Greater Cokes
Grand CrusadeClassic

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Item 36562.jpg
Greater Cokes
Ingredient used for Dwarven crafting. Can be sold in general stores. Collect a certain number to upgrade to Synthetic Cokes (Lv. 3), or downgrade to a certain number of Cokes (Lv. 1), through a Warsmith.
Stats:
Weight: 2
Durability: -
Base price: Adena.jpg 24,462 adena
No restrictions for item exchange.

Drop:
Mob's name Lvl. Stats Hunting Zones Count Chance
Bewildered Apherus Lookout 93 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Wind Attack: Strong against the element of wind. Garden of Genesis 1 27.72% — 33.88%
Sun Garden Manager 94 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Slightly Strong P. Atk.: Garden of Genesis 1 27.50% — 33.78%
Garden Commander (night) 93 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Earth Attack: Strong against the element of earth. Strong P. Atk.: Garden of Genesis 1 27.22% — 33.38%
Garden Warrior (night) 93 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Slightly Strong P. Atk.: Garden of Genesis 1 21.32% — 25.94%
Boom Golem 87 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Earth Attack: Strong against the element of earth. Archaic Laboratory 1 17.17% — 20.89%
Tyrannosaurus (type 3) 80 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Unknown Creature: An unknown life form that has never been discovered before. Lost Nest 1 2.765% — 3.369%
Tyrannosaurus (type 1) 80 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Unknown Creature: An unknown life form that has never been discovered before. Lost Nest 1 2.662% — 3.266%
Validus 46 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Strong P. Atk.: Slightly Weak M. Atk.: Strong M. Def.: Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Cruma Tower 1 0.5% — 1%
Turtlelian 88 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Earth Attack: Strong against the element of earth. Greater Hold Resistance: Highly resistant to Hold. Greater Sleep Resistance: Highly resistant to Sleep. High Stun Attack Resistance: Highly resistant to Stun. Greater Mental Attack Resistance: Silence/Fear Immunity Seed of Annihilation 1 0.5% — 1%
Reptilikon Elite Turtlelian 89 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Earth Attack: Strong against the element of earth. Strong P. Atk.: Greater Hold Resistance: Highly resistant to Hold. Greater Sleep Resistance: Highly resistant to Sleep. High Stun Attack Resistance: Highly resistant to Stun. Greater Mental Attack Resistance: Silence/Fear Immunity Seed of Annihilation 1 0.5% — 1%
Median Royal Guard (94 lvl) 94 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Dark Attack: Strong against the dark elemental. Strong P. Atk.: Prison of Darkness 1 0.5% — 1%
Mordeo 42 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Strong M. Def.: Cruma Tower 1 0.1% — 0.5%
Liangma 49 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Strong M. Atk.: Very Weak P. Def.: Weak M. Def.: Evasion: Increases Evasion by 4. Sleep Vulnerability: Vulnerable to Sleep. Cruma Tower 1 0.1% — 0.5%
Rorka 51 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Very Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Cruma Tower 1 0.1% — 0.5%
Meforde 51 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Extremely Strong P. Atk.: Very Strong M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Cruma Tower 1 0.1% — 0.5%
Failed Creation (1) 88 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Earth Attack: Strong against the element of earth. Weak P. Def.: Strong M. Def.: Seed of Annihilation (Nursery) 1 0.1% — 0.5%
Failed Creation (2) 88 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Earth Attack: Strong against the element of earth. Slightly Strong P. Def.: Weak M. Def.: Seed of Annihilation (Nursery) 1 0.1% — 0.5%
Failed Creation (3) 88 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Earth Attack: Strong against the element of earth. Very Strong M. Def.: Seed of Annihilation (Nursery) 1 0.1% — 0.5%
Failed Creation (4) 88 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Earth Attack: Strong against the element of earth. Strong M. Def.: Seed of Annihilation (Nursery) 1 0.1% — 0.5%
Failed Creation (5) 88 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Earth Attack: Strong against the element of earth. Strong M. Def.: Seed of Annihilation (Nursery) 1 0.1% — 0.5%
Timak Orc Prefect 45 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Timak Outpost 1 0.05% — 0.1%
Garden Guard (Garden of Eva) 48 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Garden of Eva 1 0.05% — 0.1%
Freya's Buffalo 57 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Extremely Strong P. Atk.: Extremely Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Greater Hold Resistance: Hold Immunity Greater Sleep Resistance: Sleep Immunity Spear Resistance: Resistant to spear/pole arm attacks. Freyas Garden 1 0.05% — 0.1%
Freya's Servant 58 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Extremely Strong P. Atk.: Extremely Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Spear Resistance: Resistant to spear/pole arm attacks. Freyas Garden 1 0.05% — 0.1%
Kerope Werewolf 20 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Light Armor Type: Weak P. Def. and strong Evasion. Eastern Mining Zone 1 0.01% — 0.05%
