Scroll: Enchant Weapon (D-grade)

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Item 955.jpg
Scroll: Enchant Weapon (D-grade)
When enchanted, P. Atk. +2 for all D-grade weapons with the exception of bows, which increases by 4. M. Atk. +2 for all weapons. Starting at +4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to +3.
Stats:
Weight: 120
Durability: -


Drop:
Mob's name Lvl. Stats Hunting Zones Count Chance
Raid Boss Tirak 28 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 28): A servant of the Knight Barion, he gained the body of a devil through the dark magic of the Devil Kernon. He has only a growing anger towards General Karte, who made him a devil, and Karte's loyal officer, Barion. What he doesn't know is that this hatred is magical, inflamed by the schemes of the Devil Kernon. Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Unleashes a dark attack. Dark Attack Resistance: Resistant to Dark attacks. Forgotten Temple 1 45.87% — 50.81%
Raid Boss Soul Scavenger 25 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 25): These Ghosts wander the Ruins of Agony, taking the souls of careless adventurers. Originally residents slain during the war, their spirits were called forth and controlled by the powerful dark magic of Beleth' followers. Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Holy Attack Vulnerability: Vulnerable to Holy attacks. Dark Attack: Unleashes a dark attack. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Ruins of Agony 1 42.50% — 47.00%
Raid Boss Tracker Captain Sharuk 23 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 23): This Lizardman Warrior became famous after destroying the mercenary army sent to destroy his tribe. He is known as the Tracker Captain, since his preferred tactic is to stealthily track his enemies and attack when they least expect it. Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Gludio Territory 1 41.53% — 45.81%
Raid Boss Cat's Eye 30 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 30): The leader of the most famous bandits in Gludio. He once declared he would steal the most beautiful, immortal, and valuable object in the world, and some say he has been trying to steal the heart of beautiful Poesia ever since. Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Partisans Hideaway 1 — 3 30.43% — 37.55%
Queen Ant 40 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Queen Ant: Vulnerable to Fire attacks but highly resistant to archery attacks. Ant Nest 1 — 3 17.58% — 21.58%
Raid Boss Unrequited Kael 24 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 24): A tragic lady transformed into a Succubus through a Mystic's curse. She loved a prince of the Waltner family of Gludio, but was tricked into murdering him. Now, she feeds on the energy of travelers in Gludio, delaying her death day by day. Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Light Armor Type: Weak P. Def. and strong Evasion. Dark Attack: Unleashes a dark attack. Dark Attack Resistance: Resistant to Dark attacks. Forgotten Temple 1 13.62% — 16.54%
Raid Boss Langk Matriarch Rashkos 24 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 24): The chieftess of the Langk Lizardmen, she serves the evil spirit Bifrons in exchange for great power. At the command of Bifrons, she captured and slaughtered priests and the Disciples of God traveling on the south road. Recently, she has begun devoting herself to expanding the tribe's power in the north by taking advantage of the chaos in Gludio. Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Light Armor Type: Weak P. Def. and strong Evasion. Langk Lizardmen Dwellings 1 12.64% — 15.56%
Raid Boss Madness Beast 20 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 20): Created by mystics at the Institute of Dark Arts who were researching monsters skilled in mental attack, this monster can inflict powerful mental blasts. Thanks to its superior intelligence, it also controls other beasts. Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. The Dark Forest 1 12.58% — 15.34%
Raid Boss Zombie Lord Ferkel 20 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 20): This immortal creature was created by Dark Elven dark magic. During the early days of the war between the Elves and Dark Elves, the Dark Elves found themselves on the defensive. Experimenting with the power of Dark Arts they had embraced, they resurrected a number of slain warriors. Once a brave elven knight, Ferkel became of those revived warriors turned into bloodthirsty undead beasts. He slaughtered countless fellow Elves during the war and even now thirsts for the blood of living beings. Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Holy Attack Vulnerability: Vulnerable to Holy attacks. Dark Attack: Unleashes a dark attack. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Elven Forest 1 12.58% — 15.34%
Raid Boss Sukar Ratman Chief 21 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 21): This Ratman Chief lives in Gludio Mountain and uses mercenary Bugbear Soldiers to plunder travelers passing through Gludio Castle. To stop the attacks, the lord of Gludio has offered a reward on his head. Despite Gludio's efforts, Sukar continues to harass wayfarers. Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Evil Hunting Grounds 1 12.41% — 15.09%
Raid Boss Queen's Royal Guard Captain 32 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 32): Royal Guard Captain of Stakato Queen Zyrnna, he is the strongest soldier among the Marsh Stakatos and commands a Royal Guard consisting only of Stakato nobles. He is as cruel as Zyrnna, and has murdered many of his people at his Queen's command. Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Cruma Marshlands 1 12.00% — 14.72%
Raid Boss Icarus' Herald Kaysha 21 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 21): This Succubus is Lich King Icarus' disciple and messenger, having served the Lich King since Icarus controlled Hardin's Academy. A loyal slave, she has learned various Dark Arts, including the control of bats, from her master. Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Unleashes a dark attack. Dark Attack Resistance: Resistant to Dark attacks. School of Dark Arts 1 11.76% — 14.44%
Young Gigantiops 35 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Wasteland 1 0.1% — 0.5%
Noble Ant Captain 38 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Ant Nest 1 0.1% — 0.5%
Cave Ant Soldier (type 2) 38 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Ant Incubator 1 0.1% — 0.5%
Turak Bugbear 31 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Gorgon Flower Garden 1 0.05% — 0.1%
Harpy 32 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Gorgon Flower Garden 1 0.05% — 0.1%
Ant Overseer 32 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Ant Nest 1 0.05% — 0.1%
Ant Patrol 34 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Ant Nest 1 0.05% — 0.1%
Ant Guard 35 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Ant Nest 1 0.05% — 0.1%
Noble Ant 37 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Ant Nest 1 0.05% — 0.1%
Cave Ant Soldier (type 1) 38 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Ant Incubator 1 0.05% — 0.1%
Raging Spartoi 28 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Ruins of Agony 1 0.01% — 0.05%
Ant Larva 29 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Ant Nest 1 0.01% — 0.05%
Enraged Ruin Imp 30 Fairies: Many members of this ancient race left our world as it changed to become more hostile. Some scholars theorize that Fairies were actually living works of art created by the gods for their entertainment. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Ruins of Despair 1 0.01% — 0.05%
Ant Recruit 33 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Ant Nest 1 0.01% — 0.05%
Arachnid Predator 20 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Fellmere Harvesting Grounds 1 0.001% — 0.005%
Vuku Orc Warrior 22 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Windmill Hill 1 0.001% — 0.01%
Skeleton Tracker 26 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Ruins of Agony 1 0.001% — 0.01%



Spoil:
Mob's Name Lvl. Stats. Humting Zones Count Chance


Trader Place Cost
Merchant of Mammon Any town Adena.jpg 200,000 adena
Item 5965.jpg Blank Scroll  — 100 pcs.
Warehouse Keeper Item 10642.jpg Cube Fragment Weapon - D  — 1 pcs.
Adena.jpg 30,000 adena


Quest Reward:
Quest Levels Start NPC Restrictions

Divided Sakum, Kanilov 27 - 40 Guard Zenath Complete Disappeared Sakum


You can get at the opening by double-clicking on item:

Container
Item 22197.jpg 4th Place Treasure Sack
Item 32732.jpg Enchant Scroll Pack (D-grade)
Item 32228.jpg Hardener Pouch - D


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