Goddess of Destruction - TautiHelios • Classic
Gameplay | |
---|---|
Classes | |
Hunting Zones | |
Items | |
Quests | |
Other Changes |
Gameplay
Castle Sieges
<cl> 1. Siege battle times have been changed from 2 times on Sunday at 16~18 hours and 20~22 hours to only 1 time on Sunday at 20~22 hours.
- When the siege begins, the castle gate that was broken in the campaign is reset.
- Sayune has been added near Aden Castle and Rune Castle.
- A light and darkness system has been added
1. Shortly after the update, all castles will be set as Castles of Light. * The Seal of Ruler skill has been deleted, and the Imprint of Light and Imprint of Darkness skills have been added. * When the Imprint of Light skill is successful, the castle belongs to the light. When the Imprint of Darkness skill is successful, the castle belongs to the darkness. * After the siege battle ends, for 1 hour, you can choose the light and darkness again through the created messenger. * Characteristics of the Castle of Light and the Castle of Darkness are as follows a. Castle of Light: * The NPC sales tax rate is set to 0%. * You cannot set the NPC purchase tax status.. * You can receive a quest that resets a castle of darkness. * The castle lord can receive the Radiant Cloak of Light from the chamberlain. Clan members can receive the and the Cloak of Light from the court magician:
Name | Description |
---|---|
Radiant Cloak of Light | All stats +3. Damage received during PVP decreases by 15%. Can use castle escape skills. All attributes +15 |
Cloak of Light | All stats +2. Damage received during PVP decreases by 10%. Can use castle escape skills. All attributes +10 |
* «Radiant Cloak of Light» and «Cloak of Light» cannot be equipped by a chaotic character. * The existing habitat skill has been deleted, and an Ability of Light skill that increases Max CP by 3000 and normal/skill attack damage during PVP by 10% has been added. * The Ability of Light skill does not apply to characters with chaotic tendencies. * The light near the castle has changed to clear. * A proclaimer has been created in the Castle of Light's village. You can receive a buff from the proclaimer that increases XP by 3%. * Castle of Darkness: * The NPC sales tax rate is 30%. * The NPC import tax rate is 10%. * The castle lord can receive the Cold Cloak of Darkness from the chamberlain. Clan members can receive the and the Cloak of Darkness from the court magician:
Name | Description |
---|---|
Cold Cloak of Darkness | All stats +3. Damage received during PVP decreases by 15%. Can use castle escape skills. All attributes +15 |
Cloak of Darkness | All stats +2. Damage received during PVP decreases by 10%. Can use castle escape skills. All attributes +10 |
* The existing habitat skill has been deleted, and an Ability of Darkness skill that increases Max CP by 3000 and normal/skill attack damage during PVP by 10% has been added. * Dark clouds fill the sky near the castle to give an ominous atmosphere. * Revolutionaries are created in the Castle of Darkness's village. A Revolutionary NPC appears outside the Castle of Darkness during siege times, allowing clan members level 40+ that own a Castle of Light to purchase a special siege weapon to use against the Castle of Darkness. When the weapon is equipped, a skill that can only be used on the siege battlefield is added. * PVP value increases when you PK clan members that are possessing a Castle of Darkness. (no effect on PK value and reputation)
</cl>
Taxes
- The applied territory tax has changed for the following 2 villages:
- Talking Island Village: Gludio territory
- Floran Village: Dion territory
- Sales tax rate has been changed from 20% to 30%.
- The tax revenue has been changed to be affected by the highest castle.
- The castles in Gludio, Dion, Giran, Oren, and Innadril can only receive tax revenue when Aden Castle is a castle of darkness.
- The castles in Goddard and Schuttgart can only receive tax revenue when Rune Castle is a castle of darkness.
- The castle tax revenue is deposited every Monday at midnight into the castle's vault as long as the defense campaign on the highest castle is successful and the lord does not change.
- The Merchant of Mammon has been changed to be affected by the tax settings of the castle that is associated with its village.
Clans
<cl> 1. Items for obtaining clan reputation points and individual fame points have been added
Name | Description |
---|---|
Clan Exclusive Pet (Raccoon) | Item that summons a nurture-type clan pet (Raccoon) |
Clan Exclusive Pet (White Cat) | Item that summons a nurture-type clan pet (White Cat) |
Clan Exclusive Pet (Desert Fox) | Item that summons a nurture-type clan pet (Desert Fox) |
Cheeky Angma Summoning Scroll | Item that summons a combat-type Cheeky Angma |
* The clan exclusive pets and the cheeky angma summoning scroll can only be used by clan members who belong to a clan that is above level 5. * When a nurture-type clan pet is summoned and 72 hours go by, you can obtain 100 clan reputation points, and there is also a chance of acquiring the "Pouch of Doubt" through which you can obtain reward items. * You can exchange a nurture-type clan exclusive pet. * If you defeat the combat-type cheeky angma within the given time, you receive 1000 individual fame points and 30 clan reputation points. There is a chance of also obtaining the "Attribute Crystal Fragment." * The combat-type cheeky angma uses skills such as heal, stun, and aerial yoke. You can defeat it by working with another character. * Pet items and summoning scrolls can be purchased using "Marks of Doubt" through the "Ceremony of Chaos.".
See also:
Clan Pets
Raccoon | White Cat | Desert Fox |
---|---|---|
- A "Clan Flag" skill has been added.
