Armor Fragment (High-grade)
HeliosClassic

From Lineage 2 Encyclopaedia
Jump to: navigation, search
Item 36554.jpg
Armor Fragment (High-grade)
Ingredient used for Dwarven crafting. Can be sold in general stores. Collect a certain number to upgrade to Armor Fragment (Top-grade) (Lv. 5), or downgrade to a certain number of Armor Fragments (Mid-grade) (Lv. 3), through a Warsmith.
Stats:
Weight: 2
Durability: -
No restrictions for item exchange.

Drop:
Mob's name Lvl. Stats Hunting Zones Count Chance
Nerva Kaiser 99 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Earth Attack: Strong against the element of earth. Raiders Crossroads 1 0.854% — 1.056%
Elegant Nymph Tulip 101 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Earth Attack: Strong against the element of earth. Lethal Strike Resistance: Has strong resistance to half-kill and lethal strike. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. The Enchanted Valley 1 0.1% — 0.5%
Guardian of the Flower Nymph Guardian 102 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Earth Attack: Strong against the element of earth. Lethal Strike Resistance: Immune to half-kill and lethal strike. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. The Enchanted Valley 1 0.1% — 0.5%
Captive Succubus 100 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Lethal Strike Resistance: Immune to half-kill and lethal strike. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. The Giants Cave 1 0.05% — 0.1%
Captive Hell Demon 100 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Lethal Strike Resistance: Immune to half-kill and lethal strike. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. The Giants Cave 1 0.05% — 0.1%
Captive Familiar Spirit 100 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Lethal Strike Resistance: Immune to half-kill and lethal strike. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. The Giants Cave 1 0.05% — 0.1%
Captive Phantom 100 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Lethal Strike Resistance: Immune to half-kill and lethal strike. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. The Giants Cave 1 0.05% — 0.1%
Halisha's Henchman Berimah 101 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Lethal Strike Resistance: Immune to half-kill and lethal strike. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. The Giants Cave 1 0.05% — 0.1%
Halisha's Henchman Berimah 101 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Lethal Strike Resistance: Immune to half-kill and lethal strike. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. The Giants Cave 1 0.05% — 0.1%
Halisha's Henchman Marka 101 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Lethal Strike Resistance: Immune to half-kill and lethal strike. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. The Giants Cave 1 0.05% — 0.1%
Halisha's Henchman Marka 101 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Lethal Strike Resistance: Immune to half-kill and lethal strike. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. The Giants Cave 1 0.05% — 0.1%
Halisha's Henchman Schlien 101 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Lethal Strike Resistance: Immune to half-kill and lethal strike. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. The Giants Cave 1 0.05% — 0.1%
Halisha's Henchman Schlien 101 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Lethal Strike Resistance: Immune to half-kill and lethal strike. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. The Giants Cave 1 0.05% — 0.1%
Orbis' Victim (1) 95 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Dark Attack: Strong against the dark elemental. Spear Vulnerability: Vulnerable to Spears. Fist Weapon Vulnerability: Vulnerable to Fist Weapons. Orbis Temple 1 0.01% — 0.05%
Orbis' Thrower (1) 95 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Dark Attack: Strong against the dark elemental. Very Weak P. Atk.: Very Weak M. Atk.: Spear Vulnerability: Vulnerable to Spears. Fist Weapon Vulnerability: Vulnerable to Fist Weapons. Orbis Temple 1 0.01% — 0.05%
Orbis' Victim (2) 96 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Dark Attack: Strong against the dark elemental. Slightly Weak P. Atk.: Spear Vulnerability: Vulnerable to Spears. Fist Weapon Vulnerability: Vulnerable to Fist Weapons. Orbis Temple 1 0.01% — 0.05%
Orbis' Thrower (2) 96 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Dark Attack: Strong against the dark elemental. Very Weak P. Atk.: Very Weak M. Atk.: Spear Vulnerability: Vulnerable to Spears. Fist Weapon Vulnerability: Vulnerable to Fist Weapons. Orbis Temple 1 0.01% — 0.05%
Orbis' Victim (3) 97 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Dark Attack: Strong against the dark elemental. Spear Vulnerability: Vulnerable to Spears. Fist Weapon Vulnerability: Vulnerable to Fist Weapons. Orbis Temple 1 0.01% — 0.05%
