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Metal Hardener

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Item 5220.jpg
Grade NG.gifMetal Hardener
Ingredient used by Dwarves. It is specifically designed to be used to create C-grade items. Available in general stores.
Stats:
Weight: 2
Durability: -

To craft an item, its crafter must learn a Item 5231.jpg Recipe: Metal Hardener .
Skill level: 4
Craft chance item: 100%
Number of items crafted: 1
MP Spent: 40



Drop:
Mob's name Lvl. Stats Hunting Zones Count Chance
Foundry Mystic (type 1) 83 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Dark Attack: Unleashes an attack fortified with Dark. Resistant to Dark attacks. Light Armor Type: Weak P. Def. and strong Evasion. Tully's Workshop 1 16.33% — 20.05%
Junior Summoner 81 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Unleashes an attack fortified with Dark. Resistant to Dark attacks. Hellbound 1 10.50% — 12.82%
Junior Summoner 81 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Unleashes an attack fortified with Dark. Resistant to Dark attacks. Hellbound Harbor 1 10.50% — 12.82%
Junior Summoner 81 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Unleashes an attack fortified with Dark. Resistant to Dark attacks. Hellbound Harbor 1 10.50% — 12.82%
Slave of Lust (type 2) 83 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Unleashes an attack fortified with Dark. Resistant to Dark attacks. HP Increase (3x): Very Strong P. Atk.: Slightly Strong M. Atk.: Very Strong P. Def.: Tully's Workshop 1 3.635% — 4.449%
Varka Silenos Warrior 78 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. HP Increase (2x): Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Critical Damage: Provides powerful critical attack capability. Critical Chance: Increased critical attack rate. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Varka Silenos Barracks 1 1.886% — 2.292%
Ketra Orc Shaman 78 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. HP Increase (2x): Light Armor Type: Weak P. Def. and strong Evasion. Ketra Orc Outpost 1 1.409% — 1.721%
Grazing Elder Buffalo 78 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. HP Increase (2x): Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Ketra Orc Outpost 1 1.398% — 1.694%
Eye of Ruler 74 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation. HP Increase (3x): Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Wind Attack Vulnerability: Vulnerable to Wind attacks. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Wall of Argos 1 1.388% — 1.704%
Varka Silenos Footman 77 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. HP Increase (2x): Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Varka Silenos Barracks 1 1.344% — 1.636%
Grazing Buffalo 78 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. HP Increase (2x): Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Ketra Orc Outpost 1 1.280% — 1.576%
Freya's Servant 58 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation. HP Increase (8x): Extremely Strong P. Atk.: Extremely Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Spear Resistance: Resistant to spear/pole arm attacks. Freya's Garden 1 1.132% — 1.382%
Freya's White Bear 57 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. HP Increase (8x): Extremely Strong P. Atk.: Extremely Strong P. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Greater Hold Resistance: Very resistant to Hold attack. Greater Sleep Resistance: Very resistant to Sleep attacks. Spear Resistance: Resistant to spear/pole arm attacks. Freya's Garden 1 1.014% — 1.244%
Vampire Soldier 71 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Dark Attack: Unleashes a dark attack. Dark Attack Resistance: Resistant to Dark attacks. Sleep Resistance: Resistant to Sleep attacks. Holy Attack Vulnerability: Vulnerable to Holy attacks. Forest of the Dead 1 0.5% — 1%
Monster Eye Gazer 25 0_마법생물 0_공격력이 조금 약함 0_마법력이 조금 약함 0_방어력이 조금 강함 0_마법저항이 조금 강함 0_바람 속성 약점 0_활/석궁 무기 약점 Dion Hills 1 0.1% — 0.5%
Gray Ant 26 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Fire Vulnerability: Vulnerable to Fire attacks. Cruma Marshlands 1 0.1% — 0.5%
Ol Mahum Raider 27 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. HP Increase (2x): Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Partisan's Hideaway 1 0.1% — 0.5%
Roxide's Follower 29 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. HP Increase (2x): Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Holy Attack Vulnerability: Vulnerable to Holy attacks. Dark Attack: Unleashes a dark attack. Forgotten Temple 1 0.1% — 0.5%
Skeleton Marauder 29 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Holy Attack Vulnerability: Vulnerable to Holy attacks. Dark Attack: Unleashes a dark attack. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Plains of Dion 1 0.1% — 0.5%
Grave Robber Guard 29 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong M. Def.: Spear Vulnerability: Vulnerable to Spears. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Crypts of Disgrace 1 0.1% — 0.5%
Salamander Lakin 30 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth. HP Increase (2x): Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Fire Resistance: Resistant to Fire attacks. Water Vulnerability: Vulnerable to Water attacks. Forgotten Temple 1 0.1% — 0.5%
Watchman of the Plains 30 0_마법생물 0_경장갑형 0_바람 속성 약점 0_활/석궁 무기 약점 Floran Agricultural Area 1 0.1% — 0.5%
Ant Overseer 32 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. HP Increase (2x): Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Fire Vulnerability: Vulnerable to Fire attacks. Ant Nest 1 0.1% — 0.5%
Breka Orc Warrior 33 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Breka's Stronghold 1 0.1% — 0.5%
Delu Lizardman Special Agent 33 0_휴머노이드 0_공격력이 조금 강함 0_마법력이 조금 강함 0_방어력이 조금 약함 0_마법저항이 조금 약함 Floran Agricultural Area 1 0.1% — 0.5%
Salamander Rowin 33 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth. HP Increase (2x): Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Fire Resistance: Resistant to Fire attacks. Water Vulnerability: Vulnerable to Water attacks. Forgotten Temple 1 0.1% — 0.5%
Basilisk 35 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Wasteland 1 0.1% — 0.5%
Turek Orc Sentinel 35 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Orc Barracks 1 0.1% — 0.5%
Crokian 36 Alligator Beach 1 0.1% — 0.5%
Turek Orc Skirmisher 37 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Orc Barracks 1 0.1% — 0.5%
Dailaon 37 Alligator Beach 1 0.1% — 0.5%
Taik Orc 40 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. The Forest of Mirrors 1 0.1% — 0.5%
Blade Stakato 41 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. HP Increase (2x): Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Fire Vulnerability: Vulnerable to Fire attacks. Garden of Eva 1 0.1% — 0.5%
Tanor Silenos Solider 42 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. HP Increase (1/2x): Tanor Canyon 1 0.1% — 0.5%
Farhite Lad 44 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. HP Increase (2x): Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Alligator Island 1 0.1% — 0.5%
Carinkain 45 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: The Forest of Mirrors 1 0.1% — 0.5%
Vanor Silenos 45 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Plains of Glory 1 0.1% — 0.5%
Trisalim Tarantula 46 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Sea of Spores 1 0.1% — 0.5%
Tarlk Bugbear 47 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Forest of Evil 1 0.1% — 0.5%
Tarlk Bugbear Warrior 48 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Forest of Evil 1 0.1% — 0.5%
Grave Guard 54 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbow attacks. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. The Cemetery 1 0.1% — 0.5%
Marsh Drake 55 Dragons: This word refers to True Dragon that is the most powerful and represents evil creatures Shilen gave birth to and its kinds. Most of this race flies with two wings like reptiles and emits strong energy through its mouth. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Wind Attack Vulnerability: Vulnerable to Wind attacks. Forsaken Plains 1 0.1% — 0.5%
Fallen Orc 55 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Forsaken Plains 1 0.1% — 0.5%
Graveuard Lich 57 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Holy Attack Vulnerability: Vulnerable to Holy attacks. Dark Attack: Unleashes a dark attack. Fields of Massacre 1 0.1% — 0.5%
Cave Maiden 59 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Watcher's Tomb 1 0.1% — 0.5%
Spiteful Soul Wizard 63 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Holy Attack Vulnerability: Vulnerable to Holy attacks. Dark Attack: Unleashes a dark attack. Fields of Massacre 1 0.1% — 0.5%
Knight of the Past 64 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. HP Increase (1/2x): Holy Attack Vulnerability: Vulnerable to Holy attacks. Dark Attack: Unleashes a dark attack. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Old Battleground 1 0.1% — 0.5%
Victory of Splendor 64 Angels: These creatures of the heavenly realm or the race posses holy blessings and were originally creatures of the spirits of light. In some very rare cases, angels can manifest the gods' will in reality. Valley of Saints 1 0.1% — 0.5%
Resurrected Royal Guard 66 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Strong P. Def.: Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Forest of the Dead 1 0.1% — 0.5%
Guillotine's Ghost 67 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation. Light Armor Type: Weak P. Def. and strong Evasion. Wind Attack Vulnerability: Vulnerable to Wind attacks. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Forest of the Dead 1 0.1% — 0.5%
Frenzied Stakato Soldier 68 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Strong P. Atk.: Strong M. Atk.: Weak P. Def.: Strong M. Def.: Swamp of Screams 1 0.1% — 0.5%
Hames Orc Shaman 74 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Light Armor Type: Weak P. Def. and strong Evasion. Blazing Swamp 1 0.1% — 0.5%
Grave Robber Scout 27 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Strong M. Def.: Spear Vulnerability: Vulnerable to Spears. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Crypts of Disgrace 1 0.05% — 0.1%
Ant Guard 35 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Fire Vulnerability: Vulnerable to Fire attacks. Ant Nest 1 0.05% — 0.1%
Hatu Crimson Bear 38 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. HP Increase (1/2x): Bee Hive 1 0.05% — 0.1%
Maille Lizardman Warrior 26 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. HP Increase (1/2x): Maille Lizardmen Barracks 1 0.01% — 0.05%



