Accessory Gem (High-grade)

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Item 36559.jpg
Accessory Gem (High-grade)
Ingredient used for Dwarven crafting. Can be sold in general stores. Collect a certain number to upgrade to Accessory Gem (Top-grade) (Lv. 5), or downgrade to a certain number of Accessory Gems (Mid-grade) (Lv. 3), through a Warsmith.
Stats:
Weight: 2
Durability: -


Drop:
Mob's name Lvl. Stats Hunting Zones Count Chance
Hakal the Butchered 96 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Earth Attack: Strong against the element of earth. Heavy Armor Type: Strong P. Def. and weak Evasion. Guillotine Fortress 1 1.659% — 2.013%
Fortress Scout Gazem 96 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Wind Attack: Strong against the element of wind. Heavy Armor Type: Strong P. Def. and weak Evasion. Guillotine Fortress 1 1.648% — 2.002%
Rosenia's Divine Spirit 96 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Dark Attack: Strong against the dark elemental. Light Armor Type: Weak P. Def. and strong Evasion. Guillotine Fortress 1 1.638% — 1.992%
Kelbara the Dualsword Slaughterer 97 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Dark Attack: Strong against the dark elemental. Heavy Armor Type: Strong P. Def. and weak Evasion. Guillotine Fortress 1 1.622% — 1.988%
Sadiac the Killer 96 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Dark Attack: Strong against the dark elemental. Heavy Armor Type: Strong P. Def. and weak Evasion. Guillotine Fortress 1 1.601% — 1.955%
Mandragora (1) 95 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Earth Attack: Strong against the element of earth. Light Armor Type: Weak P. Def. and strong Evasion. Guillotine Fortress 1 0.5% — 1%
Mandragora (2) 95 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Earth Attack: Strong against the element of earth. Light Armor Type: Weak P. Def. and strong Evasion. Guillotine Fortress 1 0.5% — 1%
Mandragora of Joy and Sorrow 95 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Earth Attack: Strong against the element of earth. Strong M. Atk.: Light Armor Type: Weak P. Def. and strong Evasion. Guillotine Fortress 1 0.1% — 0.5%
Mandragora of Prayer 95 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Earth Attack: Strong against the element of earth. Strong M. Atk.: Light Armor Type: Weak P. Def. and strong Evasion. Guillotine Fortress 1 0.1% — 0.5%
Beggar Zofan (1) 97 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Slightly Strong M. Atk.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Seed of Hellfire 1 0.1% — 0.5%
Beggar Zofan (2) 97 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Slightly Strong M. Atk.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Seed of Hellfire 1 0.1% — 0.5%
Beggar Zofan (3) 97 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Seed of Hellfire 1 0.1% — 0.5%
Beggar Zofan (4) 97 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Seed of Hellfire 1 0.1% — 0.5%
Eye of Ruler 74 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Wall of Argos 1 0.05% — 0.1%
Eye of Watchman 72 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Wall of Argos 1 0.01% — 0.05%
Ghost of Rebel Leader 71 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Strong P. Def.: Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Forest of the Dead 1 0.005% — 0.01%
Ketra Orc Grand Priest 78 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak M. Def.: Ketra Orc Outpost 1 0.005% — 0.01%
Ketra Orc Shaman 78 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Ketra Orc Outpost 1 0.005% — 0.01%
Fallen Orc Shaman (1) 59 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Damage Shield: Reflects back a portion of damage inflicted by the enemy P. Atk. Forsaken Plains 1 0.001% — 0.005%
Fallen Orc Captain 61 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Critical Damage: Increases Critical Damage. Forsaken Plains 1 0.001% — 0.005%
Kranrot 62 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Slightly Weak P. Def.: Slightly Weak M. Def.: Forsaken Plains 1 0.001% — 0.005%
Doom Warrior 64 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Weak P. Def.: Slightly Weak M. Def.: Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Critical Damage: Increases Critical Damage. Fields of Massacre 1 0.001% — 0.005%
Frenzied Stakato Soldier 68 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Weak P. Def.: Strong M. Def.: Swamp of Screams 1 0.001% — 0.005%
Splinter Stakato Drone (1) 69 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Swamp of Screams 1 0.001% — 0.005%
Spiteful Soul Warrior 62 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Fields of Massacre 1 ~ 0.0009%


