Human Mystic | ||||
Wizard | Cleric | |||
Sorcerer | Necromancer | Warlock | Bishop | Prophet |
Archmage | Soultaker | Arcana Lord | Cardinal | Hierophant |
Feoh Archmage | Feoh Soultaker | Wynn Arcana Lord | Aeore Cardinal | Iss Hierophant |
Elven Mystic | ||||
Elven Wizard | Elven Oracle | |||
Spellsinger | Elemental Summoner | Elven Elder | ||
Mystic Muse | Elemental Master | Eva's Saint | ||
Feoh Mystic Muse | Wynn Elemental Master | Aeore Eva's Saint |
Dark Mystic | ||
Dark Wizard | Shillien Oracle | |
Spellhowler | Phantom Summoner | Shillien Elder |
Storm Screamer | Spectral Master | Shillien Saint |
Feoh Storm Screamer | Wynn Spectral Master | Aeore Shillien Saint |
Orc Fighter | |
Orc Raider | Monk |
Destroyer | Tyrant |
Titan | Grand Khavatari |
Tyrr Titan | Tyrr Grand Khavatari |
Orc Mystic | |
Orc Shaman | |
Overlord | Warcryer |
Dominator | Doomcryer |
Iss Dominator | Iss Doomcryer |
Dwarven Fighter | |
Scavenger | Artisan |
Bounty Hunter | Warsmith |
Fortune Seeker | Maestro |
Othell Fortune Seeker | Tyrr Maestro |
Male Soldier | ||
Trooper | ||
Berserker | Soul Breaker | |
Doombringer | Soul Hound | |
Tyrr Doombringer | Feoh Soul Hound |
Female Soldier | ||
Warder | ||
Soul Breaker | Arbaletster | |
Soul Hound | Trickster | |
Feoh Soul Hound | Yul Trickster |
Fourth Class Transfer Quest
Quest | Type | Levels | Start NPC | Reward | Restrictions |
---|---|---|---|---|---|
Path of Destiny - Overcome | 76 | Tarti | 392,513,005 353,261 |
No Ertheian, 3rd Class Transfer complete |
Class features
By the will of the Chaos, the power of Ashagen, the greatest assassin of the giants, has been combined with the ancient power of darkness and wind. This power endowed the Othell Ghost Hunters with speed and critical attacks that made them the ultimate assassins.
- High Critical Damage
- Reflect Atk. Skill damage
See also:
Skills
Warning!
If you use the Chaos Essence item for re- Awakening, all unique class skills will be removed! |
Skill Name | Description | |
---|---|---|
Brutal Stab Expert | P. Atk. +5%, Critical Damage for standard attacks +5%. | |
Critical Wound | Increases a target's P. Critical Damage Received by 32% for 30 sec. by giving painful wounds. Requires a dagger/ dual dagger. | |
Grim Reaper Possession | Attacks the target in the distance of 800 stunning them for a short time. P. Critical Damage +100% for 3 sec. Requires a dagger or dual daggers. Consumes 2 Soulstones.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Shadow Hunter | For 5 min., P. Skill Power +2%, Vital Point Attack Rate +5%, Critical Damage/ Rate for standard attacks from the flanks +30%, Critical Damage/ Rate for standard attacks after backstab +50%, Critical Damage for standard attacks +65%, Critical Damage for standard attacks at the front -30%. Requires a dagger or dual daggers. | |
Shadow Evasion | For 10 sec., becomes immune from all disruption effects and evades Physical and Magic skills at a 50% probability. Unable to cast Shadow Hide. Requires dagger/ dual dagger. | |
Shadow Reverse | Makes you move behind the target's back to attack them suddenly with 38160 power. For 3 sec., their P. Accuracy -5. Half-kill. Requires a dagger or dual daggers. | |
Mortal Strike | For 2 min., Vital Point Attack Rate +24%. Requires a dagger. | |
Poison Swarm | Throws a poison bottle at the target point to create a danger zone for 15 sec. Within the area enemies' P. Atk. -23%, P./ M. Def. -10%, Speed -50, Shield Defense -50%, and they cannot use magic skills. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Angel of Death | 1 | buff | 45 | 0 | 0 | - | - | For 30 sec., Vital Point Attack Rate +40%, P. Skill Power +10%, P. Accuracy +8, P. Evasion +40. Blocks 5 timesdebuff attack(s). Requires a dagger or dual daggers. | |
Silent Step | 1 | aura | 0 | 0 | 0 | - | - | Allows you to move unnoticed by most monsters. MP is consumed continuously. P. Def. -20%, Speed +60. | |
Divine Inspiration | 1 | passive | 0 | 0 | 4 | - | - | Buff slots +1. | |
Divine Inspiration | 2 | passive | 0 | 0 | 30 | - | - | Buff slots +2. | |
Divine Inspiration | 3 | passive | 0 | 0 | 100 | - | - | Buff slots +3. | |
Divine Inspiration | 4 | passive | 0 | 0 | 0 | - | - | Buff slots +4. | |
Brutal Stab Expert | 1 | passive | 0 | 0 | 0 | - | - | P. Atk. +5%, Critical Damage for standard attacks +5%. | |
Superior Spirit Mastery | 1 | passive | 0 | 0 | 0 | - | - | Infection/ Obstruction/ Stupor/ Confusion Resistance +30%. STR +2. | |
Superior Dagger Mastery | 1 | passive | 0 | 0 | 0 | - | - | When using a dagger, P. Atk. +25% and +739, Atk. Spd. +25%, P. Accuracy +8, Vital Point Attack Rate +5%. Additionally, STR +2. Depending on STR, P./ M. Skill Cooldown can be reset or its duration can be increased by 2 times. | |
Superior Critical Mastery | 1 | passive | 0 | 0 | 0 | - | - | Critical Rate for standard attacks +60%, Critical Damage for standard attacks +539, Skill Mastery Rate +100%, P. Skill Power +10%, P. Skill Critical Rate +10%, STR +2. | |
Superior Light Armor Mastery | 1 | passive | 0 | 0 | 0 | - | - | Max HP +4880, P. Def. +1506, P. Evasion +20, Received P. Critical Rate -35% when using light armor. Speed and P. Skill Critical Rate depends on DEX. Additionally, STR +2. After evading, with a 10% chance, increases Atk. Spd. and grants Assassin's Reflex. | |
Superior Dual Dagger Mastery | 1 | passive | 0 | 0 | 0 | - | - | STR +2. When using dual daggers, P. Atk. +25% and +844, Atk. Spd. +25%, P. Accuracy +8, Vital Point Attack Rate +5%. | |
Superior Movement | 1 | passive | 0 | 0 | 0 | - | - | Speed +17, HP Recovery Rate +12, MP Recovery Rate +6, STR +2. | |
Superior Resistance | 1 | passive | 0 | 0 | 0 | - | - | M. Def. +776, and Fire/ Water/ Wind/ Earth Resistance +20. STR +2. | |
Counter Flip | 1 | buff | 42 | 0 | 0 | - | - | Knocks down the attacking opponent for 15 sec. and teleports you behind their back. After that the Counter Flip effect is cancelled. Requires a dagger or a dual dagger. | |
Crystallize | 6 | passive | 0 | 0 | 0 | - | - | Makes R-grade Crystallization possible. | |
Critical Wound | 1 | debuff | 46 | 0 | 0 | 40 | - | For 30 sec., target's Received Critical Damage from standard attacks +32%. Requires a dagger or dual daggers. | |
Blood Stab | 1 | active | 59 | 0 | 0 | 40 | - | Strikes the enemy from the back with 38880 power. Inflicts bleed dealing 70 damage per sec. There is a very low chance of success when you use a frontal attack. Requires a dagger or a dual dagger. Half-kill. Critical. Over-hit.
Inflicted status: Infection (Bleed, Poison). | |
Weight Limit | 3 | passive | 0 | 0 | 0 | - | - | Double your weight limit. | |
Final Ultimate Evasion | 1 | buff | 38 | 0 | 0 | - | - | For 30 sec., own P. Evasion +25, M. Def. +70%, P. Skill Evasion Rate +35%, Debuff Resistance +35%. Chance of disarming the attacker when damage is received. | |
Maximum Critical | 1 | passive | 0 | 0 | 0 | - | - | P. Skill Power +1%, Vital Point Attack Rate +10%, Critical Rate for standard attacks from the flank +30%, Critical Damage for standard attacks from the flank +40%, Critical Rate for standard attacks after backstab +60%, and Critical Damage for standard attacks after backstab +70%. | |
Throw Dagger | 1 | debuff | 71 | 0 | 0 | 800 | - | Throws a dagger at the enemy with 7396 power. For 10 sec., Speed -180. Requires a dagger or dual daggers. Over-hit. The skill cooldown is fixed. | |
Flash Bluff | 1 | debuff | 40 | 0 | 0 | 40 | - | Startles the target making them turn backwards and confusing for 3 sec. Requires a dagger or dual daggers.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Basic Fantasia Harmony | 1 | buff | 140 | 0 | 0 | - | - | For 30 min., P. Atk. +22%, M. Atk. +40%, P. Def. +45%, M. Def. +15%, P./ M. Critical Rate +100%, Critical Damage for standard attacks +70%, Atk. Spd. +10%, Casting Spd. +15%, Shield Defense Rate +30%, Shield Defense +50%, Skill Cooldown -20%, Skill MP Consumption -15%. Consumes 250 Spirit Ore. | |
Basic Drum Melody | 1 | buff | 140 | 0 | 0 | - | - | For 30 min., Critical Rate for standard attacks +30%, Critical Damage for standard attacks +30%, M. Skill Critical Rate +40, Received Critical Damage from standard attacks -50%. Also has a chance to increase P. Critical Damage when hit. Consumes 85 Spirit Ore. | |
Basic Guitar Melody | 1 | buff | 140 | 0 | 0 | - | - | For 30 min., Atk. Spd. +60%, Casting Spd. +60%, Skill MP Consumption -10%. Consumes 85 Spirit Ore. | |
Basic Pipe Organ Melody | 1 | buff | 140 | 0 | 0 | - | - | For 30 min., Max HP +37%, Max MP +62%, Max CP +37%. With a certain chance, absorbs 9% of the inflicted damage as HP. Consumes 85 Spirit Ore. | |
Basic Horn Melody | 1 | buff | 140 | 0 | 0 | - | - | For 30 min., P. Atk. +23%, M. Atk. +88%, P. Def. +35%, M. Def. +40%. Consumes 85 Spirit Ore. | |
Basic Andante of Battle | 1 | buff | 140 | 0 | 0 | - | - | For 5 min., Max HP +20%, P. Atk. +20%, M. Atk. +22%, Casting Interruption Rate -40. With a certain chance, absorbs 6% of the inflicted damage as HP. Consumes 15 Spirit Ore. | |
Basic Andante of Movement | 1 | buff | 140 | 0 | 0 | - | - | For 5 min., Atk. Spd. +30%, Casting Spd. +23%, Damage Reflection +7%, Skill Cooldown -8%. Consumes 15 Spirit Ore. | |
Basic Refreshing Andante | 1 | buff | 140 | 0 | 0 | - | - | For 5 min., HP Recovery Rate +60%, MP Recovery Rate +80%, P./ M. Evasion +3, Skill MP Consumption -15%. Consumes 15 Spirit Ore. | |
Basic Debuff Resistance | 1 | buff | 140 | 0 | 0 | - | - | For 30 min., Infection/ Obstruction/ Stupor/ Confusion Resistance +50%. Consumes 30 Spirit Ore. | |
Basic Mental Attack Resistance | 1 | buff | 140 | 0 | 0 | - | - | For 30 min., Buff Cancel Resistance/ Debuff Resistance +30. Consumes 30 Spirit Ore. | |
Basic Attribute Resistance | 1 | buff | 140 | 0 | 0 | - | - | For 30 min., Attribute Resistance +30. Consumes 30 Spirit Ore. | |
Summon Blood Tail | 1 | change form | 0 | 0 | 0 | - | - | Mounts a Rogue exclusive horse. | |
Flash Dagger | 1 | debuff | 74 | 0 | 0 | 300 | - | Blinds enemies in front of you making them unable to choose a target for 3 sec. Requires a dagger or a dual dagger.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Shadow Hunter | 1 | buff | 36 | 0 | 0 | - | - | For 5 min., P. Skill Power +2%, Vital Point Attack Rate +5%, Critical Damage/ Rate for standard attacks from the flanks +30%, Critical Damage/ Rate for standard attacks after backstab +50%, Critical Damage for standard attacks +65%, Critical Damage for standard attacks at the front -30%. Requires a dagger or dual daggers. | |
Paralyzing Shadow | 1 | debuff | 38 | 0 | 0 | 40 | - | Seals the target's shadow making their body gradually stiffen for 5 sec. After that inflicts paralysis for 5 sec.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Shadow Chase | 1 | debuff | 38 | 0 | 0 | 600 | - | Moves behind the enemy canceling their target and stunning them for 3 sec.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Shadow Evasion | 1 | buff | 38 | 0 | 0 | - | - | For 10 sec., becomes immune from all disruption effects and evades Physical and Magic skills at a 50% probability. Unable to cast Shadow Hide. Requires dagger/ dual dagger. | |
Heart Breaker | 1 | active | 67 | 0 | 0 | 40 | - | Stabs the target's heart with 25610 Power added to P. Atk. to inflict a powerful vital spot attack. Speed +40, P. Evasion +5, Critical Damage for standard attacks from flanks and after backstab +30%. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. | |
Expand Trade | 1 | passive | 0 | 0 | 0 | - | - | Increases the number of items that can be bought and sold at private stores. | |