* In order to acquire the skill, you must purchase a scroll from the clan merchant. It takes 1000 clan reputation points to purchase the scroll. * In order to use the skill, you must be a marquis or higher. It requires 100 clan reputation points. * The flag that is summoned through the clan flag skill is maintained for 30 minutes. For 10 minutes, it casts the "Clan Rising" buff on all clan members, and it casts "Clan Curse" on all those who do not belong to the clan.
Name | Effect |
---|---|
Clan Rising | Raises the clan flag. Increases damage of clan members during PvP and decreases received damage. |
Clan Curse | It has the same effect and range as the "Clan Rising." So you can know the effect and range of a clan flag that has been summoned by another clan. it does not have any other effects. |
* You cannot use a clan flag in the Ceremony of Chaos or in the Olympiad. * The Clan Rising skill's effect does not overlap.
- The "Clan Insignia" has been changed as follows:
* Its name has been changed to "Clan Mark". * The Clan mark can be registered as a 256x256 24-bit or 32-bit TGA file. * The clan mark uses new standards, so the clan insignia that was registered under previous standards cannot be used. * The clan insignia information that cannot be used after the standards change will be deleted. * The clan mark applies to the clan shield, clan flag, and clan tombstone.
- A clan can reach level 11, by visiting the clan NPC with Radiant Cloak of Light item, which is given to the owners of a castle of Light.
- When clan reputation is above 0, the problem of clan skills not resetting has been corrected.
</cl>
Ceremony of Chaos
<cl> 1. The Ceremony of Chaos is a sanctioned free-for-all style PvP battle exclusive to players in clans. It is meant to help train clans to work together and give opportunity for further practice and honing of one’s own PvP combat skills. Rewards from the Ceremony of Chaos benefit both clan and individual character..
- To be eligible to fight in the Ceremony of Chaos, a character must meet the following requirements:
1. Belong to a clan that is level 3 or higher. * Be level 76 or higher and have completed your third class transfer. * Dual Class and Subclass characters can participate if they meet the above requirements * The applying character cannot be teleported to Arena if by the time of teleporting their state doesn’t meet the requirements.
- Ceremony of Chaos – the schedule and the process:
1. Intervals * The Ceremony of Chaos runs on a monthly cycle, similar to the Olympiad. It begins at midnight (server time) on the first day of the calendar month, and ends on the last day (no matter if it be the 30th, 31st, or in February). * Schedule: * Day: daily * Time: Matches occur every 20 minutes for 5 hours every day, from 7:00 p.m. to midnight (server time) * Invitations: a. Invitations are delivered to the characters eligible to take part, every hour in 0~10 min and 30~40 min via dialogue icon * You can also apply by choosing the invitation icon in the right upper corner of the screen. * By accepting the invitation you can apply for the Ceremony of Chaos. * When you’ve applied, you can see a registration UI where you can press Cancel to refuse. * In 10 and 40 min of each hour the enrollment is over, and the invitation icons disappear. * Waiting for teleportation to Arena a. when the enrollment is over, the participants need to wait for 10~16 min and 40~45 min. * On 13 min and 43 min there’s a massage saying there are 120 seconds before teleportation to Arena. * Teleportation to Arena a. On 15 min and 45 min your character is teleported to one of the Arenas of the Ceremony of Chaos, at random. * Depending on the amount of the applications, there’ll be 1-18 players for each Arena. * Conditions that prevent a character from moving into the arena includes: * Is inside an instanced dungeon * Has over 80% weight and volume in their inventory * Leaves the clan * Changes to a class that is below level 76 and has not passed their third class transfer * Is Chaotic * Possesses a Cursed Sword * When entering an arena, a character’s skill enchantment and transformation status (unless it’s a flying transformation) remains. * If a registered character is in a party, they will be removed from the party when they are sent to the arena. * Servitors and cubic summons remain, but pets are unsummoned. * The character’s HP, MP, and CP are fully recovered. * Skill reuse timers for all skills that have less than 15 minutes of cooldown time are reset. * Battle Process a. Upon arrival, a character has 60 seconds to prepare for battle, during which time they can also read the pop-up guide about the Ceremony of Chaos. * After the 60 seconds end, all participating characters become visible and the battle can begin. * Names of and references to other characters in an arena are all changed to Challenger with a number suffix—for example, Challenger 3—and all characters are flagged as enemies for PvP combat. * If you summon a pet, its name is changed to the standard one. * Even if your pet has a different name, a wolf pet will be named Wolf, etc. * Chatting, private shop, workshop, friend invites, and other interactive actions are unavailable. * Character return and summon skills are not available. * There are common battles and event battles. * Common battles: PVP * Event battles: aggressive NPCs appear, they drop herbs and exclusive Ceremony of Chaos items when defeated. * You can summon a pet, or use transformations (except the flying ones). Consumable scrolls and potions can be used. * XP is not lost upon death. * Mysterious Power and Mysterious Shadow * 2 exclusive Ceremony of Chaos items are added. * You can get exclusive Ceremony of Chaos items by taking part in event battles, or you can get them for Mysterious Marks from Mysterious Butler NPC. * The items cannot be dropped, exchanged or traded, but can be store in a private warehouse.
