Arbalester
Grand Crusade • Classic
Human Mystic | ||||
Wizard | Cleric | |||
Sorcerer | Necromancer | Warlock | Bishop | Prophet |
Archmage | Soultaker | Arcana Lord | Cardinal | Hierophant |
Feoh Archmage | Feoh Soultaker | Wynn Arcana Lord | Aeore Cardinal | Iss Hierophant |
Elven Mystic | ||||
Elven Wizard | Elven Oracle | |||
Spellsinger | Elemental Summoner | Elven Elder | ||
Mystic Muse | Elemental Master | Eva's Saint | ||
Feoh Mystic Muse | Wynn Elemental Master | Aeore Eva's Saint |
Dark Mystic | ||
Dark Wizard | Shillien Oracle | |
Spellhowler | Phantom Summoner | Shillien Elder |
Storm Screamer | Spectral Master | Shillien Saint |
Feoh Storm Screamer | Wynn Spectral Master | Aeore Shillien Saint |
Orc Fighter | |
Raider | Monk |
Destroyer | Tyrant |
Titan | Grand Khavatari |
Tyrr Titan | Tyrr Grand Khavatari |
Orc Mystic | |
Orc Shaman | |
Overlord | Warcryer |
Dominator | Doomcryer |
Iss Dominator | Iss Doomcryer |
Dwarven Fighter | |
Scavenger | Artisan |
Bounty Hunter | Warsmith |
Fortune Seeker | Maestro |
Othell Fortune Seeker | Tyrr Maestro |
Male Soldier | ||
Trooper | ||
Berserker | Soul Breaker | Inspector |
Doombringer | Soul Hound | Judicator |
Tyrr Doombringer | Feoh Soulhound | Awakening is impossible |
Female Soldier | ||
Warder | ||
Soul Breaker | Arbalester | Inspector |
Soulhound | Trickster | Judicator |
Feoh Soulhound | Yul Trickster | Awakening is impossible |
Arbalester | |
Race | Kamael |
Armor | Light Armor |
Weapon | Crossbows |
Role | Attack |
Class Description
The way of the Arbalester opens when a Warder becomes truly dedicated to mastering the crossbow. Arbalesters can make special bolts, which can greatly increase their potency in battle. They carry out powerful ranged attacks with speed and precision. Also, they possess various special abilities, such as skill with traps. Arbalesters tend to be more powerful when fighting in groups rather than fighting alone. This class is available to female Kamael only, and their attacks are based on various crossbow skills. Arbalesters can sway a battle in their favor by setting traps for their enemies by consuming previously absorbed souls. Arbalesters can also evade enemy attacks by using defensive abilities such as Decoy or Shift Target.
Second Class Transfer Quest
Class Skills
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Crossbow Mastery | 9 | passive | 0 | 0 | 28 | 0 | - | Increases P. Atk. by 50.56 when using a crossbow. | |
Crossbow Mastery | 10 | passive | 0 | 0 | 28 | 0 | - | Increases P. Atk. by 53.92 when using a crossbow. | |
Crossbow Mastery | 11 | passive | 0 | 0 | 28 | 0 | - | Increases P. Atk. by 86.72 when using a crossbow. | |
Soul Mastery | 9 | passive | 0 | 0 | 28 | 0 | - | Absorbs souls. 960 or more XP is needed to absorb a soul. There is a 20% chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed. | |
Light Armor Mastery | 14 | passive | 0 | 0 | 28 | 0 | - | When equipped with light armor, increases P. Def. by 15.7 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Light Armor Mastery | 15 | passive | 0 | 0 | 28 | 0 | - | When equipped with light armor, increases P. Def. by 16.7 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Light Armor Mastery | 16 | passive | 0 | 0 | 28 | 0 | - | When equipped with light armor, increases P. Def. by 17.8 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Real Target | 1 | debuff | 11 | 0 | 28 | 600 | - | Decreases Bow Resistance by 12% and Crossbow Resistance by 16% for 30 seconds. | |
Life to Soul | 1 | active | 0 | 193 | 28 | 0 | - | Cannibalizes your own life to increase your soul by 1. | |
Magic Immunity | 19 | passive | 0 | 0 | 28 | 0 | - | Increases M. Def. by 40 and Magic Damage Resistance by 10%. | |
Magic Immunity | 20 | passive | 0 | 0 | 28 | 0 | - | Increases M. Def. by 42 and Magic Damage Resistance by 10%. | |
Magic Immunity | 21 | passive | 0 | 0 | 28 | 0 | - | Increases M. Def. by 43 and Magic Damage Resistance by 10%. | |
Critical Sense | 1 | passive | 0 | 0 | 28 | 0 | - | Increases Critical Rate by 10% and Critical Damage by 111. | |
Binding Trap | 1 | debuff | 50 | 0 | 28 | 0 | - | Summon a trap to ensnare the enemy. | |
Shift Target | 1 | active | 53 | 0 | 28 | 40 | - | Transfers the Aggression of nearby enemies to a selected party members only. Requires a crossbow. | |
Twin Shot | 1 | active | 65 | 0 | 28 | 900 | - | Fires 2 powerful bolts with 984 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Twin Shot | 2 | active | 67 | 0 | 28 | 900 | - | Fires 2 powerful bolts with 1046 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Twin Shot | 3 | active | 69 | 0 | 28 | 900 | - | Fires 2 powerful bolts with 1110 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Increase Range | 2 | passive | 0 | 0 | 28 | 0 | - | Increases a crossbow's range by 400. | |
Soul Shock | 4 | debuff | 52 | 0 | 28 | 200 | - | Attacks the enemy with 443 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Soul Shock | 5 | debuff | 54 | 0 | 28 | 200 | - | Attacks the enemy with 471 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Soul Shock | 6 | debuff | 56 | 0 | 28 | 200 | - | Attacks the enemy with 500 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Dark Armor | 2 | aura | 0 | 0 | 31 | 0 | - | Increases Dark Attack Resistance by 10. | |
Fast Recovery | 1 | passive | 0 | 0 | 31 | 0 | - | Increases HP/MP/CP Recovery Bonus. | |
Crossbow Mastery | 12 | passive | 0 | 0 | 31 | 0 | - | Increases P. Atk. by 92.16 when using a crossbow. | |
Crossbow Mastery | 13 | passive | 0 | 0 | 31 | 0 | - | Increases P. Atk. by 97.84 when using a crossbow. | |
Crossbow Mastery | 14 | passive | 0 | 0 | 31 | 0 | - | Increases P. Atk. by 103.76 when using a crossbow. | |
Soul Mastery | 10 | passive | 0 | 0 | 31 | 0 | - | Absorbs souls. 1109 or more XP is needed to absorb a soul. There is a 20% chance of absorbing an additional soul on a critical hit. Maximum of 22 souls can be absorbed. | |
Light Armor Mastery | 17 | passive | 0 | 0 | 31 | 0 | - | When equipped with light armor, increases P. Def. by 18.8 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Light Armor Mastery | 18 | passive | 0 | 0 | 31 | 0 | - | When equipped with light armor, increases P. Def. by 19.9 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Light Armor Mastery | 19 | passive | 0 | 0 | 31 | 0 | - | When equipped with light armor, increases P. Def. by 21.1 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Magic Immunity | 22 | passive | 0 | 0 | 31 | 0 | - | Increases M. Def. by 44 and Magic Damage Resistance by 10%. | |
Magic Immunity | 23 | passive | 0 | 0 | 31 | 0 | - | Increases M. Def. by 46 and Magic Damage Resistance by 10%. | |
Magic Immunity | 24 | passive | 0 | 0 | 31 | 0 | - | Increases M. Def. by 47 and Magic Damage Resistance by 10%. | |
