Duelist
Grand CrusadeClassic

From Lineage 2 Encyclopaedia
Jump to: navigation, search

Duelist

Race Human
Armor Light or Heavy
Weapon Dualsword
Role Attack


Class Description

Regarded as the most powerful swordsmen in one-on-one combat, Duelists prefer dual swords as their weapon of choice, and they overcome the enemy with storm-like swiftness. They do not wear heavy armor, as they have inherited the Gladiator mentality of regarding their attack as their best defense.

Third Class Transfer Quest

Day of Destiny: Human's Fate (76)

Class Skills

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 1405 3.jpg Divine Inspiration 3 passive 0 0 2000 0 - Increases the number of buffs an individual can receive by 3.
Skill 1405 4.jpg Divine Inspiration 4 passive 0 0 2000 0 - Increases the number of buffs an individual can receive by 4.
Skill 329 1.jpg Health 1 passive 0 0 2000 0 - Increases Poison/Bleed Resistance by 20.
Skill 328 1.jpg Wisdom 1 passive 0 0 2000 0 - Increases Hold/Sleep/Mental Attack Resistance by 20.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 340 1.jpg Riposte Stance 1 aura 35 0 3000 0 - Parries and returns an attack using a weapon. Returns 30% of received damage back to the enemy, and reflects buff/de-buff with a 30% chance. Decreases Speed by 10%, Atk. Spd. by 20%, and Accuracy by 4. Continuously consumes MP proportionately to your level.
Skill 330 1.jpg Skill Mastery 1 passive 0 0 3000 0 - Depending on your STR, resets Cooldown resets or doubles the duration.
Skill 359 1.jpg Eye of Hunter 1 buff 70 0 3000 0 - For 10 minutes, increases P. Atk. against insects/plants/animals + 5%.
Skill 7 30.jpg Sonic Storm 30 active 163 0 3000 500 - Attacks near the enemy with 451 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dualsword. Over-hit. Critical.
Skill 261 24.jpg Triple Sonic Slash 24 active 94 0 3000 40 - Gathers Momentum to attack the target with 4415 power. Damage increases as Momentum is used up. Damage + 30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 360 1.jpg Eye of Slayer 1 buff 71 0 4000 0 - For 10 minutes, increases P. Atk. against monsters/magic creatures/giants/dragons + 5%.
Skill 345 1.jpg Sonic Rage 1 active 50 0 4000 600 - Attacks the target with a deadly energy storm, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, dual blunt weapon, or dualsword.
Skill 430 1.jpg Master of Combat 1 passive 0 0 4000 0 - Max HP +1%, Max CP +2%.
Skill 440 1.jpg Braveheart 1 active 57 0 4000 0 - Increases combat spirit to recover CP by 1000.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 992 8.jpg Sonic Mastery 8 passive 0 0 5000 0 - Absorbs the target's Momentum. Momentum can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a sword, blunt weapon, or dualsword is equipped. Up to stage 8 of Momentum can be absorbed.
Skill 345 2.jpg Sonic Rage 2 active 55 0 5000 600 - Attacks the target with a deadly energy storm with 205 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, dual blunt weapon, or dualsword.
Skill 442 1.jpg Sonic Barrier 1 buff 65 0 5000 0 - Uses Momentum make user invincible against standard attacks, skills and debuffs for 10 seconds. Requires a dualsword. Requires 5th Momentum level.
Skill 7 31.jpg Sonic Storm 31 active 169 0 5000 500 - Attacks near the enemy with 473 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dualsword. Over-hit. Critical.
Skill 261 25.jpg Triple Sonic Slash 25 active 95 0 5000 40 - Gathers Momentum to attack the target with 4645 power. Damage increases as Momentum is used up. Damage + 30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword.
Skill 8 8.jpg Sonic Focus 8 active 5 25 5000 0 - Channels Momentum for use with other Sonic skills. Requires a sword, blunt weapon, or dualsword weapon. Momentum will disperse after 10 minutes of non-use. Can be charged up to level 8.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 775 1.jpg Weapon Blockade 1 debuff 58 0 6000 40 - Cancels the enemy's weapon with a dazzling movement for 5 seconds. Need to recharge 2nd stage of Momentum. Requires a dualsword.