Item | Description | Reuse time |
---|---|---|
Mysterious Power | Consumable item that can only be used in Ceremony of Chaos battles. Reduces your HP, MP, and CP to 1 but gives you a 30% chance of inflicting lethal strike on a targeted opponent. | 6 min. |
Mysterious Shadow | Become invisible but Spd. is reduced by 30%. Effect cancels upon use of skills or items | 6 min. |
* Determining Winners and Losers a. If entering an arena alone * PvP version: you are immediately declared a winner * PvE version: you win after defeating five NPC monsters * (If you are killed by the monsters, or do not attack the monsters until the match ends, you lose the match) * If two or more characters enter an arena (no matter which version) * the last character alive, or the one that scores the most kills over 6 minutes is declared the winner * If two or more characters survive the match but none are singled out as an obvious winner, a tie is declared * If killed by a NPC or another character, you lose the match and can only watch it * Reward a. After a winner is announced in either battle version, 1 to 5 Mysterious Boxes appear at random in the arena. Only the Match Winner character can open these boxes to claim the rewards inside in 30 sec * Guaranteed reward: 2 to 4 Mysterious Marks. * Mysterious Boxes contain Mysterious Belts 3-day Limited Period + other items with some probability * The loser gets 2 Mysterious Marks. * If you press Quit before the match is over, you don’t get any reward. * The character obtains the most Mysterious Marks that month is declared as a True Hero when the monthly cycle ends. A character that has True Hero status can obtain exclusive buffs and items from the Mysterious Butler NPC. * Spending Mysterious Marks for items before the month is over does not affect the count of how many one obtains. *There can only be one True Hero character per server per month: if the highest count of Mysterious Marks obtain is tied between two or more characters, no True Hero winner is declared.. * The following command is added: * /ceremonyofchaos: You can check the number of Mysterious Marks you collect during a Ceremony of Chaos. * The clan of the True Hero character receives a special buff from the Mysterious Butler NPC. Ruler’s Blessing: Sleep, Bleed, Shock, Poison and Hold attack bonus increases by 30% for 30 minutes. * Moving outside a. In 30 seconds after the competition is over, all the characters get teleported to the places where they were before. * If they get disconnected or a server is down, all of them are teleported to Rune. * Ban a. You can cancel your application on 0~7 min and 30~37 min of each hour without any penalties. * If you cancel your application on 8~15 min and 38~45 min of each hour, you’re prohibited to take part in 1 competition. * If you don’t meet the requirements after you’ve applied, you’re prohibited to take part in 1 competition. * inside an instanced dungeon * over 80% weight and volume in their inventory * if you leave you clan * you’ve changed to a class that is below level 76 and has not passed its third class transfer * you’re chaotic * you have a cursed weapon * If you’re offline (by choice, or by disconnect) after you’ve applied, you’re prohibited to take part in 1 competition. * If you press Quit before the match is over, you’re prohibited to take part in 1 competition. * If you’re offline (by choice, or by disconnect) before the competitions is over, you’re prohibited to take part in 1 competition. * If you have 30 penalties, you cannot take part in the Ceremony of Chaos.
- The character with 30 penalties doesn’t get invitations to the Ceremony of Chaos.
* The penalties accumulated during one period of the Ceremony of Chaos, are set to null when the next period begins.
- A new Mysterious Butler NPC is added, responsible for the Ceremony of Chaos functions.
1. The Mysterious Butler NPC can be found in every major town or village near the Olympiad Manager NPC. * Mysterious Butlers sell items and buffs in exchange for Adena, Fame Points, and Mysterious Marks. * Items he sells to all characters for Mysterious Marks as well as Castle Siege Soldier Badges include.
Item | Description | Recharge time |
---|---|---|
Mysterious Ring | Summons a targeted clan member to your location. Lasts 60 days. Cannot be exchanged, dropped, or traded. | 1 hour |
Mysterious Scroll | Teleports a targeted Chaotic character and whisks them away from you, taking them to another town. Cannot be exchanged, dropped, or traded. | 30 min |
Healing Potion of Chaos | When used, recovers 2,500 HP. Any leftover recovery points after the character’s HP is fully restored goes to recovering CP. Cant be exchanged, dropped, or traded. | - |
* Mysterious Butler NPC can tell you the names of the current True Hero character and Best Clan title holders. * A character that has True Hero status can obtain exclusive buffs and items from the Mysterious Butler NPC. 1. Ruler’s Authority belt R-Grade * 5,000 Clan Reputation Points * 50,000 Fame Points (individual for the character) * Message about getting the True Hero status * ЧThe clan of the True Hero character receives a special buff from the Mysterious Butler NPC: Ruler’s Blessing: Sleep, Bleed, Shock, Poison and Hold attack bonus increases by 30% for 30 minutes. * Mysterious Butler NPC has the ability to help you watch ongoing matches
</cl>
Territory Battles
- The territory war system and NPC's have been deleted. The functions have been changed as follows.
- Quest
- You cannot begin or undertake territory war related quests.
- If you have territory war related quests that were started before the update and are currently in progress, you can receive rewards through the New Informer in the village.
- Territory Badge
- You can obtain a treasure chest item by donating it to the Aden Reconstruction Society Member
- Territory Special Products
- They can be purchased through the News Informer NPC during the set time.
- Quest
Grand Olympiad
- The list of items that can be purchased from the "Olympiad Manager has been changed as follows.
- Deleted: S-grade weapons and armor, R-grade weapons and armor, R95-grade weapons and armor.
- Added: R99-grade weapons and armor, scrolls of imprinting (including mastery, discipline, and oblivion).
- The prices of the items sold by the Olympiad Manager have been adjusted.
- The options on "Hero's Cloak" and "Cloak of Honor" have been changed as follows.
- Hero's Cloak
- Before: HP and CP increase
- Now: HP and CP increase, M. Def. increase, all stats increase, resistance to attributes increase.
- Cloak of Honor
- Before: HP and CP increase
- Now: HP and CP increase, M. Def. increase, all stats increase, resistance to attributes increase.
