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Hurricane Storm - Tyrr Doombringer

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Properties

Attacks near the enemy with 11557 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit.
Class Tyrr Doombringer
Type active
Attribute -
Recast time 10 s
Cast time 1.79 s
Cast range 500
Classes with same skill Tyrr Warrior, Tyrr Dreadnought, Tyrr Titan, Tyrr Maestro, Tyrr Doombringer


Awakening Skill Replacement

Learning this skill cancels the skills you've learned before:

Skill

Skill 6.jpg Sonic Blaster
Skill 7.jpg Sonic Storm
Skill 347.jpg Earthquake
Skill 54.jpg Force Blaster
Skill 35.jpg Force Storm
Skill 526.jpg Enuma Elish


Briefly about enhancements

Enchanting way Enchanting level Enchant description

Cost +1~+10 + 1 Cost
Duel +1~+10 + 1 Duel
Fire Attack +1~+10 + 1 Fire Attack
Water Attack +1~+10 + 1 Water Attack
Wind Attack +1~+10 + 1 Wind Attack
Earth Attack +1~+10 + 1 Earth Attack
Holy Attack +1~+10 + 1 Holy Attack
Dark Attack +1~+10 + 1 Dark Attack

About skills enchanting


Skill Upgrade

Lvl. to Learn Skill Lvl. Description MP Consume HP Consume SP
85 1 Attacks near the enemy with 11557 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. 161 0 10000
86 2 Attacks near the enemy with 11956 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. 163 0 50000
88 3 Attacks near the enemy with 12754 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. 169 0 80000
90 4 Attacks near the enemy with 13553 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. 175 0 370000
92 5 Attacks near the enemy with 14351 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. 180 0 420000
94 6 Attacks near the enemy with 15150 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. 186 0 480000
96 7 Attacks near the enemy with 15948 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. 192 0 4970000
98 8 Attacks near the enemy with 16747 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. 198 0 4990000


More about improvements

Level Description Modification Prop.

+1 Attacks near the enemy with 17546 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Cost: Decreases MP Consumption. + 1 Cost Decreases MP Consumption.
+2 Attacks near the enemy with 17945 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Cost: Decreases MP Consumption. + 2 Cost Decreases MP Consumption.
+3 Attacks near the enemy with 18344 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Cost: Decreases MP Consumption. + 3 Cost Decreases MP Consumption.
+4 Attacks near the enemy with 18744 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Cost: Decreases MP Consumption. + 4 Cost Decreases MP Consumption.
+5 Attacks near the enemy with 19143 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Cost: Decreases MP Consumption. + 5 Cost Decreases MP Consumption.
+6 Attacks near the enemy with 19542 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Cost: Decreases MP Consumption. + 6 Cost Decreases MP Consumption.
+7 Attacks near the enemy with 19941 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Cost: Decreases MP Consumption. + 7 Cost Decreases MP Consumption.
+8 Attacks near the enemy with 20341 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Cost: Decreases MP Consumption. + 8 Cost Decreases MP Consumption.
+9 Attacks near the enemy with 20740 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Cost: Decreases MP Consumption. + 9 Cost Decreases MP Consumption.
+10 Attacks near the enemy with 21139 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Cost: Decreases MP Consumption. + 10 Cost Decreases MP Consumption.


Level Description Modification Prop.

+1 Attacks near the enemy with 17546 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Duel: Increases PvP Power. + 1 Duel Increases Power during PvP.
+2 Attacks near the enemy with 17945 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Duel: Increases PvP Power. + 2 Duel Increases Power during PvP.
+3 Attacks near the enemy with 18344 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Duel: Increases PvP Power. + 3 Duel Increases Power during PvP.
+4 Attacks near the enemy with 18744 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Duel: Increases PvP Power. + 4 Duel Increases Power during PvP.
+5 Attacks near the enemy with 19143 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Duel: Increases PvP Power. + 5 Duel Increases Power during PvP.
+6 Attacks near the enemy with 19542 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Duel: Increases PvP Power. + 6 Duel Increases Power during PvP.
+7 Attacks near the enemy with 19941 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Duel: Increases PvP Power. + 7 Duel Increases Power during PvP.
+8 Attacks near the enemy with 20341 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Duel: Increases PvP Power. + 8 Duel Increases Power during PvP.
+9 Attacks near the enemy with 20740 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Duel: Increases PvP Power. + 9 Duel Increases Power during PvP.
+10 Attacks near the enemy with 21139 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Duel: Increases PvP Power. + 10 Duel Increases Power during PvP.


