Other languages: Polish, Russian
We need your help in working on the encyclopedia!
treemenu 1
Follow Us On: Twitter

Mortal Blow - Assassin

From Lineage 2 Encyclopaedia

Jump to: navigation, search

Contents

Properties

Skill 16.jpgMortal Blow
Attacks the target's vital points with 73 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers.
Class Assassin
Type active
Attribute -
Recast time 3 s
Cast time 1.08 s
Cast range 40
Classes with same skill Human Fighter, Warrior, Gladiator, Warlord, Human Knight, Paladin, Dark Avenger, Rogue, Treasure Hunter, Hawkeye, Elven Fighter, Elven Knight, Temple Knight, Swordsinger, Elven Scout, Plains Walker, Silver Ranger, Dark Fighter, Palus Knight, Shillien Knight, Bladedancer, Assassin, Abyss Walker, Phantom Ranger, Duelist, Dreadnought, Phoenix Knight, Hell Knight, Sagittarius, Adventurer, Evas Templar, Sword Muse, Wind Rider, Moonlight Sentinel, Shillien Templar, Spectral Dancer, Ghost Hunter, Ghost Sentinel



Skill Upgrade

Lvl. to Learn Skill Lvl. Description MP Consume HP Consume SP
5 1 Attacks the target's vital points with 73 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. 8 0 1
5 2 Attacks the target's vital points with 80 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. 8 0 1
5 3 Attacks the target's vital points with 88 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. 9 0 1
10 4 Attacks the target's vital points with 115 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. 10 0 1
10 5 Attacks the target's vital points with 126 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. 11 0 1
10 6 Attacks the target's vital points with 137 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. 11 0 1
15 7 Attacks the target's vital points with 178 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. 14 0 3
15 8 Attacks the target's vital points with 193 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. 15 0 3
15 9 Attacks the target's vital points with 210 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. 15 0 3
20 10 Attacks the target's vital points with 268 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. 18 0 4
20 11 Attacks the target's vital points with 291 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. 18 0 4
20 12 Attacks the target's vital points with 314 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. 18 0 4
24 13 Attacks the target's vital points with 367 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. 19 0 6
24 14 Attacks the target's vital points with 396 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. 20 0 6
24 15 Attacks the target's vital points with 427 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. 21 0 6
28 16 Attacks the target's vital points with 494 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. 22 0 7
28 17 Attacks the target's vital points with 531 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. 23 0 7
28 18 Attacks the target's vital points with 571 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. 24 0 7
32 19 Attacks the target's vital points with 656 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. 26 0 10
32 20 Attacks the target's vital points with 703 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. 26 0 10
32 21 Attacks the target's vital points with 752 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. 26 0 10
36 22 Attacks the target's vital points with 859 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. 28 0 13
36 23 Attacks the target's vital points with 916 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. 29 0 13
36 24 Attacks the target's vital points with 977 Power added to P. Atk. Requires a dagger. Over-hit is possible. Cannot be used with Dual Daggers. 30 0 13
Namespaces
Variants
Actions