- Hero's Cloak
- The effect of the "Warrior's Quick Healing Potion" that applied the recovery amount differently according to HP has been changed as follows.
- Before: recovers a certain amount of Max HP
- Now: Recovers up to 5000 power as HP and the remaining power recovers CP
Attribute system
- Received damage when the defense attribute value is higher than the attack attribute value has been decreased.
- Defense attribute value can be raised to decrease received damage. Damage that raises attack attribute value can be increased.
- When non-attribute skills are used, different bonuses are applied depending on the item attribute.
- When non-attribute skills are used, the attack attribute bonus that can be checked on the character information screen is applied.
- When attribute skills are used, the same skill attribute as before is preferentially applied. When the skill attribute and item attribute are the same, the combined attribute value is applied.
- The monster attribute value has been changed according to the attribute bonus change.
- Attribute values of previous level 95 monsters have been decreased.
- The XP and SP that can be acquired from monsters has been changed to depend on the transformed attribute value.
Vitality System
- The vitality points consumption rate has been improved.
- Vitality points that are consumed during solo or 2-6 member party hunting has been decreased.
- When you mouse over the vitality UI that appears in the character screen, you can now check the number of vitality items that can be used that week.
Mentoring system
- The problem of the enchant skills that a mentor and mentee gives one another not being cancelled upon entering an Olympiad match has been corrected.
- The problem of the enchant skills that a mentor and mentee gives one another not being cancelled upon entering an Olympiad match has been corrected.
Fortresses
- After conquering the barracks, the problem of the conquer status not appearing correctly on the mini-map has been corrected.
Classes
Skill Enchanting Changes
<cl> 1. When a skill's enchanting options are changed, the enchanting level no longer decreases.
- New enchanting options have been added to the skills that are acquired after awakening.
Enchantment name | Enchantment effect | Enchantment name | Enchantment effect |
---|---|---|---|
Attack | Additional damage applied | Wind Walk | Speed increase |
Entangle | Speed decrease | Might | P. Atk. increase |
Shield | P. Def. increase | Empower | M. Atk. increase |
Magic Barrier | M. Def. increase | Shield Defense | Shield defense increase |
Weakness | P. Atk. decrease | Hex | P. Def. decrease |
Mind | M. Def. decrease | Chance Shock | Stun success rate increase |
Chance Knock Down | Knock down success rate increase | Chance Paralyze | Paralysis success rate increase |
Chance Bleed | Bleed success rate increase | Chance Poison | Poison success rate increase |
Chance Hold | Hold success rate increase | Chance Fear | Fear success rate increase |
Chance Sleep | Sleep success rate increase | Chance Exile | Dismiss success rate increase |
Break Shock | Resistance to stun decrease | Break Knock Down | Resistance to knock down decrease |
Break Paralyze | Resistance to paralysis decrease | Break Bleed | Resistance to bleed decrease |
Break Poison | Resistance to poison decrease | Break Hold | Resistance to hold decrease |
Break Fear | Resistance to fear decrease | Break Sleep | Resistance to sleep decrease |
Distance | Effect range increase |
</cl>
Skills change
<cl> 1. The weight of P. Atk. when calculating the damage for all physical skills has been increased.
* The higher the character's P. Atk. the higher the skill damage that is applied than before.
- The soulshot bonus that is applied on the Othell Rogue's Blow skills has been changed.
* When the Othell Rogue uses a soulshot, higher damage is applied than before.
- The Aeore Healer's servitor "Unison of Light" has been changed as follows.
* The attack method has been changed from the current melee physical attack to long-range physical attack. * The PvE battle abilities have been strengthened to allow easier hunting.
- The success rate of the skill "Just Punishment" has been raised.
* The skill's effect does not apply on raid boss monsters.
- The effects of the skill "Clan Advent" have been changed as follows.
* Increased M. Atk. and M. Def. effects have been added to the skill's effects. * Depending on the added effect, P. Atk. and P. Def. increase values have been slightly decreased.
- For the skill "Party Solidarity", the M. Atk. increase value out of the stage 3 effects has been increased.
- The skills that are acquired upon awakening as an Aeore Healer have been changed as follows.
* The level 3 class skill "Light Armor Mastery" which was temporarily provided prior to acquiring the awakening skill will no longer be provided. * The level 3 class skill "Light Armor Mastery" that was acquired by characters who awakened as an Aeore Healer has been deleted.
- The Iss Enchanter's 5 skills have been changed and added to as follows.
Skill | Change |
---|---|
Crippling Attack | Increased de-buff duration (5 sec -> 10 sec) |
Shadow Blade | Increased de-buff duration (5 sec -> 10 sec) |
Mass Crippling Attack | Increased de-buff duration (5 sec -> 10 sec) |
Mass Shadow Blade | Decreased re-use time (15 sec -> 10 sec). Increased de-buff duration (5 sec -> 10 sec) |
Angel's Resurrection | Increased skill effect (20% -> 40%). Additional acquired skills at levels 90 and 95 |
- For Othell Rogues and Yul Archers, on their "Grand Light Armor Mastery" skill, an effect that increases speed and physical skill critical rate according to the character's DEX value has been added.
* When Othell Rogues and Yul Archers equip light armor, speed and physical skill critical rate may increase or decrease according to the character's DEX value.
- The problem of the damage reflection and vampiric rage not being applied has been corrected for the following skills.
* Hurricane Storm *Eruption
- The problem of the "Dance of Shadows" skill not being enchanted correctly has been corrected.
- The problem of Maestros not being able to learn "Create Item Lv 10" through skill learning has been corrected.