Spoil:
Mob's Name Lvl. Stats. Humting Zones Count Chance
Hakal the Butchered 96 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Earth Attack: Strong against the element of earth. Heavy Armor Type: Strong P. Def. and weak Evasion. Guillotine Fortress 1 2.504% — 3.054%
Adidaiu of the Killer Fangs 95 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Fire Attack: Strong against the element of fire. Heavy Armor Type: Strong P. Def. and weak Evasion. Guillotine Fortress 1 2.465% — 3.003%
Scaldisect the Furious 97 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Dark Attack: Strong against the dark elemental. Heavy Armor Type: Strong P. Def. and weak Evasion. Guillotine Fortress 1 1.298% — 1.582%
Nagdu the Deformed Merman 95 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Dark Attack: Strong against the dark elemental. Light Armor Type: Weak P. Def. and strong Evasion. Guillotine Fortress 1 1.265% — 1.535%
Centa the Standing Beast 95 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Fire Attack: Strong against the element of fire. Heavy Armor Type: Strong P. Def. and weak Evasion. Guillotine Fortress 1 1.249% — 1.519%
Zofan (3) 98 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Seed of Hellfire 1 1.094% — 1.328%
Kelbara the Dualsword Slaughterer 97 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Dark Attack: Strong against the dark elemental. Heavy Armor Type: Strong P. Def. and weak Evasion. Guillotine Fortress 1 0.5% — 1%
Zofan (1) 98 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Slightly Weak P. Def.: Slightly Weak M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Seed of Hellfire 1 0.5% — 1%
Zofan (2) 98 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Slightly Weak P. Def.: Slightly Weak M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Seed of Hellfire 1 0.5% — 1%
Zofan (4) 98 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Seed of Hellfire 1 0.5% — 1%
Nymph Cosmos 100 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Earth Attack: Strong against the element of earth. The Enchanted Valley 1 0.5% — 1%
Nymph Tulip 100 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Earth Attack: Strong against the element of earth. The Enchanted Valley 1 0.5% — 1%
Mandragora (1) 95 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Earth Attack: Strong against the element of earth. Light Armor Type: Weak P. Def. and strong Evasion. Guillotine Fortress 1 0.1% — 0.5%
Mandragora (2) 95 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Earth Attack: Strong against the element of earth. Light Armor Type: Weak P. Def. and strong Evasion. Guillotine Fortress 1 0.1% — 0.5%
Mandragora of Joy and Sorrow 95 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Earth Attack: Strong against the element of earth. Strong M. Atk.: Light Armor Type: Weak P. Def. and strong Evasion. Guillotine Fortress 1 0.1% — 0.5%
Mandragora of Prayer 95 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Earth Attack: Strong against the element of earth. Strong M. Atk.: Light Armor Type: Weak P. Def. and strong Evasion. Guillotine Fortress 1 0.1% — 0.5%
Young Zofan (1) 97 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Seed of Hellfire 1 0.1% — 0.5%
Young Zofan (2) 97 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Seed of Hellfire 1 0.1% — 0.5%
Young Zofan (3) 97 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Seed of Hellfire 1 0.1% — 0.5%
Young Zofan (4) 97 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Strong P. Atk.: Slightly Strong M. Atk.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Seed of Hellfire 1 0.1% — 0.5%
Beggar Zofan (1) 97 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Slightly Strong M. Atk.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Seed of Hellfire 1 0.1% — 0.5%

To craft an item, its crafter must learn a Item 36935.jpg Recipe: Accessory Gem (High-grade) - Downgrade .
Skill level: 14
Craft chance item: 100%
Number of items crafted: 17
MP Spent: 276



To craft an item, its crafter must learn a Item 36936.jpg Recipe: Accessory Gem (High-grade) - Upgrade .
Skill level: 11
Craft chance item: 100%
Number of items crafted: 1
MP Spent: 258





Accessory Gem (High-grade) - Related Pages
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