Spine Golem 22 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Eastern Mining Zone 1 0.01% — 0.05%
Reinforced Spine Golem 25 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Eastern Mining Zone 1 0.01% — 0.05%
Delu Lizardman Special Agent 33 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Floran Agricultural Area 1 0.01% — 0.05%
Delu Lizardman Commander 35 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Floran Agricultural Area 1 0.01% — 0.05%
Chertuba Mirage 35 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Very Weak P. Def.: Orc Barracks 1 0.01% — 0.05%
Manashen Gargoyle 40 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Ivory Tower Crater 1 0.01% — 0.05%
Reinforced Monster Eye 41 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Ivory Tower Crater 1 0.01% — 0.05%
Reinforced Stone Golem 42 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Extremely Strong M. Def.: Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Bleed Resistance: Resistant to Bleed. Ivory Tower Crater 1 0.01% — 0.05%
Reinforced Steel Golem 43 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Extremely Strong M. Def.: Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Bleed Resistance: Resistant to Bleed. Ivory Tower Crater 1 0.01% — 0.05%
Reinforced Gargoyle 44 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Ivory Tower Crater 1 0.01% — 0.05%
Queen Undine Lad 46 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Evasion: Increases Evasion by 4. Greater Sleep Resistance: Highly resistant to Sleep. Garden of Eva 1 0.01% — 0.05%
Executioner 84 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Def.: Slightly Weak M. Def.: Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Spear Resistance: Resistant to spear/pole arm attacks. Field of Silence 1 0.01% — 0.05%
Awakened Mucrokian 84 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Strong P. Def.: Slightly Weak M. Def.: Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Spear Resistance: Resistant to spear/pole arm attacks. Field of Silence 1 0.01% — 0.05%
Awakened Mucrokian 84 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Strong P. Def.: Slightly Weak M. Def.: Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Spear Resistance: Resistant to spear/pole arm attacks. Field of Whispers 1 0.01% — 0.05%
Scavenger Spider 15 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Neutral Zone 1 0.005% — 0.01%
Red Scavenger Spider 16 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Neutral Zone 1 0.005% — 0.01%
Moonstone Beast 17 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Neutral Zone 1 0.005% — 0.01%
Lycanthrope 20 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Neutral Zone 1 0.005% — 0.01%
Ol Mahum Guard 22 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Windawood Manor 1 0.005% — 0.01%
Kerope Werewolf Chief 23 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Eastern Mining Zone 1 0.005% — 0.01%
Ol Mahum Support Troop 23 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Partisans Hideaway 1 0.005% — 0.01%
Ol Mahum Support Troop 23 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Windawood Manor 1 0.005% — 0.01%
Northern Goblin Captain 24 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Eastern Mining Zone 1 0.005% — 0.01%
Ol Mahum Shooter 24 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Partisans Hideaway 1 0.005% — 0.01%
Ol Mahum Shooter 24 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Windawood Manor 1 0.005% — 0.01%
Ol Mahum Shooter 24 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Ol Mahum Checkpoint 1 0.005% — 0.01%
Ol Mahum Captain (Lv. 25) 25 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Windawood Manor 1 0.005% — 0.01%
Ol Mahum Captain (Lv. 25) 25 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Ol Mahum Checkpoint 1 0.005% — 0.01%
Water Dragon Detractor (type 1) 82 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Critical Chance: Increases Critical Rate. Greater Mental Attack Resistance: Silence/Fear Immunity Chromatic Highlands 1 0.005% — 0.01%
Tanta Lizardman Berserker 84 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Extremely Strong M. Def.: Melee Attack Resistance: Resistant to melee physical attack. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Fist Weapon Resistance: Resistant to Fist Weapons. Greater Two-handed Weapon Resistance: Very resistant to Two-handed Weapons. Sword Resistance: Resistant to Swords. Plains of the Lizardmen 1 0.005% — 0.01%
Ratman Scavenger 18 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Neutral Zone 1 0.001% — 0.005%
Northern Goblin 21 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Eastern Mining Zone 1 0.001% — 0.005%
Giant White Shark 42 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Garden of Eva 1 0.001% — 0.005%
Tanta Lizardman Wizard 83 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Slightly Strong P. Def.: Very Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Melee Attack Resistance: Resistant to melee physical attack. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Fist Weapon Resistance: Resistant to Fist Weapons. Greater Two-handed Weapon Resistance: Very resistant to Two-handed Weapons. Sword Resistance: Resistant to Swords. Plains of the Lizardmen 1 0.001% — 0.005%

