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Heart Breaker - Othell Ghost Hunter

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Contents

Properties

Skill 10509.jpgHeart Breaker
Stabs the target's heart with 21344 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger.
Class Othell Ghost Hunter
Type active
Attribute -
Recast time 5 s
Cast time 1.03 s
Cast range 40
Classes with same skill Othell Rogue, Othell Adventurer, Othell Wind Rider, Othell Ghost Hunter, Othell Fortune Seeker


Awakening Skill Replacement

Learning this skill cancels the skills you've learned before:

Skill

Skill 263.jpg Deadly Blow


Briefly about enhancements

Enchanting way Enchanting level Enchant description

Cost +1~+10 + 1 Cost
Duel +1~+10 + 1 Duel
Fire Attack +1~+10 + 1 Fire Attack
Water Attack +1~+10 + 1 Water Attack
Wind Attack +1~+10 + 1 Wind Attack
Earth Attack +1~+10 + 1 Earth Attack
Holy Attack +1~+10 + 1 Holy Attack
Dark Attack +1~+10 + 1 Dark Attack

About skills enchanting


Skill Upgrade

Lvl. to Learn Skill Lvl. Description MP Consume HP Consume SP
85 1 Stabs the target's heart with 21344 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. 67 0 10000
86 2 Stabs the target's heart with 22083 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. 68 0 50000
88 3 Stabs the target's heart with 23560 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. 70 0 80000
90 4 Stabs the target's heart with 25039 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. 73 0 370000
92 5 Stabs the target's heart with 26516 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. 75 0 420000
94 6 Stabs the target's heart with 27993 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. 77 0 480000
96 7 Stabs the target's heart with 29472 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. 80 0 4970000
98 8 Stabs the target's heart with 30949 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. 82 0 4990000


More about improvements

Level Description Modification Prop.

+1 Stabs the target's heart with 32427 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption. + 1 Cost Decreases MP Consumption.
+2 Stabs the target's heart with 33166 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption. + 2 Cost Decreases MP Consumption.
+3 Stabs the target's heart with 33905 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption. + 3 Cost Decreases MP Consumption.
+4 Stabs the target's heart with 34644 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption. + 4 Cost Decreases MP Consumption.
+5 Stabs the target's heart with 35383 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption. + 5 Cost Decreases MP Consumption.
+6 Stabs the target's heart with 36122 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption. + 6 Cost Decreases MP Consumption.
+7 Stabs the target's heart with 36860 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption. + 7 Cost Decreases MP Consumption.
+8 Stabs the target's heart with 37599 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption. + 8 Cost Decreases MP Consumption.
+9 Stabs the target's heart with 38338 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption. + 9 Cost Decreases MP Consumption.
+10 Stabs the target's heart with 39077 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption. + 10 Cost Decreases MP Consumption.


Level Description Modification Prop.

+1 Stabs the target's heart with 32427 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power. + 1 Duel Increases Power during PvP.
+2 Stabs the target's heart with 33166 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power. + 2 Duel Increases Power during PvP.
+3 Stabs the target's heart with 33905 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power. + 3 Duel Increases Power during PvP.
+4 Stabs the target's heart with 34644 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power. + 4 Duel Increases Power during PvP.
+5 Stabs the target's heart with 35383 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power. + 5 Duel Increases Power during PvP.
+6 Stabs the target's heart with 36122 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power. + 6 Duel Increases Power during PvP.
+7 Stabs the target's heart with 36860 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power. + 7 Duel Increases Power during PvP.
+8 Stabs the target's heart with 37599 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power. + 8 Duel Increases Power during PvP.
+9 Stabs the target's heart with 38338 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power. + 9 Duel Increases Power during PvP.
+10 Stabs the target's heart with 39077 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power. + 10 Duel Increases Power during PvP.


Level Description Modification Prop.

+1 Stabs the target's heart with 32427 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage. + 1 Fire Attack Increases Fire attribute.
+2 Stabs the target's heart with 33166 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage. + 2 Fire Attack Increases Fire attribute.
+3 Stabs the target's heart with 33905 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage. + 3 Fire Attack Increases Fire attribute.
+4 Stabs the target's heart with 34644 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage. + 4 Fire Attack Increases Fire attribute.
+5 Stabs the target's heart with 35383 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage. + 5 Fire Attack Increases Fire attribute.
+6 Stabs the target's heart with 36122 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage. + 6 Fire Attack Increases Fire attribute.
+7 Stabs the target's heart with 36860 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage. + 7 Fire Attack Increases Fire attribute.
+8 Stabs the target's heart with 37599 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage. + 8 Fire Attack Increases Fire attribute.
+9 Stabs the target's heart with 38338 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage. + 9 Fire Attack Increases Fire attribute.
+10 Stabs the target's heart with 39077 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage. + 10 Fire Attack Increases Fire attribute.


Level Description Modification Prop.

