We are working over upgrading data for the installed game update.

Silver
OdysseyClassic

From Lineage 2 Encyclopaedia
Jump to: navigation, search
Item 36522.jpg
Silver
Ingredient used for Dwarven crafting. Can be sold in general stores. Collect a certain amount to upgrade to Adamantite (Lv. 3), or downgrade to a certain number of Iron Ores (Lv. 1), through a Warsmith.
Stats:
Weight: 2
Durability: -
No restrictions for item exchange.

Drop:
Mob's name Lvl. Stats Hunting Zones Count Chance
Horrifying Jackhammer Golem 87 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Strong P. Atk.: Strong M. Atk.: Weak M. Def.: Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Pavel Ruins 3 — 9 34.00% — 41.26%
Angel Statue Keeper 94 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Earth Attack: Strong against the element of earth. Garden of Genesis 15 — 45 14.84% — 18.00%
Fountain Keeper 94 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Earth Attack: Strong against the element of earth. Garden of Genesis 15 — 45 14.42% — 17.58%
Goddess Statue Keeper 94 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Earth Attack: Strong against the element of earth. Garden of Genesis 15 — 45 14.05% — 17.21%
Garden Warrior (day) 93 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Slightly Strong P. Atk.: Garden of Genesis 15 — 45 7.902% — 9.652%
Decayed Spore 88 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Earth Attack: Strong against the element of earth. Slightly Strong P. Atk.: Bloody Swampland 1 7.838% — 9.568%
Insane Phion 87 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Earth Attack: Strong against the element of earth. Slightly Strong P. Atk.: Altar of Evil 1 7.603% — 9.289%
Garden Commander 91 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Earth Attack: Strong against the element of earth. Strong P. Atk.: Garden of Genesis 15 — 45 7.423% — 9.073%
Lost Steel Golem 58 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Extremely Strong M. Def.: Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Greater Bleed Resistance: Very resistant to Bleed. Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Frozen Labyrinth 1 3.013% — 3.679%
Velociraptor (type 5) 80 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Unknown Creature: An unknown life form that has never been discovered before. Primeval Plains 1 2.867% — 3.509%
Velociraptor (type 5) 80 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Unknown Creature: An unknown life form that has never been discovered before. Lost Nest 1 2.867% — 3.509%
Plagueworm 87 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Earth Attack: Strong against the element of earth. Slightly Weak P. Atk.: Weak M. Atk.: Weak P. Def.: Weak M. Def.: Bloody Swampland 1 2.843% — 3.467%
Liangma 49 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Strong M. Atk.: Very Weak P. Def.: Weak M. Def.: Evasion: Increases Evasion by 4. Sleep Vulnerability: Vulnerable to Sleep. Cruma Tower 1 2.794% — 3.420%
Pronghorn Spirit 56 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Frozen Labyrinth 1 2.157% — 2.637%
Lost Elder Watchman 54 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Strong M. Def.: Sword Vulnerability: Vulnerable to Swords. Frozen Labyrinth 1 2.042% — 2.484%
Panthera 56 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Frozen Labyrinth 1 2.040% — 2.486%
Baby Panthera 55 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Frozen Labyrinth 1 1.941% — 2.373%
Rorka 51 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Very Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Cruma Tower 1 1.640% — 1.992%
Meforde 51 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Extremely Strong P. Atk.: Very Strong M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Cruma Tower 1 1.301% — 1.591%
Mordeo 42 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Strong M. Def.: Cruma Tower 1 1.046% — 1.278%
Ornithomimus (type 4) 80 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Unknown Creature: An unknown life form that has never been discovered before. Primeval Plains 1 0.921% — 1.135%
Ornithomimus (type 4) 80 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Unknown Creature: An unknown life form that has never been discovered before. Lost Nest 1 0.921% — 1.135%
Archer of Greed 46 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. War-Torn Plains 1 0.5% — 1%
Hatar Ratman Boss 48 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. War-Torn Plains 1 0.5% — 1%
Garden Guard Captain 50 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Strong P. Def.: Slightly Weak M. Def.: Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Garden of Eva 1 0.5% — 1%
Deprive 50 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: War-Torn Plains 1 0.5% — 1%
Freya's White Bear 57 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Extremely Strong P. Atk.: Extremely Strong P. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Greater Hold Resistance: Very resistant to Hold. Greater Sleep Resistance: Very resistant to Sleep. Spear Resistance: Resistant to spear/pole arm attacks. Freyas Garden 1 0.5% — 1%
