Eternal Leather Armor Crafting Pack
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Item 38061.jpg
Eternal Leather Armor Crafting Pack Light Armor
Wrapped Pack containing all ingredients needed for crafting Eternal Leather Armor.
Stats:
Weight: 0
Durability: -
Cannot be sold in a Public Store.

Drop:
Mob's name Lvl. Stats Hunting Zones Count Chance
Raid Monster Theor 99 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Greater Stun Resistance: Very resistant to Stun. Greater Sleep Resistance: Very resistant to Sleep. Greater Paralysis Resistance: Very resistant to Paralysis. Greater Mental Attack Resistance: Very resistant to Mental Attacks. Greater Hold Resistance: Very resistant to Hold. Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 99): Originally a half-orc hero, but now turned to a demon due to excessive dark energy. Unlike the other half-orcs who retained their mind, this one is dictated only by primal instinct. Gainak 1 2.714% — 3.302%
Raid Monster Tegaffe 99 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Greater Stun Resistance: Very resistant to Stun. Greater Sleep Resistance: Very resistant to Sleep. Greater Paralysis Resistance: Very resistant to Paralysis. Greater Mental Attack Resistance: Very resistant to Mental Attacks. Greater Hold Resistance: Very resistant to Hold. Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 99): Originally a half-orc hero, but now turned to a demon due to excessive dark energy. Unlike the other half-orcs who retained their mind, this one is dictated only by primal instinct. Gainak 1 2.692% — 3.280%
Raid Monster Thesakar 99 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Greater Stun Resistance: Very resistant to Stun. Greater Sleep Resistance: Very resistant to Sleep. Greater Paralysis Resistance: Very resistant to Paralysis. Greater Mental Attack Resistance: Very resistant to Mental Attacks. Greater Hold Resistance: Very resistant to Hold. Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 99): Originally a half-orc hero, but now turned to a demon due to excessive dark energy. Unlike the other half-orcs who retained their mind, this one is dictated only by primal instinct. Gainak 1 2.602% — 3.190%
Raid Monster Tebot 99 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Greater Stun Resistance: Very resistant to Stun. Greater Sleep Resistance: Very resistant to Sleep. Greater Paralysis Resistance: Very resistant to Paralysis. Greater Mental Attack Resistance: Very resistant to Mental Attacks. Greater Hold Resistance: Very resistant to Hold. Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 99): Originally a half-orc hero, but now turned to a demon due to excessive dark energy. Unlike the other half-orcs who retained their mind, this one is dictated only by primal instinct. Gainak 1 2.587% — 3.175%
Raid Boss Isabella 101 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Wind Attack: Strong against the element of wind. Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Isabella: With the transfer of the Garden of Spirits, the Queen of Spirits of the Wind Realm has been awakened. She used to be very intelligent and detached, but her instinct is all that is left. She considers anyone who gets near the Garden of Spirits as a threat, including the Ertheia. Garden of Spirits 1 1.614% — 1.966%
Raid Monster Krogel 99 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Dark Attack: Strong against the dark elemental. Greater Stun Resistance: Very resistant to Stun. Greater Sleep Resistance: Very resistant to Sleep. Greater Paralysis Resistance: Very resistant to Paralysis. Greater Mental Attack Resistance: Very resistant to Mental Attacks. Greater Hold Resistance: Very resistant to Hold. Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 99): A demon summoned from the dark spirit world by Triol , one of the 4 great demons, when he used his blood. Often called the Putrefier due to the ability to putrefy and merge corpses. Land of Chaos 1 1.578% — 1.930%
Raid Boss Nerva Chief Turakan 99 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Greater Stun Resistance: Very resistant to Stun. Greater Sleep Resistance: Very resistant to Sleep. Greater Paralysis Resistance: Very resistant to Paralysis. Greater Mental Attack Resistance: Very resistant to Mental Attacks. Greater Hold Resistance: Very resistant to Hold. Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 99): A noble orc hero of royal blood, and a symbolic figure for the Nerva race that wishes to construct an orc kingdom. He has begun to take action to construct the orc kingdom after seeing the illusion made by Triol (Pa'agrio's phantom). Raiders Crossroads 1 1.545% — 1.897%
Hell's Warden Balok 99 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Balok: This evil creature was made by Beleth in order to suppress the Isle of Prayer. Balok who can open the door to hell by using Belakia that he inherited from Beleth, gives Lunacy of Limit by summoning Hell's Disciple to those who can invade his territory. Crystal Prison 1 0.5% — 1%
Queen of Annihilation Istina (extreme) 99 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Water Attack: Strong against the element of water. Istina: Istina is a Lord of destruction who caused the sprouting of the Seed of Annihilation, one of the 9 seeds sown in Gracia containing hatred toward Einhasad. She is the creator and mother of all things that live inside the Seed of Annihilation. The life energy of Gracia is the source of her power. In order to complete the resurrection of Shilen, Istina caused a deadly poison created inside the Seed of Annihilation to permeate throughout the southern region of Gracia. Seed of Annihilation 1 0.5% — 1%
Octavis (extreme) 99 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Wind Attack: Strong against the element of wind. Octavis: It was originally a Human hero who followed the rebel leader Spezion. It fell to the trickery of the angel Paulina. It betrayed the rebels and came to guard Orbis Temple. It was put to sleep by the command of the gods. But after the release of Shilen's seal, it was poisoned by the decaying darkness and became reckless. Orbis Temple 1 0.5% — 1%