Level Description Modification Prop.

+1 Attacks near the enemy with 17546 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Fire Attack: Increases fire damage. + 1 Fire Attack Increases Fire attribute.
+2 Attacks near the enemy with 17945 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Fire Attack: Increases fire damage. + 2 Fire Attack Increases Fire attribute.
+3 Attacks near the enemy with 18344 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Fire Attack: Increases fire damage. + 3 Fire Attack Increases Fire attribute.
+4 Attacks near the enemy with 18744 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Fire Attack: Increases fire damage. + 4 Fire Attack Increases Fire attribute.
+5 Attacks near the enemy with 19143 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Fire Attack: Increases fire damage. + 5 Fire Attack Increases Fire attribute.
+6 Attacks near the enemy with 19542 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Fire Attack: Increases fire damage. + 6 Fire Attack Increases Fire attribute.
+7 Attacks near the enemy with 19941 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Fire Attack: Increases fire damage. + 7 Fire Attack Increases Fire attribute.
+8 Attacks near the enemy with 20341 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Fire Attack: Increases fire damage. + 8 Fire Attack Increases Fire attribute.
+9 Attacks near the enemy with 20740 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Fire Attack: Increases fire damage. + 9 Fire Attack Increases Fire attribute.
+10 Attacks near the enemy with 21139 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Fire Attack: Increases fire damage. + 10 Fire Attack Increases Fire attribute.


Level Description Modification Prop.

+1 Attacks near the enemy with 17546 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Water Attack: Increases water damage. + 1 Water Attack Increases Water damage.
+2 Attacks near the enemy with 17945 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Water Attack: Increases water damage. + 2 Water Attack Increases Water damage.
+3 Attacks near the enemy with 18344 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Water Attack: Increases water damage. + 3 Water Attack Increases Water damage.
+4 Attacks near the enemy with 18744 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Water Attack: Increases water damage. + 4 Water Attack Increases Water damage.
+5 Attacks near the enemy with 19143 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Water Attack: Increases water damage. + 5 Water Attack Increases Water damage.
+6 Attacks near the enemy with 19542 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Water Attack: Increases water damage. + 6 Water Attack Increases Water damage.
+7 Attacks near the enemy with 19941 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Water Attack: Increases water damage. + 7 Water Attack Increases Water damage.
+8 Attacks near the enemy with 20341 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Water Attack: Increases water damage. + 8 Water Attack Increases Water damage.
+9 Attacks near the enemy with 20740 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Water Attack: Increases water damage. + 9 Water Attack Increases Water damage.
+10 Attacks near the enemy with 21139 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Water Attack: Increases water damage. + 10 Water Attack Increases Water damage.


Level Description Modification Prop.

+1 Attacks near the enemy with 17546 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Wind Attack: Increases wind damage. + 1 Wind Attack Increases Wind damage.
+2 Attacks near the enemy with 17945 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Wind Attack: Increases wind damage. + 2 Wind Attack Increases Wind damage.
+3 Attacks near the enemy with 18344 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Wind Attack: Increases wind damage. + 3 Wind Attack Increases Wind damage.
+4 Attacks near the enemy with 18744 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Wind Attack: Increases wind damage. + 4 Wind Attack Increases Wind damage.
+5 Attacks near the enemy with 19143 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Wind Attack: Increases wind damage. + 5 Wind Attack Increases Wind damage.
+6 Attacks near the enemy with 19542 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Wind Attack: Increases wind damage. + 6 Wind Attack Increases Wind damage.
+7 Attacks near the enemy with 19941 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Wind Attack: Increases wind damage. + 7 Wind Attack Increases Wind damage.
+8 Attacks near the enemy with 20341 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Wind Attack: Increases wind damage. + 8 Wind Attack Increases Wind damage.
+9 Attacks near the enemy with 20740 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Wind Attack: Increases wind damage. + 9 Wind Attack Increases Wind damage.
+10 Attacks near the enemy with 21139 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Wind Attack: Increases wind damage. + 10 Wind Attack Increases Wind damage.


Level Description Modification Prop.