Bleeding Shot | 1 | debuff | 56 | 0 | 31 | 900 | - | Fires a specially crafted bolt at the enemy with 530 Power added to P. Atk., causing 44 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Bleeding Shot | 2 | debuff | 58 | 0 | 31 | 900 | - | Fires a specially crafted bolt at the enemy with 562 Power added to P. Atk., causing 44 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Bleeding Shot | 3 | debuff | 59 | 0 | 31 | 900 | - | Fires a specially crafted bolt at the enemy with 595 Power added to P. Atk., causing 44 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Fire Trap | 3 | active | 50 | 0 | 31 | 0 | - | Summon a trap that damages a single target. | |
Decoy | 1 | active | 75 | 0 | 31 | 0 | - | Summon a mirror image to take the damage. No effect if used in the Dimensional Space. | |
Twin Shot | 4 | active | 69 | 0 | 31 | 900 | - | Fires 2 powerful bolts with 1178 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Twin Shot | 5 | active | 71 | 0 | 31 | 900 | - | Fires 2 powerful bolts with 1249 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Twin Shot | 6 | active | 73 | 0 | 31 | 900 | - | Fires 2 powerful bolts with 1322 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Create Special Bolt | 1 | active | 38 | 0 | 31 | 0 | - | Creates a bolt to be used with a special skill. | |
Soul Shock | 7 | debuff | 56 | 0 | 31 | 200 | - | Attacks the enemy with 530 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Soul Shock | 8 | debuff | 58 | 0 | 31 | 200 | - | Attacks the enemy with 562 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Soul Shock | 9 | debuff | 59 | 0 | 31 | 200 | - | Attacks the enemy with 595 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Crossbow Mastery | 15 | passive | 0 | 0 | 51 | 0 | - | Increases P. Atk. by 109.92 when using a crossbow. | |
Crossbow Mastery | 16 | passive | 0 | 0 | 51 | 0 | - | Increases P. Atk. by 116.32 when using a crossbow. | |
Crossbow Mastery | 17 | passive | 0 | 0 | 51 | 0 | - | Increases P. Atk. by 122.96 when using a crossbow. | |
Soul Mastery | 11 | passive | 0 | 0 | 51 | 0 | - | Absorbs souls. 1269 or more XP is needed to absorb a soul. There is a 20% chance of absorbing an additional soul on a critical hit. Maximum of 23 souls can be absorbed. | |
Light Armor Mastery | 20 | passive | 0 | 0 | 51 | 0 | - | When equipped with light armor, increases P. Def. by 22.2 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Light Armor Mastery | 21 | passive | 0 | 0 | 51 | 0 | - | When equipped with light armor, increases P. Def. by 23.4 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Light Armor Mastery | 22 | passive | 0 | 0 | 51 | 0 | - | When equipped with light armor, increases P. Def. by 24.5 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Rising Shot | 1 | active | 112 | 0 | 51 | 500 | - | Fires a soaring bolt at the enemy's position with 350 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Rising Shot | 2 | active | 116 | 0 | 51 | 500 | - | Fires a soaring bolt at the enemy's position with 370 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Rising Shot | 3 | active | 119 | 0 | 51 | 500 | - | Fires a soaring bolt at the enemy's position with 391 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Magic Immunity | 25 | passive | 0 | 0 | 51 | 0 | - | Increases M. Def. by 49 and Magic Damage Resistance by 10%. | |
Magic Immunity | 26 | passive | 0 | 0 | 51 | 0 | - | Increases M. Def. by 51 and Magic Damage Resistance by 10%. | |
Magic Immunity | 27 | passive | 0 | 0 | 51 | 0 | - | Increases M. Def. by 52 and Magic Damage Resistance by 10%. | |
Bleeding Shot | 4 | debuff | 61 | 0 | 51 | 900 | - | Fires a specially crafted bolt at the enemy with 630 Power added to P. Atk., causing 44 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Bleeding Shot | 5 | debuff | 63 | 0 | 51 | 900 | - | Fires a specially crafted bolt at the enemy with 666 Power added to P. Atk., causing 44 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Bleeding Shot | 6 | debuff | 65 | 0 | 51 | 900 | - | Fires a specially crafted bolt at the enemy with 703 Power added to P. Atk., causing 44 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Defuse Trap | 4 | active | 9 | 0 | 51 | 400 | - | Disarm traps below Level 48. | |
Binding Trap | 2 | debuff | 50 | 0 | 51 | 0 | - | Summon a trap to ensnare the enemy. | |
Detect Trap | 4 | active | 36 | 0 | 51 | 0 | - | Detects traps below Level 48. | |
Soul Gathering | 1 | active | 0 | 200 | 51 | 0 | - | Gathers in nearby souls. Up to 8 souls can be absorbed at once. Consumes 10 Spirit Ores. | |
Twin Shot | 7 | active | 75 | 0 | 51 | 900 | - | Fires 2 powerful bolts with 1399 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Twin Shot | 8 | active | 77 | 0 | 51 | 900 | - | Fires 2 powerful bolts with 1479 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Twin Shot | 9 | active | 80 | 0 | 51 | 900 | - | Fires 2 powerful bolts with 1562 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Soul Shock | 10 | debuff | 61 | 0 | 51 | 200 | - | Attacks the enemy with 630 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Soul Shock | 11 | debuff | 63 | 0 | 51 | 200 | - | Attacks the enemy with 666 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Soul Shock | 12 | debuff | 65 | 0 | 51 | 200 | - | Attacks the enemy with 703 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Crossbow Mastery | 18 | passive | 0 | 0 | 68 | 0 | - | Increases P. Atk. by 129.84 when using a crossbow. | |
Crossbow Mastery | 19 | passive | 0 | 0 | 68 | 0 | - | Increases P. Atk. by 136.96 when using a crossbow. | |
Crossbow Mastery | 20 | passive | 0 | 0 | 68 | 0 | - | Increases P. Atk. by 144.4 when using a crossbow. | |
Soul Mastery | 12 | passive | 0 | 0 | 68 | 0 | - | Absorbs souls. 1440 or more XP is needed to absorb a soul. There is a 20% chance of absorbing an additional soul on a critical hit. Maximum of 24 souls can be absorbed. | |
Light Armor Mastery | 23 | passive | 0 | 0 | 68 | 0 | - | When equipped with light armor, increases P. Def. by 25.8 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Light Armor Mastery | 24 | passive | 0 | 0 | 68 | 0 | - | When equipped with light armor, increases P. Def. by 27 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Light Armor Mastery | 25 | passive | 0 | 0 | 68 | 0 | - | When equipped with light armor, increases P. Def. by 28.2 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Rising Shot | 4 | active | 123 | 0 | 68 | 500 | - | Fires a soaring bolt at the enemy's position with 412 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Rising Shot | 5 | active | 126 | 0 | 68 | 500 | - | Fires a soaring bolt at the enemy's position with 434 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Rising Shot | 6 | active | 129 | 0 | 68 | 500 | - | Fires a soaring bolt at the enemy's position with 457 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Life to Soul | 2 | active | 0 | 237 | 68 | 0 | - | Cannibalizes your own life to increase your soul by 2. | |
Magic Immunity | 28 | passive | 0 | 0 | 68 | 0 | - | Increases M. Def. by 54 and Magic Damage Resistance by 10%. | |
Magic Immunity | 29 | passive | 0 | 0 | 68 | 0 | - | Increases M. Def. by 56 and Magic Damage Resistance by 10%. | |