Expand Trade | 2 | passive | 0 | 0 | 0 | - | - | Increases the number of items that can be bought and sold at private stores. | |
Expand Trade | 3 | passive | 0 | 0 | 0 | - | - | Increases the number of items that can be bought and sold at private stores. | |
Shadow Reverse | 1 | active | 90 | 0 | 0 | 120 | - | Makes you move behind the target's back to attack them suddenly with 38160 power. For 3 sec., their P. Accuracy -5. Half-kill. Requires a dagger or dual daggers. | |
Expand Inventory | 1 | passive | 0 | 0 | 0 | - | - | Increases the number of items an individual can possess. | |
Expand Inventory | 2 | passive | 0 | 0 | 0 | - | - | Increases the number of items an individual can possess. | |
Expand Inventory | 3 | passive | 0 | 0 | 0 | - | - | Increases the number of items an individual can possess. | |
Expand Inventory | 4 | passive | 0 | 0 | 0 | - | - | Increases the number of items an individual can possess. | |
Expand Inventory | 5 | passive | 0 | 0 | 0 | - | - | Increases the number of items an individual can possess. | |
Expand Inventory | 6 | passive | 0 | 0 | 0 | - | - | Increases the number of items an individual can possess. | |
Expand Inventory | 7 | passive | 0 | 0 | 0 | - | - | Increases the number of items an individual can possess. | |
Expand Inventory | 8 | passive | 0 | 0 | 0 | - | - | Increases the number of items an individual can possess. | |
Expand Warehouse | 1 | passive | 0 | 0 | 0 | - | - | Increases the number of items that can be stored in private warehouses and freight. | |
Expand Warehouse | 2 | passive | 0 | 0 | 0 | - | - | Increases the number of items that can be stored in private warehouses and freight. | |
Expand Warehouse | 3 | passive | 0 | 0 | 0 | - | - | Increases the number of items that can be stored in private warehouses and freight. | |
Expand Warehouse | 4 | passive | 0 | 0 | 0 | - | - | Increases the number of items that can be stored in private warehouses and freight. | |
Expand Warehouse | 5 | passive | 0 | 0 | 0 | - | - | Increases the number of items that can be stored in private warehouses and freight. | |
Expand Warehouse | 6 | passive | 0 | 0 | 0 | - | - | Increases the number of items that can be stored in private warehouses and freight. | |
Expand Warehouse | 7 | passive | 0 | 0 | 0 | - | - | Increases the number of items that can be stored in private warehouses and freight. | |
Expand Warehouse | 8 | passive | 0 | 0 | 0 | - | - | Increases the number of items that can be stored in private warehouses and freight. | |
Shadow Dash | 1 | buff | 38 | 0 | 0 | - | - | For 120 sec. Speed +66, P. Evasion +4, and HP Recovery Bonus +10. | |
Othell Force | 1 | passive | 0 | 0 | 0 | - | - | Atk. Spd. +1%. | |
Shadow Hide | 1 | buff | 38 | 0 | 0 | - | - | Cancels all debuff effects inflicted on you by teleporting to the front a distance of 250 and enter the Stealth mode for 20 sec. Additionally, decreases Speed by 50. | |
Mortal Strike | 1 | buff | 40 | 0 | 0 | - | - | For 2 min., Vital Point Attack Rate +24%. Requires a dagger. | |
Weight Increase | 1 | passive | 0 | 0 | 0 | - | - | Increases weight capacity by 10,000. | |
Inventory Increase | 1 | passive | 0 | 0 | 0 | - | - | Inventory slots +18. | |
Chain Blow | 1 | active | 71 | 0 | 0 | 40 | - | Inflicts damage with 27260 Power added to P. Atk. Skill Power +20% if used during Bleed. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. | |
Scorpion Poison | 1 | passive | 0 | 0 | 0 | - | - | Injects a poison that decreases enemy's Speed after a standard attack and disables magic skills. Increases Infection Atk. Rate. | |
Poison Swarm | 1 | debuff | 76 | 0 | 0 | 800 | - | Throws a poison bottle at the target point to create a danger zone for 15 sec. Within the area enemies' P. Atk. -23%, P./ M. Def. -10%, Speed -50, Shield Defense -50%, and they cannot use magic skills. | |
Throw Poison Needle | 1 | debuff | 38 | 0 | 0 | 800 | - | Throws a poison needle to cancel the enemy's skill casting. Requires a dagger/ dual dagger to be equipped. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Forgotten Power - Armor Defense | 1 | passive | 0 | 0 | 50000000 | - | - | P./ M. Def. +1%. | |
Forgotten Power - Armor Defense | 2 | passive | 0 | 0 | 50000000 | - | - | P./ M. Def. +1%. | |
Forgotten Power - Armor Defense | 3 | passive | 0 | 0 | 50000000 | - | - | P./ M. Def. +2%. | |
Forgotten Power - Armor Defense | 4 | passive | 0 | 0 | 50000000 | - | - | P./ M. Def. +2%. | |
Forgotten Power - Armor Defense | 5 | passive | 0 | 0 | 50000000 | - | - | P./ M. Def. +3%. | |
Forgotten Power - Armor Defense | 6 | passive | 0 | 0 | 100000000 | - | - | P./ M. Def. +3%. | |
Forgotten Power - Armor Defense | 7 | passive | 0 | 0 | 100000000 | - | - | P./ M. Def. +4%. | |
Forgotten Power - Armor Defense | 8 | passive | 0 | 0 | 100000000 | - | - | P./ M. Def. +4%. | |
Forgotten Power - Armor Defense | 9 | passive | 0 | 0 | 100000000 | - | - | P./ M. Def. +5%. | |
Forgotten Power - Armor Defense | 10 | passive | 0 | 0 | 100000000 | - | - | P./ M. Def. +5%. | |
Forgotten Power - Armor Defense | 11 | passive | 0 | 0 | 500000000 | - | - | P./ M. Def. +6%, received damage when immobilized -1%. | |
Forgotten Power - Armor Defense | 12 | passive | 0 | 0 | 500000000 | - | - | P./ M. Def. +6%, received damage when immobilized -1%. | |
Forgotten Power - Armor Defense | 13 | passive | 0 | 0 | 500000000 | - | - | P./ M. Def. +7%, received damage when immobilized -1%. | |
Forgotten Power - Armor Defense | 14 | passive | 0 | 0 | 500000000 | - | - | P./ M. Def. +7%, received damage when immobilized -2%. | |
Forgotten Power - Armor Defense | 15 | passive | 0 | 0 | 500000000 | - | - | P./ M. Def. +8%, received damage when immobilized -2%. | |
Forgotten Power - Armor Defense | 16 | passive | 0 | 0 | 500000000 | - | - | P./ M. Def. +8%, received damage when immobilized -3%. | |
Forgotten Power - Armor Defense | 17 | passive | 0 | 0 | 500000000 | - | - | P./ M. Def. +9%, received damage when immobilized -3%. | |
Forgotten Power - Armor Defense | 18 | passive | 0 | 0 | 500000000 | - | - | P./ M. Def. +9%, received damage when immobilized -4%. | |
Forgotten Power - Armor Defense | 19 | passive | 0 | 0 | 500000000 | - | - | P./ M. Def. +10%, received damage when immobilized -4%. | |
Forgotten Power - Armor Defense | 20 | passive | 0 | 0 | 500000000 | - | - | P./ M. Def. +10%, received damage when immobilized -5%. | |
Forgotten Power - Armor Defense | 21 | passive | 0 | 0 | 1000000000 | - | - | P./ M. Def. +11%, received damage when immobilized -6%, Skill Cooldown +1%. | |
Forgotten Power - Armor Defense | 22 | passive | 0 | 0 | 1000000000 | - | - | P./ M. Def. +12%, received damage when immobilized -7%, Skill Cooldown +2%. | |
Forgotten Power - Armor Defense | 23 | passive | 0 | 0 | 1000000000 | - | - | P./ M. Def. +13%, received damage when immobilized -8%, Skill Cooldown +3%. | |
Forgotten Power - Armor Defense | 24 | passive | 0 | 0 | 1000000000 | - | - | P./ M. Def. +14%, received damage when immobilized -9%, Skill Cooldown +4%. | |
Forgotten Power - Armor Defense | 25 | passive | 0 | 0 | 1000000000 | - | - | P./ M. Def. +15%, received damage when immobilized -10%, Skill Cooldown +5%. | |
Forgotten Power - Armor Defense | 26 | passive | 0 | 0 | 1000000000 | - | - | P./ M. Def. +16%, received damage when immobilized -11%, Skill Cooldown +6%. | |
Forgotten Power - Armor Defense | 27 | passive | 0 | 0 | 1000000000 | - | - | P./ M. Def. +17%, received damage when immobilized -12%, Skill Cooldown +7%. | |
Forgotten Power - Armor Defense | 28 | passive | 0 | 0 | 1000000000 | - | - | P./ M. Def. +18%, received damage when immobilized -13%, Skill Cooldown +8%. | |
Forgotten Power - Armor Defense | 29 | passive | 0 | 0 | 1000000000 | - | - | P./ M. Def. +19%, received damage when immobilized -14%, Skill Cooldown +9%. | |
Forgotten Power - Armor Defense | 30 | passive | 0 | 0 | 1000000000 | - | - | P./ M. Def. +20%, received damage when immobilized -15%, Skill Cooldown +10%. | |
Forgotten Power - Magical Attack | 1 | passive | 0 | 0 | 50000000 | - | - | M. Atk. +1%. | |
Forgotten Power - Magical Attack | 2 | passive | 0 | 0 | 50000000 | - | - | M. Atk. +1%. | |
Forgotten Power - Magical Attack | 3 | passive | 0 | 0 | 50000000 | - | - | M. Atk. +2%. | |
Forgotten Power - Magical Attack | 4 | passive | 0 | 0 | 50000000 | - | - | M. Atk. +2%. | |
Forgotten Power - Magical Attack | 5 | passive | 0 | 0 | 50000000 | - | - | M. Atk. +3%. | |
Forgotten Power - Magical Attack | 6 | passive | 0 | 0 | 100000000 | - | - | M. Atk. +3%. | |
Forgotten Power - Magical Attack | 7 | passive | 0 | 0 | 100000000 | - | - | M. Atk. +4%. | |
Forgotten Power - Magical Attack | 8 | passive | 0 | 0 | 100000000 | - | - | M. Atk. +4%. | |
Forgotten Power - Magical Attack | 9 | passive | 0 | 0 | 100000000 | - | - | M. Atk. +5%. | |
Forgotten Power - Magical Attack | 10 | passive | 0 | 0 | 100000000 | - | - | M. Atk. +5%. | |
Forgotten Power - Magical Attack | 11 | passive | 0 | 0 | 500000000 | - | - | M. Atk. +6%, M. Skill Power +1%. | |
Forgotten Power - Magical Attack | 12 | passive | 0 | 0 | 500000000 | - | - | M. Atk. +6%, M. Skill Power +1%. | |
Forgotten Power - Magical Attack | 13 | passive | 0 | 0 | 500000000 | - | - | M. Atk. +7%, M. Skill Power +1%. | |
Forgotten Power - Magical Attack | 14 | passive | 0 | 0 | 500000000 | - | - | M. Atk. +7%, M. Skill Power +2%. | |
Forgotten Power - Magical Attack | 15 | passive | 0 | 0 | 500000000 | - | - | M. Atk. +8%, M. Skill Power +2%. | |
Forgotten Power - Magical Attack | 16 | passive | 0 | 0 | 500000000 | - | - | M. Atk. +8%, M. Skill Power +3%. | |
Forgotten Power - Magical Attack | 17 | passive | 0 | 0 | 500000000 | - | - | M. Atk. +9%, M. Skill Power +3%. | |
Forgotten Power - Magical Attack | 18 | passive | 0 | 0 | 500000000 | - | - | M. Atk. +9%, M. Skill Power +4%. | |
Forgotten Power - Magical Attack | 19 | passive | 0 | 0 | 500000000 | - | - | M. Atk. +10%, M. Skill Power +4%. | |
Forgotten Power - Magical Attack | 20 | passive | 0 | 0 | 500000000 | - | - | M. Atk. +10%, M. Skill Power +5%. | |
Forgotten Power - Magical Attack | 21 | passive | 0 | 0 | 1000000000 | - | - | M. Atk. +11%, M. Skill Power +6%, M. Skill Critical Damage +1%. | |
Forgotten Power - Magical Attack | 22 | passive | 0 | 0 | 1000000000 | - | - | M. Atk. +12%, M. Skill Power +7%, M. Skill Critical Damage +2%. | |
Forgotten Power - Magical Attack | 23 | passive | 0 | 0 | 1000000000 | - | - | M. Atk. +13%, M. Skill Power +8%, M. Skill Critical Damage +3%. | |
Forgotten Power - Magical Attack | 24 | passive | 0 | 0 | 1000000000 | - | - | M. Atk. +14%, M. Skill Power +9%, M. Skill Critical Damage +4%. | |
Forgotten Power - Magical Attack | 25 | passive | 0 | 0 | 1000000000 | - | - | M. Atk. +15%, M. Skill Power +10%, M. Skill Critical Damage +5%. | |
Forgotten Power - Magical Attack | 26 | passive | 0 | 0 | 1000000000 | - | - | M. Atk. +16%, M. Skill Power +11%, M. Skill Critical Damage +6%. | |
Forgotten Power - Magical Attack | 27 | passive | 0 | 0 | 1000000000 | - | - | M. Atk. +17%, M. Skill Power +12%, M. Skill Critical Damage +7%. | |
Forgotten Power - Magical Attack | 28 | passive | 0 | 0 | 1000000000 | - | - | M. Atk. +18%, M. Skill Power +13%, M. Skill Critical Damage +8%. | |
Forgotten Power - Magical Attack | 29 | passive | 0 | 0 | 1000000000 | - | - | M. Atk. +19%, M. Skill Power +14%, M. Skill Critical Damage +9%. | |
Forgotten Power - Magical Attack | 30 | passive | 0 | 0 | 1000000000 | - | - | M. Atk. +20%, M. Skill Power +15%, M. Skill Critical Damage +10%. | |
Forgotten Power - Vitalizing | 1 | passive | 0 | 0 | 50000000 | - | - | Vitality Bonus +1%. | |
Forgotten Power - Vitalizing | 2 | passive | 0 | 0 | 50000000 | - | - | Vitality Bonus +1%. | |
