STR Dyes
From Lineage 2 Encyclopaedia
Item | Description
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STR Dye (STR 1 CON - 3) | STR Dye <Str +1 Con - 3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. | |
STR Dye (STR 1 DEX - 3) | STR Dye <Str +1 Dex - 3> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. | |
STR Dye (STR 1 CON - 2) | STR Dye <Str +1 Con - 2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. | |
STR Dye (STR 1 DEX - 2) | STR Dye <Str +1 Dex - 2> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. | |
STR Dye (STR 1 CON - 1) | STR Dye <Str +1 Con -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. | |
STR Dye (STR 1 DEX - 1) | STR Dye <Str +1 Dex -1> - Collect and take 10 units of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after 1st class transfer, before 2nd class transfer. All classes. Cannot be used by Ertheia. |
STR Dyes – Related Pages
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