Magic Immunity | 30 | passive | 0 | 0 | 68 | 0 | - | Increases M. Def. by 57 and Magic Damage Resistance by 10%. | |
Bleeding Shot | 7 | debuff | 66 | 0 | 68 | 900 | - | Fires a specially crafted bolt at the enemy with 742 Power added to P. Atk., causing 44 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Bleeding Shot | 8 | debuff | 68 | 0 | 68 | 900 | - | Fires a specially crafted bolt at the enemy with 782 Power added to P. Atk., causing 44 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Bleeding Shot | 9 | debuff | 70 | 0 | 68 | 900 | - | Fires a specially crafted bolt at the enemy with 823 Power added to P. Atk., causing 44 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Fire Trap | 4 | active | 50 | 0 | 68 | 0 | - | Summon a trap that damages a single target. | |
Poison Trap | 1 | active | 50 | 0 | 68 | 0 | - | Summon a trap that sprays poison around. | |
Twin Shot | 10 | active | 82 | 0 | 68 | 900 | - | Fires 2 powerful bolts with 1647 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Twin Shot | 11 | active | 84 | 0 | 68 | 900 | - | Fires 2 powerful bolts with 1736 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Twin Shot | 12 | active | 86 | 0 | 68 | 900 | - | Fires 2 powerful bolts with 1828 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Temptation | 1 | active | 44 | 0 | 68 | 400 | - | Quietly lures the enemy. | |
Soul Shock | 13 | debuff | 66 | 0 | 68 | 200 | - | Attacks the enemy with 742 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Soul Shock | 14 | debuff | 68 | 0 | 68 | 200 | - | Attacks the enemy with 782 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Soul Shock | 15 | debuff | 70 | 0 | 68 | 200 | - | Attacks the enemy with 823 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Divine Inspiration | 1 | passive | 0 | 0 | 79 | 0 | - | Increases the number of buffs an individual can receive by 1. | |
Crossbow Mastery | 21 | passive | 0 | 0 | 79 | 0 | - | Increases P. Atk. by 152 when using a crossbow. | |
Crossbow Mastery | 22 | passive | 0 | 0 | 79 | 0 | - | Increases P. Atk. by 159.92 when using a crossbow. | |
Crossbow Mastery | 23 | passive | 0 | 0 | 79 | 0 | - | Increases P. Atk. by 168 when using a crossbow. | |
Soul Mastery | 13 | passive | 0 | 0 | 79 | 0 | - | Absorbs souls. 1622 or more XP is needed to absorb a soul. There is a 20% chance of absorbing an additional soul on a critical hit. Maximum of 25 souls can be absorbed. | |
Light Armor Mastery | 26 | passive | 0 | 0 | 79 | 0 | - | When equipped with light armor, increases P. Def. by 29.5 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Light Armor Mastery | 27 | passive | 0 | 0 | 79 | 0 | - | When equipped with light armor, increases P. Def. by 30.8 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Light Armor Mastery | 28 | passive | 0 | 0 | 79 | 0 | - | When equipped with light armor, increases P. Def. by 32.1 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Rising Shot | 7 | active | 133 | 0 | 79 | 500 | - | Fires a soaring bolt at the enemy's position with 481 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Rising Shot | 8 | active | 133 | 0 | 79 | 500 | - | Fires a soaring bolt at the enemy's position with 506 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Rising Shot | 9 | active | 137 | 0 | 79 | 500 | - | Fires a soaring bolt at the enemy's position with 531 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Real Target | 2 | debuff | 14 | 0 | 79 | 700 | - | Decreases Bow Resistance by 16% and Crossbow Resistance by 24% for 30 seconds. | |
Slow Trap | 1 | debuff | 50 | 0 | 79 | 0 | - | Summons a trap that slows nearby enemies. | |
Ultimate Escape | 2 | buff | 47 | 0 | 79 | 0 | - | Increases Evasion by 35, Speed by 66 and physical attack skill Evasion Rate by 25% for 20 seconds. | |
Magic Immunity | 31 | passive | 0 | 0 | 79 | 0 | - | Increases M. Def. by 59 and Magic Damage Resistance by 15%. | |
Magic Immunity | 32 | passive | 0 | 0 | 79 | 0 | - | Increases M. Def. by 61 and Magic Damage Resistance by 15%. | |
Magic Immunity | 33 | passive | 0 | 0 | 79 | 0 | - | Increases M. Def. by 63 and Magic Damage Resistance by 15%. | |
Quiver of Bolts (B-grade) | 1 | active | 366 | 0 | 79 | 0 | - | Summons between 700 and 2800 silver bolts. Consumes 1 B-grade Crystal. | |
Critical Sense | 2 | passive | 0 | 0 | 79 | 0 | - | Increases Critical Rate by 15% and Critical Damage by 177. | |
Bleeding Shot | 10 | debuff | 72 | 0 | 79 | 900 | - | Fires a specially crafted bolt at the enemy with 866 Power added to P. Atk., causing 54 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Bleeding Shot | 11 | debuff | 72 | 0 | 79 | 900 | - | Fires a specially crafted bolt at the enemy with 910 Power added to P. Atk., causing 54 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Bleeding Shot | 12 | debuff | 74 | 0 | 79 | 900 | - | Fires a specially crafted bolt at the enemy with 955 Power added to P. Atk., causing 54 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Binding Trap | 3 | debuff | 50 | 0 | 79 | 0 | - | Summon a trap to ensnare the enemy. | |
Decoy | 2 | active | 94 | 0 | 79 | 0 | - | Summon a mirror image to take the damage. No effect if used in the Dimensional Space. | |
Twin Shot | 13 | active | 89 | 0 | 79 | 900 | - | Fires 2 powerful bolts with 1923 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Twin Shot | 14 | active | 89 | 0 | 79 | 900 | - | Fires 2 powerful bolts with 2021 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Twin Shot | 15 | active | 91 | 0 | 79 | 900 | - | Fires 2 powerful bolts with 2123 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Soul Shock | 16 | debuff | 72 | 0 | 79 | 200 | - | Attacks the enemy with 866 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Soul Shock | 17 | debuff | 72 | 0 | 79 | 200 | - | Attacks the enemy with 910 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Soul Shock | 18 | debuff | 74 | 0 | 79 | 200 | - | Attacks the enemy with 955 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Fast Shot | 2 | buff | 25 | 0 | 89 | 0 | - | Increases crossbow Atk. Spd. by 12% for 20 minutes. | |
Crossbow Mastery | 24 | passive | 0 | 0 | 89 | 0 | - | Increases P. Atk. by 176.32 when using a crossbow. | |
Crossbow Mastery | 25 | passive | 0 | 0 | 89 | 0 | - | Increases P. Atk. by 184.96 when using a crossbow. | |
Crossbow Mastery | 26 | passive | 0 | 0 | 89 | 0 | - | Increases P. Atk. by 193.76 when using a crossbow. | |
Soul Mastery | 14 | passive | 0 | 0 | 89 | 0 | - | Absorbs souls. 1815 or more XP is needed to absorb a soul. There is a 20% chance of absorbing an additional soul on a critical hit. Maximum of 26 souls can be absorbed. | |