Forgotten Power - Vitalizing | 3 | passive | 0 | 0 | 50000000 | - | - | Vitality Bonus +2%. | |
Forgotten Power - Vitalizing | 4 | passive | 0 | 0 | 50000000 | - | - | Vitality Bonus +2%. | |
Forgotten Power - Vitalizing | 5 | passive | 0 | 0 | 50000000 | - | - | Vitality Bonus +3%. | |
Forgotten Power - Vitalizing | 6 | passive | 0 | 0 | 100000000 | - | - | Vitality Bonus +3%. | |
Forgotten Power - Vitalizing | 7 | passive | 0 | 0 | 100000000 | - | - | Vitality Bonus +4%. | |
Forgotten Power - Vitalizing | 8 | passive | 0 | 0 | 100000000 | - | - | Vitality Bonus +4%. | |
Forgotten Power - Vitalizing | 9 | passive | 0 | 0 | 100000000 | - | - | Vitality Bonus +5%. | |
Forgotten Power - Vitalizing | 10 | passive | 0 | 0 | 100000000 | - | - | Vitality Bonus +5%. | |
Forgotten Power - Vitalizing | 11 | passive | 0 | 0 | 500000000 | - | - | Vitality bonus +6%, Vitality Consumption -1%. | |
Forgotten Power - Vitalizing | 12 | passive | 0 | 0 | 500000000 | - | - | Vitality bonus +6%, Vitality Consumption -1%. | |
Forgotten Power - Vitalizing | 13 | passive | 0 | 0 | 500000000 | - | - | Vitality bonus +7%, Vitality Consumption -1%. | |
Forgotten Power - Vitalizing | 14 | passive | 0 | 0 | 500000000 | - | - | Vitality bonus +7%, Vitality Consumption -2%. | |
Forgotten Power - Vitalizing | 15 | passive | 0 | 0 | 500000000 | - | - | Vitality bonus +8%, Vitality Consumption -2%. | |
Forgotten Power - Vitalizing | 16 | passive | 0 | 0 | 500000000 | - | - | Vitality bonus +8%, Vitality Consumption -3%. | |
Forgotten Power - Vitalizing | 17 | passive | 0 | 0 | 500000000 | - | - | Vitality bonus +9%, Vitality Consumption -3%. | |
Forgotten Power - Vitalizing | 18 | passive | 0 | 0 | 500000000 | - | - | Vitality bonus +9%, Vitality Consumption -4%. | |
Forgotten Power - Vitalizing | 19 | passive | 0 | 0 | 500000000 | - | - | Vitality bonus +10%, Vitality Consumption -4%. | |
Forgotten Power - Vitalizing | 20 | passive | 0 | 0 | 500000000 | - | - | Vitality bonus +10%, Vitality Consumption -5%. | |
Forgotten Power - Vitalizing | 21 | passive | 0 | 0 | 1000000000 | - | - | Vitality bonus +11%, Vitality Consumption -6%, acquired XP +1%. | |
Forgotten Power - Vitalizing | 22 | passive | 0 | 0 | 1000000000 | - | - | Vitality bonus +12%, Vitality Consumption -7%, acquired XP +2%. | |
Forgotten Power - Vitalizing | 23 | passive | 0 | 0 | 1000000000 | - | - | Vitality bonus +13%, Vitality Consumption -8%, acquired XP +3%. | |
Forgotten Power - Vitalizing | 24 | passive | 0 | 0 | 1000000000 | - | - | Vitality bonus +14%, Vitality Consumption -9%, acquired XP +4%. | |
Forgotten Power - Vitalizing | 25 | passive | 0 | 0 | 1000000000 | - | - | Vitality bonus +15%, Vitality Consumption -10%, acquired XP +5%. | |
Forgotten Power - Vitalizing | 26 | passive | 0 | 0 | 1000000000 | - | - | Vitality bonus +16%, Vitality Consumption -11%, acquired XP +6%. | |
Forgotten Power - Vitalizing | 27 | passive | 0 | 0 | 1000000000 | - | - | Vitality bonus +17%, Vitality Consumption -12%, acquired XP +7%. | |
Forgotten Power - Vitalizing | 28 | passive | 0 | 0 | 1000000000 | - | - | Vitality bonus +18%, Vitality Consumption -13%, acquired XP +8%. | |
Forgotten Power - Vitalizing | 29 | passive | 0 | 0 | 1000000000 | - | - | Vitality bonus +19%, Vitality Consumption -14%, acquired XP +9%. | |
Forgotten Power - Vitalizing | 30 | passive | 0 | 0 | 1000000000 | - | - | Vitality bonus +20%, Vitality Consumption -15%, acquired XP +10%. | |
Forgotten Power - Elemental Guard | 1 | passive | 0 | 0 | 50000000 | - | - | Attribute Resistance +5. | |
Forgotten Power - Elemental Guard | 2 | passive | 0 | 0 | 50000000 | - | - | Attribute Resistance +10. | |
Forgotten Power - Elemental Guard | 3 | passive | 0 | 0 | 50000000 | - | - | Attribute Resistance +15. | |
Forgotten Power - Elemental Guard | 4 | passive | 0 | 0 | 50000000 | - | - | Attribute Resistance +20. | |
Forgotten Power - Elemental Guard | 5 | passive | 0 | 0 | 50000000 | - | - | Attribute Resistance +25. | |
Forgotten Power - Elemental Guard | 6 | passive | 0 | 0 | 100000000 | - | - | Attribute Resistance +30. | |
Forgotten Power - Elemental Guard | 7 | passive | 0 | 0 | 100000000 | - | - | Attribute Resistance +35. | |
Forgotten Power - Elemental Guard | 8 | passive | 0 | 0 | 100000000 | - | - | Attribute Resistance +40. | |
Forgotten Power - Elemental Guard | 9 | passive | 0 | 0 | 100000000 | - | - | Attribute Resistance +45. | |
Forgotten Power - Elemental Guard | 10 | passive | 0 | 0 | 100000000 | - | - | Attribute Resistance +50. | |
Forgotten Power - Elemental Guard | 11 | passive | 0 | 0 | 500000000 | - | - | Attribute Resistance +55, Attribute Attacks +5. | |
Forgotten Power - Elemental Guard | 12 | passive | 0 | 0 | 500000000 | - | - | Attribute Resistance +60, Attribute Attacks +10. | |
Forgotten Power - Elemental Guard | 13 | passive | 0 | 0 | 500000000 | - | - | Attribute Resistance +65, Attribute Attacks +15. | |
Forgotten Power - Elemental Guard | 14 | passive | 0 | 0 | 500000000 | - | - | Attribute Resistance +70, Attribute Attacks +20. | |
Forgotten Power - Elemental Guard | 15 | passive | 0 | 0 | 500000000 | - | - | Attribute Resistance +75, Attribute Attacks +25. | |
Forgotten Power - Elemental Guard | 16 | passive | 0 | 0 | 500000000 | - | - | Attribute Resistance +80, Attribute Attacks +30. | |
Forgotten Power - Elemental Guard | 17 | passive | 0 | 0 | 500000000 | - | - | Attribute Resistance +85, Attribute Attacks +35. | |
Forgotten Power - Elemental Guard | 18 | passive | 0 | 0 | 500000000 | - | - | Attribute Resistance +90, Attribute Attacks +40. | |
Forgotten Power - Elemental Guard | 19 | passive | 0 | 0 | 500000000 | - | - | Attribute Resistance +95, Attribute Attacks +45. | |
Forgotten Power - Elemental Guard | 20 | passive | 0 | 0 | 500000000 | - | - | Attribute Resistance +100, Attribute Attacks +50. | |
Forgotten Power - Elemental Guard | 21 | passive | 0 | 0 | 1000000000 | - | - | Attribute Resistance +105, Attribute Attacks +55, and Max HP/ MP +1%. | |
Forgotten Power - Elemental Guard | 22 | passive | 0 | 0 | 1000000000 | - | - | Attribute Resistance +110, Attribute Attacks +60, and Max HP/ MP +2%. | |
Forgotten Power - Elemental Guard | 23 | passive | 0 | 0 | 1000000000 | - | - | Attribute Resistance +115, Attribute Attacks +65, and Max HP/ MP +3%. | |
Forgotten Power - Elemental Guard | 24 | passive | 0 | 0 | 1000000000 | - | - | Attribute Resistance +120, Attribute Attacks +70, and Max HP/ MP +4%. | |
Forgotten Power - Elemental Guard | 25 | passive | 0 | 0 | 1000000000 | - | - | Attribute Resistance +125, Attribute Attacks +75, and Max HP/ MP +5%. | |
Forgotten Power - Elemental Guard | 26 | passive | 0 | 0 | 1000000000 | - | - | Attribute Resistance +130, Attribute Attacks +80, and Max HP/ MP +6%. | |
Forgotten Power - Elemental Guard | 27 | passive | 0 | 0 | 1000000000 | - | - | Attribute Resistance +135, Attribute Attacks +85, and Max HP/ MP +7%. | |
Forgotten Power - Elemental Guard | 28 | passive | 0 | 0 | 1000000000 | - | - | Attribute Resistance +140, Attribute Attacks +90, and Max HP/ MP +8%. | |
Forgotten Power - Elemental Guard | 29 | passive | 0 | 0 | 1000000000 | - | - | Attribute Resistance +145, Attribute Attacks +95, and Max HP/ MP +9%. | |
Forgotten Power - Elemental Guard | 30 | passive | 0 | 0 | 1000000000 | - | - | Attribute Resistance +150, Attribute Attacks +100, and Max HP/ MP +10%. | |
Forgotten Power - Physical Attack | 1 | passive | 0 | 0 | 50000000 | - | - | P. Atk. +1%. | |
Forgotten Power - Physical Attack | 2 | passive | 0 | 0 | 50000000 | - | - | P. Atk. +1%. | |
Forgotten Power - Physical Attack | 3 | passive | 0 | 0 | 50000000 | - | - | P. Atk. +2%. | |
Forgotten Power - Physical Attack | 4 | passive | 0 | 0 | 50000000 | - | - | P. Atk. +2%. | |
Forgotten Power - Physical Attack | 5 | passive | 0 | 0 | 50000000 | - | - | P. Atk. +3%. | |
Forgotten Power - Physical Attack | 6 | passive | 0 | 0 | 100000000 | - | - | P. Atk. +3%. | |
Forgotten Power - Physical Attack | 7 | passive | 0 | 0 | 100000000 | - | - | P. Atk. +4%. | |
Forgotten Power - Physical Attack | 8 | passive | 0 | 0 | 100000000 | - | - | P. Atk. +4%. | |
Forgotten Power - Physical Attack | 9 | passive | 0 | 0 | 100000000 | - | - | P. Atk. +5%. | |
Forgotten Power - Physical Attack | 10 | passive | 0 | 0 | 100000000 | - | - | P. Atk. +5%. | |
Forgotten Power - Physical Attack | 11 | passive | 0 | 0 | 500000000 | - | - | Increases P. Atk. by 6%, normal Critical Damage by 1%. | |
Forgotten Power - Physical Attack | 12 | passive | 0 | 0 | 500000000 | - | - | Increases P. Atk. by 6%, normal Critical Damage by 1%. | |
Forgotten Power - Physical Attack | 13 | passive | 0 | 0 | 500000000 | - | - | Increases P. Atk. by 7%, normal Critical Damage by 1%. | |
Forgotten Power - Physical Attack | 14 | passive | 0 | 0 | 500000000 | - | - | Increases P. Atk. by 7%, normal Critical Damage by 2%. | |
Forgotten Power - Physical Attack | 15 | passive | 0 | 0 | 500000000 | - | - | Increases P. Atk. by 8%, normal Critical Damage by 2%. | |
Forgotten Power - Physical Attack | 16 | passive | 0 | 0 | 500000000 | - | - | Increases P. Atk. by 8%, normal Critical Damage by 3%. | |
Forgotten Power - Physical Attack | 17 | passive | 0 | 0 | 500000000 | - | - | Increases P. Atk. by 9%, normal Critical Damage by 3%. | |
Forgotten Power - Physical Attack | 18 | passive | 0 | 0 | 500000000 | - | - | Increases P. Atk. by 9%, normal Critical Damage by 4%. | |
Forgotten Power - Physical Attack | 19 | passive | 0 | 0 | 500000000 | - | - | Increases P. Atk. by 10%, normal Critical Damage by 4%. | |
Forgotten Power - Physical Attack | 20 | passive | 0 | 0 | 500000000 | - | - | Increases P. Atk. by 10%, normal Critical Damage by 5%. | |
Forgotten Power - Physical Attack | 21 | passive | 0 | 0 | 1000000000 | - | - | P. Atk. +11%, Critical Damage for standard attacks +6%, P. Skill Power +1%. | |
Forgotten Power - Physical Attack | 22 | passive | 0 | 0 | 1000000000 | - | - | P. Atk. +12%, Critical Damage for standard attacks +7%, P. Skill Power +2%. | |
Forgotten Power - Physical Attack | 23 | passive | 0 | 0 | 1000000000 | - | - | P. Atk. +13%, Critical Damage for standard attacks +8%, P. Skill Power +3%. | |
Forgotten Power - Physical Attack | 24 | passive | 0 | 0 | 1000000000 | - | - | P. Atk. +14%, Critical Damage for standard attacks +9%, P. Skill Power +4%. | |
Forgotten Power - Physical Attack | 25 | passive | 0 | 0 | 1000000000 | - | - | P. Atk. +15%, Critical Damage for standard attacks +10%, P. Skill Power +5%. | |
Forgotten Power - Physical Attack | 26 | passive | 0 | 0 | 1000000000 | - | - | P. Atk. +16%, Critical Damage for standard attacks +11%, P. Skill Power +6%. | |
Forgotten Power - Physical Attack | 27 | passive | 0 | 0 | 1000000000 | - | - | P. Atk. +17%, Critical Damage for standard attacks +12%, P. Skill Power +7%. | |
Forgotten Power - Physical Attack | 28 | passive | 0 | 0 | 1000000000 | - | - | P. Atk. +18%, Critical Damage for standard attacks +13%, P. Skill Power +8%. | |
Forgotten Power - Physical Attack | 29 | passive | 0 | 0 | 1000000000 | - | - | P. Atk. +19%, Critical Damage for standard attacks +14%, P. Skill Power +9%. | |
Forgotten Power - Physical Attack | 30 | passive | 0 | 0 | 1000000000 | - | - | P. Atk. +20%, Critical Damage for standard attacks +15%, P. Skill Power +10%. | |
Blood Stab | 2 | active | 60 | 0 | 50000 | 40 | - | Strikes the enemy from the back with 40220 power. Inflicts bleed dealing 70 damage per sec. There is a very low chance of success when you use a frontal attack. Requires a dagger or a dual dagger. Half-kill. Critical. Over-hit.