Orbis' Thrower (3) 97 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Dark Attack: Strong against the dark elemental. Very Weak P. Atk.: Very Weak M. Atk.: Spear Vulnerability: Vulnerable to Spears. Fist Weapon Vulnerability: Vulnerable to Fist Weapons. Orbis Temple 1 0.01% — 0.05%
Root of the Lesser Giant 100 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Earth Attack: Strong against the element of earth. Lethal Strike Resistance: Immune to half-kill and lethal strike. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. The Giants Cave 1 0.01% — 0.05%
Nymph Cosmos 100 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Earth Attack: Strong against the element of earth. The Enchanted Valley 1 0.01% — 0.05%
Nymph Lily 100 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Earth Attack: Strong against the element of earth. The Enchanted Valley 1 0.01% — 0.05%
Essence of the Lesser Giant 100 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Earth Attack: Strong against the element of earth. Lethal Strike Resistance: Immune to half-kill and lethal strike. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. The Giants Cave 1 0.01% — 0.05%
Demons Foreman Naia Bathus 101 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Earth Attack: Strong against the element of earth. Lethal Strike Resistance: Immune to half-kill and lethal strike. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. The Giants Cave 1 0.01% — 0.05%
Recovering Lesser Giant Warrior 101 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Earth Attack: Strong against the element of earth. Lethal Strike Resistance: Immune to half-kill and lethal strike. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. The Giants Cave 1 0.01% — 0.05%
Demons Foreman Naia Karkus 101 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Earth Attack: Strong against the element of earth. Lethal Strike Resistance: Immune to half-kill and lethal strike. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. The Giants Cave 1 0.01% — 0.05%
Demons Foreman Naia Kshana 101 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Earth Attack: Strong against the element of earth. Lethal Strike Resistance: Immune to half-kill and lethal strike. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. The Giants Cave 1 0.01% — 0.05%
Demons Foreman Naia Lucas 101 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Earth Attack: Strong against the element of earth. Lethal Strike Resistance: Immune to half-kill and lethal strike. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. The Giants Cave 1 0.01% — 0.05%
Recovering Lesser Giant Wizard 101 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Earth Attack: Strong against the element of earth. Lethal Strike Resistance: Immune to half-kill and lethal strike. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. The Giants Cave 1 0.01% — 0.05%
Enraged Nymph Tulip 101 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Earth Attack: Strong against the element of earth. Lethal Strike Resistance: Has strong resistance to half-kill and lethal strike. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. The Enchanted Valley 1 0.01% — 0.05%
Behemoth Zombie 71 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Very Strong P. Def.: Slightly Strong M. Def.: Forest of the Dead 1 0.005% — 0.01%
Flaming Stigma Blazing Wizard 99 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Fire Attack: Strong against the element of fire. Extremely Strong M. Atk.: Very Strong P. Def.: Very Strong M. Def.: Spear Resistance: Resistant to spear/pole arm attacks. Danger Zone Attack Resistance: Has ultimate resistance to Danger Zone. Blazing Swamp 1 0.005% — 0.01%
Corrupted Royal Guard 65 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Strong P. Def.: Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Forest of the Dead 1 0.001% — 0.005%
Gaze of Nightmares 71 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Weak P. Atk.: Weak M. Atk.: Slightly Strong P. Def.: Slightly Weak M. Def.: Wall of Argos 1 0.001% — 0.005%
Valley Grendel Slave 75 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Slightly Weak P. Def.: Slightly Strong M. Def.: Wall of Argos 1 0.001% — 0.005%
Ketra Orc Battalion Commander 79 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak M. Def.: Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Ketra Orc Outpost 1 0.001% — 0.005%
Spiteful Soul Wizard 63 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Fields of Massacre 1 ~ 0.0009%
Doom Trooper 63 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Weak P. Def.: Slightly Weak M. Def.: Fields of Massacre 1 ~ 0.0009%
Splinter Stakato Soldier 68 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Def.: Strong M. Def.: Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Swamp of Screams 1 ~ 0.0009%
Needle Stakato Drone (2) 74 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Swamp of Screams 1 ~ 0.0009%
Ketra Orc Raider 78 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Def.: Slightly Weak M. Def.: Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Ketra Orc Outpost 1 ~ 0.0009%