Spoil:
Mob's Name Lvl. Stats. Humting Zones Count Chance
Garden Commander (night) 93 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Earth Attack: Strong against the element of earth. Strong P. Atk.: Garden of Genesis 1 22.27% — 27.05%
Sun Garden Manager 94 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Slightly Strong P. Atk.: Garden of Genesis 1 22.14% — 27.02%
Bewildered Apherus Lookout 93 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Wind Attack: Strong against the element of wind. Garden of Genesis 1 20.56% — 25.34%
Garden Warrior (night) 93 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Slightly Strong P. Atk.: Garden of Genesis 1 16.47% — 20.07%
Boom Golem 87 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Earth Attack: Strong against the element of earth. Archaic Laboratory 1 13.32% — 16.22%
Reptilikon Elite Turtlelian 89 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Earth Attack: Strong against the element of earth. Strong P. Atk.: Greater Hold Resistance: Highly resistant to Hold. Greater Sleep Resistance: Highly resistant to Sleep. High Stun Attack Resistance: Highly resistant to Stun. Greater Mental Attack Resistance: Silence/Fear Immunity Seed of Annihilation 1 5.858% — 7.152%
Validus 46 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Strong P. Atk.: Slightly Weak M. Atk.: Strong M. Def.: Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Cruma Tower 1 0.5% — 1%
Mordeo 42 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Strong M. Def.: Cruma Tower 1 0.1% — 0.5%
Liangma 49 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Strong M. Atk.: Very Weak P. Def.: Weak M. Def.: Evasion: Increases Evasion by 4. Sleep Vulnerability: Vulnerable to Sleep. Cruma Tower 1 0.1% — 0.5%
Rorka 51 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Very Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Cruma Tower 1 0.1% — 0.5%
Meforde 51 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Extremely Strong P. Atk.: Very Strong M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Cruma Tower 1 0.1% — 0.5%
Bone Slayer 68 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Forest of the Dead 1 0.1% — 0.5%
Vampire Magister 73 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Sleep Resistance: Slightly resistant to Sleep. Forest of the Dead 1 0.1% — 0.5%
Varka Silenos Scout 78 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Def.: Slightly Weak M. Def.: Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Varka Silenos Barracks 1 0.1% — 0.5%
Failed Creation (2) 88 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Earth Attack: Strong against the element of earth. Slightly Strong P. Def.: Weak M. Def.: Seed of Annihilation (Nursery) 1 0.1% — 0.5%
Failed Creation (4) 88 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Earth Attack: Strong against the element of earth. Strong M. Def.: Seed of Annihilation (Nursery) 1 0.1% — 0.5%
Timak Orc Prefect 45 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Timak Outpost 1 0.05% — 0.1%
Garden Guard (Garden of Eva) 48 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Garden of Eva 1 0.05% — 0.1%
Fallen Orc Shaman (3) 59 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Light Armor Type: Weak P. Def. and strong Evasion. Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Forsaken Plains 1 0.05% — 0.1%
Manashen Gargoyle 40 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Ivory Tower Crater 1 0.01% — 0.05%
Reinforced Monster Eye 41 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Ivory Tower Crater 1 0.01% — 0.05%
Reinforced Stone Golem 42 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Extremely Strong M. Def.: Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Bleed Resistance: Resistant to Bleed. Ivory Tower Crater 1 0.01% — 0.05%
Reinforced Steel Golem 43 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Extremely Strong M. Def.: Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Bleed Resistance: Resistant to Bleed. Ivory Tower Crater 1 0.01% — 0.05%
Reinforced Gargoyle 44 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Ivory Tower Crater 1 0.01% — 0.05%
Queen Undine Lad 46 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Evasion: Increases Evasion by 4. Greater Sleep Resistance: Highly resistant to Sleep. Garden of Eva 1 0.01% — 0.05%
Scavenger Spider 15 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Neutral Zone 1 0.005% — 0.01%
Red Scavenger Spider 16 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Neutral Zone 1 0.005% — 0.01%
Moonstone Beast 17 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Neutral Zone 1 0.005% — 0.01%
Ratman Scavenger 18 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Neutral Zone 1 0.005% — 0.01%
Lycanthrope 20 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Neutral Zone 1 0.005% — 0.01%
Ruin Zombie 24 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Strong M. Def.: Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Bleed Resistance: Resistant to Bleed. Ruins of Agony 1 0.005% — 0.01%
Langk Lizardman 20 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Windmill Hill 1 0.001% — 0.005%

To craft an item, its crafter must learn a Recipe: Greater Cokes - Downgrade Recipe: Greater Cokes - Downgrade .