Inflicted status: Infection (Bleed, Poison). | |
Throw Dagger | 2 | debuff | 72 | 0 | 50000 | 800 | - | Throws a dagger at the enemy with 7647 power. For 10 sec., Speed -180. Requires a dagger or dual daggers. Over-hit. The skill cooldown is fixed. | |
Heart Breaker | 2 | active | 68 | 0 | 50000 | 40 | - | Stabs the target's heart with 26490 Power added to P. Atk. to inflict a powerful vital spot attack. Speed +40, P. Evasion +5, Critical Damage for standard attacks from flanks and after backstab +30%. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. | |
Throw Poison Needle | 2 | debuff | 38 | 0 | 50000 | 800 | - | Throws a poison needle to cancel the enemy's skill casting. Requires a dagger/ dual dagger to be equipped. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Barrage of Nails | 1 | active | 138 | 0 | 60000 | - | - | Attacks nearby enemies with 13649 power making them unable to hide for 5 sec. Their Speed -100. Requires a dagger or dual daggers.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Shadow Chase | 2 | debuff | 39 | 0 | 60000 | 600 | - | Moves behind the enemy canceling their target and stunning them for 3 sec.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Chain Blow | 2 | active | 73 | 0 | 60000 | 40 | - | Inflicts damage with 29140 Power added to P. Atk. Skill Power +20% if used during Bleed. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. | |
Poison Swarm | 2 | debuff | 79 | 0 | 60000 | 800 | - | Throws a poison bottle at the target point to create a danger zone for 15 sec. Within the area enemies' P. Atk. -23%, P./ M. Def. -10%, Speed -50, Shield Defense -50%, and they cannot use magic skills. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Counter Flip | 2 | buff | 44 | 0 | 80000 | - | - | Knocks down the attacking opponent for 15 sec. and teleports you behind their back. After that the Counter Flip effect is cancelled. Requires a dagger or a dual dagger. | |
Blood Stab | 3 | active | 62 | 0 | 80000 | 40 | - | Strikes the enemy from the back with 42910 power. Inflicts bleed dealing 70 damage per sec. There is a very low chance of success when you use a frontal attack. Requires a dagger or a dual dagger. Half-kill. Critical. Over-hit.
Inflicted status: Infection (Bleed, Poison). | |
Throw Dagger | 3 | debuff | 74 | 0 | 80000 | 800 | - | Throws a dagger at the enemy with 8149 power. For 10 sec., Speed -180. Requires a dagger or dual daggers. Over-hit. The skill cooldown is fixed. | |
Flash Dagger | 2 | debuff | 77 | 0 | 80000 | 300 | - | Blinds enemies in front of you making them unable to choose a target for 3 sec. Requires a dagger or a dual dagger.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Paralyzing Shadow | 2 | debuff | 40 | 0 | 80000 | 40 | - | Seals the target's shadow making their body gradually stiffen for 5 sec. After that inflicts paralysis for 5 sec.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Heart Breaker | 3 | active | 70 | 0 | 80000 | 40 | - | Stabs the target's heart with 28270 Power added to P. Atk. to inflict a powerful vital spot attack. Speed +40, P. Evasion +5, Critical Damage for standard attacks from flanks and after backstab +30%. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Barrage of Nails | 2 | active | 142 | 0 | 100000 | - | - | Attacks nearby enemies with 14529 power making them unable to hide for 5 sec. Their Speed -100. Requires a dagger or dual daggers.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Jawbone Blow | 1 | debuff | 40 | 0 | 100000 | 40 | - | Strikes the enemy with a powerful blow knocking them down for 2 sec. Requires a dagger or a dual dagger.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Chain Blow | 3 | active | 75 | 0 | 100000 | 40 | - | Inflicts damage with 31030 Power added to P. Atk. Skill Power +20% if used during Bleed. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. | |
Throw Poison Needle | 3 | debuff | 40 | 0 | 100000 | 800 | - | Throws a poison needle to cancel the enemy's skill casting. Requires a dagger/ dual dagger to be equipped. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Brutal Stab Expert | 2 | passive | 0 | 0 | 370000 | - | - | P. Atk. +6%, Critical Damage for standard attacks +6%. | |
Superior Dagger Mastery | 2 | passive | 0 | 0 | 370000 | - | - | When using a dagger, P. Atk. +25% and +856, Atk. Spd. +25%, P. Accuracy +8, Vital Point Attack Rate +5%. Additionally, STR +2. Depending on STR, P./ M. Skill Cooldown can be reset or its duration can be increased by 2 times. | |
Superior Critical Mastery | 2 | passive | 0 | 0 | 370000 | - | - | Critical Rate for standard attacks +60%, Critical Damage for standard attacks +644, Skill Mastery Rate +100%, P. Skill Power +10%, P. Skill Critical Rate +10%, STR +2. | |
Superior Light Armor Mastery | 2 | passive | 0 | 0 | 370000 | - | - | Max HP +4880, P. Def. +1654, P. Evasion +20, Received P. Critical Rate -35% when using light armor. Speed and P. Skill Critical Rate depends on DEX. Additionally, STR +2. After evading, with a 10% chance, increases Atk. Spd. and grants Assassin's Reflex. | |
Superior Dual Dagger Mastery | 2 | passive | 0 | 0 | 370000 | - | - | STR +2. When using dual daggers, P. Atk. +25% and +979, Atk. Spd. +25%, P. Accuracy +8, Vital Point Attack Rate +5%. | |
Superior Movement | 2 | passive | 0 | 0 | 370000 | - | - | Speed +18, HP Recovery Rate +12, MP Recovery Rate +6, STR +2. | |
Superior Resistance | 2 | passive | 0 | 0 | 370000 | - | - | M. Def. +878, and Fire/ Water/ Wind/ Earth Resistance +22. STR +2. | |
Clone Attack | 1 | active | 38 | 0 | 370000 | 400 | - | Hides inside the target's shadow and summons a clone to attack. Requires dagger/ dual dagger. | |
Critical Wound | 2 | debuff | 49 | 0 | 370000 | 40 | - | For 30 sec., target's Received Critical Damage from standard attacks +33%. Requires a dagger or dual daggers. | |
Blood Stab | 4 | active | 64 | 0 | 370000 | 40 | - | Strikes the enemy from the back with 45600 power. Inflicts bleed dealing 70 damage per sec. There is a very low chance of success when you use a frontal attack. Requires a dagger or a dual dagger. Half-kill. Critical. Over-hit.
Inflicted status: Infection (Bleed, Poison). | |
Final Ultimate Evasion | 2 | buff | 41 | 0 | 370000 | - | - | For 30 sec., own P. Evasion +30, M. Def. +80%, P. Skill Evasion Rate +40%, Debuff Resistance +40%. Chance of disarming the attacker when damage is received. | |
Throw Dagger | 4 | debuff | 77 | 0 | 370000 | 800 | - | Throws a dagger at the enemy with 8652 power. For 10 sec., Speed -180. Requires a dagger or dual daggers. Over-hit. The skill cooldown is fixed. | |
Flash Bluff | 2 | debuff | 40 | 0 | 370000 | 40 | - | Startles the target making them turn backwards and confusing for 3 sec. Requires a dagger or dual daggers.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Basic Drum Melody | 2 | buff | 151 | 0 | 370000 | - | - | For 30 min., Critical Rate for standard attacks +32%, Critical Damage for standard attacks +31%, M. Skill Critical Rate +40, Received Critical Damage from standard attacks -50%. Also has a chance to increase P. Critical Damage when hit. Consumes 90 Spirit Ore. | |
Basic Guitar Melody | 2 | buff | 151 | 0 | 370000 | - | - | For 30 min., Atk. Spd. +61%, Casting Spd. +60%, Skill MP Consumption -10%. Consumes 90 Spirit Ore. | |
Basic Pipe Organ Melody | 2 | buff | 151 | 0 | 370000 | - | - | For 30 min., Max HP +39%, Max MP +64%, Max CP +39%. With a certain chance, absorbs 9% of the inflicted damage as HP. Consumes 90 Spirit Ore. | |
Basic Horn Melody | 2 | buff | 151 | 0 | 370000 | - | - | For 30 min., P. Atk. +24%, M. Atk. +91%, P. Def. +35%, M. Def. +40%. Consumes 90 Spirit Ore. | |
Shadow Chase | 3 | debuff | 41 | 0 | 370000 | 600 | - | Moves behind the enemy canceling their target and stunning them for 3 sec.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Heart Breaker | 4 | active | 73 | 0 | 370000 | 40 | - | Stabs the target's heart with 30040 Power added to P. Atk. to inflict a powerful vital spot attack. Speed +40, P. Evasion +5, Critical Damage for standard attacks from flanks and after backstab +30%. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. | |
Shadow Reverse | 2 | active | 98 | 0 | 370000 | 120 | - | Makes you move behind the target's back to attack them suddenly with 44710 power. For 3 sec., their P. Accuracy -5. Half-kill. Requires a dagger or dual daggers. | |
Shadow Dash | 2 | buff | 41 | 0 | 370000 | - | - | For 120 sec. Speed +66, P. Evasion +6, and HP Recovery Bonus +20. | |
Mortal Strike | 2 | buff | 43 | 0 | 370000 | - | - | For 2 min., Vital Point Attack Rate +26%. Requires a dagger. | |
Scorpion Poison | 2 | passive | 0 | 0 | 370000 | - | - | Injects a poison that decreases enemy's Speed after a standard attack and disables magic skills. Increases Infection Atk. Rate. | |
Poison Swarm | 3 | debuff | 83 | 0 | 370000 | 800 | - | Throws a poison bottle at the target point to create a danger zone for 15 sec. Within the area enemies' P. Atk. -23%, P./ M. Def. -10%, Speed -50, Shield Defense -50%, and they cannot use magic skills. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Barrage of Nails | 3 | active | 147 | 0 | 400000 | - | - | Attacks nearby enemies with 15409 power making them unable to hide for 5 sec. Their Speed -100. Requires a dagger or dual daggers.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Counter Stance | 1 | buff | 42 | 0 | 400000 | - | - | Takes a countering stance for 10 sec. to evade P. Atk. skills and deflects damage at a 70% probability. | |
Counter Flip | 3 | buff | 46 | 0 | 400000 | - | - | Knocks down the attacking opponent for 15 sec. and teleports you behind their back. After that the Counter Flip effect is cancelled. Requires a dagger or a dual dagger. | |
Flash Dagger | 3 | debuff | 80 | 0 | 400000 | 300 | - | Blinds enemies in front of you making them unable to choose a target for 3 sec. Requires a dagger or a dual dagger.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Paralyzing Shadow | 3 | debuff | 42 | 0 | 400000 | 40 | - | Seals the target's shadow making their body gradually stiffen for 5 sec. After that inflicts paralysis for 5 sec.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Chain Blow | 4 | active | 78 | 0 | 400000 | 40 | - | Inflicts damage with 32910 Power added to P. Atk. Skill Power +20% if used during Bleed. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Blood Stab | 5 | active | 66 | 0 | 420000 | 40 | - | Strikes the enemy from the back with 48300 power. Inflicts bleed dealing 70 damage per sec. There is a very low chance of success when you use a frontal attack. Requires a dagger or a dual dagger. Half-kill. Critical. Over-hit.