Light Armor Mastery | 29 | passive | 0 | 0 | 89 | 0 | - | When equipped with light armor, increases P. Def. by 33.5 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Light Armor Mastery | 30 | passive | 0 | 0 | 89 | 0 | - | When equipped with light armor, increases P. Def. by 34.8 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Light Armor Mastery | 31 | passive | 0 | 0 | 89 | 0 | - | When equipped with light armor, increases P. Def. by 36.2 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Rising Shot | 10 | active | 140 | 0 | 89 | 500 | - | Fires a soaring bolt at the enemy's position with 557 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Rising Shot | 11 | active | 143 | 0 | 89 | 500 | - | Fires a soaring bolt at the enemy's position with 584 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Rising Shot | 12 | active | 147 | 0 | 89 | 500 | - | Fires a soaring bolt at the enemy's position with 611 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Magic Immunity | 34 | passive | 0 | 0 | 89 | 0 | - | Increases M. Def. by 64 and Magic Damage Resistance by 15%. | |
Magic Immunity | 35 | passive | 0 | 0 | 89 | 0 | - | Increases M. Def. by 66 and Magic Damage Resistance by 15%. | |
Magic Immunity | 36 | passive | 0 | 0 | 89 | 0 | - | Increases M. Def. by 68 and Magic Damage Resistance by 15%. | |
Bleeding Shot | 13 | debuff | 76 | 0 | 89 | 900 | - | Fires a specially crafted bolt at the enemy with 1002 Power added to P. Atk., causing 54 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Bleeding Shot | 14 | debuff | 78 | 0 | 89 | 900 | - | Fires a specially crafted bolt at the enemy with 1050 Power added to P. Atk., causing 54 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Bleeding Shot | 15 | debuff | 80 | 0 | 89 | 900 | - | Fires a specially crafted bolt at the enemy with 1100 Power added to P. Atk., causing 54 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Defuse Trap | 5 | active | 11 | 0 | 89 | 400 | - | Disarm traps below Level 58. | |
Detect Trap | 5 | active | 44 | 0 | 89 | 0 | - | Detects traps below Level 58. | |
Fire Trap | 5 | active | 50 | 0 | 89 | 0 | - | Summon a trap that damages a single target. | |
Poison Trap | 2 | active | 50 | 0 | 89 | 0 | - | Summon a trap that sprays poison around. | |
Twin Shot | 16 | active | 93 | 0 | 89 | 900 | - | Fires 2 powerful bolts with 2227 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Twin Shot | 17 | active | 96 | 0 | 89 | 900 | - | Fires 2 powerful bolts with 2333 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Twin Shot | 18 | active | 98 | 0 | 89 | 900 | - | Fires 2 powerful bolts with 2443 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Soul Shock | 19 | debuff | 76 | 0 | 89 | 200 | - | Attacks the enemy with 1002 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Soul Shock | 20 | debuff | 78 | 0 | 89 | 200 | - | Attacks the enemy with 1050 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Soul Shock | 21 | debuff | 80 | 0 | 89 | 200 | - | Attacks the enemy with 1100 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Flash Trap | 1 | debuff | 50 | 0 | 89 | 0 | - | Summons a Trap which Stuns nearby targets momentarily with intense light. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Crossbow Mastery | 27 | passive | 0 | 0 | 154 | 0 | - | Increases P. Atk. by 202.8 when using a crossbow. | |
Crossbow Mastery | 28 | passive | 0 | 0 | 154 | 0 | - | Increases P. Atk. by 212 when using a crossbow. | |
Crossbow Mastery | 29 | passive | 0 | 0 | 154 | 0 | - | Increases P. Atk. by 221.44 when using a crossbow. | |
Soul Mastery | 15 | passive | 0 | 0 | 154 | 0 | - | Absorbs souls. 2018 or more XP is needed to absorb a soul. There is a 25% chance of absorbing an additional soul on a critical hit. Maximum of 27 souls can be absorbed. | |
Light Armor Mastery | 32 | passive | 0 | 0 | 154 | 0 | - | When equipped with light armor, increases P. Def. by 37.6 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Light Armor Mastery | 33 | passive | 0 | 0 | 154 | 0 | - | When equipped with light armor, increases P. Def. by 39.1 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Light Armor Mastery | 34 | passive | 0 | 0 | 154 | 0 | - | When equipped with light armor, increases P. Def. by 40.5 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Rising Shot | 13 | active | 150 | 0 | 154 | 500 | - | Fires a soaring bolt at the enemy's position with 639 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Rising Shot | 14 | active | 154 | 0 | 154 | 500 | - | Fires a soaring bolt at the enemy's position with 668 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Rising Shot | 15 | active | 157 | 0 | 154 | 500 | - | Fires a soaring bolt at the enemy's position with 697 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Life to Soul | 3 | active | 0 | 279 | 154 | 0 | - | Cannibalizes your own life to increase your soul by 3. | |
Slow Trap | 2 | debuff | 50 | 0 | 154 | 0 | - | Summons a trap that slows nearby enemies. | |
Magic Immunity | 37 | passive | 0 | 0 | 154 | 0 | - | Increases M. Def. by 70 and Magic Damage Resistance by 15%. | |
Magic Immunity | 38 | passive | 0 | 0 | 154 | 0 | - | Increases M. Def. by 72 and Magic Damage Resistance by 15%. | |
Magic Immunity | 39 | passive | 0 | 0 | 154 | 0 | - | Increases M. Def. by 74 and Magic Damage Resistance by 15%. | |
Bleeding Shot | 16 | debuff | 81 | 0 | 154 | 900 | - | Fires a specially crafted bolt at the enemy with 1150 Power added to P. Atk., causing 54 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Bleeding Shot | 17 | debuff | 83 | 0 | 154 | 900 | - | Fires a specially crafted bolt at the enemy with 1202 Power added to P. Atk., causing 54 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Bleeding Shot | 18 | debuff | 85 | 0 | 154 | 900 | - | Fires a specially crafted bolt at the enemy with 1255 Power added to P. Atk., causing 54 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Binding Trap | 4 | debuff | 50 | 0 | 154 | 0 | - | Summon a trap to ensnare the enemy. | |
Soul Barrier | 1 | buff | 22 | 0 | 154 | 0 | - | Spreads the soul's defensive barrier to increase your Bow Resistance + 10, Crossbow Resistance + 10, and M. Def. + 100% for 30 seconds. | |
Twin Shot | 19 | active | 100 | 0 | 154 | 900 | - | Fires 2 powerful bolts with 2555 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Twin Shot | 20 | active | 103 | 0 | 154 | 900 | - | Fires 2 powerful bolts with 2670 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Twin Shot | 21 | active | 105 | 0 | 154 | 900 | - | Fires 2 powerful bolts with 2788 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Soul Shock | 22 | debuff | 81 | 0 | 154 | 200 | - | Attacks the enemy with 1150 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Soul Shock | 23 | debuff | 83 | 0 | 154 | 200 | - | Attacks the enemy with 1202 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Soul Shock | 24 | debuff | 85 | 0 | 154 | 200 | - | Attacks the enemy with 1255 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Crossbow Mastery | 30 | passive | 0 | 0 | 194 | 0 | - | Increases P. Atk. by 231.04 when using a crossbow. | |
Crossbow Mastery | 31 | passive | 0 | 0 | 194 | 0 | - | Increases P. Atk. by 240.88 when using a crossbow. | |