+1 Attacks near the enemy with 17546 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Earth Attack: Increases earth damage. + 1 Earth Attack Increases Earth damage.
+2 Attacks near the enemy with 17945 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Earth Attack: Increases earth damage. + 2 Earth Attack Increases Earth damage.
+3 Attacks near the enemy with 18344 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Earth Attack: Increases earth damage. + 3 Earth Attack Increases Earth damage.
+4 Attacks near the enemy with 18744 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Earth Attack: Increases earth damage. + 4 Earth Attack Increases Earth damage.
+5 Attacks near the enemy with 19143 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Earth Attack: Increases earth damage. + 5 Earth Attack Increases Earth damage.
+6 Attacks near the enemy with 19542 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Earth Attack: Increases earth damage. + 6 Earth Attack Increases Earth damage.
+7 Attacks near the enemy with 19941 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Earth Attack: Increases earth damage. + 7 Earth Attack Increases Earth damage.
+8 Attacks near the enemy with 20341 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Earth Attack: Increases earth damage. + 8 Earth Attack Increases Earth damage.
+9 Attacks near the enemy with 20740 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Earth Attack: Increases earth damage. + 9 Earth Attack Increases Earth damage.
+10 Attacks near the enemy with 21139 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Earth Attack: Increases earth damage. + 10 Earth Attack Increases Earth damage.


Level Description Modification Prop.

+1 Attacks near the enemy with 17546 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Holy Attack: Increases holy damage. + 1 Holy Attack Increases Holy damage.
+2 Attacks near the enemy with 17945 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Holy Attack: Increases holy damage. + 2 Holy Attack Increases Holy damage.
+3 Attacks near the enemy with 18344 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Holy Attack: Increases holy damage. + 3 Holy Attack Increases Holy damage.
+4 Attacks near the enemy with 18744 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Holy Attack: Increases holy damage. + 4 Holy Attack Increases Holy damage.
+5 Attacks near the enemy with 19143 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Holy Attack: Increases holy damage. + 5 Holy Attack Increases Holy damage.
+6 Attacks near the enemy with 19542 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Holy Attack: Increases holy damage. + 6 Holy Attack Increases Holy damage.
+7 Attacks near the enemy with 19941 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Holy Attack: Increases holy damage. + 7 Holy Attack Increases Holy damage.
+8 Attacks near the enemy with 20341 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Holy Attack: Increases holy damage. + 8 Holy Attack Increases Holy damage.
+9 Attacks near the enemy with 20740 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Holy Attack: Increases holy damage. + 9 Holy Attack Increases Holy damage.
+10 Attacks near the enemy with 21139 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Holy Attack: Increases holy damage. + 10 Holy Attack Increases Holy damage.


Level Description Modification Prop.

+1 Attacks near the enemy with 17546 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Dark Attack: Increases dark damage. + 1 Dark Attack Increases dark damage.
+2 Attacks near the enemy with 17945 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Dark Attack: Increases dark damage. + 2 Dark Attack Increases dark damage.
+3 Attacks near the enemy with 18344 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Dark Attack: Increases dark damage. + 3 Dark Attack Increases dark damage.
+4 Attacks near the enemy with 18744 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Dark Attack: Increases dark damage. + 4 Dark Attack Increases dark damage.
+5 Attacks near the enemy with 19143 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Dark Attack: Increases dark damage. + 5 Dark Attack Increases dark damage.
+6 Attacks near the enemy with 19542 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Dark Attack: Increases dark damage. + 6 Dark Attack Increases dark damage.
+7 Attacks near the enemy with 19941 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Dark Attack: Increases dark damage. + 7 Dark Attack Increases dark damage.
+8 Attacks near the enemy with 20341 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Dark Attack: Increases dark damage. + 8 Dark Attack Increases dark damage.
+9 Attacks near the enemy with 20740 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Dark Attack: Increases dark damage. + 9 Dark Attack Increases dark damage.
+10 Attacks near the enemy with 21139 Power added to P. Atk. Power - 10% when using a sword, dualsword, blunt, or fist weapon. Power + 50% when using a spear. Requires a sword, blunt, spear, fist weapon, dual blunt, or dualsword. Over-hit. Critical hit. Enchant Dark Attack: Increases dark damage. + 10 Dark Attack Increases dark damage.


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