Inflicted status: Infection (Bleed, Poison). | |
Throw Dagger | 5 | debuff | 79 | 0 | 420000 | 800 | - | Throws a dagger at the enemy with 9154 power. For 10 sec., Speed -180. Requires a dagger or dual daggers. Over-hit. The skill cooldown is fixed. | |
Heart Breaker | 5 | active | 75 | 0 | 420000 | 40 | - | Stabs the target's heart with 31810 Power added to P. Atk. to inflict a powerful vital spot attack. Speed +40, P. Evasion +5, Critical Damage for standard attacks from flanks and after backstab +30%. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. | |
Jawbone Blow | 2 | debuff | 43 | 0 | 420000 | 40 | - | Strikes the enemy with a powerful blow knocking them down for 2 sec. Requires a dagger or a dual dagger.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Throw Poison Needle | 4 | debuff | 43 | 0 | 420000 | 800 | - | Throws a poison needle to cancel the enemy's skill casting. Requires a dagger/ dual dagger to be equipped. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Barrage of Nails | 4 | active | 152 | 0 | 440000 | - | - | Attacks nearby enemies with 16289 power making them unable to hide for 5 sec. Their Speed -100. Requires a dagger or dual daggers.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Shadow Chase | 4 | debuff | 43 | 0 | 440000 | 600 | - | Moves behind the enemy canceling their target and stunning them for 3 sec.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Shadow Fake Death | 1 | aura | 200 | 0 | 440000 | - | - | The player feigns death to prevent monsters from attacking. The player is not detected by the target until further movement. Consumes 100 MP per second. | |
Chain Blow | 5 | active | 80 | 0 | 440000 | 40 | - | Inflicts damage with 34800 Power added to P. Atk. Skill Power +20% if used during Bleed. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. | |
Poison Swarm | 4 | debuff | 87 | 0 | 440000 | 800 | - | Throws a poison bottle at the target point to create a danger zone for 15 sec. Within the area enemies' P. Atk. -23%, P./ M. Def. -10%, Speed -50, Shield Defense -50%, and they cannot use magic skills. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Counter Flip | 4 | buff | 48 | 0 | 480000 | - | - | Knocks down the attacking opponent for 15 sec. and teleports you behind their back. After that the Counter Flip effect is cancelled. Requires a dagger or a dual dagger. | |
Blood Stab | 6 | active | 68 | 0 | 480000 | 40 | - | Strikes the enemy from the back with 50990 power. Inflicts bleed dealing 70 damage per sec. There is a very low chance of success when you use a frontal attack. Requires a dagger or a dual dagger. Half-kill. Critical. Over-hit.
Inflicted status: Infection (Bleed, Poison). | |
Throw Dagger | 6 | debuff | 82 | 0 | 480000 | 800 | - | Throws a dagger at the enemy with 9657 power. For 10 sec., Speed -180. Requires a dagger or dual daggers. Over-hit. The skill cooldown is fixed. | |
Flash Dagger | 4 | debuff | 83 | 0 | 480000 | 300 | - | Blinds enemies in front of you making them unable to choose a target for 3 sec. Requires a dagger or a dual dagger.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Paralyzing Shadow | 4 | debuff | 44 | 0 | 480000 | 40 | - | Seals the target's shadow making their body gradually stiffen for 5 sec. After that inflicts paralysis for 5 sec.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Heart Breaker | 6 | active | 77 | 0 | 480000 | 40 | - | Stabs the target's heart with 33590 Power added to P. Atk. to inflict a powerful vital spot attack. Speed +40, P. Evasion +5, Critical Damage for standard attacks from flanks and after backstab +30%. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Brutal Stab Expert | 3 | passive | 0 | 0 | 1000000 | - | - | P. Atk. +7%, Critical Damage for standard attacks +7%. | |
Superior Dagger Mastery | 3 | passive | 0 | 0 | 1000000 | - | - | When using a dagger, P. Atk. +25% and +993, Atk. Spd. +25%, P. Accuracy +8, Vital Point Attack Rate +5%. Additionally, STR +2. Depending on STR, P./ M. Skill Cooldown can be reset or its duration can be increased by 2 times. | |
Superior Critical Mastery | 3 | passive | 0 | 0 | 1000000 | - | - | Critical Rate for standard attacks +60%, Critical Damage for standard attacks +750, Skill Mastery Rate +100%, P. Skill Power +10%, P. Skill Critical Rate +10%, STR +2. | |
Superior Light Armor Mastery | 3 | passive | 0 | 0 | 1000000 | - | - | Max HP +4880, P. Def. +1817, P. Evasion +20, Received P. Critical Rate -35% when using light armor. Speed and P. Skill Critical Rate depends on DEX. Additionally, STR +2. After evading, with a 10% chance, increases Atk. Spd. and grants Assassin's Reflex. | |
Superior Dual Dagger Mastery | 3 | passive | 0 | 0 | 1000000 | - | - | STR +2. When using dual daggers, P. Atk. +25% and +1135, Atk. Spd. +25%, P. Accuracy +8, Vital Point Attack Rate +5%. | |
Superior Movement | 3 | passive | 0 | 0 | 1000000 | - | - | Speed +19, HP Recovery Rate +12, MP Recovery Rate +6, STR +2. | |
Superior Resistance | 3 | passive | 0 | 0 | 1000000 | - | - | M. Def. +993, and Fire/ Water/ Wind/ Earth Resistance +24. STR +2. | |
Clone Attack | 2 | active | 41 | 0 | 1000000 | 400 | - | Hides inside the target's shadow and summons a clone to attack. Requires dagger/ dual dagger. | |
Barrage of Nails | 5 | active | 156 | 0 | 1000000 | - | - | Attacks nearby enemies with 17169 power making them unable to hide for 5 sec. Their Speed -100. Requires a dagger or dual daggers.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Counter Stance | 2 | buff | 45 | 0 | 1000000 | - | - | Takes a countering stance for 10 sec. to evade P. Atk. skills and deflects damage at a 75% probability. | |
Critical Wound | 3 | debuff | 52 | 0 | 1000000 | 40 | - | For 30 sec., target's Received Critical Damage from standard attacks +34%. Requires a dagger or dual daggers. | |
Final Ultimate Evasion | 3 | buff | 45 | 0 | 1000000 | - | - | For 30 sec., own P. Evasion +35, M. Def. +90%, P. Skill Evasion Rate +45%, Debuff Resistance +45%. Chance of disarming the attacker when damage is received. | |
Flash Bluff | 3 | debuff | 40 | 0 | 1000000 | 40 | - | Startles the target making them turn backwards and confusing for 3 sec. Requires a dagger or dual daggers.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Basic Drum Melody | 3 | buff | 170 | 0 | 1000000 | - | - | For 30 min., Critical Rate for standard attacks +34%, Critical Damage for standard attacks +32%, M. Skill Critical Rate +40, Received Critical Damage from standard attacks -50%. Also has a chance to increase P. Critical Damage when hit. Consumes 95 Spirit Ore. | |
Basic Guitar Melody | 3 | buff | 170 | 0 | 1000000 | - | - | For 30 min., Atk. Spd. +62%, Casting Spd. +61%, Skill MP Consumption -10%. Consumes 95 Spirit Ore. | |
Basic Pipe Organ Melody | 3 | buff | 170 | 0 | 1000000 | - | - | For 30 min., Max HP +41%, Max MP +66%, Max CP +41%. With a certain chance, absorbs 9% of the inflicted damage as HP. Consumes 95 Spirit Ore. | |
Basic Horn Melody | 3 | buff | 170 | 0 | 1000000 | - | - | For 30 min., P. Atk. +26%, M. Atk. +94%, P. Def. +35%, M. Def. +40%. Consumes 95 Spirit Ore. | |
Shadow Reverse | 3 | active | 106 | 0 | 1000000 | 120 | - | Makes you move behind the target's back to attack them suddenly with 51270 power. For 3 sec., their P. Accuracy -5. Half-kill. Requires a dagger or dual daggers. | |
Shadow Dash | 3 | buff | 45 | 0 | 1000000 | - | - | For 120 sec. Speed +66, P. Evasion +8, and HP Recovery Bonus +30. | |
Mortal Strike | 3 | buff | 46 | 0 | 1000000 | - | - | For 2 min., Vital Point Attack Rate +28%. Requires a dagger. | |
Jawbone Blow | 3 | debuff | 45 | 0 | 1000000 | 40 | - | Strikes the enemy with a powerful blow knocking them down for 2 sec. Requires a dagger or a dual dagger.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Chain Blow | 6 | active | 83 | 0 | 1000000 | 40 | - | Inflicts damage with 36680 Power added to P. Atk. Skill Power +20% if used during Bleed. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. | |
Scorpion Poison | 3 | passive | 0 | 0 | 1000000 | - | - | Injects a poison that decreases enemy's Speed after a standard attack and disables magic skills. Increases Infection Atk. Rate. | |
Throw Poison Needle | 5 | debuff | 45 | 0 | 1000000 | 800 | - | Throws a poison needle to cancel the enemy's skill casting. Requires a dagger/ dual dagger to be equipped. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Blood Stab | 7 | active | 71 | 0 | 4970000 | 40 | - | Strikes the enemy from the back with 53680 power. Inflicts bleed dealing 70 damage per sec. There is a very low chance of success when you use a frontal attack. Requires a dagger or a dual dagger. Half-kill. Critical. Over-hit.
Inflicted status: Infection (Bleed, Poison). | |
Throw Dagger | 7 | debuff | 84 | 0 | 4970000 | 800 | - | Throws a dagger at the enemy with 10159 power. For 10 sec., Speed -180. Requires a dagger or dual daggers. Over-hit. The skill cooldown is fixed. | |
Shadow Chase | 5 | debuff | 45 | 0 | 4970000 | 600 | - | Moves behind the enemy canceling their target and stunning them for 3 sec.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Heart Breaker | 7 | active | 80 | 0 | 4970000 | 40 | - | Stabs the target's heart with 35360 Power added to P. Atk. to inflict a powerful vital spot attack. Speed +40, P. Evasion +5, Critical Damage for standard attacks from flanks and after backstab +30%. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. | |
Poison Swarm | 5 | debuff | 91 | 0 | 4970000 | 800 | - | Throws a poison bottle at the target point to create a danger zone for 15 sec. Within the area enemies' P. Atk. -23%, P./ M. Def. -10%, Speed -50, Shield Defense -50%, and they cannot use magic skills. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Clone Attack | 3 | active | 45 | 0 | 4980000 | 400 | - | Hides inside the target's shadow and summons a clone to attack. Requires dagger/ dual dagger. | |
Barrage of Nails | 6 | active | 161 | 0 | 4980000 | - | - | Attacks nearby enemies with 18049 power making them unable to hide for 5 sec. Their Speed -100. Requires a dagger or dual daggers.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Counter Flip | 5 | buff | 50 | 0 | 4980000 | - | - | Knocks down the attacking opponent for 15 sec. and teleports you behind their back. After that the Counter Flip effect is cancelled. Requires a dagger or a dual dagger. | |
Mass Trick | 1 | debuff | 92 | 0 | 4980000 | 300 | - | Inflicts confusion among nearby enemies. For 20 sec., target's M. Atk. -10%, M. Critical Rate -10%, M. Critical Damage -10%. | |
Flash Dagger | 5 | debuff | 86 | 0 | 4980000 | 300 | - | Blinds enemies in front of you making them unable to choose a target for 3 sec. Requires a dagger or a dual dagger.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Paralyzing Shadow | 5 | debuff | 46 | 0 | 4980000 | 40 | - | Seals the target's shadow making their body gradually stiffen for 5 sec. After that inflicts paralysis for 5 sec.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Chain Blow | 7 | active | 86 | 0 | 4980000 | 40 | - | Inflicts damage with 38570 Power added to P. Atk. Skill Power +20% if used during Bleed. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Angel of Death | 2 | buff | 47 | 0 | 4990000 | - | - | For 30 sec., Vital Point Attack Rate +45%, P. Skill Power +15%, P. Accuracy +8, P. Evasion +40. Blocks 7 timesdebuff attack(s). Requires a dagger or dual daggers. | |
Blood Stab | 8 | active | 73 | 0 | 4990000 | 40 | - | Strikes the enemy from the back with 56370 power. Inflicts bleed dealing 70 damage per sec. There is a very low chance of success when you use a frontal attack. Requires a dagger or a dual dagger. Half-kill. Critical. Over-hit.