- The problem of SP not being consumed normally when a chaotic character enchants a skill has been corrected.
- The problem of being able to use "Summon Soulshots" but the skill appearing as not being usable on UI has been corrected.
- The problem of the enchanted "Rebirth" skill effect not being applied to the caster upon use has been corrected.
- The problem of HP being consumed incorrectly when using the enchanted "Rebirth" skill has been corrected.
- The amount of rewards (Lesser Giant's Essence, SP) acquired for enchanting stage 3 class skills upon awakening will be changed by the Feb. 1 (Wed) update to be 30% of the existing amount.
</cl>
Hunting Zones
New Hunting Zones
<cl> 1. New Hunting Zones added.
1. Seed of Hellfire
It was originally Bremnon's weapon, but when Tauti received Shilen's command, he led his followers, the Jahks, Kundas, and Sophas, to this place in order to expand Shilen's influence on the Gracia Continent. Tauti is carrying out Shilen's command, but he does not hide the fact that he is also seeking to increase his own power.
Recommended level |
Type | Specifics |
---|---|---|
97 and higher | Party-type hunting zone |
#Normal monsters are spawned continuously in this hunting ground. #You can proceed to the breakthrough instant dungeon Tauti Boss Battle (normal, epic) through the quest. #On floors 1~2 in the northern region, you can hunt multiple monsters. In the southern region, you can hunt a single monster. #After you successfully complete a certain number of the Tauti Attack (normal, epic), it will change from normal status to PC conquered status. #When the Seed of Hellfire changes to stage 2 (PC conquered), you can move to floor 3 (Kunda Training Camp) through the Move Supporter NPC. #You can collect items in the floor 3 Kunda Training Camp. |
* Tauti
Recommended level |
Type | Specifics |
---|---|---|
97 and higher | Raid Battle hunting zone |
#For normal mode, 14~35 characters can play this raid instant dungeon. For epic mode, 21~35 characters can play this raid instant dungeon. #Regular and epic mode raids exist. Enter the normal mode through the NPC Sizrak inside the Seed of Hellfire. Enter the epic mode through the NPC Aku. #The instant dungeon is reset every Wednesday at 06:30. |
* Guillotine Fortress
This place was previously the Execution Grounds raid field. Monsters that were captured at the Hallucination of Blood were used to raise up this fortress. The souls of those who died with regret wander around in this place. It is now called the Guillotine Fortress. The guillotine that stands at the center of the Guillotine Fortress calls itself the Guillotine of Death. It called forth its followers to raise a powerful Chaos Shield around itself.
Recommended level |
Type | Specifics |
---|---|---|
95~97 | Party type Hunting Zone |
#The previous Execution Grounds hunting ground has been changed to the levels 95~97 party hunting ground Guillotine Fortress. #New monsters will be spawned rather than the previous ones. #Some monsters use Chaos Shield upon appearing to maximize P. Def. and M. Def. #The Chaos Shield is weak to the Tyrr Warrior's Armor Destruction skill. While in party status, if the Tyrr Warrior's Armor Destruction skill is accurate, there is an increased chance of successfully inflicting Half-Kill on the monster that raises the shield. #If the Half-Kill attack is accurate or a certain amount of damage is inflicted on the monster, Chaos Shield is shattered, and that shock temporarily stops the monster from engaging in battle. #Infinity Keeper Izhad and Fortress Scout Gazem are anticipation-type monsters, so proceed with caution. #When you defeat a Guillotine Fortress monster, there is small chance of acquiring the Proof of Survival item. If you hunt monsters while possessing the Proof of Survival, there is a chance that the event monster Skull Dissect of Hellfire will appear. #Some monsters only appear when it is nighttime in the game. #The raid bosses Guillotine of Death, Head Warden Houpan, and Crazed Crook have been added to the Guillotine Fortress. |
</cl>
Treasure Chests
- The previous "treasure chest" that appears in the hunting grounds has been changed to "dimensional treasure chest".
- You can acquire more valuable reward items through the "dimensional treasure chest" than through the previous "treasure chest".
- The reward items that can be acquired through the "dimensional treasure chest" are different according to the level of the hunting ground.
- The way to acquire reward items through the "dimensional treasure box" is as follows.
- Speak with the "dimensional treasure chest" to summon the "abyss gate." When you enter through the abyss gate, you will be moved to a room in the 1-player instant dungeon "Welcoming Gatekeeper of Hell Bertoph".
- When you speak with Bertoph, three kinds of treasure boxes are summoned. Select one to receive a reward.
- The NPC "Bertoph's Box" that is summoned in Bertoph's room is not an anticipation-type monster. It can be defeated with 1 strike or by using the bomb "Zaken's Candle". It drops various herbs while hunting.
- The "abyss gate" is maintained for 3 minutes.
- It is maintained for 3 minutes after entering the instant dungeon "Bertoph's Room." A maximum of 14 characters can enter this instant zone at the same time.
Changes in Hunting Zones
<cl> 1. Sayune that allows you to move to the Guillotine Fortress have been added in the following towns.
* Dion * Giran
- Mobs' HP and the XP gained during hunting in the following zones are increased.
* Bloody Mists zone (Evil Altar, Bloody Swampland) * Fairy Settlement * The Forbidden Gateway
- Mobs characteristics are lowered to facalitate hunting while wearing eqipment with elemental attributes.
- Seed of Annihilation - Nursery is changed as follows.
* Walkthrough time is changed from 30 min to 25 min. * When the time is over, talk to Soldier Tie to get XP points according to the remains of Tissue Energy you've gathered.