Soul Mastery | 16 | passive | 0 | 0 | 194 | 0 | - | Absorbs souls. 2160 or more XP is needed to absorb a soul. There is a 25% chance of absorbing an additional soul on a critical hit. Maximum of 28 souls can be absorbed. | |
Light Armor Mastery | 35 | passive | 0 | 0 | 194 | 0 | - | When equipped with light armor, increases P. Def. by 42 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Light Armor Mastery | 36 | passive | 0 | 0 | 194 | 0 | - | When equipped with light armor, increases P. Def. by 43.5 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Rising Shot | 16 | active | 160 | 0 | 194 | 500 | - | Fires a soaring bolt at the enemy's position with 727 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Rising Shot | 17 | active | 164 | 0 | 194 | 500 | - | Fires a soaring bolt at the enemy's position with 758 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Magic Immunity | 40 | passive | 0 | 0 | 194 | 0 | - | Increases M. Def. by 76 and Magic Damage Resistance by 15%. | |
Magic Immunity | 41 | passive | 0 | 0 | 194 | 0 | - | Increases M. Def. by 78 and Magic Damage Resistance by 15%. | |
Quiver of Bolts (A-grade) | 1 | active | 366 | 0 | 194 | 0 | - | Summons between 700 and 2800 Mithril bolts. Consumes 1 A-grade Crystal. | |
Critical Sense | 3 | passive | 0 | 0 | 194 | 0 | - | Increases Critical Rate by 20% and Critical Damage by 253. | |
Bleeding Shot | 19 | debuff | 87 | 0 | 194 | 900 | - | Fires a specially crafted bolt at the enemy with 1309 Power added to P. Atk., causing 54 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Bleeding Shot | 20 | debuff | 88 | 0 | 194 | 900 | - | Fires a specially crafted bolt at the enemy with 1364 Power added to P. Atk., causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Fire Trap | 6 | active | 50 | 0 | 194 | 0 | - | Summon a trap that damages a single target. | |
Poison Trap | 3 | active | 50 | 0 | 194 | 0 | - | Summon a trap that sprays poison around. | |
Decoy | 3 | active | 110 | 0 | 194 | 0 | - | Summon a mirror image to take the damage. No effect if used in the Dimensional Space. | |
Sharpshooting | 1 | buff | 28 | 0 | 194 | 0 | - | For 2 minutes, when using a crossbow, P. Atk. + 124, Critical Rate + 20%, Accuracy + 3, and Range + 50. User cannot move while skill is in effect. Requires a crossbow. | |
Twin Shot | 22 | active | 107 | 0 | 194 | 900 | - | Fires 2 powerful bolts with 2908 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Twin Shot | 23 | active | 109 | 0 | 194 | 900 | - | Fires 2 powerful bolts with 3030 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Soul Shock | 25 | debuff | 87 | 0 | 194 | 200 | - | Attacks the enemy with 1309 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Soul Shock | 26 | debuff | 88 | 0 | 194 | 200 | - | Attacks the enemy with 1364 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Flash Trap | 2 | debuff | 50 | 0 | 194 | 0 | - | Summons a Trap which Stuns nearby targets momentarily with intense light. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Crossbow Mastery | 32 | passive | 0 | 0 | 266 | 0 | - | Increases P. Atk. by 250.8 when using a crossbow. | |
Crossbow Mastery | 33 | passive | 0 | 0 | 266 | 0 | - | Increases P. Atk. by 260.96 when using a crossbow. | |
Soul Mastery | 17 | passive | 0 | 0 | 266 | 0 | - | Absorbs souls. 2306 or more XP is needed to absorb a soul. There is a 25% chance of absorbing an additional soul on a critical hit. Maximum of 29 souls can be absorbed. | |
Light Armor Mastery | 37 | passive | 0 | 0 | 266 | 0 | - | When equipped with light armor, increases P. Def. by 44.9 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Light Armor Mastery | 38 | passive | 0 | 0 | 266 | 0 | - | When equipped with light armor, increases P. Def. by 46.5 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Rising Shot | 18 | active | 164 | 0 | 266 | 500 | - | Fires a soaring bolt at the enemy's position with 789 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Rising Shot | 19 | active | 167 | 0 | 266 | 500 | - | Fires a soaring bolt at the enemy's position with 820 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Real Target | 3 | debuff | 19 | 0 | 266 | 800 | - | Decreases Bow Resistance by 20% and Crossbow Resistance by 32% for 30 seconds. | |
Slow Trap | 3 | debuff | 50 | 0 | 266 | 0 | - | Summons a trap that slows nearby enemies. | |
Magic Immunity | 42 | passive | 0 | 0 | 266 | 0 | - | Increases M. Def. by 80 and Magic Damage Resistance by 15%. | |
Magic Immunity | 43 | passive | 0 | 0 | 266 | 0 | - | Increases M. Def. by 82 and Magic Damage Resistance by 15%. | |
Bleeding Shot | 21 | debuff | 89 | 0 | 266 | 900 | - | Fires a specially crafted bolt at the enemy with 1420 Power added to P. Atk., causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Bleeding Shot | 22 | debuff | 91 | 0 | 266 | 900 | - | Fires a specially crafted bolt at the enemy with 1476 Power added to P. Atk., causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Binding Trap | 5 | debuff | 50 | 0 | 266 | 0 | - | Summon a trap to ensnare the enemy. | |
Imbue Dark Seed | 1 | debuff | 30 | 0 | 266 | 40 | - | Plants a Seed of Darkness in the enemy's body. For 20 seconds, 76 HP is consumed per second. Once fully grown, the seed paralyzes the host body. | |
Sharpshooting | 2 | buff | 29 | 0 | 266 | 0 | - | For 2 minutes, when using a crossbow, P. Atk. + 134, Critical Rate + 20%, Accuracy + 3, and Range + 50. User cannot move while skill is in effect. Requires a crossbow. | |
Twin Shot | 24 | active | 109 | 0 | 266 | 900 | - | Fires 2 powerful bolts with 3154 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Twin Shot | 25 | active | 112 | 0 | 266 | 900 | - | Fires 2 powerful bolts with 3280 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Create Dark Seed | 1 | active | 58 | 0 | 266 | 0 | - | Transform a soul into a seed of darkness. Consumes 1 Soul. | |
Soul Shock | 27 | debuff | 89 | 0 | 266 | 200 | - | Attacks the enemy with 1420 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Soul Shock | 28 | debuff | 91 | 0 | 266 | 200 | - | Attacks the enemy with 1476 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Crossbow Mastery | 34 | passive | 0 | 0 | 295 | 0 | - | Increases P. Atk. by 271.2 when using a crossbow. | |
Crossbow Mastery | 35 | passive | 0 | 0 | 295 | 0 | - | Increases P. Atk. by 281.6 when using a crossbow. | |
Soul Mastery | 18 | passive | 0 | 0 | 295 | 0 | - | Absorbs souls. 2457 or more XP is needed to absorb a soul. There is a 25% chance of absorbing an additional soul on a critical hit. Maximum of 30 souls can be absorbed. | |
Light Armor Mastery | 39 | passive | 0 | 0 | 295 | 0 | - | When equipped with light armor, increases P. Def. by 48 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Light Armor Mastery | 40 | passive | 0 | 0 | 295 | 0 | - | When equipped with light armor, increases P. Def. by 49.5 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Rising Shot | 20 | active | 170 | 0 | 295 | 500 | - | Fires a soaring bolt at the enemy's position with 852 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Rising Shot | 21 | active | 173 | 0 | 295 | 500 | - | Fires a soaring bolt at the enemy's position with 885 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Cure Dark Seed | 1 | active | 59 | 0 | 295 | 0 | - | Eliminates the affliction caused by a dark seed. | |