Inflicted status: Infection (Bleed, Poison). | |
Throw Dagger | 8 | debuff | 87 | 0 | 4990000 | 800 | - | Throws a dagger at the enemy with 10662 power. For 10 sec., Speed -180. Requires a dagger or dual daggers. Over-hit. The skill cooldown is fixed. | |
Heart Breaker | 8 | active | 82 | 0 | 4990000 | 40 | - | Stabs the target's heart with 37130 Power added to P. Atk. to inflict a powerful vital spot attack. Speed +40, P. Evasion +5, Critical Damage for standard attacks from flanks and after backstab +30%. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. | |
Jawbone Blow | 4 | debuff | 47 | 0 | 4990000 | 40 | - | Strikes the enemy with a powerful blow knocking them down for 2 sec. Requires a dagger or a dual dagger.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Throw Poison Needle | 6 | debuff | 47 | 0 | 4990000 | 800 | - | Throws a poison needle to cancel the enemy's skill casting. Requires a dagger/ dual dagger to be equipped. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Divine Inspiration | 5 | passive | 0 | 0 | 5000000 | - | - | Buff slots +5. | |
Divine Inspiration | 6 | passive | 0 | 0 | 5000000 | - | - | Buff slots +6. | |
Brutal Stab Expert | 4 | passive | 0 | 0 | 5000000 | - | - | P. Atk. +10%, Critical Damage for standard attacks +10%. | |
Superior Dagger Mastery | 4 | passive | 0 | 0 | 5000000 | - | - | When using a dagger, P. Atk. +25% and +1117, Atk. Spd. +25%, P. Accuracy +8, Vital Point Attack Rate +5%. Additionally, STR +2. Depending on STR, P./ M. Skill Cooldown can be reset or its duration can be increased by 2 times. | |
Superior Critical Mastery | 4 | passive | 0 | 0 | 5000000 | - | - | Critical Rate for standard attacks +60%, Critical Damage for standard attacks +891, Skill Mastery Rate +100%, P. Skill Power +10%, P. Skill Critical Rate +10%, STR +2. | |
Superior Light Armor Mastery | 4 | passive | 0 | 0 | 5000000 | - | - | Max HP +4880, P. Def. +1959, P. Evasion +20, Received P. Critical Rate -35% when using light armor. Speed and P. Skill Critical Rate depends on DEX. Additionally, STR +2. After evading, with a 10% chance, increases Atk. Spd. and grants Assassin's Reflex. | |
Superior Dual Dagger Mastery | 4 | passive | 0 | 0 | 5000000 | - | - | STR +2. When using dual daggers, P. Atk. +25% and +1277, Atk. Spd. +25%, P. Accuracy +8, Vital Point Attack Rate +5%. | |
Superior Movement | 4 | passive | 0 | 0 | 5000000 | - | - | Speed +20, HP Recovery Rate +12, MP Recovery Rate +6, STR +2. | |
Superior Resistance | 4 | passive | 0 | 0 | 5000000 | - | - | M. Def. +1097, and Fire/ Water/ Wind/ Earth Resistance +26. STR +2. | |
Clone Attack | 4 | active | 47 | 0 | 5000000 | 400 | - | Hides inside the target's shadow and summons a clone to attack. Requires dagger/ dual dagger. | |
Barrage of Nails | 7 | active | 166 | 0 | 5000000 | - | - | Attacks nearby enemies with 18929 power making them unable to hide for 5 sec. Their Speed -100. Requires a dagger or dual daggers.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Counter Stance | 3 | buff | 47 | 0 | 5000000 | - | - | Takes a countering stance for 10 sec. to evade P. Atk. skills and deflects damage at a 80% probability. | |
Critical Wound | 4 | debuff | 55 | 0 | 5000000 | 40 | - | For 30 sec., target's Received Critical Damage from standard attacks +35%. Requires a dagger or dual daggers. | |
Final Ultimate Evasion | 4 | buff | 47 | 0 | 5000000 | - | - | For 30 sec., P. Evasion +40, M. Def. +100%, P. Skill Evasion Rate +50%, Debuff Resistance +50%. Chance of disarming the attacker when damage is received. If received damage is fatal, Cheating Death is activated. | |
Flash Bluff | 4 | debuff | 40 | 0 | 5000000 | 40 | - | Startles the target making them turn backwards and confusing for 3 sec. Requires a dagger or dual daggers.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Basic Drum Melody | 4 | buff | 189 | 0 | 5000000 | - | - | For 30 min., Critical Rate for standard attacks +36%, Critical Damage for standard attacks +33%, M. Skill Critical Rate +40, Received Critical Damage from standard attacks -50%. Also has a chance to increase P. Critical Damage when hit. Consumes 100 Spirit Ore. | |
Basic Guitar Melody | 4 | buff | 189 | 0 | 5000000 | - | - | For 30 min., Atk. Spd. +63%, Casting Spd. +61%, Skill MP Consumption -10%. Consumes 100 Spirit Ore. | |
Basic Pipe Organ Melody | 4 | buff | 189 | 0 | 5000000 | - | - | For 30 min., Max HP +43%, Max MP +68%, Max CP +43%. With a certain chance, absorbs 9% of the inflicted damage as HP. Consumes 100 Spirit Ore. | |
Basic Horn Melody | 4 | buff | 189 | 0 | 5000000 | - | - | For 30 min., P. Atk. +28%, M. Atk. +97%, P. Def. +35%, M. Def. +40%. Consumes 100 Spirit Ore. | |
Shadow Chase | 6 | debuff | 47 | 0 | 5000000 | 600 | - | Moves behind the enemy canceling their target and stunning them for 3 sec.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Shadow Reverse | 4 | active | 112 | 0 | 5000000 | 120 | - | Makes you move behind the target's back to attack them suddenly with 56510 power. For 3 sec., their P. Accuracy -5. Half-kill. Requires a dagger or dual daggers. | |
Shadow Dash | 4 | buff | 47 | 0 | 5000000 | - | - | For 120 sec. Speed +66, P. Evasion +10, and HP Recovery Bonus +40. | |
Mortal Strike | 4 | buff | 49 | 0 | 5000000 | - | - | For 2 min., Vital Point Attack Rate +30%. Requires a dagger. | |
Shadow Flash | 1 | debuff | 71 | 0 | 5000000 | 800 | - | Moves behind the target. For 10 sec., their Received Critical Damage from standard attacks +30%, HP cannot be restored higher than 50%. Makes the target unable to hide. The effect cannot be canceled.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Chain Blow | 8 | active | 88 | 0 | 5000000 | 40 | - | Inflicts damage with 40460 Power added to P. Atk. Skill Power +20% if used during Bleed. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. | |
Death Clock | 1 | passive | 0 | 0 | 5000000 | - | - | P. Atk. +200. When using Shadow Flash, triggers the Blind Spot effect that increases P. Atk., Critical Rate, Critical Damage and Vital Point Attack Rate. | |
Scorpion Poison | 4 | passive | 0 | 0 | 5000000 | - | - | Injects a poison that decreases enemy's Speed after a standard attack and disables magic skills. Increases Infection Atk. Rate. | |
Poison Swarm | 6 | debuff | 95 | 0 | 5000000 | 800 | - | Throws a poison bottle at the target point to create a danger zone for 15 sec. Within the area enemies' P. Atk. -23%, P./ M. Def. -10%, Speed -50, Shield Defense -50%, and they cannot use magic skills. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Superior Dagger Mastery | 5 | passive | 0 | 0 | 88099899 | - | - | When using a dagger, P. Atk. +25% and +1266, Atk. Spd. +25%, P. Accuracy +8, Vital Point Attack Rate +5%. Additionally, STR +2. Depending on STR, P./ M. Skill Cooldown can be reset or its duration can be increased by 2 times. | |
Superior Critical Mastery | 5 | passive | 0 | 0 | 88099899 | - | - | Critical Rate for standard attacks +60%, Critical Damage for standard attacks +970, Skill Mastery Rate +100%, P. Skill Power +10%, P. Skill Critical Rate +10%, STR +2. | |
Superior Light Armor Mastery | 5 | passive | 0 | 0 | 88099899 | - | - | Max HP +4880, P. Def. +2196, P. Evasion +20, Received P. Critical Rate -35% when using light armor. Speed and P. Skill Critical Rate depends on DEX. Additionally, STR +2. After evading, with a 10% chance, increases Atk. Spd. and grants Assassin's Reflex. | |
Superior Dual Dagger Mastery | 5 | passive | 0 | 0 | 88099899 | - | - | STR +2. When using dual daggers, P. Atk. +25% and +1447, Atk. Spd. +25%, P. Accuracy +8, Vital Point Attack Rate +5%. | |
Superior Movement | 5 | passive | 0 | 0 | 88099899 | - | - | Speed +22, HP Recovery Rate +12, MP Recovery Rate +6, STR +2. | |
Superior Resistance | 5 | passive | 0 | 0 | 88099899 | - | - | M. Def. +1237, and Fire/ Water/ Wind/ Earth Resistance +30. STR +2. | |
Divine Expansion | 1 | passive | 0 | 0 | 88099899 | - | - | Buff slots +1. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Clone Attack | 5 | active | 49 | 0 | 211440000 | 400 | - | Hides inside the target's shadow and summons a clone to attack. Requires dagger/ dual dagger. | |
Barrage of Nails | 8 | active | 171 | 0 | 211440000 | - | - | Attacks nearby enemies with 20954 power making them unable to hide for 5 sec. Their Speed -100. Requires a dagger or dual daggers.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Counter Flip | 6 | buff | 52 | 0 | 211440000 | - | - | Knocks down the attacking opponent for 15 sec. and teleports you behind their back. After that the Counter Flip effect is cancelled. Requires a dagger or a dual dagger. | |
Critical Wound | 5 | debuff | 58 | 0 | 211440000 | 40 | - | For 30 sec., target's Received Critical Damage from standard attacks +35%, target's Received P. Critical Rate +10%. Requires a dagger or dual daggers. | |
Blood Stab | 9 | active | 75 | 0 | 211440000 | 40 | - | Strikes the enemy from the back with 58210 power. Inflicts bleed dealing 70 damage per sec. There is a very low chance of success when you use a frontal attack. Requires a dagger or a dual dagger. Half-kill. Critical. Over-hit.
Inflicted status: Infection (Bleed, Poison). | |
Mass Trick | 2 | debuff | 92 | 0 | 211440000 | 300 | - | Inflicts confusion among nearby enemies. For 20 sec., target's M. Atk. -12%, M. Critical Rate -11%, M. Critical Damage -11%. | |
Throw Dagger | 9 | debuff | 90 | 0 | 211440000 | 800 | - | Throws a dagger at the enemy with 12098 power. For 10 sec., Speed -180. Requires a dagger or dual daggers. Over-hit. The skill cooldown is fixed. | |
Flash Bluff | 5 | debuff | 40 | 0 | 211440000 | 40 | - | Startles the target making them turn backwards and confusing for 3 sec. Requires a dagger or dual daggers.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Grim Reaper Possession | 1 | debuff | 145 | 0 | 211440000 | 800 | - | Attacks the target in the distance of 800 stunning them for a short time. P. Critical Damage +100% for 3 sec. Requires a dagger or dual daggers. Consumes 2 Soulstones.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Flash Dagger | 6 | debuff | 89 | 0 | 211440000 | 300 | - | Blinds enemies in front of you making them unable to choose a target for 3 sec. Requires a dagger or a dual dagger.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Paralyzing Shadow | 6 | debuff | 48 | 0 | 211440000 | 40 | - | Seals the target's shadow making their body gradually stiffen for 5 sec. After that inflicts paralysis for 5 sec.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Shadow Chase | 7 | debuff | 49 | 0 | 211440000 | 600 | - | Moves behind the enemy canceling their target and stunning them for 3 sec.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Heart Breaker | 9 | active | 84 | 0 | 211440000 | 40 | - | Stabs the target's heart with 42360 Power added to P. Atk. to inflict a powerful vital spot attack. Speed +40, P. Evasion +5, Critical Damage for standard attacks from flanks and after backstab +30%. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. | |
Shadow Reverse | 5 | active | 118 | 0 | 211440000 | 120 | - | Makes you move behind the target's back to attack them suddenly with 60180 power. For 3 sec., their P. Accuracy -5. Half-kill. Requires a dagger or dual daggers. | |
Shadow Dash | 5 | buff | 49 | 0 | 211440000 | - | - | For 120 sec. Speed +68, P. Evasion +12, and HP Recovery Bonus +43. | |
Shadow Flash | 2 | debuff | 71 | 0 | 211440000 | 800 | - | Moves behind the target. For 10 sec., their Received Critical Damage from standard attacks +30%, HP cannot be restored higher than 50%. Makes the target unable to hide. The effect cannot be canceled.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Jawbone Blow | 5 | debuff | 49 | 0 | 211440000 | 40 | - | Strikes the enemy with a powerful blow knocking them down for 2 sec. Requires a dagger or a dual dagger.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Chain Blow | 9 | active | 90 | 0 | 211440000 | 40 | - | Inflicts damage with 44790 Power added to P. Atk. Skill Power +20% if used during Bleed. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. | |
Poison Swarm | 7 | debuff | 99 | 0 | 211440000 | 800 | - | Throws a poison bottle at the target point to create a danger zone for 15 sec. Within the area enemies' P. Atk. -23%, P./ M. Def. -10%, Speed -50, Shield Defense -50%, and they cannot use magic skills. | |
Throw Poison Needle | 7 | debuff | 49 | 0 | 211440000 | 800 | - | Throws a poison needle to cancel the enemy's skill casting. Requires a dagger/ dual dagger to be equipped. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Superior Dagger Mastery | 6 | passive | 0 | 0 | 507455418 | - | - | When using a dagger, P. Atk. +25% and +1343, Atk. Spd. +25%, P. Accuracy +8, Vital Point Attack Rate +5%. Additionally, STR +2. Depending on STR, P./ M. Skill Cooldown can be reset or its duration can be increased by 2 times. | |
Superior Critical Mastery | 6 | passive | 0 | 0 | 507455418 | - | - | Critical Rate for standard attacks +60%, Critical Damage for standard attacks +1085, Skill Mastery Rate +100%, P. Skill Power +10%, P. Skill Critical Rate +10%, STR +2. | |
Superior Light Armor Mastery | 6 | passive | 0 | 0 | 507455418 | - | - | Max HP +4880, P. Def. +2279, P. Evasion +20, Received P. Critical Rate -35% when using light armor. Speed and P. Skill Critical Rate depends on DEX. Additionally, STR +2. After evading, with a 10% chance, increases Atk. Spd. and grants Assassin's Reflex. | |
Superior Dual Dagger Mastery | 6 | passive | 0 | 0 | 507455418 | - | - | STR +2. When using dual daggers, P. Atk. +25% and +1535, Atk. Spd. +25%, P. Accuracy +8, Vital Point Attack Rate +5%. | |
Superior Movement | 6 | passive | 0 | 0 | 507455418 | - | - | Speed +23, HP Recovery Rate +12, MP Recovery Rate +6, STR +2. | |
Superior Resistance | 6 | passive | 0 | 0 | 507455418 | - | - | M. Def. +1299, and Fire/ Water/ Wind/ Earth Resistance +32. STR +2. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Clone Attack | 6 | active | 51 | 0 | 608946501 | 400 | - | Hides inside the target's shadow and summons a clone to attack. Requires dagger/ dual dagger. | |
Barrage of Nails | 9 | active | 176 | 0 | 608946501 | - | - | Attacks nearby enemies with 21976 power making them unable to hide for 5 sec. Their Speed -100. Requires a dagger or dual daggers.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Counter Flip | 7 | buff | 54 | 0 | 608946501 | - | - | Knocks down the attacking opponent for 15 sec. and teleports you behind their back. After that the Counter Flip effect is cancelled. Requires a dagger or a dual dagger. | |
Critical Wound | 6 | debuff | 61 | 0 | 608946501 | 40 | - | For 30 sec., target's Received Critical Damage from standard attacks +35%, target's Received P. Critical Rate +12%. Requires a dagger or dual daggers. | |
Blood Stab | 10 | active | 77 | 0 | 608946501 | 40 | - | Strikes the enemy from the back with 60580 power. Inflicts bleed dealing 70 damage per sec. There is a very low chance of success when you use a frontal attack. Requires a dagger or a dual dagger. Half-kill. Critical. Over-hit.