Freya's Servant 58 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Extremely Strong P. Atk.: Extremely Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Spear Resistance: Resistant to spear/pole arm attacks. Freyas Garden 1 0.5% — 1%
Will-O-Wisp 15 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Abandoned Coal Mines 1 0.1% — 0.5%
Hatu Weird Wasp 30 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Bee Hive 1 0.1% — 0.5%
Hatu Brown Bear 34 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Bee Hive 1 0.1% — 0.5%
Delu Lizardman Commander 35 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Floran Agricultural Area 1 0.1% — 0.5%
Timak Orc Troop Warrior 43 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Timak Outpost 1 0.1% — 0.5%
Timak Orc Troop Shaman 44 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Timak Outpost 1 0.1% — 0.5%
Queen Undine Lad 46 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Evasion: Increases Evasion by 4. Greater Sleep Resistance: Very resistant to Sleep. Garden of Eva 1 0.1% — 0.5%
Water Dragon Detractor (type 1) 82 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Dark Attack: Strong against the dark elemental. Critical Chance: Increases Critical Rate. Greater Mental Attack Resistance: Very resistant to Mental Attacks. Chromatic Highlands 1 0.1% — 0.5%
Mucrokian Prophet 84 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Very Strong P. Def.: Slightly Weak M. Def.: Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Melee Attack Resistance: Resistant to melee attacks. Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Spear Resistance: Resistant to spear/pole arm attacks. Field of Silence 1 0.1% — 0.5%
Mucrokian Prophet 84 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Very Strong P. Def.: Slightly Weak M. Def.: Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Melee Attack Resistance: Resistant to melee attacks. Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Spear Resistance: Resistant to spear/pole arm attacks. Field of Whispers 1 0.1% — 0.5%
Darkstone Golem 13 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Extremely Strong M. Def.: Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Bleed Resistance: Resistant to Bleed attack. Abandoned Coal Mines 1 0.05% — 0.1%
Akaste Skeleton Archer 14 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Abandoned Coal Mines 1 0.05% — 0.1%
Opal Beast 15 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Abandoned Coal Mines 1 0.05% — 0.1%
Langk Lizardman Scout 16 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Langk Lizardmen Dwellings 1 0.05% — 0.1%
Langk Lizardman Sentinel 19 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Langk Lizardmen Dwellings 1 0.05% — 0.1%
Langk Lizardman Lieutenant 22 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Langk Lizardmen Dwellings 1 0.05% — 0.1%
Roughly Hewn Rock Golem 31 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Floran Agricultural Area 1 0.05% — 0.1%
Mucrokian Ascetic 83 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Very Strong P. Def.: Slightly Weak M. Def.: Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Melee Attack Resistance: Resistant to melee attacks. Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Spear Resistance: Resistant to spear/pole arm attacks. Field of Silence 1 0.05% — 0.1%
Mucrokian Ascetic 83 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Very Strong P. Def.: Slightly Weak M. Def.: Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Melee Attack Resistance: Resistant to melee attacks. Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Spear Resistance: Resistant to spear/pole arm attacks. Field of Whispers 1 0.05% — 0.1%
Sel Mahum Soldier (2) 84 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Fire Attack: Strong against the element of fire. Very Weak P. Atk.: Weak P. Def.: Very Strong M. Def.: Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Spear Vulnerability: Vulnerable to Spears. Sel Mahum Training Grounds 1 0.05% — 0.1%
Giant White Shark 42 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Garden of Eva 1 0.01% — 0.05%
Tanta Lizardman Wizard 83 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Slightly Strong P. Def.: Very Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Melee Attack Resistance: Resistant to melee attacks. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Fist Weapon Resistance: Resistant to Fist Weapons. Greater Two-handed Weapon Resistance: Very resistant to Two-handed Weapons. Sword Resistance: Resistant to Swords. Plains of the Lizardmen 1 0.01% — 0.05%

Spoil:
Mob's Name Lvl. Stats. Humting Zones Count Chance
Fountain Keeper 94 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Earth Attack: Strong against the element of earth. Garden of Genesis 1 — 7 87.75% — 99.00%
Angel Statue Keeper 94 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Earth Attack: Strong against the element of earth. Garden of Genesis 1 — 7 87.01% — 99.00%
