Other languages: Polish, Russian
We need your help in working on the encyclopedia!
treemenu 1
Follow Us On: Twitter

Superior Dagger Mastery - Othell Ghost Hunter

From Lineage 2 Encyclopaedia

Jump to: navigation, search

Contents

Properties

Skill 10501.jpgSuperior Dagger Mastery
STR + 2 and P. Atk. + 344 when a dagger is equipped. Increases Atk. Spd. + 25% and Vital Spot Attack Rate + 5%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your STR.
Class Othell Ghost Hunter
Type passive
Attribute -
Recast time 0 s
Cast time 0 s
Cast range 0
Classes with same skill Othell Rogue, Othell Adventurer, Othell Wind Rider, Othell Ghost Hunter, Othell Fortune Seeker


Awakening Skill Replacement

Learning this skill cancels the skills you've learned before:

Skill

Skill 216.jpg Polearm Mastery
Skill 209.jpg Dagger Mastery
Skill 257.jpg Sword/Blunt Weapon Mastery
Skill 330.jpg Skill Mastery
Skill 432.jpg Assassination
Skill 168.jpg Boost Atk. Spd.


Briefly about enhancements

Enchanting way Enchanting level Enchant description

Power +1~+10 + 1 Power

About skills enchanting


Skill Upgrade

Lvl. to Learn Skill Lvl. Description MP Consume HP Consume SP
85 1 STR + 2 and P. Atk. + 344 when a dagger is equipped. Increases Atk. Spd. + 25% and Vital Spot Attack Rate + 5%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your STR. 0 0 10000


More about improvements

Level Description Modification Prop.

+1 STR + 2 and P. Accuracy + 8. P. Atk. + 366 when a dagger is equipped. Atk. Spd. + 25% and vital spot attack success rate + 5%. Depending on your STR, Cooldown can be reset or abnormal status duration increases + 2 times. Enchant Power: Increases Effect. + 1 Power Increases the effect.
+2 STR + 2 and P. Accuracy + 8. P. Atk. + 388 when a dagger is equipped. Atk. Spd. + 25% and vital spot attack success rate + 5%. Depending on your STR, Cooldown can be reset or abnormal status duration increases + 2 times. Enchant Power: Increases Effect. + 2 Power Increases the effect.
+3 STR + 2 and P. Accuracy + 8. P. Atk. + 411 when a dagger is equipped. Atk. Spd. + 25% and vital spot attack success rate + 5%. Depending on your STR, Cooldown can be reset or abnormal status duration increases + 2 times. Enchant Power: Increases Effect. + 3 Power Increases the effect.
+4 STR + 2 and P. Accuracy + 8. P. Atk. + 433 when a dagger is equipped. Atk. Spd. + 25% and vital spot attack success rate + 5%. Depending on your STR, Cooldown can be reset or abnormal status duration increases + 2 times. Enchant Power: Increases Effect. + 4 Power Increases the effect.
+5 STR + 2 and P. Accuracy + 8. P. Atk. + 456 when a dagger is equipped. Atk. Spd. + 25% and vital spot attack success rate + 5%. Depending on your STR, Cooldown can be reset or abnormal status duration increases + 2 times. Enchant Power: Increases Effect. + 5 Power Increases the effect.
+6 STR + 2 and P. Accuracy + 8. P. Atk. + 478 when a dagger is equipped. Atk. Spd. + 25% and vital spot attack success rate + 5%. Depending on your STR, Cooldown can be reset or abnormal status duration increases + 2 times. Enchant Power: Increases Effect. + 6 Power Increases the effect.
+7 STR + 2 and P. Accuracy + 8. P. Atk. + 500 when a dagger is equipped. Atk. Spd. + 25% and vital spot attack success rate + 5%. Depending on your STR, Cooldown can be reset or abnormal status duration increases + 2 times. Enchant Power: Increases Effect. + 7 Power Increases the effect.
+8 STR + 2 and P. Accuracy + 8. P. Atk. + 523 when a dagger is equipped. Atk. Spd. + 25% and vital spot attack success rate + 5%. Depending on your STR, Cooldown can be reset or abnormal status duration increases + 2 times. Enchant Power: Increases Effect. + 8 Power Increases the effect.
+9 STR + 2 and P. Accuracy + 8. P. Atk. + 545 when a dagger is equipped. Atk. Spd. + 25% and vital spot attack success rate + 5%. Depending on your STR, Cooldown can be reset or abnormal status duration increases + 2 times. Enchant Power: Increases Effect. + 9 Power Increases the effect.
+10 STR + 2 and P. Accuracy + 8. P. Atk. + 568 when a dagger is equipped. Atk. Spd. + 25% and vital spot attack success rate + 5%. Depending on your STR, Cooldown can be reset or abnormal status duration increases + 2 times. Enchant Power: Increases Effect. + 10 Power Increases the effect.

Namespaces
Variants
Actions