Magic Immunity | 44 | passive | 0 | 0 | 295 | 0 | - | Increases M. Def. by 84 and Magic Damage Resistance by 20%. | |
Magic Immunity | 45 | passive | 0 | 0 | 295 | 0 | - | Increases M. Def. by 86 and Magic Damage Resistance by 20%. | |
Bleeding Shot | 23 | debuff | 92 | 0 | 295 | 900 | - | Fires a specially crafted bolt at the enemy with 1534 Power added to P. Atk., causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Bleeding Shot | 24 | debuff | 94 | 0 | 295 | 900 | - | Fires a specially crafted bolt at the enemy with 1592 Power added to P. Atk., causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Oblivion Trap | 1 | active | 50 | 0 | 295 | 0 | - | Creates a trap that when triggered makes the enemy lose focus, potentially causing them to lose their target when attacking. | |
Fire Trap | 7 | active | 50 | 0 | 295 | 0 | - | Summon a trap that damages a single target. | |
Poison Trap | 4 | active | 50 | 0 | 295 | 0 | - | Summon a trap that sprays poison around. | |
Imbue Dark Seed | 2 | debuff | 30 | 0 | 295 | 40 | - | Plants a Seed of Darkness in the enemy's body. For 20 seconds, 76 HP is consumed per second. Once fully grown, the seed paralyzes the host body. | |
Sharpshooting | 3 | buff | 30 | 0 | 295 | 0 | - | For 2 minutes, when using a crossbow, P. Atk. + 145, Critical Rate + 20%, Accuracy + 4, and Range + 100. User cannot move while skill is in effect. Requires a crossbow. | |
Twin Shot | 26 | active | 114 | 0 | 295 | 900 | - | Fires 2 powerful bolts with 3408 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Twin Shot | 27 | active | 116 | 0 | 295 | 900 | - | Fires 2 powerful bolts with 3537 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Soul Shock | 29 | debuff | 92 | 0 | 295 | 200 | - | Attacks the enemy with 1534 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Soul Shock | 30 | debuff | 94 | 0 | 295 | 200 | - | Attacks the enemy with 1592 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Flash Trap | 3 | debuff | 50 | 0 | 295 | 0 | - | Summons a Trap which Stuns nearby targets momentarily with intense light. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Crossbow Mastery | 36 | passive | 0 | 0 | 406 | 0 | - | Increases P. Atk. by 292.16 when using a crossbow. | |
Crossbow Mastery | 37 | passive | 0 | 0 | 406 | 0 | - | Increases P. Atk. by 302.72 when using a crossbow. | |
Soul Mastery | 19 | passive | 0 | 0 | 406 | 0 | - | Absorbs souls. 2613 or more XP is needed to absorb a soul. There is a 25% chance of absorbing an additional soul on a critical hit. Maximum of 32 souls can be absorbed. | |
Light Armor Mastery | 41 | passive | 0 | 0 | 406 | 0 | - | When equipped with light armor, increases P. Def. by 51.1 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Light Armor Mastery | 42 | passive | 0 | 0 | 406 | 0 | - | When equipped with light armor, increases P. Def. by 52.7 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Rising Shot | 22 | active | 177 | 0 | 406 | 500 | - | Fires a soaring bolt at the enemy's position with 917 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Rising Shot | 23 | active | 180 | 0 | 406 | 500 | - | Fires a soaring bolt at the enemy's position with 950 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Life to Soul | 4 | active | 0 | 311 | 406 | 0 | - | Cannibalizes your own life to increase your soul by 4. | |
Slow Trap | 4 | debuff | 50 | 0 | 406 | 0 | - | Summons a trap that slows nearby enemies. | |
Magic Immunity | 46 | passive | 0 | 0 | 406 | 0 | - | Increases M. Def. by 88 and Magic Damage Resistance by 20%. | |
Magic Immunity | 47 | passive | 0 | 0 | 406 | 0 | - | Increases M. Def. by 91 and Magic Damage Resistance by 20%. | |
Soul Cleanse | 1 | active | 32 | 0 | 406 | 600 | - | Cancel up to 3 debuffs. Can only be used within the same race. | |
Critical Sense | 4 | passive | 0 | 0 | 406 | 0 | - | Increases Critical Rate by 25% and Critical Damage by 317. | |
Bleeding Shot | 25 | debuff | 96 | 0 | 406 | 900 | - | Fires a specially crafted bolt at the enemy with 1651 Power added to P. Atk., causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Bleeding Shot | 26 | debuff | 97 | 0 | 406 | 900 | - | Fires a specially crafted bolt at the enemy with 1710 Power added to P. Atk., causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Defuse Trap | 6 | active | 14 | 0 | 406 | 400 | - | Disarm traps below Level 68. | |
Binding Trap | 6 | debuff | 50 | 0 | 406 | 0 | - | Summon a trap to ensnare the enemy. | |
Detect Trap | 6 | active | 54 | 0 | 406 | 0 | - | Detects traps below Level 68. | |
Imbue Dark Seed | 3 | debuff | 30 | 0 | 406 | 40 | - | Plants a Seed of Darkness in the enemy's body. For 20 seconds, 76 HP is consumed per second. Once fully grown, the seed paralyzes the host body. | |
Decoy | 4 | active | 123 | 0 | 406 | 0 | - | Summon a mirror image to take the damage. No effect if used in the Dimensional Space. | |
Sharpshooting | 4 | buff | 31 | 0 | 406 | 0 | - | For 2 minutes, when using a crossbow, P. Atk. + 155, Critical Rate + 20%, Accuracy + 4, and Range + 100. User cannot move while skill is in effect. Requires a crossbow. | |
Twin Shot | 28 | active | 118 | 0 | 406 | 900 | - | Fires 2 powerful bolts with 3668 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Twin Shot | 29 | active | 120 | 0 | 406 | 900 | - | Fires 2 powerful bolts with 3800 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Deadly Roulette | 1 | active | 100 | 0 | 406 | 900 | - | Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. | |
Soul Shock | 31 | debuff | 96 | 0 | 406 | 200 | - | Attacks the enemy with 1651 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Soul Shock | 32 | debuff | 97 | 0 | 406 | 200 | - | Attacks the enemy with 1710 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Crossbow Mastery | 38 | passive | 0 | 0 | 632 | 0 | - | Increases P. Atk. by 313.44 when using a crossbow. | |
Crossbow Mastery | 39 | passive | 0 | 0 | 632 | 0 | - | Increases P. Atk. by 324.16 when using a crossbow. | |
Soul Mastery | 20 | passive | 0 | 0 | 632 | 0 | - | Absorbs souls. 2774 or more XP is needed to absorb a soul. There is a 25% chance of absorbing an additional soul on a critical hit. Maximum of 34 souls can be absorbed. | |
Light Armor Mastery | 43 | passive | 0 | 0 | 632 | 0 | - | When equipped with light armor, increases P. Def. by 54.2 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Light Armor Mastery | 44 | passive | 0 | 0 | 632 | 0 | - | When equipped with light armor, increases P. Def. by 55.8 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Rising Shot | 24 | active | 183 | 0 | 632 | 500 | - | Fires a soaring bolt at the enemy's position with 984 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Rising Shot | 25 | active | 186 | 0 | 632 | 500 | - | Fires a soaring bolt at the enemy's position with 1017 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Magic Immunity | 48 | passive | 0 | 0 | 632 | 0 | - | Increases M. Def. by 93 and Magic Damage Resistance by 20%. | |