Goddess Statue Keeper 94 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Earth Attack: Strong against the element of earth. Garden of Genesis 1 — 7 81.70% — 99.00%
Garden Warrior (day) 93 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Earth Attack: Strong against the element of earth. Slightly Strong P. Atk.: Garden of Genesis 1 — 5 63.03% — 69.83%
Garden Commander 91 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Earth Attack: Strong against the element of earth. Strong P. Atk.: Garden of Genesis 1 — 5 60.63% — 67.05%
Horrifying Jackhammer Golem 87 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Strong P. Atk.: Strong M. Atk.: Weak M. Def.: Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Pavel Ruins 1 — 3 40.90% — 45.14%
Decayed Spore 88 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Earth Attack: Strong against the element of earth. Slightly Strong P. Atk.: Bloody Swampland 1 9.43% — 11.45%
Insane Phion 87 Animals: These general animals are hunted by humanoids. They sometimes attack humanoids, but only to defend themselves or their territory. Earth Attack: Strong against the element of earth. Slightly Strong P. Atk.: Altar of Evil 1 8.894% — 10.860%
Liangma 49 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Strong M. Atk.: Very Weak P. Def.: Weak M. Def.: Evasion: Increases Evasion by 4. Sleep Vulnerability: Vulnerable to Sleep. Cruma Tower 1 2.999% — 3.663%
Plagueworm 87 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Earth Attack: Strong against the element of earth. Slightly Weak P. Atk.: Weak M. Atk.: Weak P. Def.: Weak M. Def.: Bloody Swampland 1 2.907% — 3.553%
Varka Silenos Warrior 78 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Varka Silenos Barracks 1 2.084% — 2.534%
Ketra Orc Officer 79 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Def.: Slightly Weak M. Def.: Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Ketra Orc Outpost 1 2.018% — 2.454%
Rorka 51 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Very Strong P. Atk.: Strong M. Atk.: Strong P. Def.: Strong M. Def.: Heavy Armor Type: Strong P. Def. and weak Evasion. Cruma Tower 1 1.740% — 2.114%
Ketra's Elite Royal Guard 78 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Def.: Slightly Weak M. Def.: Ketra Orc Outpost 1 1.730% — 2.124%
Vampire Warlord 73 Demons: This race of darkness opposes the angels. Beings that are changed by the curse of darkness become demons as well. Slightly Weak P. Def.: Slightly Weak M. Def.: Sleep Resistance: Resistant to Sleep attacks. Forest of the Dead 1 1.719% — 2.093%
Needle Stakato Drone (1) 73 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Swamp of Screams 1 1.554% — 1.898%
Meforde 51 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Extremely Strong P. Atk.: Very Strong M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Cruma Tower 1 1.363% — 1.671%
Corrupted Royal Guard 65 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Strong P. Def.: Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Forest of the Dead 1 1.309% — 1.593%
Homunculus 74 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Bow/Crossbow Vulnerability: Weak against Bow/Crossbow attacks. Wall of Argos 1 1.267% — 1.539%
Resurrected Royal Guard 66 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Strong P. Def.: Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Forest of the Dead 1 1.264% — 1.558%
Splinter Stakato Drone (2) 70 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Swamp of Screams 1 1.253% — 1.545%
Bone Sweeper 69 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Def.: Slightly Weak M. Def.: Forest of the Dead 1 1.198% — 1.474%
Bone Shaper 66 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Forest of the Dead 1 1.173% — 1.429%
Mordeo 42 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Strong M. Def.: Cruma Tower 1 1.163% — 1.407%
Frenzied Stakato Soldier 68 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Weak P. Def.: Strong M. Def.: Swamp of Screams 1 1.139% — 1.393%
Bone Collector 67 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Def.: Slightly Weak M. Def.: Forest of the Dead 1 1.112% — 1.364%
Splinter Stakato 66 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Strong M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Bow/Crossbow Resistance: Resistant to Bow/Crossbow attacks. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Swamp of Screams 1 0.998% — 1.234%
Garden Guard Captain 50 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Strong P. Def.: Slightly Weak M. Def.: Critical Damage: Increases Critical Damage. Critical Chance: Increases Critical Rate. Garden of Eva 1 0.844% — 1.048%
Graveyard Predator 61 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Slightly Weak P. Def.: Slightly Weak M. Def.: Fields of Massacre 1 0.5% — 1%
Trampled Man 65 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Light Armor Type: Weak P. Def. and strong Evasion. Forest of the Dead 1 0.5% — 1%
