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Drum Melody - Iss Hierophant

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Contents

Properties

Skill 11518.jpgDrum Melody
For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10%, damage received from critical attacks - 30% and Speed - 15%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage.
Class Iss Hierophant
Type buff
Attribute -
Recast time 2 s
Cast time 0.7 s
Cast range 0
Classes with same skill Iss Enchanter, Iss Hierophant, Iss Sword Muse, Iss Spectral Dancer, Iss Doomcryer


Awakening Skill Replacement

Learning this skill cancels the skills you've learned before:

Skill

Skill 1413.jpg Chant of Magnus
Skill 1363.jpg Chant of Victory
Skill 1356.jpg Prophecy of Fire


Briefly about enhancements

Enchanting way Enchanting level Enchant description

Cost +1~+10 + 1 Cost
Time +1~+10 + 1 Time

About skills enchanting


Skill Upgrade

Lvl. to Learn Skill Lvl. Description MP Consume HP Consume SP
85 1 For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10%, damage received from critical attacks - 30% and Speed - 15%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. 140 0 10000
90 2 For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10%, damage received from critical attacks - 30% and Speed - 10%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. 151 0 370000
95 3 For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10%, damage received from critical attacks - 30% and Speed - 5%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. 170 0 1000000
99 4 For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. 181 0 5000000


More about improvements

Level Description Modification Prop.

+1 For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Cost: Decreases MP Consumption. + 1 Cost Decreases MP Consumption.
+2 For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Cost: Decreases MP Consumption. + 2 Cost Decreases MP Consumption.
+3 For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Cost: Decreases MP Consumption. + 3 Cost Decreases MP Consumption.
+4 For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Cost: Decreases MP Consumption. + 4 Cost Decreases MP Consumption.
+5 For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Cost: Decreases MP Consumption. + 5 Cost Decreases MP Consumption.
+6 For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Cost: Decreases MP Consumption. + 6 Cost Decreases MP Consumption.
+7 For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Cost: Decreases MP Consumption. + 7 Cost Decreases MP Consumption.
+8 For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Cost: Decreases MP Consumption. + 8 Cost Decreases MP Consumption.
+9 For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Cost: Decreases MP Consumption. + 9 Cost Decreases MP Consumption.
+10 For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Cost: Decreases MP Consumption. + 10 Cost Decreases MP Consumption.


Level Description Modification Prop.

+1 For 33 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Time: Increases duration. + 1 Time Increases the effect's duration.
+2 For 36 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Time: Increases duration. + 2 Time Increases the effect's duration.
+3 For 39 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Time: Increases duration. + 3 Time Increases the effect's duration.
+4 For 42 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Time: Increases duration. + 4 Time Increases the effect's duration.
+5 For 45 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Time: Increases duration. + 5 Time Increases the effect's duration.
+6 For 48 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Time: Increases duration. + 6 Time Increases the effect's duration.
+7 For 51 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Time: Increases duration. + 7 Time Increases the effect's duration.
+8 For 54 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Time: Increases duration. + 8 Time Increases the effect's duration.
+9 For 57 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Time: Increases duration. + 9 Time Increases the effect's duration.
+10 For 60 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Time: Increases duration. + 10 Time Increases the effect's duration.

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