- The bonuses for 'Balthus Knights - Antharas Expedition' instanced zone are changed.
* Before: Expedition volunteer reward chest * Now: Expedition volunteer reward chest + Expedition volunteer crystals pouch
- The problem of lower XP being acquired than before when hunting monsters in some hunting grounds that are below level 85 has been corrected.
</cl>
Items
PvE / PvP options for weapon, Seed Talismans, new weapon upgrades, Tauti weapon and other changes
PvE / PvP options for weapon
- Blacksmith of Mammon can now add PVP/PVE abilities to Helios weapon Grade 99.
- Weapon with PVP specification is called 'Dark Helios...', its phys./mag. PVP damage is increased, for PK there's a certain chance that PK counter will not be updated.
- Weapon with PVE specification is called 'Bloody Helios...'its phys./mag. PVP damage is increased, it can preserve your buffs if your character is killed by an NPC.
- PVP/PVe specification Grade 99 can be upgraded with the following materials: Giant Strength, Destruction Energy, Helios Enhancement Stone.
- You can get Destruction Energy while hunting or by comleting a quest, Giant Strength can be purchased or obtained as reward for Olympiad quests.
- 'Helios Enhancement Stone – PVE' can be obtained from Tauti Boss, 'Helios Enhancement Stone – PVP' – by completing a castle siege campaign.
Seed Talismans
<cl> 1. You can exchange Seed Talismans for "Energy of Destruction" and "Giant's Energy" through the "Seed Talisman Manager" in the Town of Aden, Rune Township, and the Keucereus Alliance Base.
- If you use the "Energy of Destruction" and "Giant's Energy" to acquire seed talismans and exchange them with the Seed Talisman Manager, you have a chance of acquiring a high-level seed talisman.
- Unlike a normal talisman, the seed talisman does not have remaining magic so there is no limit on its use period.
- The following effects are applied when a seed talisman is equipped.
* Max HP/MP/CP increase, accuracy/magical accuracy increase, evasion/magic evasion increase, vampiric rage effect, Atk. Spd./Casting Spd. increase, Critical/M. Critical increase, P. Atk./M. Atk. increase, skill P. Atk. increase, resistance to reflect damage increase, physical/magic P. Atk. increase, skill MP consumption decrease, STR/INT increase, CON/MEN increase, DEX/WIT increase.
- When you equip a seed talisman and a high-level seed talisman, only the high-level seed talisman's effects will apply.
- When you equip a seed talisman, various effects will occur depending on its type.
Talisman of Destruction | Talisman of Hellfire | Talisman of Desire | Talisman of Longing |
---|---|---|---|
</cl>
Tauti weapon
- The following 3 Tauti weapons have been added: "Tauti's One-handed Axe," "Tauti's Axe," and "Tauti's Dual Axe".
- In order to craft Tauti weapons, you will need "Tauti's Fragment" that can be obtained after hunting Tauti in Tauti's Epic Battle as well as various ingredient items.
- You can craft Tauti weapons through the blacksmith Ishuma who is located at the Wharf of Gludio Airships.
Weapon Augmentation
- A new augment option that can be bestowed on stones of life that are above R-grade has been added.
- When you use the new augment skill that can be bestowed on stones of life that are above R-grade, B-grade gemstones are consumed.
- The following top-level item skills have been added to existing augment option.
- Item Skill: Charm
- Item Skill: Peace
- Item Skill: Guidance
- Item Skill: Agility
- Item Skill: Iron Body
- Item Skill: Winter
- Item Skill: Aggression Up
- Item Skill: Aggression Down
- Item Skill: Aggression
- Item Skill: Hold
- Item Skill: Mana Gain
- Item Skill: Slow
- Item Skill: Bleed
- Item Skill: Shield
- Item Skill: Empower
- Item Skill: Spell Clarity
- Item Skill: Might
- Item Skill: Magic Barrier
- Item Skill: Poison
Items
- The quantity of ingredient items that are consumed when crafting an existing R-grade unidentified equipment item has been changed.
- New recipes and crafting ingredients for crafting normal and blessed equipment items that are above level 95 have been added.
- In order to craft normal and blessed equipment items that are above level 95, you must use "weapon pieces," "armor pieces," and "accessory gems" rather than the existing ingredients.
- 신비로운 힘의 허브, 신비로운 마력의 허브 효과에 새로운 이펙트 효과가 추가되었다.
- The problem of the same accessory appearing more than once on the Aden Reconstruction Society Member's hair accessory exchange list has been corrected.
- The problem of the physical P. Atk. power being displayed incorrectly on the "Specter Thrower Damage Up + Focus" item explanation has been corrected.
- The problem of the existing enchant value not being maintained when bestowing options on an enchanted hair accessory through the "Aden Reconstruction Society Member" has been corrected.
- The problem of the price of an "Orichalcum Arrow" being set lower than the price of a "Mithril Arrow" has been corrected.
- The problem of content for rare crystals appearing on the explanation for R-grade weapons that can be exchanged for "Diplomas" has been corrected.
- The problem of the "Bound Sword of Valhalla" item's attack motion not appearing properly has been corrected.
- The problem of not being able to unbind the "Bound Apocalypse Avenger - Haste" through the Blacksmith of Mammon has been corrected.
- The problem of acquiring the "Unidentified Elven Long Sword" that cannot be exchanged by using the "Weapon Seal Scroll - D" has been corrected.
- The problem of number of consumed crystals being set incorrectly when crafting "Elixir of CP (R-Grade) has been corrected.
- The problem of the magic critical rate being incorrect in the item explanation regarding set effects on some R-grade robe armor has been correctly.