Skill level: 8
Craft chance item: 100%
Number of items crafted: 5
MP Spent: 201

To craft an item, its crafter must learn a Recipe: Greater Cokes - Upgrade Recipe: Greater Cokes - Upgrade .
Skill level: 6
Craft chance item: 100%
Number of items crafted: 1
MP Spent: 60

Item
Item 36561.jpg Cokes
Item 36563.jpg Synthetic Cokes
Item 1128.jpg Adamantite Boots Grade C.gif
Item 283.jpg Akat Longbow Grade C.gif
Item 915.jpg Aquastone Necklace Grade C.gif
Item 883.jpg Aquastone Ring Grade C.gif
Item 160.jpg Battle Axe Grade C.gif
Item 94.jpg Bec de Corbin Grade C.gif
Item 5286.jpg Berserker Blade Grade C.gif
Item 89.jpg Big Hammer Grade C.gif
Item 302.jpg Body Slasher Grade C.gif
Item 2433.jpg Boots of Seal Grade C.gif
Item 75.jpg Caliburs Grade C.gif
Item 529.jpg Cap of Mana Grade C.gif
Item 2429.jpg Chain Boots Grade C.gif
Item 381.jpg Chain Gaiters Grade C.gif
Item 2453.jpg Chain Gloves Grade C.gif
Item 2413.jpg Chain Hood Grade C.gif
Item 354.jpg Chain Mail Shirt Grade C.gif
Item 2495.jpg Chain Shield Grade C.gif
Item 263.jpg Chakram Grade C.gif
Item 201.jpg Club of Nature Grade C.gif
Item 60.jpg Compound Armor Grade C.gif
Item 64.jpg Compound Boots Grade C.gif
Item 517.jpg Compound Helmet Grade C.gif
Item 107.jpg Compound Shield Grade C.gif
Item 1126.jpg Crimson Boots Grade C.gif
Item 228.jpg Crystal Dagger Grade C.gif
Item 192.jpg Crystal Staff Grade C.gif
Item 281.jpg Crystallized Ice Bow Grade C.gif
Item 226.jpg Cursed Dagger Grade C.gif
Item 195.jpg Cursed Staff Grade C.gif
Item 232.jpg Dark Elven Dagger Grade C.gif
Item 233.jpg Dark Screamer Grade C.gif
Item 204.jpg Deadman's Staff Grade C.gif
Item 2435.jpg Demon's Boots Grade C.gif
Item 2459.jpg Demon's Gloves Grade C.gif
Item 206.jpg Demon's Staff Grade C.gif
Item 472.jpg Demon's Stockings Grade C.gif
Item 441.jpg Demon's Tunic Grade C.gif
Item 603.jpg Divine Boots Grade C.gif
Item 2463.jpg Divine Gloves Grade C.gif
Item 473.jpg Divine Stockings Grade C.gif
Item 442.jpg Divine Tunic Grade C.gif
Item 401.jpg Drake Leather Armor Grade C.gif
Item 2437.jpg Drake Leather Boots Grade C.gif
Item 2461.jpg Drake Leather Gloves Grade C.gif
Item 2432.jpg Dwarven Chain Boots Grade C.gif
Item 382.jpg Dwarven Chain Gaiters Grade C.gif
Item 2456.jpg Dwarven Chain Gloves Grade C.gif
Item 355.jpg Dwarven Chain Mail Shirt Grade C.gif
Item 2496.jpg Dwarven Chain Shield Grade C.gif
Item 7897.jpg Dwarven Hammer Grade C.gif
Item 2502.jpg Dwarven War Hammer Grade C.gif
Item 853.jpg Earring of Protection Grade C.gif
Item 854.jpg Earring of Seal Grade C.gif
Item 7891.jpg Ecliptic Axe Grade C.gif
Item 7888.jpg Ecliptic Sword Grade C.gif
Item 631.jpg Eldarake Grade C.gif