Magic Immunity | 49 | passive | 0 | 0 | 632 | 0 | - | Increases M. Def. by 95 and Magic Damage Resistance by 20%. | |
Bleeding Shot | 27 | debuff | 99 | 0 | 632 | 900 | - | Fires a specially crafted bolt at the enemy with 1770 Power added to P. Atk., causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Bleeding Shot | 28 | debuff | 100 | 0 | 632 | 900 | - | Fires a specially crafted bolt at the enemy with 1830 Power added to P. Atk., causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Oblivion Trap | 2 | active | 50 | 0 | 632 | 0 | - | Creates a trap that when triggered makes the enemy lose focus, potentially causing them to lose their target when attacking. | |
Fire Trap | 8 | active | 50 | 0 | 632 | 0 | - | Summon a trap that damages a single target. | |
Poison Trap | 5 | active | 50 | 0 | 632 | 0 | - | Summon a trap that sprays poison around. | |
Imbue Seed of Destruction | 1 | debuff | 30 | 0 | 632 | 40 | - | Plants a Seed of Destruction in the enemy's body. The seed grows inside the body, sucking up the enemy's mana, and blocks the enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed. | |
Imbue Dark Seed | 4 | debuff | 30 | 0 | 632 | 40 | - | Plants a Seed of Darkness in the enemy's body. For 20 seconds, 76 HP is consumed per second. Once fully grown, the seed paralyzes the host body. | |
Sharpshooting | 5 | buff | 32 | 0 | 632 | 0 | - | For 2 minutes, when using a crossbow, P. Atk. + 166, Critical Rate + 20%, Accuracy + 5, and Range + 150. User cannot move while skill is in effect. Requires a crossbow. | |
Twin Shot | 30 | active | 122 | 0 | 632 | 900 | - | Fires 2 powerful bolts with 3933 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Twin Shot | 31 | active | 124 | 0 | 632 | 900 | - | Fires 2 powerful bolts with 4067 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Deadly Roulette | 2 | active | 103 | 0 | 632 | 900 | - | Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. | |
Soul Shock | 33 | debuff | 99 | 0 | 632 | 200 | - | Attacks the enemy with 1770 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Soul Shock | 34 | debuff | 100 | 0 | 632 | 200 | - | Attacks the enemy with 1830 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Flash Trap | 4 | debuff | 50 | 0 | 632 | 0 | - | Summons a Trap which Stuns nearby targets momentarily with intense light. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Crossbow Mastery | 40 | passive | 0 | 0 | 940 | 0 | - | Increases P. Atk. by 334.96 when using a crossbow. | |
Crossbow Mastery | 41 | passive | 0 | 0 | 940 | 0 | - | Increases P. Atk. by 345.76 when using a crossbow. | |
Soul Mastery | 21 | passive | 0 | 0 | 940 | 0 | - | Absorbs souls. 2940 or more XP is needed to absorb a soul. There is a 30% chance of absorbing an additional soul on a critical hit. Maximum of 36 souls can be absorbed. | |
Light Armor Mastery | 45 | passive | 0 | 0 | 940 | 0 | - | When equipped with light armor, increases P. Def. by 57.4 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Light Armor Mastery | 46 | passive | 0 | 0 | 940 | 0 | - | When equipped with light armor, increases P. Def. by 59.1 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Rising Shot | 26 | active | 188 | 0 | 940 | 500 | - | Fires a soaring bolt at the enemy's position with 1051 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Rising Shot | 27 | active | 191 | 0 | 940 | 500 | - | Fires a soaring bolt at the enemy's position with 1084 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Real Target | 4 | debuff | 22 | 0 | 940 | 900 | - | Decreases Bow Resistance by 24% and Crossbow Resistance by 40% for 30 seconds. | |
Slow Trap | 5 | debuff | 50 | 0 | 940 | 0 | - | Summons a trap that slows nearby enemies. | |
Magic Immunity | 50 | passive | 0 | 0 | 940 | 0 | - | Increases M. Def. by 97 and Magic Damage Resistance by 25%. | |
Magic Immunity | 51 | passive | 0 | 0 | 940 | 0 | - | Increases M. Def. by 99 and Magic Damage Resistance by 25%. | |
Bleeding Shot | 29 | debuff | 102 | 0 | 940 | 900 | - | Fires a specially crafted bolt at the enemy with 1891 Power added to P. Atk., causing 62 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Bleeding Shot | 30 | debuff | 103 | 0 | 940 | 900 | - | Fires a specially crafted bolt at the enemy with 1951 Power added to P. Atk., causing 67 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Binding Trap | 7 | debuff | 50 | 0 | 940 | 0 | - | Summon a trap to ensnare the enemy. | |
Imbue Seed of Destruction | 2 | debuff | 30 | 0 | 940 | 40 | - | Plants a Seed of Destruction in the enemy's body. The seed grows inside the body, sucking up the enemy's mana, and blocks the enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed. | |
Imbue Dark Seed | 5 | debuff | 30 | 0 | 940 | 40 | - | Plants a Seed of Darkness in the enemy's body. For 20 seconds, 83 HP is consumed per second. Once fully grown, the seed paralyzes the host body. | |
Decoy | 5 | active | 130 | 0 | 940 | 0 | - | Summon a mirror image to take the damage. No effect if used in the Dimensional Space. | |
Sharpshooting | 6 | buff | 33 | 0 | 940 | 0 | - | For 2 minutes, when using a crossbow, P. Atk. + 177, Critical Rate + 20%, Accuracy + 5, and Range + 150. User cannot move while skill is in effect. Requires a crossbow. | |
Twin Shot | 32 | active | 126 | 0 | 940 | 900 | - | Fires 2 powerful bolts with 4201 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Twin Shot | 33 | active | 128 | 0 | 940 | 900 | - | Fires 2 powerful bolts with 4336 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Deadly Roulette | 3 | active | 106 | 0 | 940 | 900 | - | Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. | |
Soul Shock | 35 | debuff | 102 | 0 | 940 | 200 | - | Attacks the enemy with 1891 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Soul Shock | 36 | debuff | 103 | 0 | 940 | 200 | - | Attacks the enemy with 1951 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Crossbow Mastery | 42 | passive | 0 | 0 | 997 | 0 | - | Increases P. Atk. by 356.56 when using a crossbow. | |
Crossbow Mastery | 43 | passive | 0 | 0 | 997 | 0 | - | Increases P. Atk. by 367.28 when using a crossbow. | |
Soul Mastery | 22 | passive | 0 | 0 | 997 | 0 | - | Absorbs souls. 3110 or more XP is needed to absorb a soul. There is a 30% chance of absorbing an additional soul on a critical hit. Maximum of 38 souls can be absorbed. | |
Light Armor Mastery | 47 | passive | 0 | 0 | 997 | 0 | - | When equipped with light armor, increases P. Def. by 60.7 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Light Armor Mastery | 48 | passive | 0 | 0 | 997 | 0 | - | When equipped with light armor, increases P. Def. by 62.3 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Rising Shot | 28 | active | 194 | 0 | 997 | 500 | - | Fires a soaring bolt at the enemy's position with 1118 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Rising Shot | 29 | active | 197 | 0 | 997 | 500 | - | Fires a soaring bolt at the enemy's position with 1151 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Life to Soul | 5 | active | 0 | 328 | 997 | 0 | - | Cannibalizes your own life to increase your soul by 5. | |
