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Blood Stab - Othell Fortune Seeker

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Properties

Strike's the enemy's unprotected back with 32401 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger.
Class Othell Fortune Seeker
Type active
Attribute -
Recast time 5 s
Cast time 0.83 s
Cast range 40
Classes with same skill Othell Rogue, Othell Adventurer, Othell Wind Rider, Othell Ghost Hunter, Othell Fortune Seeker


Awakening Skill Replacement

Learning this skill cancels the skills you've learned before:

Skill

Skill 409.jpg Critical Blow
Skill 321.jpg Blinding Blow
Skill 410.jpg Mortal Strike
Skill 30.jpg Backstab
Skill 190.jpg Fatal Strike


Briefly about enhancements

Enchanting way Enchanting level Enchant description

Cost +1~+10 + 1 Cost
Duel +1~+10 + 1 Duel
Fire Attack +1~+10 + 1 Fire Attack
Water Attack +1~+10 + 1 Water Attack
Wind Attack +1~+10 + 1 Wind Attack
Earth Attack +1~+10 + 1 Earth Attack
Holy Attack +1~+10 + 1 Holy Attack
Dark Attack +1~+10 + 1 Dark Attack

About skills enchanting


Skill Upgrade

Lvl. to Learn Skill Lvl. Description MP Consume HP Consume SP
85 1 Strike's the enemy's unprotected back with 32401 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. 59 0 10000
86 2 Strike's the enemy's unprotected back with 33521 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. 60 0 50000
88 3 Strike's the enemy's unprotected back with 35765 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. 62 0 80000
90 4 Strike's the enemy's unprotected back with 38007 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. 64 0 370000
92 5 Strike's the enemy's unprotected back with 40251 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. 66 0 420000
94 6 Strike's the enemy's unprotected back with 42495 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. 68 0 480000
96 7 Strike's the enemy's unprotected back with 44737 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. 71 0 4970000
98 8 Strike's the enemy's unprotected back with 46983 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. 73 0 4990000


More about improvements

Level Description Modification Prop.

+1 Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption. + 1 Cost Decreases MP Consumption.
+2 Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption. + 2 Cost Decreases MP Consumption.
+3 Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption. + 3 Cost Decreases MP Consumption.
+4 Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption. + 4 Cost Decreases MP Consumption.
+5 Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption. + 5 Cost Decreases MP Consumption.
+6 Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption. + 6 Cost Decreases MP Consumption.
+7 Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption. + 7 Cost Decreases MP Consumption.
+8 Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption. + 8 Cost Decreases MP Consumption.
+9 Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption. + 9 Cost Decreases MP Consumption.
+10 Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption. + 10 Cost Decreases MP Consumption.


Level Description Modification Prop.

+1 Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power. + 1 Duel Increases Power during PvP.
+2 Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power. + 2 Duel Increases Power during PvP.
+3 Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power. + 3 Duel Increases Power during PvP.
+4 Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power. + 4 Duel Increases Power during PvP.
+5 Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power. + 5 Duel Increases Power during PvP.
+6 Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power. + 6 Duel Increases Power during PvP.
+7 Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power. + 7 Duel Increases Power during PvP.
+8 Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power. + 8 Duel Increases Power during PvP.
+9 Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power. + 9 Duel Increases Power during PvP.
+10 Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power. + 10 Duel Increases Power during PvP.


Level Description Modification Prop.

+1 Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage. + 1 Fire Attack Increases Fire attribute.
+2 Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage. + 2 Fire Attack Increases Fire attribute.
+3 Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage. + 3 Fire Attack Increases Fire attribute.
+4 Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage. + 4 Fire Attack Increases Fire attribute.
+5 Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage. + 5 Fire Attack Increases Fire attribute.
+6 Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage. + 6 Fire Attack Increases Fire attribute.
+7 Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage. + 7 Fire Attack Increases Fire attribute.
+8 Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage. + 8 Fire Attack Increases Fire attribute.
+9 Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage. + 9 Fire Attack Increases Fire attribute.
+10 Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage. + 10 Fire Attack Increases Fire attribute.


Level Description Modification Prop.

+1 Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage. + 1 Water Attack Increases Water damage.
+2 Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage. + 2 Water Attack Increases Water damage.
+3 Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage. + 3 Water Attack Increases Water damage.
+4 Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage. + 4 Water Attack Increases Water damage.
+5 Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage. + 5 Water Attack Increases Water damage.
+6 Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage. + 6 Water Attack Increases Water damage.
+7 Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage. + 7 Water Attack Increases Water damage.
+8 Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage. + 8 Water Attack Increases Water damage.
+9 Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage. + 9 Water Attack Increases Water damage.
+10 Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage. + 10 Water Attack Increases Water damage.


Level Description Modification Prop.

+1 Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage. + 1 Wind Attack Increases Wind damage.
+2 Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage. + 2 Wind Attack Increases Wind damage.
+3 Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage. + 3 Wind Attack Increases Wind damage.
+4 Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage. + 4 Wind Attack Increases Wind damage.
+5 Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage. + 5 Wind Attack Increases Wind damage.
+6 Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage. + 6 Wind Attack Increases Wind damage.
+7 Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage. + 7 Wind Attack Increases Wind damage.
+8 Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage. + 8 Wind Attack Increases Wind damage.
+9 Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage. + 9 Wind Attack Increases Wind damage.
+10 Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage. + 10 Wind Attack Increases Wind damage.


Level Description Modification Prop.

+1 Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage. + 1 Earth Attack Increases Earth damage.
+2 Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage. + 2 Earth Attack Increases Earth damage.
+3 Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage. + 3 Earth Attack Increases Earth damage.
+4 Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage. + 4 Earth Attack Increases Earth damage.
+5 Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage. + 5 Earth Attack Increases Earth damage.
+6 Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage. + 6 Earth Attack Increases Earth damage.
+7 Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage. + 7 Earth Attack Increases Earth damage.
+8 Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage. + 8 Earth Attack Increases Earth damage.
+9 Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage. + 9 Earth Attack Increases Earth damage.
+10 Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage. + 10 Earth Attack Increases Earth damage.


Level Description Modification Prop.

+1 Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage. + 1 Holy Attack Increases Holy damage.
+2 Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage. + 2 Holy Attack Increases Holy damage.
+3 Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage. + 3 Holy Attack Increases Holy damage.
+4 Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage. + 4 Holy Attack Increases Holy damage.
+5 Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage. + 5 Holy Attack Increases Holy damage.
+6 Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage. + 6 Holy Attack Increases Holy damage.
+7 Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage. + 7 Holy Attack Increases Holy damage.
+8 Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage. + 8 Holy Attack Increases Holy damage.
+9 Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage. + 9 Holy Attack Increases Holy damage.
+10 Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage. + 10 Holy Attack Increases Holy damage.


Level Description Modification Prop.

+1 Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage. + 1 Dark Attack Increases dark damage.
+2 Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage. + 2 Dark Attack Increases dark damage.
+3 Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage. + 3 Dark Attack Increases dark damage.
+4 Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage. + 4 Dark Attack Increases dark damage.
+5 Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage. + 5 Dark Attack Increases dark damage.
+6 Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage. + 6 Dark Attack Increases dark damage.
+7 Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage. + 7 Dark Attack Increases dark damage.
+8 Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage. + 8 Dark Attack Increases dark damage.
+9 Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage. + 9 Dark Attack Increases dark damage.
+10 Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage. + 10 Dark Attack Increases dark damage.


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