Human Mystic | ||||
Wizard | Cleric | |||
Sorcerer | Necromancer | Warlock | Bishop | Prophet |
Archmage | Soultaker | Arcana Lord | Cardinal | Hierophant |
Feoh Archmage | Feoh Soultaker | Wynn Arcana Lord | Aeore Cardinal | Iss Hierophant |
Elven Mystic | ||||
Elven Wizard | Elven Oracle | |||
Spellsinger | Elemental Summoner | Elven Elder | ||
Mystic Muse | Elemental Master | Eva's Saint | ||
Feoh Mystic Muse | Wynn Elemental Master | Aeore Eva's Saint |
Dark Mystic | ||
Dark Wizard | Shillien Oracle | |
Spellhowler | Phantom Summoner | Shillien Elder |
Storm Screamer | Spectral Master | Shillien Saint |
Feoh Storm Screamer | Wynn Spectral Master | Aeore Shillien Saint |
Orc Fighter | |
Raider | Monk |
Destroyer | Tyrant |
Titan | Grand Khavatari |
Tyrr Titan | Tyrr Grand Khavatari |
Orc Mystic | |
Orc Shaman | |
Overlord | Warcryer |
Dominator | Doomcryer |
Iss Dominator | Iss Doomcryer |
Dwarven Fighter | |
Scavenger | Artisan |
Bounty Hunter | Warsmith |
Fortune Seeker | Maestro |
Othell Fortune Seeker | Tyrr Maestro |
Male Soldier | ||
Trooper | ||
Berserker | Soul Breaker | |
Doombringer | Soul Hound | |
Tyrr Doombringer | Feoh Soulhound |
Female Soldier | ||
Warder | ||
Soul Breaker | Arbalester | |
Soulhound | Trickster | |
Feoh Soulhound | Yul Trickster |
Ghost Hunter | |
Race | Dark Elf |
Armor | Light armor |
Weapon | Dagger |
Role | Аttack |
Third Class Transfer Quest
Quest | Type | Levels | Start NPC | Reward | Restrictions |
---|---|---|---|---|---|
Path of Destiny - Conviction | 40 | Tarti | 14,281,098 12,852 |
No Ertheian, 3rd Class Transfer incomplete |
Class Skills
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Novice Angel of Death | 1 | buff | 4 | 0 | 30 | - | - | For 30 sec., Vital Point Attack Rate +20%, P. Skill Power +5%, P. Accuracy +4, P. Evasion +20. Blocks 2debuff attack(s). Requires a dagger or dual daggers. | |
Divine Inspiration | 1 | passive | 0 | 0 | 4 | - | - | Buff slots +1. | |
Divine Inspiration | 2 | passive | 0 | 0 | 30 | - | - | Buff slots +2. | |
Divine Inspiration | 3 | passive | 0 | 0 | 100 | - | - | Buff slots +3. | |
Novice Critical Wound | 1 | debuff | 4 | 0 | 100 | 40 | - | For 30 sec., target's Received Critical Damage from standard attacks +15%. Requires a dagger or dual daggers. | |
Novice Blood Stab | 1 | active | 5 | 0 | 30 | 40 | - | Strikes the enemy from the back with 7776 power. Inflicts bleed dealing 35 damage per sec. Requires a dagger or a dual dagger. Half-kill. Critical. Over-hit.
Inflicted status: Infection (Bleed, Poison). | |
Novice Flash Bluff | 1 | debuff | 4 | 0 | 100 | 40 | - | Startles the target making them turn backwards and confusing for 3 sec. Requires a dagger or a dual dagger.
Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). | |
Novice Shadow Chase | 1 | debuff | 3 | 0 | 100 | 600 | - | Moves behind the enemy canceling their target and stunning them for 3 sec.
Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown, Pull). | |
Novice Heart Breaker | 1 | active | 6 | 0 | 4 | 40 | - | Stabs the target's heart with 5122 Power added to P. Atk. to inflict a powerful vital spot attack. Speed +20, P. Evasion +2, Critical Damage for standard attacks from flanks and after backstab +15%. Half-kill, Over-hit, and Critical are possible. Requires a dagger or dual dagger. | |
Expand Trade | 1 | passive | 0 | 0 | 0 | - | - | Increases the number of items that can be bought and sold at private stores. | |
Expand Trade | 2 | passive | 0 | 0 | 0 | - | - | Increases the number of items that can be bought and sold at private stores. | |
Expand Trade | 3 | passive | 0 | 0 | 0 | - | - | Increases the number of items that can be bought and sold at private stores. | |
Novice Shadow Reverse | 1 | active | 9 | 0 | 30 | 120 | - | Makes you move behind the enemy's back to attack them with 7632 power. For 3 sec., their P. Accuracy -3. Half-kill. Requires a dagger or dual daggers. | |
Expand Inventory | 1 | passive | 0 | 0 | 0 | - | - | Increases the number of items an individual can possess. | |
Expand Inventory | 2 | passive | 0 | 0 | 0 | - | - | Increases the number of items an individual can possess. | |
Expand Inventory | 3 | passive | 0 | 0 | 0 | - | - | Increases the number of items an individual can possess. | |
Expand Inventory | 4 | passive | 0 | 0 | 0 | - | - | Increases the number of items an individual can possess. | |
Expand Inventory | 5 | passive | 0 | 0 | 0 | - | - | Increases the number of items an individual can possess. | |
Expand Inventory | 6 | passive | 0 | 0 | 0 | - | - | Increases the number of items an individual can possess. | |
Expand Inventory | 7 | passive | 0 | 0 | 0 | - | - | Increases the number of items an individual can possess. | |
Expand Inventory | 8 | passive | 0 | 0 | 0 | - | - | Increases the number of items an individual can possess. | |
Expand Warehouse | 1 | passive | 0 | 0 | 0 | - | - | Increases the number of items that can be stored in private warehouses and freight. | |
Expand Warehouse | 2 | passive | 0 | 0 | 0 | - | - | Increases the number of items that can be stored in private warehouses and freight. | |
Expand Warehouse | 3 | passive | 0 | 0 | 0 | - | - | Increases the number of items that can be stored in private warehouses and freight. | |
Expand Warehouse | 4 | passive | 0 | 0 | 0 | - | - | Increases the number of items that can be stored in private warehouses and freight. | |
Expand Warehouse | 5 | passive | 0 | 0 | 0 | - | - | Increases the number of items that can be stored in private warehouses and freight. | |
Expand Warehouse | 6 | passive | 0 | 0 | 0 | - | - | Increases the number of items that can be stored in private warehouses and freight. | |
Expand Warehouse | 7 | passive | 0 | 0 | 0 | - | - | Increases the number of items that can be stored in private warehouses and freight. | |
Expand Warehouse | 8 | passive | 0 | 0 | 0 | - | - | Increases the number of items that can be stored in private warehouses and freight. | |
Intermediate Dagger Mastery | 1 | passive | 0 | 0 | 30 | - | - | When using a dagger, P. Atk. +15% and +52, Atk. Spd. +15%, P. Accuracy +5, Vital Point Attack Rate +3%. Additionally, STR +1. Depending on STR, P./ M. Skill Cooldown can be reset or its duration can be increased by 2 times. | |
Intermediate Dagger Mastery | 2 | passive | 0 | 0 | 100 | - | - | When using a dagger, P. Atk. +20% and +104, Atk. Spd. +20%, P. Accuracy +6, Vital Point Attack Rate +4%. Additionally, STR +1. Depending on STR, P./ M. Skill Cooldown can be reset or its duration can be increased by 2 times. | |
Intermediate Light Armor Mastery | 1 | passive | 0 | 0 | 30 | - | - | Max HP +180, P. Def. +111, P. Evasion +10, Received P. Critical Rate -20% when using light armor. Speed and P. Skill Critical Rate depends on DEX. Additionally, STR +1. After evading, with a 5% chance, increases Atk. Spd. and grants Assassin's Reflex. | |
Intermediate Light Armor Mastery | 2 | passive | 0 | 0 | 100 | - | - | Max HP +540, P. Def. +167, P. Evasion +15, Received P. Critical Rate -25% when using light armor. Speed and P. Skill Critical Rate depends on DEX. Additionally, STR +1. After evading, with a 7% chance, increases Atk. Spd. and grants Assassin's Reflex. | |
Intermediate Dual Dagger Mastery | 1 | passive | 0 | 0 | 30 | - | - | STR +1. When using dual daggers, P. Atk. +15% and additionally +62, P. Accuracy +5. | |
Intermediate Dual Dagger Mastery | 2 | passive | 0 | 0 | 100 | - | - | STR +1. When using dual daggers, P. Atk. +20% and additionally +124, P. Accuracy +6. | |
Novice Chain Blow | 1 | active | 7 | 0 | 30 | 40 | - | Strikes the enemy with 5452 power. If the target is bleeding, Skill Power +20% dealing additional damage. Requires a dagger or a dual dagger. Half-kill. Critical. Over-hit. |