Doom Knight 65 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Fields of Massacre 1 0.5% — 1%
Will-O-Wisp 15 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Abandoned Coal Mines 1 0.1% — 0.5%
Vuku Orc Archer 15 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Evil Hunting Grounds 1 0.1% — 0.5%
Vuku Orc Archer 15 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Neutral Zone 1 0.1% — 0.5%
Ratman Spy 16 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Evil Hunting Grounds 1 0.1% — 0.5%
Ratman Spy 16 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Neutral Zone 1 0.1% — 0.5%
Bugbear Raider 17 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Evil Hunting Grounds 1 0.1% — 0.5%
Bugbear Raider 17 Giants: This race looks similar to a humanoid, but they are approximately 2-3 times in size. This includes the ancient Giants who once ruled the continent, their descendants, and even the monsters that have regressed and in whom only a small fragment of the race's history remains. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Neutral Zone 1 0.1% — 0.5%
Ratman Hunter 18 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Fellmere Harvesting Grounds 1 0.1% — 0.5%
Ratman Hunter 18 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Evil Hunting Grounds 1 0.1% — 0.5%
Ratman Hunter 18 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Neutral Zone 1 0.1% — 0.5%
Ratman Chieftain 19 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Evil Hunting Grounds 1 0.1% — 0.5%
Ratman Chieftain 19 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Neutral Zone 1 0.1% — 0.5%
Ratman Chief 20 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Evil Hunting Grounds 1 0.1% — 0.5%
Leto Lizardman 35 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Plains of the Lizardmen 1 0.1% — 0.5%
Timak Orc Troop Warrior 43 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Timak Outpost 1 0.1% — 0.5%
Timak Orc Troop Shaman 44 Humanoids: They have two arms, two legs, and they walk upright. Culture and communal life varies by race. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Timak Outpost 1 0.1% — 0.5%
Queen Undine Lad 46 Spirits: They are not necessarily creatures, but elemental energy beings. They basically belong to the 4 elements, which are water, fire, wind, and earth, but they also dwell in natural objects. They are known to be governed by the gods of water, fire, wind, and earth. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Light Armor Type: Weak P. Def. and strong Evasion. Evasion: Increases Evasion by 4. Greater Sleep Resistance: Very resistant to Sleep. Garden of Eva 1 0.1% — 0.5%
Hunter Gargoyle 52 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Weak P. Def.: Slightly Weak M. Def.: Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Outlaw Forest 1 0.1% — 0.5%
Hunter Gargoyle 52 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Weak P. Def.: Slightly Weak M. Def.: Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Melee Attack Vulnerability: Renders target vulnerable to melee attacks. Watchers Tomb 1 0.1% — 0.5%
Giant Fungus 53 Plants: These consist of trees, grasses, mushrooms, and fungi. Instinctual creatures, it is generally impossible to have a conversation with them. Poison Resistance: Resistant to poison attack. Sea of Spores 1 0.1% — 0.5%
Corpse Spider 54 Bugs: They consist of insects, spiders and worms and act upon their highly refined instincts. Sometimes their instincts present themselves in a more developed form than that of humanoid society. Heavy Armor Type: Strong P. Def. and weak Evasion. Sea of Spores 1 0.1% — 0.5%
Rotten Corpse 57 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Heavy Armor Type: Strong P. Def. and weak Evasion. Sea of Spores 1 0.1% — 0.5%
Darkstone Golem 13 Magic Creatures: The common name for the biotechnological items of the Magic and Lesser Giant Ages. Their M. Atk. is generally strong and they sometimes use high-Lv. magic, such as teleportation. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Extremely Strong M. Def.: Greater Bow/Crossbow Resistance: Highly resistant to Bow/Crossbows. Dagger/Rapier Resistance: Resistant to Dagger/Rapier attacks. Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Bleed Resistance: Resistant to Bleed attack. Abandoned Coal Mines 1 0.05% — 0.1%
Akaste Skeleton Archer 14 Undead: Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. Slightly Weak P. Atk.: Slightly Weak M. Atk.: Slightly Strong P. Def.: Slightly Strong M. Def.: Blunt Weapon Vulnerability: Vulnerable to Blunt Weapons. Abandoned Coal Mines 1 0.05% — 0.1%
Opal Beast 15 Beast: Generally considers humans as food. Classifies attacking animals as monsters. This also includes chimeras that have fused more than 2 types of cells, as well as other fantasy creatures from mythology. Slightly Strong P. Atk.: Slightly Strong M. Atk.: Slightly Weak P. Def.: Slightly Weak M. Def.: Abandoned Coal Mines 1 0.05% — 0.1%

To craft an item, its crafter must learn a Item 36865.jpg Recipe: Silver - Downgrade .