Item 282.jpg Elemental Bow Grade C.gif
Item 537.jpg Elemental Hood Grade C.gif
Item 286.jpg Eminence Bow Grade C.gif
Item 265.jpg Fisted Blade Grade C.gif
Item 71.jpg Flamberge Grade C.gif
Item 545.jpg Flame Helm Grade C.gif
Item 1127.jpg Forgotten Boots Grade C.gif
Item 356.jpg Full Plate Armor Grade C.gif
Item 2438.jpg Full Plate Boots Grade C.gif
Item 2462.jpg Full Plate Gauntlets Grade C.gif
Item 2414.jpg Full Plate Helmet Grade C.gif
Item 2497.jpg Full Plate Shield Grade C.gif
Item 609.jpg Gauntlets of Ghost Grade C.gif
Item 205.jpg Ghoul's Staff Grade C.gif
Item 2457.jpg Gloves of Seal Grade C.gif
Item 231.jpg Grace Dagger Grade C.gif
Item 500.jpg Great Helmet Grade C.gif
Item 266.jpg Great Pata Grade C.gif
Item 194.jpg Heavy Doom Axe Grade C.gif
Item 191.jpg Heavy Doom Hammer Grade C.gif
Item 549.jpg Helm of Avadon Grade C.gif
Item 551.jpg Helmet of Pledge Grade C.gif
Item 84.jpg Homunkulus' Sword Grade C.gif
Item 543.jpg Hood of Aid Grade C.gif
Item 539.jpg Hood of Grace Grade C.gif
Item 533.jpg Hood of Solar Eclipse Grade C.gif
Item 198.jpg Inferno Staff Grade C.gif
Item 2430.jpg Karmian Boots Grade C.gif
Item 2454.jpg Karmian Gloves Grade C.gif
Item 471.jpg Karmian Stockings Grade C.gif
Item 439.jpg Karmian Tunic Grade C.gif
Item 74.jpg Katana Grade C.gif
Item 632.jpg Knight's Shield Grade C.gif
Item 4233.jpg Knuckle Duster Grade C.gif
Item 202.jpg Mace of Underworld Grade C.gif
Item 608.jpg Mithril Gauntlets Grade C.gif
Item 499.jpg Mithril Helmet Grade C.gif
Item 852.jpg Moonstone Earring Grade C.gif
Item 7887.jpg Mysterious Sword Grade C.gif
Item 855.jpg Nassen's Earring Grade C.gif
Item 917.jpg Necklace of Mermaid Grade C.gif
Item 916.jpg Necklace of Protection Grade C.gif
Item 119.jpg Necklace of Seal Grade C.gif
Item 230.jpg Needle Wolverine Grade C.gif
Item 174.jpg Nirvana Axe Grade C.gif
Item 285.jpg Noble Elven Bow Grade C.gif
Item 298.jpg Orcish Glaive Grade C.gif
Item 299.jpg Orcish Poleaxe Grade C.gif
Item 7882.jpg Pa'agrian Sword Grade C.gif
Item 203.jpg Pa'agrio Axe Grade C.gif
Item 199.jpg Pa'agrio Hammer Grade C.gif
Item 1120.jpg Pa'agrio Hand Grade C.gif
Item 531.jpg Paradia Hood Grade C.gif
Item 197.jpg Paradia Staff Grade C.gif
Item 541.jpg Phoenix Hood Grade C.gif
Item 398.jpg Plated Leather Armor Grade C.gif
Item 2431.jpg Plated Leather Boots Grade C.gif
Item 418.jpg Plated Leather Gaiters Grade C.gif
Item 2455.jpg Plated Leather Gloves Grade C.gif
Item 95.jpg Poleaxe Grade C.gif
Item 133.jpg Raid Sword Grade C.gif
Item 62.jpg Reinforced Mithril Boots Grade C.gif
Item 2387.jpg Reinforced Mithril Gaiters Grade C.gif