Inflicted status: Infection (Bleed, Poison). | |
Mass Trick | 3 | debuff | 92 | 0 | 608946501 | 300 | - | Inflicts confusion among nearby enemies. For 20 sec., target's M. Atk. -14%, M. Critical Rate -12%, M. Critical Damage -12%. | |
Throw Dagger | 10 | debuff | 93 | 0 | 608946501 | 800 | - | Throws a dagger at the enemy with 12688 power. For 10 sec., Speed -180. Requires a dagger or dual daggers. Over-hit. The skill cooldown is fixed. | |
Flash Bluff | 6 | debuff | 40 | 0 | 608946501 | 40 | - | Startles the target making them turn backwards and confusing for 3 sec. Requires a dagger or dual daggers.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Grim Reaper Possession | 2 | debuff | 150 | 0 | 608946501 | 800 | - | Attacks the target in the distance of 800 stunning them for a short time. P. Critical Damage +100% for 4 sec. Requires a dagger or dual daggers. Consumes 2 Soulstones.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Flash Dagger | 7 | debuff | 92 | 0 | 608946501 | 300 | - | Blinds enemies in front of you making them unable to choose a target for 3 sec. Requires a dagger or a dual dagger.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Paralyzing Shadow | 7 | debuff | 50 | 0 | 608946501 | 40 | - | Seals the target's shadow making their body gradually stiffen for 5 sec. After that inflicts paralysis for 5 sec.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Shadow Chase | 8 | debuff | 51 | 0 | 608946501 | 600 | - | Moves behind the enemy canceling their target and stunning them for 3 sec.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Heart Breaker | 10 | active | 86 | 0 | 608946501 | 40 | - | Stabs the target's heart with 44430 Power added to P. Atk. to inflict a powerful vital spot attack. Speed +40, P. Evasion +5, Critical Damage for standard attacks from flanks and after backstab +30%. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. | |
Shadow Reverse | 6 | active | 124 | 0 | 608946501 | 120 | - | Makes you move behind the target's back to attack them suddenly with 62870 power. For 3 sec., their P. Accuracy -5. Half-kill. Requires a dagger or dual daggers. | |
Shadow Dash | 6 | buff | 51 | 0 | 608946501 | - | - | For 120 sec. Speed +70, P. Evasion +14, and HP Recovery Bonus +46. | |
Shadow Flash | 3 | debuff | 71 | 0 | 608946501 | 800 | - | Moves behind the target. For 10 sec., their Received Critical Damage from standard attacks +30%, HP cannot be restored higher than 50%. Makes the target unable to hide. The effect cannot be canceled.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Jawbone Blow | 6 | debuff | 51 | 0 | 608946501 | 40 | - | Strikes the enemy with a powerful blow knocking them down for 2 sec. Requires a dagger or a dual dagger.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Chain Blow | 10 | active | 92 | 0 | 608946501 | 40 | - | Inflicts damage with 46980 Power added to P. Atk. Skill Power +20% if used during Bleed. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. | |
Poison Swarm | 8 | debuff | 103 | 0 | 608946501 | 800 | - | Throws a poison bottle at the target point to create a danger zone for 15 sec. Within the area enemies' P. Atk. -23%, P./ M. Def. -10%, Speed -50, Shield Defense -50%, and they cannot use magic skills. | |
Throw Poison Needle | 8 | debuff | 51 | 0 | 608946501 | 800 | - | Throws a poison needle to cancel the enemy's skill casting. Requires a dagger/ dual dagger to be equipped. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Superior Dagger Mastery | 7 | passive | 0 | 0 | 1461471604 | - | - | When using a dagger, P. Atk. +25% and +1425, Atk. Spd. +25%, P. Accuracy +8, Vital Point Attack Rate +5%. Additionally, STR +2. Depending on STR, P./ M. Skill Cooldown can be reset or its duration can be increased by 2 times. | |
Superior Critical Mastery | 7 | passive | 0 | 0 | 1461471604 | - | - | Critical Rate for standard attacks +60%, Critical Damage for standard attacks +1200, Skill Mastery Rate +100%, P. Skill Power +10%, P. Skill Critical Rate +10%, STR +2. | |
Superior Light Armor Mastery | 7 | passive | 0 | 0 | 1461471604 | - | - | Max HP +4880, P. Def. +2365, P. Evasion +20, Received P. Critical Rate -35% when using light armor. Speed and P. Skill Critical Rate depends on DEX. Additionally, STR +2. After evading, with a 10% chance, increases Atk. Spd. and grants Assassin's Reflex. | |
Superior Dual Dagger Mastery | 7 | passive | 0 | 0 | 1461471604 | - | - | STR +2. When using dual daggers, P. Atk. +25% and +1629, Atk. Spd. +25%, P. Accuracy +8, Vital Point Attack Rate +5%. | |
Superior Movement | 7 | passive | 0 | 0 | 1461471604 | - | - | Speed +24, HP Recovery Rate +12, MP Recovery Rate +6, STR +2. | |
Superior Resistance | 7 | passive | 0 | 0 | 1461471604 | - | - | M. Def. +1365, and Fire/ Water/ Wind/ Earth Resistance +34. STR +2. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Clone Attack | 7 | active | 53 | 0 | 1753765925 | 400 | - | Hides inside the target's shadow and summons a clone to attack. Requires dagger/ dual dagger. | |
Barrage of Nails | 10 | active | 181 | 0 | 1753765925 | - | - | Attacks nearby enemies with 22998 power making them unable to hide for 5 sec. Their Speed -100. Requires a dagger or dual daggers.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Counter Flip | 8 | buff | 56 | 0 | 1753765925 | - | - | Knocks down the attacking opponent for 15 sec. and teleports you behind their back. After that the Counter Flip effect is cancelled. Requires a dagger or a dual dagger. | |
Critical Wound | 7 | debuff | 64 | 0 | 1753765925 | 40 | - | For 30 sec., target's Received Critical Damage from standard attacks +35%, target's Received P. Critical Rate +15%. Requires a dagger or dual daggers. | |
Blood Stab | 11 | active | 79 | 0 | 1753765925 | 40 | - | Strikes the enemy from the back with 62960 power. Inflicts bleed dealing 70 damage per sec. There is a very low chance of success when you use a frontal attack. Requires a dagger or a dual dagger. Half-kill. Critical. Over-hit.
Inflicted status: Infection (Bleed, Poison). | |
Mass Trick | 4 | debuff | 92 | 0 | 1753765925 | 300 | - | Inflicts confusion among nearby enemies. For 20 sec., target's M. Atk. -16%, M. Critical Rate -13%, M. Critical Damage -13%. | |
Throw Dagger | 11 | debuff | 96 | 0 | 1753765925 | 800 | - | Throws a dagger at the enemy with 13278 power. For 10 sec., Speed -180. Requires a dagger or dual daggers. Over-hit. The skill cooldown is fixed. | |
Flash Bluff | 7 | debuff | 40 | 0 | 1753765925 | 40 | - | Startles the target making them turn backwards and confusing for 3 sec. Requires a dagger or dual daggers.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Grim Reaper Possession | 3 | debuff | 155 | 0 | 1753765925 | 800 | - | Attacks the target in the distance of 800 stunning them for a short time. P. Critical Damage +100% for 5 sec. Requires a dagger or dual daggers. Consumes 2 Soulstones.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Flash Dagger | 8 | debuff | 95 | 0 | 1753765925 | 300 | - | Blinds enemies in front of you making them unable to choose a target for 3 sec. Requires a dagger or a dual dagger.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Paralyzing Shadow | 8 | debuff | 52 | 0 | 1753765925 | 40 | - | Seals the target's shadow making their body gradually stiffen for 5 sec. After that inflicts paralysis for 5 sec.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Shadow Chase | 9 | debuff | 53 | 0 | 1753765925 | 600 | - | Moves behind the enemy canceling their target and stunning them for 3 sec.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Heart Breaker | 11 | active | 88 | 0 | 1753765925 | 40 | - | Stabs the target's heart with 46490 Power added to P. Atk. to inflict a powerful vital spot attack. Speed +40, P. Evasion +5, Critical Damage for standard attacks from flanks and after backstab +30%. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. | |
Shadow Reverse | 7 | active | 130 | 0 | 1753765925 | 120 | - | Makes you move behind the target's back to attack them suddenly with 65560 power. For 3 sec., their P. Accuracy -5. Half-kill. Requires a dagger or dual daggers. | |
Shadow Dash | 7 | buff | 53 | 0 | 1753765925 | - | - | For 120 sec. Speed +72, P. Evasion +16, and HP Recovery Bonus +49. | |
Shadow Flash | 4 | debuff | 71 | 0 | 1753765925 | 800 | - | Moves behind the target. For 10 sec., their Received Critical Damage from standard attacks +30%, HP cannot be restored higher than 50%. Makes the target unable to hide. The effect cannot be canceled.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Jawbone Blow | 7 | debuff | 53 | 0 | 1753765925 | 40 | - | Strikes the enemy with a powerful blow knocking them down for 2 sec. Requires a dagger or a dual dagger.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Chain Blow | 11 | active | 94 | 0 | 1753765925 | 40 | - | Inflicts damage with 49160 Power added to P. Atk. Skill Power +20% if used during Bleed. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. | |
Poison Swarm | 9 | debuff | 107 | 0 | 1753765925 | 800 | - | Throws a poison bottle at the target point to create a danger zone for 15 sec. Within the area enemies' P. Atk. -23%, P./ M. Def. -10%, Speed -50, Shield Defense -50%, and they cannot use magic skills. | |
Throw Poison Needle | 9 | debuff | 53 | 0 | 1753765925 | 800 | - | Throws a poison needle to cancel the enemy's skill casting. Requires a dagger/ dual dagger to be equipped. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Superior Dagger Mastery | 8 | passive | 0 | 0 | 2104519110 | - | - | When using a dagger, P. Atk. +27% and +1512, Atk. Spd. +25%, P. Accuracy +8, Vital Point Attack Rate +5%. Additionally, STR +2. Depending on STR, P./ M. Skill Cooldown can be reset or its duration can be increased by 2 times. | |
Superior Critical Mastery | 8 | passive | 0 | 0 | 2104519110 | - | - | Critical Rate for standard attacks +60%, Critical Damage for standard attacks +1315, Skill Mastery Rate +100%, P. Skill Power +10%, P. Skill Critical Rate +10%, STR +2, Critical Damage for standard attacks +2%. | |
Superior Light Armor Mastery | 8 | passive | 0 | 0 | 2104519110 | - | - | Max HP +4880, P. Def. +2455, P. Evasion +20, Received P. Critical Rate -35% when using light armor. Speed and P. Skill Critical Rate depends on DEX. Additionally, STR +2. After evading, with a 10% chance, increases Atk. Spd. and grants Assassin's Reflex. P. Def. +2%. | |
Superior Dual Dagger Mastery | 8 | passive | 0 | 0 | 2104519110 | - | - | STR +2. When using dual daggers, P. Atk. +27% and +1728, Atk. Spd. +25%, P. Accuracy +8, Vital Point Attack Rate +5%. | |
Superior Movement | 8 | passive | 0 | 0 | 2104519110 | - | - | Speed +25, HP Recovery Rate +12, MP Recovery Rate +6, STR +2. | |
Superior Resistance | 8 | passive | 0 | 0 | 2104519110 | - | - | M. Def. +1434, and Fire/ Water/ Wind/ Earth Resistance +36. STR +2, M. Def. +2%. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Clone Attack | 8 | active | 55 | 0 | 2525422932 | 400 | - | Hides inside the target's shadow and summons a clone to attack. Requires dagger/ dual dagger. | |
Barrage of Nails | 11 | active | 186 | 0 | 2525422932 | - | - | Attacks nearby enemies with 24274 power making them unable to hide for 5 sec. Their Speed -100. Requires a dagger or dual daggers.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Counter Flip | 9 | buff | 58 | 0 | 2525422932 | - | - | Knocks down the attacking opponent for 15 sec. and teleports you behind their back. After that the Counter Flip effect is cancelled. Requires a dagger or a dual dagger. | |
Blood Stab | 12 | active | 81 | 0 | 2525422932 | 40 | - | Strikes the enemy from the back with 65930 power. Inflicts bleed dealing 70 damage per sec. There is a very low chance of success when you use a frontal attack. Requires a dagger or a dual dagger. Half-kill. Critical. Over-hit.