+1 Stabs the target's heart with 32427 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage. + 1 Water Attack Increases Water damage.
+2 Stabs the target's heart with 33166 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage. + 2 Water Attack Increases Water damage.
+3 Stabs the target's heart with 33905 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage. + 3 Water Attack Increases Water damage.
+4 Stabs the target's heart with 34644 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage. + 4 Water Attack Increases Water damage.
+5 Stabs the target's heart with 35383 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage. + 5 Water Attack Increases Water damage.
+6 Stabs the target's heart with 36122 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage. + 6 Water Attack Increases Water damage.
+7 Stabs the target's heart with 36860 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage. + 7 Water Attack Increases Water damage.
+8 Stabs the target's heart with 37599 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage. + 8 Water Attack Increases Water damage.
+9 Stabs the target's heart with 38338 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage. + 9 Water Attack Increases Water damage.
+10 Stabs the target's heart with 39077 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage. + 10 Water Attack Increases Water damage.


Level Description Modification Prop.

+1 Stabs the target's heart with 32427 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage. + 1 Wind Attack Increases Wind damage.
+2 Stabs the target's heart with 33166 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage. + 2 Wind Attack Increases Wind damage.
+3 Stabs the target's heart with 33905 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage. + 3 Wind Attack Increases Wind damage.
+4 Stabs the target's heart with 34644 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage. + 4 Wind Attack Increases Wind damage.
+5 Stabs the target's heart with 35383 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage. + 5 Wind Attack Increases Wind damage.
+6 Stabs the target's heart with 36122 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage. + 6 Wind Attack Increases Wind damage.
+7 Stabs the target's heart with 36860 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage. + 7 Wind Attack Increases Wind damage.
+8 Stabs the target's heart with 37599 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage. + 8 Wind Attack Increases Wind damage.
+9 Stabs the target's heart with 38338 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage. + 9 Wind Attack Increases Wind damage.
+10 Stabs the target's heart with 39077 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage. + 10 Wind Attack Increases Wind damage.


Level Description Modification Prop.

+1 Stabs the target's heart with 32427 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage. + 1 Earth Attack Increases Earth damage.
+2 Stabs the target's heart with 33166 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage. + 2 Earth Attack Increases Earth damage.
+3 Stabs the target's heart with 33905 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage. + 3 Earth Attack Increases Earth damage.
+4 Stabs the target's heart with 34644 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage. + 4 Earth Attack Increases Earth damage.
+5 Stabs the target's heart with 35383 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage. + 5 Earth Attack Increases Earth damage.
+6 Stabs the target's heart with 36122 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage. + 6 Earth Attack Increases Earth damage.
+7 Stabs the target's heart with 36860 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage. + 7 Earth Attack Increases Earth damage.
+8 Stabs the target's heart with 37599 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage. + 8 Earth Attack Increases Earth damage.
+9 Stabs the target's heart with 38338 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage. + 9 Earth Attack Increases Earth damage.
+10 Stabs the target's heart with 39077 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage. + 10 Earth Attack Increases Earth damage.


Level Description Modification Prop.

+1 Stabs the target's heart with 32427 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage. + 1 Holy Attack Increases Holy damage.
+2 Stabs the target's heart with 33166 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage. + 2 Holy Attack Increases Holy damage.
+3 Stabs the target's heart with 33905 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage. + 3 Holy Attack Increases Holy damage.
+4 Stabs the target's heart with 34644 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage. + 4 Holy Attack Increases Holy damage.
+5 Stabs the target's heart with 35383 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage. + 5 Holy Attack Increases Holy damage.
+6 Stabs the target's heart with 36122 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage. + 6 Holy Attack Increases Holy damage.
+7 Stabs the target's heart with 36860 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage. + 7 Holy Attack Increases Holy damage.
+8 Stabs the target's heart with 37599 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage. + 8 Holy Attack Increases Holy damage.
+9 Stabs the target's heart with 38338 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage. + 9 Holy Attack Increases Holy damage.
+10 Stabs the target's heart with 39077 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage. + 10 Holy Attack Increases Holy damage.


Level Description Modification Prop.

+1 Stabs the target's heart with 32427 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage. + 1 Dark Attack Increases dark damage.
+2 Stabs the target's heart with 33166 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage. + 2 Dark Attack Increases dark damage.
+3 Stabs the target's heart with 33905 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage. + 3 Dark Attack Increases dark damage.
+4 Stabs the target's heart with 34644 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage. + 4 Dark Attack Increases dark damage.
+5 Stabs the target's heart with 35383 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage. + 5 Dark Attack Increases dark damage.
+6 Stabs the target's heart with 36122 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage. + 6 Dark Attack Increases dark damage.
+7 Stabs the target's heart with 36860 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage. + 7 Dark Attack Increases dark damage.
+8 Stabs the target's heart with 37599 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage. + 8 Dark Attack Increases dark damage.
+9 Stabs the target's heart with 38338 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage. + 9 Dark Attack Increases dark damage.
+10 Stabs the target's heart with 39077 Power added to P. Atk. to inflict a powerful vital spot attack. Increases Spd. + 40, Evasion + 5, and Rear Critical Damage + 30%. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage. + 10 Dark Attack Increases dark damage.

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