Langk Lizardmen Dwellings
Grand CrusadeClassic

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Langk Lizardmen Dwellings
Map Langk Lizardmen Dwellings.jpg
Territory Gludio Territory
Optimal Level 16 and higher
Party size Solo
Classes
Herbs drops

Поселение Ящеров Лангк скриншот 1.jpg Поселение Ящеров Лангк скриншот 2.jpg Поселение Ящеров Лангк скриншот 3.jpg

Поселение Ящеров Лангк скриншот 4.jpg Поселение Ящеров Лангк скриншот 5.jpg Поселение Ящеров Лангк скриншот 6.jpg


Rich sea products are available since it is next to the ocean. Langk Lizardmen who like stealing settled in this place since it is adjacent to the road of Gludio.

Langk Lizardmen Dwellings Map.jpg


Langk Lizardmen Dwellings - mobs

Location Name Level Properties EXP SP

1 3 Langk Lizardman Scout 16 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: 171 0
1 Langk Lizardman Warrior 17 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: 185 0
1 Langk Lizardman Sentinel 19 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. 207 0
3 Monster Eye Watchman 21 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. 275 0
2 Langk Lizardman Lieutenant 22 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: 295 0
3 Monster Eye Patrol 22 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. 295 0
3 Ol Mahum Deserter 23 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. 322 0
2 Langk Lizardman Shaman 24 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Light Armor Type: Weak P. Def. and strong Evasion. 336 0
2 Langk Lizardman Leader 25 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: 364 0


Langk Lizardmen Dwellings - mobs

Location Name Level Properties EXP SP

Related quests



Langk Lizardmen Dwellings – Related Pages
Gludio Territory - Quests
Locations: TerritoriesTownsCastlesInstanced DungeonsStarting VillagesHellboundGracia
Territories: Starting VillagesGludio TerritoryDion TerritoryGiran TerritoryInnadril TerritoryOren TerritoryAden TerritoryRune TerritoryGoddard TerritorySchuttgart Territory
Gludio Territory: Town of Gludio
Gludin Village
Gludio Castle
Warf of Gludio Airships
Talking Island Village
Ruins of Ye Sagira
Langk Lizardmen Dwellings
Maille Lizardmen Barracks
Abandoned Camp
Ruins of Agony
Ruins of Despair
Orc Barracks
Windy Hill
Wasteland
Forgotten Temple
Ant Nest
Harnak Underground Ruins