Item 2452.jpg Reinforced Mithril Gloves Grade C.gif
Item 397.jpg Reinforced Mithril Shirt Grade C.gif
Item 399.jpg Rind Leather Armor Grade C.gif
Item 2434.jpg Rind Leather Boots Grade C.gif
Item 419.jpg Rind Leather Gaiters Grade C.gif
Item 2458.jpg Rind Leather Gloves Grade C.gif
Item 885.jpg Ring of Ages Grade C.gif
Item 884.jpg Ring of Protection Grade C.gif
Item 886.jpg Ring of Seal Grade C.gif
Item 440.jpg Robe of Seal Grade C.gif
Item 200.jpg Sage's Staff Grade C.gif
Item 135.jpg Samurai Long Sword Grade C.gif
Item 301.jpg Scorpion Grade C.gif
Item 96.jpg Scythe Grade C.gif
Item 73.jpg Shamshir Grade C.gif
Item 1149.jpg Shining Circlet Grade C.gif
Item 161.jpg Silver Axe Grade C.gif
Item 173.jpg Skull Graver Grade C.gif
Item 242.jpg Soulfire Dirk Grade C.gif
Item 131.jpg Spirit Sword Grade C.gif
Item 498.jpg Steel Plate Helmet Grade C.gif
Item 196.jpg Stick of Eternity Grade C.gif
Item 193.jpg Stick of Faith Grade C.gif
Item 227.jpg Stiletto Grade C.gif
Item 72.jpg StormBringer Grade C.gif
Item 535.jpg Summoning Hood Grade C.gif
Item 76.jpg Sword of Delusion Grade C.gif
Item 134.jpg Sword of Nightmare Grade C.gif
Item 145.jpg Sword of Whispering Death Grade C.gif
Item 400.jpg Theca Leather Armor Grade C.gif
Item 2436.jpg Theca Leather Boots Grade C.gif
Item 420.jpg Theca Leather Gaiters Grade C.gif
Item 2460.jpg Theca Leather Gloves Grade C.gif
Item 103.jpg Tower Shield Grade C.gif
Item 77.jpg Tsurugi Grade C.gif
Item 132.jpg Ultimate Sword Grade C.gif
Item 162.jpg War Axe Grade C.gif
Item 303.jpg Widow Maker Grade C.gif
Item 2503.jpg Yaksa Mace Grade C.gif
Item 856.jpg Adamantite Earring Grade B.gif
Item 918.jpg Adamantite Necklace Grade B.gif
Item 887.jpg Adamantite Ring Grade B.gif
Item 175.jpg Art of Battle Axe Grade B.gif
Item 267.jpg Arthro Nail Grade B.gif
Item 2376.jpg Avadon Breastplate Grade B.gif
Item 2415.jpg Avadon Circlet Grade B.gif
Item 2379.jpg Avadon Gaiters Grade B.gif
Item 2390.jpg Avadon Leather Armor Grade B.gif
Item 2406.jpg Avadon Robe Grade B.gif
Item 673.jpg Avadon Shield Grade B.gif
Item 268.jpg Bellion Cestus Grade B.gif
Item 864.jpg Black Ore Earring Grade B.gif
Item 926.jpg Black Ore Necklace Grade B.gif
Item 895.jpg Black Ore Ring Grade B.gif
Item 358.jpg Blue Wolf Breastplate Grade B.gif
Item 2380.jpg Blue Wolf Gaiters Grade B.gif
Item 2416.jpg Blue Wolf Helmet Grade B.gif
Item 2391.jpg Blue Wolf Leather Armor Grade B.gif
Item 2403.jpg Blue Wolf Stockings Grade B.gif
Item 2398.jpg Blue Wolf Tunic Grade B.gif
Item 595.jpg Boots of Blessing Grade B.gif
Item 590.jpg Boots of Grace Grade B.gif
Item 572.jpg Boots of Silence Grade B.gif
Item 287.jpg Bow of Peril Grade B.gif