- Twilight Robe Set
- Seraph Robe Set
- Eternal Robe Set
Quests
New quests in the Guillotine Fortress and the Seed of Hellfire, clan quests, siege quests, Noblesse quests and changed quests
New Quests
<cl> 1. The following quests have been added:
* Dion Territory – Guillotine Fortress
Name | Lvl | Description | Type | Starting NPC |
---|---|---|---|---|
The Invaded Execution Grounds | 95-99 | Patrol each area of the Guillotine Fortress and report back to Endrigo | Town of Dion High Priest Sylvain | |
Weeding Work | 95-99 | Collect the roots and stems from Mandragoras and report back to Dadphyna. | Guillotine Fortress Dadphyna | |
An Uninvited Guest | 95-99 | Summon and defect the Skull Dissect of Hellfire and report back to Endrigo. | Guillotine Fortress Guillotine Fortress Warden Endrigo | |
The Executioner's Execution | 95-99 | Defeat the guillotine of death and report back to Endrigo. | Guillotine Fortress Guillotine Fortress Warden Endrigo | |
Seven Flowers | 95-99 | Grow flowers from the seed of doubt collected from the mandragoras. | Guillotine Fortress Dadphyna | |
Wraith's Liberation | 95-99 | Defeat the monsters that wander the Guillotine Fortress and report back to Roderik. | Guillotine Fortress Guillotine Fortress Warden Roderik |
* Kadif Territory – the Seed of Hellfire
Name | Lvl | Description | Type | Starting NPC |
---|---|---|---|---|
To the Seed of Hellfire | 97-99 | Move to the Seed of Hellfire and confirm its current situation. | Keucereus Alliance Base Admiral Keucereus | |
Day of Liberation | 97-99 | Defeat Tauti in a normal battle and report back to Sizrak. | Seed of Hellfire Sizrak | |
Fergason’s Offer | 97-99 | Defeat monsters in the Seed of Hellfire, collect unstable petras, and deliver them to Aku. | Seed of Hellfire Sizrak | |
An Audience With Tauti | 97-99 | Hunt Tauti in an epic battle. Collect the fragments and deliver them to Fergason. | Seed of Hellfire Fergason | |
Resistance Support | 97-99 | Defeat the kundas located on the 2nd floor of the Seed of Hellfire, then report back to Sizrak. | Seed of Hellfire Sizrak | |
The Need for Petra | 97-99 | Collect petras from the kundas in the Seed of Hellfire and deliver them to Aku. | Seed of Hellfire Aku | |
Highest Quality Petra | 97-99 | Acquire petras from low level Jahks and deliver them to Aku. | Seed of Hellfire Low Level Jahk |
* Magmeld – Orbis Temple
Name | Lvl | Description | Type | Starting NPC |
---|---|---|---|---|
Resurrected Owner of Hall | 95-99 | Defeat Octavis in an epic battle and report back to Lydia. | Orbis Temple God's Messenger Lydia |
* Noblesse Quest
Name | Lvl | Description | Type | Starting NPC |
---|---|---|---|---|
Noblesse, Soul Testing | 75+ | It proves that you helped the Goddess Eva by purifying the water and that you possess a strong soul that passed the soul testing. | Town of Gorrard Priest Cerenas |
* Ceremony of Chaos
* Clan Quests
Name | Clan lvl |
Description | Type | Starting NPC |
---|---|---|---|---|
The Lord of Light and the Shadow of Darkness - Gludio | 10 | Defeat the chamberlain of darkness in Aden Castle or Rune Castle, which has fallen into darkness | Gludio Castle Chamberlain of Light | |
The Lord of Light and the Shadow of Darkness - Dion | 10 | Defeat the chamberlain of darkness in Aden Castle or Rune Castle, which has fallen into darkness. | Dion Castle Chamberlain of Light | |
The Lord of Light and the Shadow of Darkness - Giran | 10 | Defeat the chamberlain of darkness in Aden Castle or Rune Castle, which has fallen into darkness | Giran Castle Chamberlain of Light | |
The Lord of Light and the Shadow of Darkness - Oren | 10 | Defeat the chamberlain of darkness in Aden Castle or Rune Castle, which has fallen into darkness | Oren Castle Chamberlain of Light | |
The Lord of Light and the Shadow of Darkness - Aden | 10 | Defeat the chamberlain of darkness in Rune Castle, which has fallen into darkness | Aden Castle Chamberlain of Light | |
The Lord of Light and the Shadow of Darkness - Innadril | 10 | Defeat the chamberlain of darkness in Aden Castle or Rune Castle, which has fallen into darkness | Innadril Castle Chamberlain of Light | |
The Lord of Light and the Shadow of Darkness - Goddard | 10 | Defeat the chamberlain of darkness in Aden Castle or Rune Castle, which has fallen into darkness | Goddard Castle Chamberlain of Light | |
The Lord of Light and the Shadow of Darkness - Rune | 10 | Defeat the chamberlain of darkness in Aden Castle, which has fallen into darkness | Rune Castle Chamberlain of Light | |
The Lord of Light and the Shadow of Darkness - Schuttgart | 10 | Defeat the chamberlain of darkness in Aden Castle or Rune Castle, which has fallen into darkness | Schuttgart Castle Chamberlain of Light |
* Castle of Darkness Quests
It can be undertaken during the "Retrieve the Stolen Taxes" campaign.
* Seed Talisman Quest
</cl>
Zone Quests
- A zone quest has been added to the Seed of Hellfire.
