The Forest of Mirrors
Grand CrusadeClassic

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The Forest of Mirrors
Map The Forest of Mirrors.jpg
Territory Aden Territory
Optimal Level 40 and higher
Party size Solo
Classes
Herbs drops

Лес Зеркал скриншот 1.jpg Лес Зеркал скриншот 2.jpg Лес Зеркал скриншот 3.jpg

Лес Зеркал скриншот 4.jpg Лес Зеркал скриншот 5.jpg Лес Зеркал скриншот 6.jpg


It seems there's nothing else in the forest but trees and mist. However, there's a legend saying that twin ghosts catch their prey there. Several months ago a local farmer thought he'd seen such ghost, however, his friends tricked him. Anyway, the forest is a dangerous place, and everyone should remember that.

The Forest of Mirrors Map.jpg


The Forest of Mirrors - mobs

Location Name Level Properties EXP SP

1 Taik Orc 40 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. 1256 0
1 Taik Orc Archer 41 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. 1702 0
1 2 Taik Orc Warrior 42 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: 1698 0
2 Taik Orc Shaman 43 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: 1656 0
2 Taik Orc Captain 44 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: 3179 0
2 Carinkain 45 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: 1606 0
3 Forest of Mirrors Ghost (1) 46 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Evasion: Increases Evasion by 4. 1787 0
0 Forest of Mirrors Ghost (2) 47 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Evasion: Increases Evasion by 4. 1866 0
0 Forest of Mirrors Ghost (3) 48 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Evasion: Increases Evasion by 4. 1946 0
3 Mirror 49 Fairies: Many members of this ancient race left our world as it changed to become more hostile. Some scholars theorize that Fairies were actually living works of art created by the gods for their entertainment. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Damage Shield: Reflects back a portion of damage inflicted by the enemy P. Atk. 4594 1


The Forest of Mirrors - Raid Bosses

Location Name Level Properties EXP SP

4 Raid Boss Mirror of Oblivion 49 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 49): Hidden deep inside the Forest of Mirrors, this Devil's Mirror supposedly steals the soul of whoever looks into it. It was created by the Lords of Hell to collect souls as a sacrifice to Gran Kain. Fairies: Many members of this ancient race left our world as it changed to become more hostile. Some scholars theorize that Fairies were actually living works of art created by the gods for their entertainment. Damage Shield: Reflects back a portion of damage inflicted by the enemy P. Atk. 6829345 1639
4 Raid Boss Wizard Isirr 55 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 55): A powerful sorcerer who is greatly respected by the Lizardmen. Currently, he is hiding in a distant corner of the plains. He resents how humans continue to encroach upon the Lizardmen's territory, where Lizardmen have lived in peace since ancient times. Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Light Armor Type: Weak P. Def. and strong Evasion. 22247944 5339
Raid Boss Soulless Wild Boar 59 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 59): A wild boar that had its soul stolen by an evil mystic's experiment, transforming the beast into a killing machine. It eventually killed the mystic, but this could not give it peace. It searches for a powerful entity that can finally give its soul rest. Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. 1342137 322
Raid Boss Abyss Brukunt 59 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 59): This dragon guards the southeastern shore of the river in the Forest of Mirrors. Once a ghost in the Forest, he begged the Shaman Isir to restore his life. Resurrected as a dragon, he was ordered by Isir to prevent any outsiders from crossing the river and penetrating the Forest. Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth. 25670705 6160
Raid Boss Fierce Tiger King Angel 65 Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 65): A gigantic tiger of legend that rules the Anghel Waterfall. Originally, it was a sacred and divine creature who guided angels in the heavens, but it mauled its master and ran away to the earth. It despairs of its now miserable life, and has grown violent. It devours any traveler or reckless adventurers who passes by. Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. 106892354 25654

Related quests

Quest Type Levels Start NPC Reward
More Than Meets the Eye Onetime quest 50 Hardin See Description
Seven Signs, Mammon's Contract Onetime quest 79 Sir Gustav Athebaldt XP 10,000,000


SP 2,400

Audience with the Land Dragon Onetime quest 85 Gabrielle See Description



The Forest of Mirrors – Related Pages
Aden Territory - Quests
Locations: TerritoriesTownsCastlesInstanced DungeonsStarting VillagesHellboundGracia
Territories: Starting VillagesGludio TerritoryDion TerritoryGiran TerritoryInnadril TerritoryOren TerritoryAden TerritoryRune TerritoryGoddard TerritorySchuttgart Territory
Aden Territory: Town of Aden
Hunters Village
Aden Castle
Coliseum
The Forest of Mirrors
Anghel Waterfall
Silent Valley
Ancient Battleground
The Cemetery
Forsaken Plains
Hunters Valley
The Forbidden Gateway
Plains of Glory
War-Torn Plains
The Enchanted Valley
Fields of Massacre
Blazing Swamp
The Giant's Cave
Tower of Insolence
Altar of Shilen
Kartia's Labyrinth
The Disciples Necropolis
Infinite Depths