Item 2465.jpg Chain Gloves of Silence Grade B.gif
Item 79.jpg Damascus Sword Grade B.gif
Item 284.jpg Dark Elven Longbow Grade B.gif
Item 171.jpg Deadman's Glory Grade B.gif
Item 234.jpg Demon's Dagger Grade B.gif
Item 2417.jpg Doom Helmet Grade B.gif
Item 2381.jpg Doom Plate Armor Grade B.gif
Item 110.jpg Doom Shield Grade B.gif
Item 588.jpg Elemental Boots Grade B.gif
Item 2480.jpg Elemental Gloves Grade B.gif
Item 2467.jpg Gloves of Blessing Grade B.gif
Item 2481.jpg Gloves of Grace Grade B.gif
Item 300.jpg Great Axe Grade B.gif
Item 78.jpg Great Sword Grade B.gif
Item 578.jpg Guardian's Boots Grade B.gif
Item 2466.jpg Guardian's Gloves Grade B.gif
Item 7883.jpg Guardian's Sword Grade B.gif
Item 91.jpg Heavy War Axe Grade B.gif
Item 7900.jpg Ice Storm Hammer Grade B.gif
Item 564.jpg Implosion Boots Grade B.gif
Item 2485.jpg Implosion Gauntlets Grade B.gif
Item 7893.jpg Kaim Vanul's Bones Grade B.gif
Item 142.jpg Keshanberk Grade B.gif
Item 229.jpg Kris Grade B.gif
Item 97.jpg Lance Grade B.gif
Item 2392.jpg Leather Armor of Doom Grade B.gif
Item 582.jpg Paradia Boots Grade B.gif
Item 2486.jpg Paradia Gloves Grade B.gif
Item 264.jpg Pata Grade B.gif
Item 922.jpg Sage's Necklace Grade B.gif
Item 891.jpg Sage's Ring Grade B.gif
Item 600.jpg Sealed Avadon Boots Grade B.gif
Item 2464.jpg Sealed Avadon Gloves Grade B.gif
Item 2439.jpg Sealed Blue Wolf Boots Grade B.gif
Item 2487.jpg Sealed Blue Wolf Gloves Grade B.gif
Item 601.jpg Sealed Doom Boots Grade B.gif
Item 2475.jpg Sealed Doom Gloves Grade B.gif
Item 554.jpg Sealed Zubei's Boots Grade B.gif
Item 612.jpg Sealed Zubei's Gauntlets Grade B.gif
Item 7892.jpg Spell Breaker Grade B.gif
Item 92.jpg Spirit's Staff Grade B.gif
Item 210.jpg Staff of Evil Spirits Grade B.gif
Item 7901.jpg Star Buster Grade B.gif
Item 2404.jpg Stockings of Doom Grade B.gif
Item 2402.jpg Stockings of Zubei Grade B.gif
Item 148.jpg Sword of Valhalla Grade B.gif
Item 2399.jpg Tunic of Doom Grade B.gif
Item 2397.jpg Tunic of Zubei Grade B.gif
Item 243.jpg Twilight Knife Grade B.gif
Item 7889.jpg Wizard's Tear Grade B.gif
Item 357.jpg Zubei's Breastplate Grade B.gif
Item 383.jpg Zubei's Gaiters Grade B.gif
Item 503.jpg Zubei's Helmet Grade B.gif
Item 2388.jpg Zubei's Leather Gaiters Grade B.gif
Item 2384.jpg Zubei's Leather Shirt Grade B.gif
Item 633.jpg Zubei's Shield Grade B.gif

Trader Place Cost
Rafforty Ice Merchant Cabin Adena 12,300 adena
Silver Ice Crystal Silver Ice Crystal  — 408 pcs.


Greater Cokes - Related Pages
Items: Armor SetsCommon ItemsWeaponArmorPvP ItemsAccessoriesRare ItemsHead AccessoriesBeltsCloaksAgathionsBraceletsTalismansLife Crystals