We are working over upgrading data for Ertheia game update.
Superior Dagger Mastery - Othell Wind Rider
From Lineage 2 Encyclopaedia
Properties
| |||
STR + 2 and P. Atk. + 344 when a dagger is equipped. Increases Atk. Spd. + 25% and Vital Spot Attack Rate + 5%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your STR. | |||
Class | Othell Wind Rider | ||
Type | passive | ||
Attribute | - | ||
Recast time | 0 s | ||
Cast time | 0 s | ||
Cast range | 0 | ||
Classes with same skill | Othell Rogue, Othell Adventurer, Othell Wind Rider, Othell Ghost Hunter, Othell Fortune Seeker |
Awakening Skill Replacement
Learning this skill cancels the skills you've learned before:
Skill
| |
---|---|
Polearm Mastery | |
Dagger Mastery | |
Sword/Blunt Weapon Mastery | |
Skill Mastery | |
Assassination | |
Boost Atk. Spd. |
Briefly about enhancements
Enchanting way | Enchanting level | Enchant description
|
---|---|---|
Power | +1~+10 | + 1 Power |
Skill Upgrade
Lvl. to Learn | Skill Lvl. | Description | MP Consume | HP Consume | SP |
---|---|---|---|---|---|
85 | 1 | STR + 2 and P. Atk. + 344 when a dagger is equipped. Increases Atk. Spd. + 25% and Vital Spot Attack Rate + 5%. Additionally, there is a chance the Cooldown of skills will reset or the duration double depending on your STR. | 0 | 0 | 10000 |
More about improvements
Level | Description | Modification | Prop.
|
---|---|---|---|
+1 | STR + 2 and P. Accuracy + 8. P. Atk. + 366 when a dagger is equipped. Atk. Spd. + 25% and vital spot attack success rate + 5%. Depending on your STR, Cooldown can be reset or abnormal status duration increases + 2 times. Enchant Power: Increases Effect. | + 1 Power | Increases the effect. |
+2 | STR + 2 and P. Accuracy + 8. P. Atk. + 388 when a dagger is equipped. Atk. Spd. + 25% and vital spot attack success rate + 5%. Depending on your STR, Cooldown can be reset or abnormal status duration increases + 2 times. Enchant Power: Increases Effect. | + 2 Power | Increases the effect. |
+3 | STR + 2 and P. Accuracy + 8. P. Atk. + 411 when a dagger is equipped. Atk. Spd. + 25% and vital spot attack success rate + 5%. Depending on your STR, Cooldown can be reset or abnormal status duration increases + 2 times. Enchant Power: Increases Effect. | + 3 Power | Increases the effect. |
+4 | STR + 2 and P. Accuracy + 8. P. Atk. + 433 when a dagger is equipped. Atk. Spd. + 25% and vital spot attack success rate + 5%. Depending on your STR, Cooldown can be reset or abnormal status duration increases + 2 times. Enchant Power: Increases Effect. | + 4 Power | Increases the effect. |
+5 | STR + 2 and P. Accuracy + 8. P. Atk. + 456 when a dagger is equipped. Atk. Spd. + 25% and vital spot attack success rate + 5%. Depending on your STR, Cooldown can be reset or abnormal status duration increases + 2 times. Enchant Power: Increases Effect. | + 5 Power | Increases the effect. |
+6 | STR + 2 and P. Accuracy + 8. P. Atk. + 478 when a dagger is equipped. Atk. Spd. + 25% and vital spot attack success rate + 5%. Depending on your STR, Cooldown can be reset or abnormal status duration increases + 2 times. Enchant Power: Increases Effect. | + 6 Power | Increases the effect. |
+7 | STR + 2 and P. Accuracy + 8. P. Atk. + 500 when a dagger is equipped. Atk. Spd. + 25% and vital spot attack success rate + 5%. Depending on your STR, Cooldown can be reset or abnormal status duration increases + 2 times. Enchant Power: Increases Effect. | + 7 Power | Increases the effect. |
+8 | STR + 2 and P. Accuracy + 8. P. Atk. + 523 when a dagger is equipped. Atk. Spd. + 25% and vital spot attack success rate + 5%. Depending on your STR, Cooldown can be reset or abnormal status duration increases + 2 times. Enchant Power: Increases Effect. | + 8 Power | Increases the effect. |
+9 | STR + 2 and P. Accuracy + 8. P. Atk. + 545 when a dagger is equipped. Atk. Spd. + 25% and vital spot attack success rate + 5%. Depending on your STR, Cooldown can be reset or abnormal status duration increases + 2 times. Enchant Power: Increases Effect. | + 9 Power | Increases the effect. |
+10 | STR + 2 and P. Accuracy + 8. P. Atk. + 568 when a dagger is equipped. Atk. Spd. + 25% and vital spot attack success rate + 5%. Depending on your STR, Cooldown can be reset or abnormal status duration increases + 2 times. Enchant Power: Increases Effect. | + 10 Power | Increases the effect. |