Tauti (general) 99 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Tauti: One of Bremnon's weapons, named by Shilen as the Lord of Hellfire. With its own ego and the ability to control living beings' emotions, Tauti is manipulating the class warfare among the races in the Seed in order to evolve itself and complete the sacrifices for Shilen. Instance Zone: Tauti 1 0.5% — 1%
Tauti (extreme) 99 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Tauti: One of Bremnon's weapons, named by Shilen as the Lord of Hellfire. With its own ego and the ability to control living beings' emotions, Tauti is manipulating the class warfare among the races in the Seed in order to evolve itself and complete the sacrifices for Shilen. Instance Zone: Tauti 1 0.5% — 1%
Immortal Lord Ekimus 99 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Dark Attack: Strong against the dark elemental. Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 99): Lord Ekimus of the Seed of Destruction was borne out of Ekidna, who was one of Shilen's nine disciples. After being selected by Shilen, it came to lead the undead as the lord of destruction. Greater Sleep Resistance: Very resistant to Sleep. Seed of Infinity 1 0.5% — 1%
Great Sage Mimir 102 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Earth Attack: Strong against the element of earth. Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Mimir: A great sage who was known as the right hand of the great emperor of the Giant Empire. After surviving the gods' judgment of the Giants, he lay dormant deep within the Giant's Cave. Since waking up from his long slumber, he has been restoring the Lesser Giants, and is gathering the energy of Shine Stones for the resurrection of the great emperor. The Giants Cave 1 0.5% — 1%
Fallen Guardian of Atelia Kelbim 104 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Dark Attack: Strong against the dark elemental. Strong P. Atk.: Strong M. Atk.: Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Kelbim: One of the seven disciples of Embryo. Received the power of the Seal of Calamity froM Etis van Etina, and is in control of the Atelia Fortress. Materializes the power of the Seal of Calamity. Currently, in charge of turning the Atelia obtained from the Garden of Spirits into Dark Atelia. Raid Zone: Kelbim 1 0.5% — 1%
Warden Baylor 99 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. Greater Sleep Resistance: Very resistant to Sleep. Greater Paralysis Resistance: Very resistant to Paralysis. Greater Mental Attack Resistance: Very resistant to Mental Attacks. Crystal Prison 1 0.1% — 0.5%
Armed Kechi 99 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Fire Attack: Strong against the element of fire. Heavy Armor Type: Strong P. Def. and weak Evasion. Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 98): Beleth' minion. In order to block external power for attacking the Witch Parme, Beleth summoned the Kechi from the edge of hell and placed it above the Steam Corridor in the Crystal Caverns. Kechi freely controls fire and it has the ability to lead numerous minions. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. Greater Stun Resistance: Very resistant to Stun. Greater Sleep Resistance: Very resistant to Sleep. Greater Paralysis Resistance: Very resistant to Paralysis. Greater Mental Attack Resistance: Very resistant to Mental Attacks. Greater Hold Resistance: Very resistant to Hold. Steam Corridor 1 0.1% — 0.5%
Armed Michaela 99 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Dark Attack: Strong against the dark elemental. Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 98): Beleth' minion. In order to block external power for attacking the Witch Parme, Beleth summoned the Michaela from the edge of hell and placed it in the Coral Garden in the Crystal Caverns. Despite her beautiful appearance, she enjoys to kill in a vicious manner. It can distinguish between good and evil. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. Greater Stun Resistance: Very resistant to Stun. Greater Sleep Resistance: Very resistant to Sleep. Greater Paralysis Resistance: Very resistant to Paralysis. Greater Mental Attack Resistance: Very resistant to Mental Attacks. Greater Hold Resistance: Very resistant to Hold. Coral Garden 1 0.1% — 0.5%
Armed Veridan 99 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Water Attack: Strong against the element of water. Raid Boss: If the person who made the greatest contribution is 3 or more Lv.s higher than the raid monster, then the item/Adena rewards will decrease. If the difference is 9 or more Lv.s, the monster will drop nothing at all. Raid Boss (Lv. 98): Beleth' minion. In order to block external power for attacking the Witch Parme, Beleth summoned the twin monster Veridan from the edge of hell and placed it at the Emerald Square in the Crystal Caverns. The monsters there have no sense of self. They only exist and respond. It obediently follows Beleth' command. Greater Paralysis Resistance: Very resistant to Paralysis. Greater Mental Attack Resistance: Very resistant to Mental Attacks. Greater Sleep Resistance: Very resistant to Sleep. Greater Bleed Resistance: Very resistant to Bleed. Greater Poison Resistance: Very resistant to Poison. Greater Stun Resistance: Very resistant to Stun. Greater Hold Resistance: Very resistant to Hold. Emerald Square 1 0.1% — 0.5%
Seal Angel 100 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Holy Attacks: Strong against the holy elemental. Mystic Tavern - Tauti 1 0.1% — 0.5%
Frostbringer Frost Glacier Golem 100 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth. Water Attack: Strong against the element of water. Mystic Tavern - Freya 1 0.1% — 0.5%

To craft an item, its crafter must learn a Item 40177.jpg Recipe: Eternal Leather Armor Disassembly .
Skill level: 14
Craft chance item: 100%
Number of items crafted: 1
MP Spent: 276

You can get at the opening by double-clicking on item:

Container
Item 39324.jpg Eternal Armor Crafting Pack

When you open the box you can get the following items:

When you open the box you can get the following items:

Item Quantity
Item 36554.jpg Armor Fragment (High-grade) 14
Item 17371.jpg Crystal (R-grade) 2703
Item 35345.jpg Eternal Leather Armor Ingredient 10
Item 19440.jpg Gemstone (R-grade) 50
Item 36564.jpg Greater Synthetic Cokes 12
Item 36519.jpg Quality Leather 100
Item 36539.jpg Quality Leather Braid 25
Item 35469.jpg Recipe: Eternal Leather Armor (60%) 1


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