To craft an item, its crafter must learn a Item 36927.jpg Recipe: Armor Fragment (High-grade) - Downgrade .
Skill level: 14
Craft chance item: 100%
Number of items crafted: 17
MP Spent: 276

To craft an item, its crafter must learn a Item 36928.jpg Recipe: Armor Fragment (High-grade) - Upgrade .
Skill level: 11
Craft chance item: 100%
Number of items crafted: 1
MP Spent: 258

Trader: Aden Reconstruction Society Leader Moe (Town of Giran)
Item Cost
Item 27506.jpg Treasure Chest Adena.jpg 240,000 adena
Item 36554.jpg Armor Fragment (High-grade)  — 3 pcs.


Trader: Aden Reconstruction Society Member Eeny (Talking Island Village)
Item Cost
Item 27506.jpg Treasure Chest Adena.jpg 240,000 adena
Item 36554.jpg Armor Fragment (High-grade)  — 3 pcs.

You can get at the opening by double-clicking on item:

Container
File:Item 47361.jpg Advanced Supply Box
Item 35550.jpg Aku's Supply Box
Item 26405.jpg Alien's Ingredient Box
File:Item 47359.jpg Basic Supply Box
Item 39342.jpg Crafting Ingredients Pack
Item 46560.jpg Curtiz's Reward Box
Item 37021.jpg Elmore's Mysterious Box
Item 37022.jpg Elmore's Noble Box
Item 38058.jpg Eternal Boots Crafting Pack
Item 38055.jpg Eternal Breastplate Crafting Pack
Item 38065.jpg Eternal Circlet Crafting Pack
Item 38056.jpg Eternal Gaiters Crafting Pack
Item 38057.jpg Eternal Gauntlets Crafting Pack
Item 38068.jpg Eternal Gloves Crafting Pack
Item 38054.jpg Eternal Helmet Crafting Pack
Item 38061.jpg Eternal Leather Armor Crafting Pack
Item 38064.jpg Eternal Leather Boots Crafting Pack
Item 38063.jpg Eternal Leather Gloves Crafting Pack
Item 38060.jpg Eternal Leather Helmet Crafting Pack
Item 38062.jpg Eternal Leather Leggings Crafting Pack
Item 38059.jpg Eternal Shield Crafting Pack
Item 38069.jpg Eternal Shoes Crafting Pack
Item 38070.jpg Eternal Sigil Crafting Pack
Item 38067.jpg Eternal Stockings Crafting Pack
Item 38066.jpg Eternal Tunic Crafting Pack
Item 46165.jpg Ferin's Reward Box
Item 27499.jpg Ingredient Box
Item 37612.jpg Ingredient Box (Western Winds)
File:Item 47360.jpg Intermediate Supply Box
Item 46259.jpg Mimyu's Reward Box
Item 35549.jpg Rebel's Supply Box
File:Item 46761.jpg Schumadriba’s Reward Treasure Chest
Item 38027.jpg Seraph Boots Crafting Pack
Item 38024.jpg Seraph Breastplate Crafting Pack
Item 38034.jpg Seraph Circlet Crafting Pack
Item 38025.jpg Seraph Gaiters Crafting Pack
Item 38026.jpg Seraph Gauntlets Crafting Pack
Item 38037.jpg Seraph Gloves Crafting Pack
Item 38023.jpg Seraph Helmet Crafting Pack
Item 38030.jpg Seraph Leather Armor Crafting Pack
Item 38033.jpg Seraph Leather Boots Crafting Pack
Item 38032.jpg Seraph Leather Gloves Crafting Pack
Item 38029.jpg Seraph Leather Helmet Crafting Pack
Item 38031.jpg Seraph Leather Leggings Crafting Pack
Item 38028.jpg Seraph Shield Crafting Pack
Item 38038.jpg Seraph Shoes Crafting Pack
Item 38039.jpg Seraph Sigil Crafting Pack
Item 38036.jpg Seraph Stockings Crafting Pack
Item 38035.jpg Seraph Tunic Crafting Pack
File:Item 47362.jpg Supply Box


Armor Fragment (High-grade) - Related Pages
Items: Armor SetsCommon ItemsWeaponArmorPvP ItemsAccessoriesRare ItemsHead AccessoriesBeltsCloaksAgathionsBraceletsTalismansLife Crystals