Spoil:
Mob's Name Lvl. Stats. Humting Zones Count Chance
Freya's Servant 58 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation. HP Increase (8x): Extremely Strong P. Atk.: Extremely Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Spear Resistance: Resistant to spear/pole arm attacks. Freya's Garden 1 40.88% — 45.12%
Varka Silenos Footman 77 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. HP Increase (2x): Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Varka Silenos Barracks 1 33.35% — 40.45%
Grazing Elder Buffalo 78 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. HP Increase (2x): Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Ketra Orc Outpost 1 32.44% — 39.66%
Guillotine's Ghost 67 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-level magic, such as teleportation. Light Armor Type: Weak P. Def. and strong Evasion. Wind Attack Vulnerability: Vulnerable to Wind attacks. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Forest of the Dead 1 12.52% — 15.24%
Vampire Soldier 71 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Dark Attack: Unleashes a dark attack. Dark Attack Resistance: Resistant to Dark attacks. Sleep Resistance: Resistant to Sleep attacks. Holy Attack Vulnerability: Vulnerable to Holy attacks. Forest of the Dead 1 12.46% — 15.36%
Hatu Crimson Bear 38 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. HP Increase (1/2x): Bee Hive 1 1.907% — 2.329%
Enku Orc Shaman 20 0_휴머노이드 0_공격력이 조금 약함 0_마법력이 조금 약함 0_방어력이 조금 강함 0_마법저항이 조금 강함 Dion Hills 1 1.159% — 1.405%
Maille Lizardman 20 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. HP Increase (1/2x): Maille Lizardmen Barracks 1 0.1% — 0.5%



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