Skill level: 8
Craft chance item: 100%
Number of items crafted: 5
MP Spent: 201

To craft an item, its crafter must learn a Item 36866.jpg Recipe: Silver - Upgrade .
Skill level: 6
Craft chance item: 100%
Number of items crafted: 1
MP Spent: 60

Item
Item 36523.jpg Adamantite
Item 36521.jpg Iron Ore
Item 36542.jpg Silver Wire
Item 1128.jpg Adamantite Boots Grade C.gif
Item 283.jpg Akat Longbow Grade C.gif
Item 915.jpg Aquastone Necklace Grade C.gif
Item 883.jpg Aquastone Ring Grade C.gif
Item 160.jpg Battle Axe Grade C.gif
Item 94.jpg Bec de Corbin Grade C.gif
Item 5286.jpg Berserker Blade Grade C.gif
Item 89.jpg Big Hammer Grade C.gif
Item 302.jpg Body Slasher Grade C.gif
Item 75.jpg Caliburs Grade C.gif
Item 2429.jpg Chain Boots Grade C.gif
Item 381.jpg Chain Gaiters Grade C.gif
Item 2453.jpg Chain Gloves Grade C.gif
Item 2413.jpg Chain Hood Grade C.gif
Item 354.jpg Chain Mail Shirt Grade C.gif
Item 2495.jpg Chain Shield Grade C.gif
Item 263.jpg Chakram Grade C.gif
Item 201.jpg Club of Nature Grade C.gif
Item 60.jpg Compound Armor Grade C.gif
Item 107.jpg Compound Shield Grade C.gif
Item 228.jpg Crystal Dagger Grade C.gif
Item 192.jpg Crystal Staff Grade C.gif
Item 281.jpg Crystallized Ice Bow Grade C.gif
Item 226.jpg Cursed Dagger Grade C.gif
Item 195.jpg Cursed Staff Grade C.gif
Item 232.jpg Dark Elven Dagger Grade C.gif
Item 233.jpg Dark Screamer Grade C.gif
Item 204.jpg Deadman's Staff Grade C.gif
Item 206.jpg Demon's Staff Grade C.gif
Item 603.jpg Divine Boots Grade C.gif
Item 2432.jpg Dwarven Chain Boots Grade C.gif
Item 382.jpg Dwarven Chain Gaiters Grade C.gif
Item 2456.jpg Dwarven Chain Gloves Grade C.gif
Item 355.jpg Dwarven Chain Mail Shirt Grade C.gif
Item 2496.jpg Dwarven Chain Shield Grade C.gif
Item 7897.jpg Dwarven Hammer Grade C.gif
Item 2502.jpg Dwarven War Hammer Grade C.gif
Item 853.jpg Earring of Protection Grade C.gif
Item 854.jpg Earring of Seal Grade C.gif
Item 7891.jpg Ecliptic Axe Grade C.gif
Item 7888.jpg Ecliptic Sword Grade C.gif
Item 631.jpg Eldarake Grade C.gif
Item 282.jpg Elemental Bow Grade C.gif
Item 286.jpg Eminence Bow Grade C.gif
Item 265.jpg Fisted Blade Grade C.gif
Item 71.jpg Flamberge Grade C.gif
Item 356.jpg Full Plate Armor Grade C.gif
Item 2438.jpg Full Plate Boots Grade C.gif
Item 2462.jpg Full Plate Gauntlets Grade C.gif
Item 2414.jpg Full Plate Helmet Grade C.gif
Item 2497.jpg Full Plate Shield Grade C.gif
Item 609.jpg Gauntlets of Ghost Grade C.gif
Item 205.jpg Ghoul's Staff Grade C.gif
Item 231.jpg Grace Dagger Grade C.gif
Item 500.jpg Great Helmet Grade C.gif
Item 266.jpg Great Pata Grade C.gif
Item 194.jpg Heavy Doom Axe Grade C.gif
Item 191.jpg Heavy Doom Hammer Grade C.gif