Skill 430 2.jpg Master of Combat 2 passive 0 0 6000 0 - Max HP +2%, Max CP +4%.
Skill 458 1.jpg Symbol of Energy 1 active 80 0 6000 0 - Creates a seal that increases P. Atk. and Momentum of nearby allies. The seal's effect disappears upon leaving the area. Consumes 1 Battle Symbol.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 758 1.jpg Fighter's Will 1 passive 0 0 6500 0 - When using a short-range weapon, increases P. Atk. by 100 and Atk. Spd. by 10%. When attacking, has a chance to increases physical skills' Power and Critical Rate.
Skill 759 1.jpg Archer's Will 1 passive 0 0 6500 0 - When a bow/crossbow is used, Accuracy increases by 8 and range increases by 50. When attacking, the physical skill's power and Critical Rate are increased at a fixed rate.
Skill 345 3.jpg Sonic Rage 3 active 56 0 6500 600 - Attacks the target with a deadly energy storm with 215 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, dual blunt weapon, or dualsword.
Skill 7 32.jpg Sonic Storm 32 active 175 0 6500 500 - Attacks near the enemy with 496 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dualsword. Over-hit. Critical.
Skill 767 1.jpg Expose Vulnerability 1 passive 0 0 6500 0 - Gives flesh and takes a bone. Decreases the enemy's P. Def. by momentarily exposing his weakness when receiving the enemy's attack. Increases the critical hit rate of general attacks.
Skill 917 1.jpg Final Secret 1 buff 37 0 6500 0 - For 30 sec., you call upon your hidden reserves to increase your skills power and standard attack damage by 30% during PvP.
Skill 261 26.jpg Triple Sonic Slash 26 active 96 0 6500 40 - Gathers Momentum to attack the target with 4875 power. Damage increases as Momentum is used up. Damage + 30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 757 1.jpg Protection of Alignment 1 passive 0 0 8000 0 - Resistance to tendency attributes +20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily.
Skill 755 1.jpg Protection of Rune 1 passive 0 0 8000 0 - M. Def. +15%. When damage is incurred, has a chance of additionally increasing M. Def. and Attribute Resistance momentarily.
Skill 756 1.jpg Protection of Elemental 1 passive 0 0 8000 0 - Resistance to elemental attributes +20. When damage is incurred, has a chance of additionally increasing M. Def. and Resistance to elemental attributes momentarily.
Skill 430 3.jpg Master of Combat 3 passive 0 0 8000 0 - Max HP +3%, Max CP +6%.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 345 4.jpg Sonic Rage 4 active 57 0 9000 600 - Attacks the target with a deadly energy storm with 225 Power, lowers P. Def., and absorbs Momentum. Requires a sword, blunt weapon, fist weapon, dual blunt weapon, or dualsword.
Skill 7 33.jpg Sonic Storm 33 active 180 0 9000 500 - Attacks near the enemy with 520 Power added to P. Atk. Requires a sword, blunt weapon, spear, fist weapon, dual blunt weapon, or dualsword. Over-hit. Critical.
Skill 919 1.jpg Maximum Sonic Focus 1 active 20 80 9000 0 - Immediately increases Momentum to its maximum level.
Skill 995 1.jpg Rush Impact 1 active 82 28 9000 600 - Charges forward to attack the enemies in front with 4224 power added to P. Atk. and inflicts Stun for 9 seconds. Unavailable to use when a bow/crossbow is equipped.
Skill 261 27.jpg Triple Sonic Slash 27 active 97 0 9000 40 - Gathers Momentum to attack the target with 5106 power. Damage increases as Momentum is used up. Damage + 30% when the maximum Momentum 3 are consumed. Requires a sword, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description
Skill 430 4.jpg Master of Combat 4 passive 0 0 9500 0 - Max HP +4%, Max CP +8%.

Skill Name Lv. Type MP HP SP Cost Range Attr. Description