- If you meet the task on time, you can get a reward depending on your contribution. For each task the characters who’ve contributed the most, may get an additional reward
Campaigns
<cl> 1. The following campaigns have been added.
Name | Retrieve the Stolen Taxes - Aden Castle | |||
---|---|---|---|---|
Campaign goal: | Stop the transportation unit member who is collecting taxes from the merchants in the village that is controlled by the lord of darkness. | |||
Campaign participation level: | Campaign time: | Campaign duration: | Campaign prerequisite: | Campaign regions: |
characters above level 40 who are not clan members in the castle of darkness | Sunday 6 p.m. | 45 min. | Aden Castle is a castle of darkness | The castle of darkness among the castles in Gludio, Dion, Giran, Oren, Aden, or Innadril, as well as the siege battlefield in Aden Castle |
The castle gates can be destroyed during the campaign. |
Name | Retrieve the Stolen Taxes - Rune Castle | |||
---|---|---|---|---|
Campaign goal: | Stop the transportation unit member who is collecting taxes from the merchants in the village that is controlled by the lord of darkness. | |||
Campaign participation level: | Campaign time: | Campaign duration: | Campaign prerequisite: | Campaign regions: |
characters above level 40 who are not clan members in the castle of darkness | Sunday 7 p.m. | 45 min. | Rune Castle is a castle of darkness | The castle of darkness among the castles in Goddard, Rune, or Schuttgart, as well as the siege battlefield in Rune Castle |
The castle gates can be destroyed during the campaign. |
- The goal of the "Purify the Dwarf's Soul" campaign has been lowered.
</cl>
Removed quests
- Some quests have been deleted with the system change.
- You cannot proceed on any deleted quests, even if you already received the update and possess it.
- You can receive rewards for previously obtained quest items through the village News Informer.
- The deleted quest list is as follows.
- Path to Becoming an Elite Mercenary
- Path to Becoming an Exalted Mercenary
- Steps for Honor
- Path to Becoming a Lord - Gludio
- Path to Becoming a Lord - Dion
- Path to Becoming a Lord - Giran
- Path to Becoming a Lord - Heine
- Path to Becoming a Lord - Oren
- Path to Becoming a Lord - Aden
- Path to Becoming a Lord - Schuttgart
- Path to Becoming a Lord - Goddard
- Path to Becoming a Lord - Rune
- For the Sake of the Territory - Gludio
- For the Sake of the Territory - Dion
- For the Sake of the Territory - Giran
- For the Sake of the Territory - Heine
- For the Sake of the Territory - Oren
- For the Sake of the Territory - Aden
- For the Sake of the Territory - Goddard
- For the Sake of the Territory - Rune
- For the Sake of the Territory - Schuttgart
- Protect the Territory Catapult
- Protect the Supplies Safe
- Protect the Military Association Leader
- Protect the Economic Association Leader
- Protect the Religious Association Leader
- Pierce through a Shield
- Make Spears Dull
- Weaken the Magic
- Deny Blessings
- Destroy Key Targets
- Possessor of a Precious Soul - 1
- Possessor of a Precious Soul - 2
- Possessor of a Precious Soul - 3
- Possessor of a Precious Soul - 4
Changed Quests
- The following quests and quest-related systems have been changed.
- Help the Sister! - The monsters to be hunted have been changed.
- Temple Champion - 1 - The monsters to be hunted have been changed.
- Adept of Taste - The process of acquiring mandragoras has been changed.
- Little Wing - Some of the monsters to be hunted have been changed.
- How to Oppose Evil - Special products and rewards items have been added to the Seed of Hellfire region.
- Fate's Whisper - The difficulty of the following quest monsters has been to solo-type.
- If you undertake the "Supplier of Reagents" quest while the "Mimir's Elixir" quest is received, the chance of acquiring the following item ingredients is now higher.
- The rewards of the following quests have been changed.
- Olympiad Starter
- Olympiad Undefeated
- Not Strong Enough Alone
- Completely Lost
- Nightmare of Dwarves
- The Villain of the Underground Mine, Teredor
- Precious Research Material
- Stuffed Ancient Heroes
- Be Lost in the Mysterious Scent
- Suspicious Gardener
- Breaking through the Emerald Square
- Challenge, Steam Corridor
- In the Coral Garden
- Attack Sailren!
- The problem of not being about to complete the Target of Opportunity quest through the "Temporal Moving Device" has been corrected.
- The problem of the start scroll of the Whereabouts of the Archaeologist quest appearing on NPC "Liesel" has been corrected.
- When undertaking the following repeatable quests, the chance of acquiring quest items has been changed to differ according to the difference in level between the quest monster and the character.
- When advancing to a Phantom Summoner through the "Proof of Fate" quest, the problem of the wrong dialogue appearing for NPC "Tobias" has been corrected.
Other changes
Pets / Servitors
- When a servitor uses its skill, the remaining time until re-use is now displayed.
- The servitor's skill can now be registered as a macro and used.
- When a horn/saha buff is applied on a character, the problem of the pet being repeatedly cast on the pet has been corrected.
- The problem of a transformed servitor not following its summoner has been corrected.
UI
- A new icon has been added to let you select more various items than before upon registering a macro.
- . In the Preferences menu, an option item has been added to the game tab to let you select the dialogue box and private shop/private workshop sign.
- When speaking with a character or NPC, the marked dialogue box has been changed.
- When setting up a private shop or private workshop for each race, the displayed sign has been changed.
- Requirements for resetting the quest informer's UI has been changed as follows.
- Before change: acquire 1 quest item
- After change: accept the quest