Item 84.jpg Homunkulus' Sword Grade C.gif
Item 198.jpg Inferno Staff Grade C.gif
Item 74.jpg Katana Grade C.gif
Item 632.jpg Knight's Shield Grade C.gif
Item 4233.jpg Knuckle Duster Grade C.gif
Item 202.jpg Mace of Underworld Grade C.gif
Item 608.jpg Mithril Gauntlets Grade C.gif
Item 499.jpg Mithril Helmet Grade C.gif
Item 852.jpg Moonstone Earring Grade C.gif
Item 7887.jpg Mysterious Sword Grade C.gif
Item 855.jpg Nassen's Earring Grade C.gif
Item 917.jpg Necklace of Mermaid Grade C.gif
Item 916.jpg Necklace of Protection Grade C.gif
Item 119.jpg Necklace of Seal Grade C.gif
Item 230.jpg Needle Wolverine Grade C.gif
Item 174.jpg Nirvana Axe Grade C.gif
Item 285.jpg Noble Elven Bow Grade C.gif
Item 298.jpg Orcish Glaive Grade C.gif
Item 299.jpg Orcish Poleaxe Grade C.gif
Item 7882.jpg Pa'agrian Sword Grade C.gif
Item 203.jpg Pa'agrio Axe Grade C.gif
Item 199.jpg Pa'agrio Hammer Grade C.gif
Item 197.jpg Paradia Staff Grade C.gif
Item 95.jpg Poleaxe Grade C.gif
Item 133.jpg Raid Sword Grade C.gif
Item 62.jpg Reinforced Mithril Boots Grade C.gif
Item 2452.jpg Reinforced Mithril Gloves Grade C.gif
Item 885.jpg Ring of Ages Grade C.gif
Item 884.jpg Ring of Protection Grade C.gif
Item 886.jpg Ring of Seal Grade C.gif
Item 200.jpg Sage's Staff Grade C.gif
Item 135.jpg Samurai Long Sword Grade C.gif
Item 301.jpg Scorpion Grade C.gif
Item 96.jpg Scythe Grade C.gif
Item 73.jpg Shamshir Grade C.gif
Item 161.jpg Silver Axe Grade C.gif
Item 173.jpg Skull Graver Grade C.gif
Item 242.jpg Soulfire Dirk Grade C.gif
Item 131.jpg Spirit Sword Grade C.gif
Item 498.jpg Steel Plate Helmet Grade C.gif
Item 196.jpg Stick of Eternity Grade C.gif
Item 193.jpg Stick of Faith Grade C.gif
Item 227.jpg Stiletto Grade C.gif
Item 72.jpg StormBringer Grade C.gif
Item 76.jpg Sword of Delusion Grade C.gif
Item 134.jpg Sword of Nightmare Grade C.gif
Item 145.jpg Sword of Whispering Death Grade C.gif
Item 103.jpg Tower Shield Grade C.gif
Item 77.jpg Tsurugi Grade C.gif
Item 132.jpg Ultimate Sword Grade C.gif
Item 162.jpg War Axe Grade C.gif
Item 303.jpg Widow Maker Grade C.gif
Item 2503.jpg Yaksa Mace Grade C.gif
Item 856.jpg Adamantite Earring Grade B.gif
Item 918.jpg Adamantite Necklace Grade B.gif
Item 887.jpg Adamantite Ring Grade B.gif
Item 175.jpg Art of Battle Axe Grade B.gif
Item 267.jpg Arthro Nail Grade B.gif
Item 2376.jpg Avadon Breastplate Grade B.gif
Item 2379.jpg Avadon Gaiters Grade B.gif
Item 673.jpg Avadon Shield Grade B.gif
Item 268.jpg Bellion Cestus Grade B.gif
Item 864.jpg Black Ore Earring Grade B.gif
Item 926.jpg Black Ore Necklace Grade B.gif
Item 895.jpg Black Ore Ring Grade B.gif
Item 358.jpg Blue Wolf Breastplate Grade B.gif
Item 2380.jpg Blue Wolf Gaiters Grade B.gif