Inflicted status: Infection (Bleed, Poison). | |
Mass Trick | 5 | debuff | 97 | 0 | 2525422932 | 300 | - | Inflicts confusion among nearby enemies. For 20 sec., target's M. Atk. -18%, M. Critical Rate -14%, M. Critical Damage -14%. | |
Throw Dagger | 12 | debuff | 99 | 0 | 2525422932 | 800 | - | Throws a dagger at the enemy with 14014 power. For 10 sec., Speed -180. Requires a dagger or dual daggers. Over-hit. The skill cooldown is fixed. | |
Flash Bluff | 8 | debuff | 42 | 0 | 2525422932 | 40 | - | Startles the target making them turn backwards and confusing for 3 sec. Requires a dagger or dual daggers.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Grim Reaper Possession | 4 | debuff | 160 | 0 | 2525422932 | 800 | - | Attacks the target in the distance of 800 stunning them for a short time. P. Critical Damage +100% for 5 sec. Requires a dagger or dual daggers. Consumes 2 Soulstones.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Flash Dagger | 9 | debuff | 98 | 0 | 2525422932 | 300 | - | Blinds enemies in front of you making them unable to choose a target for 3 sec. Requires a dagger or a dual dagger.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Paralyzing Shadow | 9 | debuff | 54 | 0 | 2525422932 | 40 | - | Seals the target's shadow making their body gradually stiffen for 5 sec. After that inflicts paralysis for 5 sec.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Shadow Chase | 10 | debuff | 55 | 0 | 2525422932 | 600 | - | Moves behind the enemy canceling their target and stunning them for 3 sec.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Heart Breaker | 12 | active | 90 | 0 | 2525422932 | 40 | - | Stabs the target's heart with 49080 Power added to P. Atk. to inflict a powerful vital spot attack. Speed +40, P. Evasion +5, Critical Damage for standard attacks from flanks and after backstab +30%. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. | |
Shadow Reverse | 8 | active | 136 | 0 | 2525422932 | 120 | - | Makes you move behind the target's back to attack them suddenly with 68920 power. For 3 sec., their P. Accuracy -5. Half-kill. Requires a dagger or dual daggers. | |
Shadow Dash | 8 | buff | 55 | 0 | 2525422932 | - | - | For 120 sec. Speed +74, P. Evasion +18, and HP Recovery Bonus +52. | |
Shadow Flash | 5 | debuff | 75 | 0 | 2525422932 | 800 | - | Moves behind the target. For 10 sec., their Received Critical Damage from standard attacks +31%, HP cannot be restored higher than 50%. Makes the target unable to hide. The effect cannot be canceled.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Jawbone Blow | 8 | debuff | 55 | 0 | 2525422932 | 40 | - | Strikes the enemy with a powerful blow knocking them down for 2 sec. Requires a dagger or a dual dagger.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Chain Blow | 12 | active | 96 | 0 | 2525422932 | 40 | - | Inflicts damage with 51890 Power added to P. Atk. Skill Power +20% if used during Bleed. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. | |
Poison Swarm | 10 | debuff | 111 | 0 | 2525422932 | 800 | - | Throws a poison bottle at the target point to create a danger zone for 15 sec. Within the area enemies' P. Atk. -23%, P./ M. Def. -10%, Speed -50, Shield Defense -50%, and they cannot use magic skills. | |
Throw Poison Needle | 10 | debuff | 55 | 0 | 2525422932 | 800 | - | Throws a poison needle to cancel the enemy's skill casting. Requires a dagger/ dual dagger to be equipped. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Superior Dagger Mastery | 9 | passive | 0 | 0 | 6061015038 | - | - | When using a dagger, P. Atk. +28% and +1604, Atk. Spd. +25%, P. Accuracy +8, Vital Point Attack Rate +5%. Additionally, STR +2. Depending on STR, P./ M. Skill Cooldown can be reset or its duration can be increased by 2 times. | |
Superior Critical Mastery | 9 | passive | 0 | 0 | 6061015038 | - | - | Critical Rate for standard attacks +60%, Critical Damage for standard attacks +1430, Skill Mastery Rate +100%, P. Skill Power +10%, P. Skill Critical Rate +10%, STR +2, Critical Damage for standard attacks +3%. | |
Superior Light Armor Mastery | 9 | passive | 0 | 0 | 6061015038 | - | - | Max HP +4880, P. Def. +2558, P. Evasion +20, Received P. Critical Rate -35% when using light armor. Speed and P. Skill Critical Rate depends on DEX. Additionally, STR +2. After evading, with a 10% chance, increases Atk. Spd. and grants Assassin's Reflex. P. Def. +3%. | |
Superior Dual Dagger Mastery | 9 | passive | 0 | 0 | 6061015038 | - | - | STR +2. When using dual daggers, P. Atk. +28% and +1833, Atk. Spd. +25%, P. Accuracy +8, Vital Point Attack Rate +5%. | |
Superior Movement | 9 | passive | 0 | 0 | 6061015038 | - | - | Speed +26, HP Recovery Rate +12, MP Recovery Rate +6, STR +2. | |
Superior Resistance | 9 | passive | 0 | 0 | 6061015038 | - | - | M. Def. +1507, and Fire/ Water/ Wind/ Earth Resistance +38. STR +2, M. Def. +3%. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Clone Attack | 9 | active | 57 | 0 | 7273218046 | 400 | - | Hides inside the target's shadow and summons a clone to attack. Requires dagger/ dual dagger. | |
Barrage of Nails | 12 | active | 191 | 0 | 7273218046 | - | - | Attacks nearby enemies with 25550 power making them unable to hide for 5 sec. Their Speed -100. Requires a dagger or dual daggers.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Counter Flip | 10 | buff | 60 | 0 | 7273218046 | - | - | Knocks down the attacking opponent for 15 sec. and teleports you behind their back. After that the Counter Flip effect is cancelled. Requires a dagger or a dual dagger. | |
Critical Wound | 8 | debuff | 67 | 0 | 7273218046 | 40 | - | For 30 sec., target's Received Critical Damage from standard attacks +37%, target's Received P. Critical Rate +17%. Requires a dagger or dual daggers. | |
Blood Stab | 13 | active | 83 | 0 | 7273218046 | 40 | - | Strikes the enemy from the back with 68930 power. Inflicts bleed dealing 70 damage per sec. There is a very low chance of success when you use a frontal attack. Requires a dagger or a dual dagger. Half-kill. Critical. Over-hit.
Inflicted status: Infection (Bleed, Poison). | |
Mass Trick | 6 | debuff | 102 | 0 | 7273218046 | 300 | - | Inflicts confusion among nearby enemies. For 20 sec., target's M. Atk. -20%, M. Critical Rate -15%, M. Critical Damage -15%. | |
Throw Dagger | 13 | debuff | 102 | 0 | 7273218046 | 800 | - | Throws a dagger at the enemy with 14750 power. For 10 sec., Speed -180. Requires a dagger or dual daggers. Over-hit. The skill cooldown is fixed. | |
Flash Bluff | 9 | debuff | 44 | 0 | 7273218046 | 40 | - | Startles the target making them turn backwards and confusing for 3 sec. Requires a dagger or dual daggers.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Grim Reaper Possession | 5 | debuff | 165 | 0 | 7273218046 | 800 | - | Attacks the target in the distance of 800 stunning them for a short time. P. Critical Damage +100% for 5 sec. Requires a dagger or dual daggers. Consumes 2 Soulstones.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Flash Dagger | 10 | debuff | 101 | 0 | 7273218046 | 300 | - | Blinds enemies in front of you making them unable to choose a target for 3 sec. Requires a dagger or a dual dagger.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Paralyzing Shadow | 10 | debuff | 56 | 0 | 7273218046 | 40 | - | Seals the target's shadow making their body gradually stiffen for 5 sec. After that inflicts paralysis for 5 sec.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Shadow Chase | 11 | debuff | 57 | 0 | 7273218046 | 600 | - | Moves behind the enemy canceling their target and stunning them for 3 sec.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Heart Breaker | 13 | active | 92 | 0 | 7273218046 | 40 | - | Stabs the target's heart with 51660 Power added to P. Atk. to inflict a powerful vital spot attack. Speed +40, P. Evasion +5, Critical Damage for standard attacks from flanks and after backstab +30%. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. | |
Shadow Reverse | 9 | active | 142 | 0 | 7273218046 | 120 | - | Makes you move behind the target's back to attack them suddenly with 72280 power. For 3 sec., their P. Accuracy -5. Half-kill. Requires a dagger or dual daggers. | |
Shadow Dash | 9 | buff | 57 | 0 | 7273218046 | - | - | For 120 sec. Speed +76, P. Evasion +20, and HP Recovery Bonus +55. | |
Shadow Flash | 6 | debuff | 79 | 0 | 7273218046 | 800 | - | Moves behind the target. For 10 sec., their Received Critical Damage from standard attacks +32%, HP cannot be restored higher than 50%. Makes the target unable to hide. The effect cannot be canceled.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Jawbone Blow | 9 | debuff | 57 | 0 | 7273218046 | 40 | - | Strikes the enemy with a powerful blow knocking them down for 2 sec. Requires a dagger or a dual dagger.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Chain Blow | 13 | active | 98 | 0 | 7273218046 | 40 | - | Inflicts damage with 54620 Power added to P. Atk. Skill Power +20% if used during Bleed. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. | |
Poison Swarm | 11 | debuff | 115 | 0 | 7273218046 | 800 | - | Throws a poison bottle at the target point to create a danger zone for 15 sec. Within the area enemies' P. Atk. -23%, P./ M. Def. -10%, Speed -50, Shield Defense -50%, and they cannot use magic skills. | |
Throw Poison Needle | 11 | debuff | 57 | 0 | 7273218046 | 800 | - | Throws a poison needle to cancel the enemy's skill casting. Requires a dagger/ dual dagger to be equipped. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Superior Dagger Mastery | 10 | passive | 0 | 0 | 17455723311 | - | - | When using a dagger, P. Atk. +30% and +1702, Atk. Spd. +25%, P. Accuracy +8, Vital Point Attack Rate +5%. Additionally, STR +2. Depending on STR, P./ M. Skill Cooldown can be reset or its duration can be increased by 2 times. | |
Superior Critical Mastery | 10 | passive | 0 | 0 | 17455723311 | - | - | Critical Rate for standard attacks +60%, Critical Damage for standard attacks +1545, Skill Mastery Rate +100%, P. Skill Power +10%, P. Skill Critical Rate +10%, STR +2, Critical Damage for standard attacks +5%. | |
Superior Light Armor Mastery | 10 | passive | 0 | 0 | 17455723311 | - | - | Max HP +4880, P. Def. +2655, P. Evasion +20, Received P. Critical Rate -35% when using light armor. Speed and P. Skill Critical Rate depends on DEX. Additionally, STR +2. After evading, with a 10% chance, increases Atk. Spd. and grants Assassin's Reflex. P. Def. +5%. | |
Superior Dual Dagger Mastery | 10 | passive | 0 | 0 | 17455723311 | - | - | STR +2. When using dual daggers, P. Atk. +30% and +1945, Atk. Spd. +25%, P. Accuracy +8, Vital Point Attack Rate +5%. | |
Superior Movement | 10 | passive | 0 | 0 | 17455723311 | - | - | Speed +27, HP Recovery Rate +12, MP Recovery Rate +6, STR +2. | |
Superior Resistance | 10 | passive | 0 | 0 | 17455723311 | - | - | M. Def. +1583, and Fire/ Water/ Wind/ Earth Resistance +40. STR +2, M. Def. +5%. | |
File:Skill 30853 1.jpg | Amazing Angel of Death | 1 | 45 | 0 | 17455723311 | - | - | For 50 sec., Vital Point Attack Rate +50%, P. Skill Power +20%, P. Accuracy +10, P. Evasion +45. Blocks 8 debuff attack(s). Additionally, P. Atk. +10%. Requires a dagger or dual daggers. Consumes 10 Soulstone(s). |
Othell Ghost Hunter – Related Pages
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