Magic Immunity | 52 | passive | 0 | 0 | 997 | 0 | - | Increases M. Def. by 102 and Magic Damage Resistance by 25%. | |
Magic Immunity | 53 | passive | 0 | 0 | 997 | 0 | - | Increases M. Def. by 104 and Magic Damage Resistance by 25%. | |
Bleeding Shot | 31 | debuff | 105 | 0 | 997 | 900 | - | Fires a specially crafted bolt at the enemy with 2012 Power added to P. Atk., causing 67 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Bleeding Shot | 32 | debuff | 106 | 0 | 997 | 900 | - | Fires a specially crafted bolt at the enemy with 2072 Power added to P. Atk., causing 67 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Oblivion Trap | 3 | active | 50 | 0 | 997 | 0 | - | Creates a trap that when triggered makes the enemy lose focus, potentially causing them to lose their target when attacking. | |
Fire Trap | 9 | active | 50 | 0 | 997 | 0 | - | Summon a trap that damages a single target. | |
Poison Trap | 6 | active | 50 | 0 | 997 | 0 | - | Summon a trap that sprays poison around. | |
Imbue Seed of Destruction | 3 | debuff | 30 | 0 | 997 | 40 | - | Plants a Seed of Destruction in the enemy's body. The seed grows inside the body, sucking up the enemy's mana, and blocks the enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed. | |
Imbue Dark Seed | 6 | debuff | 30 | 0 | 997 | 40 | - | Plants a Seed of Darkness in the enemy's body. For 20 seconds, 83 HP is consumed per second. Once fully grown, the seed paralyzes the host body. | |
Sharpshooting | 7 | buff | 34 | 0 | 997 | 0 | - | For 2 minutes, when using a crossbow, P. Atk. + 188, Critical Rate + 20%, Accuracy + 6, and Range + 200. User cannot move while skill is in effect. Requires a crossbow. | |
Twin Shot | 34 | active | 129 | 0 | 997 | 900 | - | Fires 2 powerful bolts with 4470 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Twin Shot | 35 | active | 131 | 0 | 997 | 900 | - | Fires 2 powerful bolts with 4604 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Deadly Roulette | 4 | active | 109 | 0 | 997 | 900 | - | Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. | |
Soul Shock | 37 | debuff | 105 | 0 | 997 | 200 | - | Attacks the enemy with 2012 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Soul Shock | 38 | debuff | 106 | 0 | 997 | 200 | - | Attacks the enemy with 2072 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Flash Trap | 5 | debuff | 50 | 0 | 997 | 0 | - | Summons a Trap which Stuns nearby targets momentarily with intense light. |
Skill Name | Lv. | Type | MP | HP | SP Cost | Range | Attr. | Description | |
---|---|---|---|---|---|---|---|---|---|
Crossbow Mastery | 44 | passive | 0 | 0 | 1428 | 0 | - | Increases P. Atk. by 378 when using a crossbow. | |
Crossbow Mastery | 45 | passive | 0 | 0 | 1428 | 0 | - | Increases P. Atk. by 388.72 when using a crossbow. | |
Soul Mastery | 23 | passive | 0 | 0 | 1428 | 0 | - | Absorbs souls. 3285 or more XP is needed to absorb a soul. There is a 30% chance of absorbing an additional soul on a critical hit. Maximum of 40 souls can be absorbed. | |
Light Armor Mastery | 49 | passive | 0 | 0 | 1428 | 0 | - | When equipped with light armor, increases P. Def. by 63.9 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Light Armor Mastery | 50 | passive | 0 | 0 | 1428 | 0 | - | When equipped with light armor, increases P. Def. by 65.6 and Evasion by 6, and decreases the enemy's Critical Rate/Damage by 5%. | |
Rising Shot | 30 | active | 199 | 0 | 1428 | 500 | - | Fires a soaring bolt at the enemy's position with 1185 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Rising Shot | 31 | active | 202 | 0 | 1428 | 500 | - | Fires a soaring bolt at the enemy's position with 1218 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit is possible. | |
Slow Trap | 6 | debuff | 50 | 0 | 1428 | 0 | - | Summons a trap that slows nearby enemies. | |
Magic Immunity | 54 | passive | 0 | 0 | 1428 | 0 | - | Increases M. Def. by 106 and Magic Damage Resistance by 25%. | |
Magic Immunity | 55 | passive | 0 | 0 | 1428 | 0 | - | Increases M. Def. by 108 and Magic Damage Resistance by 25%. | |
Quiver of Bolts (S-grade) | 1 | active | 398 | 0 | 1428 | 0 | - | Summons between 900 and 3600 bolts of light. Consumes 1 S-grade Crystal. | |
Bleeding Shot | 33 | debuff | 108 | 0 | 1428 | 900 | - | Fires a specially crafted bolt at the enemy with 2132 Power added to P. Atk., causing 67 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Bleeding Shot | 34 | debuff | 109 | 0 | 1428 | 900 | - | Fires a specially crafted bolt at the enemy with 2192 Power added to P. Atk., causing 67 HP of bleeding damage per second for up to 20 seconds. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Consumes 1 Special Bolt. Over-hit is possible. | |
Defuse Trap | 7 | active | 15 | 0 | 1428 | 400 | - | Disarm traps below Level 78. | |
Binding Trap | 8 | debuff | 50 | 0 | 1428 | 0 | - | Summon a trap to ensnare the enemy. | |
Detect Trap | 7 | active | 60 | 0 | 1428 | 0 | - | Detects traps below Level 78. | |
Imbue Seed of Destruction | 4 | debuff | 30 | 0 | 1428 | 40 | - | Plants a Seed of Destruction in the enemy's body. The seed grows inside the body, sucking up the enemy's mana, and blocks the enemy's skill use when it becomes fully grown. Consumes 1 Dark Seed. | |
Imbue Dark Seed | 7 | debuff | 30 | 0 | 1428 | 40 | - | Plants a Seed of Darkness in the enemy's body. For 20 seconds, 83 HP is consumed per second. Once fully grown, the seed paralyzes the host body. | |
Decoy | 6 | active | 137 | 0 | 1428 | 0 | - | Summon a mirror image to take the damage. No effect if used in the Dimensional Space. | |
Sharpshooting | 8 | buff | 34 | 0 | 1428 | 0 | - | For 2 minutes, when using a crossbow, P. Atk. + 199, Critical Rate + 20%, Accuracy + 6, and Range + 200. User cannot move while skill is in effect. Requires a crossbow. | |
Twin Shot | 36 | active | 133 | 0 | 1428 | 900 | - | Fires 2 powerful bolts with 4738 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Twin Shot | 37 | active | 135 | 0 | 1428 | 900 | - | Fires 2 powerful bolts with 4870 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a crossbow. Over-hit and Critical are possible. | |
Deadly Roulette | 5 | active | 112 | 0 | 1428 | 900 | - | Initiates a deadly game of chance. Requires a crossbow. Consumes 1 Special Bolt. Can be used when HP is under 10%. Lethal Strike is possible. | |
Soul Shock | 39 | debuff | 108 | 0 | 1428 | 200 | - | Attacks the enemy with 2132 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. | |
Soul Shock | 40 | debuff | 109 | 0 | 1428 | 200 | - | Attacks the enemy with 2192 Power added to P. Atk. and causes fear for 3 seconds. Requires a crossbow. Over-hit is possible. Consumes 5 Souls. |