Item 2416.jpg Blue Wolf Helmet Grade B.gif
Item 595.jpg Boots of Blessing Grade B.gif
Item 590.jpg Boots of Grace Grade B.gif
Item 287.jpg Bow of Peril Grade B.gif
Item 79.jpg Damascus Sword Grade B.gif
Item 284.jpg Dark Elven Longbow Grade B.gif
Item 171.jpg Deadman's Glory Grade B.gif
Item 234.jpg Demon's Dagger Grade B.gif
Item 2417.jpg Doom Helmet Grade B.gif
Item 2381.jpg Doom Plate Armor Grade B.gif
Item 110.jpg Doom Shield Grade B.gif
Item 588.jpg Elemental Boots Grade B.gif
Item 2480.jpg Elemental Gloves Grade B.gif
Item 2467.jpg Gloves of Blessing Grade B.gif
Item 2481.jpg Gloves of Grace Grade B.gif
Item 300.jpg Great Axe Grade B.gif
Item 78.jpg Great Sword Grade B.gif
Item 578.jpg Guardian's Boots Grade B.gif
Item 2466.jpg Guardian's Gloves Grade B.gif
Item 7883.jpg Guardian's Sword Grade B.gif
Item 91.jpg Heavy War Axe Grade B.gif
Item 7900.jpg Ice Storm Hammer Grade B.gif
Item 564.jpg Implosion Boots Grade B.gif
Item 2485.jpg Implosion Gauntlets Grade B.gif
Item 7893.jpg Kaim Vanul's Bones Grade B.gif
Item 142.jpg Keshanberk Grade B.gif
Item 229.jpg Kris Grade B.gif
Item 97.jpg Lance Grade B.gif
Item 582.jpg Paradia Boots Grade B.gif
Item 2486.jpg Paradia Gloves Grade B.gif
Item 264.jpg Pata Grade B.gif
Item 2439.jpg Sealed Blue Wolf Boots Grade B.gif
Item 2487.jpg Sealed Blue Wolf Gloves Grade B.gif
Item 601.jpg Sealed Doom Boots Grade B.gif
Item 2475.jpg Sealed Doom Gloves Grade B.gif
Item 554.jpg Sealed Zubei's Boots Grade B.gif
Item 612.jpg Sealed Zubei's Gauntlets Grade B.gif
Item 7892.jpg Spell Breaker Grade B.gif
Item 92.jpg Spirit's Staff Grade B.gif
Item 210.jpg Staff of Evil Spirits Grade B.gif
Item 7901.jpg Star Buster Grade B.gif
Item 148.jpg Sword of Valhalla Grade B.gif
Item 243.jpg Twilight Knife Grade B.gif
Item 7889.jpg Wizard's Tear Grade B.gif
Item 357.jpg Zubei's Breastplate Grade B.gif
Item 383.jpg Zubei's Gaiters Grade B.gif
Item 503.jpg Zubei's Helmet Grade B.gif
Item 633.jpg Zubei's Shield Grade B.gif

Trader: Aden Reconstruction Society Leader Moe (Town of Giran)
Item Cost
Item 27506.jpg Treasure Chest Adena.jpg 240,000 adena
Item 36522.jpg Silver  — 204 pcs.


Trader: Aden Reconstruction Society Member Eeny (Talking Island Village)
Item Cost
Item 27506.jpg Treasure Chest Adena.jpg 240,000 adena
Item 36522.jpg Silver  — 204 pcs.

You can get at the opening by double-clicking on item:

Container
Item 35546.jpg Deadman's Chest
Item 35547.jpg Deadman's Chest
Item 39726.jpg Emissary's Reward Box (Low-grade)
Item 37391.jpg Steel Door Guild Reward Box (Low-grade)


Silver - Related Pages
Items: Armor SetsCommon ItemsWeaponArmorPvP ItemsAccessoriesRare ItemsHead AccessoriesBeltsCloaksAgathionsBraceletsTalismansLife Crystals