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  • Dark Fighter


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    Dark Fighter

    Race Dark Elf
    Start Dark Elf Village
    Armor Any
    Weapon Any
    Role Attack, defence



    Description

    The Dark Fighter is a basic melee class, destined to specialize in weapons and to wear heavy or light armor. At level 20, the Dark Fighter must choose to be either a damage-based Assassin, or a more defense-based Palus Knight.

    Skills

    Skill Name Lv. Type MP HP SP Cost Range Attr. Description
    Skill 1372 1.jpg Expand Inventory 1 passive 0 0 0 0 - Increases the number of items an individual can possess.
    Skill 1372 2.jpg Expand Inventory 2 passive 0 0 0 0 - Increases the number of items an individual can possess.
    Skill 1372 3.jpg Expand Inventory 3 passive 0 0 0 0 - Increases the number of items an individual can possess.
    Skill 1372 4.jpg Expand Inventory 4 passive 0 0 0 0 - Increases the number of items an individual can possess.
    Skill 1372 5.jpg Expand Inventory 5 passive 0 0 0 0 - Increases the number of items an individual can possess.
    For learning skill Expand Inventory 1 lv. Inventory Expansion Ticket Lv. 1 needed - 1 pcs.
    For learning skill Expand Inventory 2 lv. Inventory Expansion Ticket Lv. 2 needed - 1 pcs.
    For learning skill Expand Inventory 3 lv. Inventory Expansion Ticket Lv. 3 needed - 1 pcs.
    For learning skill Expand Inventory 4 lv. Inventory Expansion Ticket Lv. 4 needed - 1 pcs.
    For learning skill Expand Inventory 5 lv. Inventory Expansion Ticket Lv. 5 needed - 1 pcs.

    No skills available to learn

    Skill Name Lv. Type MP HP SP Cost Range Attr. Description
    Skill 56 1.jpg Power Shot 1 active 17 0 5 700 - Makes a powerful long-distance attack with 65 power. Requires a bow. Over-hit.
    Skill 3 1.jpg Power Strike 1 active 9 0 5 40 - Delivers a powerful blow that strikes the target with 30 power. Requires a sword, a blunt weapon, a spear, or dual swords. Over-hit.
    Skill 16 1.jpg Mortal Blow 1 active 8 0 5 40 - Attacks the target's vital points. Over-hit. Requires a dagger. Power 73 added to P. Atk.


    Skill Name Lv. Type MP HP SP Cost Range Attr. Description
    Skill 56 2.jpg Power Shot 2 active 18 0 10 700 - Makes a powerful long-distance attack with 71 power. Requires a bow. Over-hit.
    Skill 3 2.jpg Power Strike 2 active 9 0 10 40 - Delivers a powerful blow that strikes the target with 32 power. Requires a sword, a blunt weapon, a spear, or dual swords. Over-hit.
    Skill 16 2.jpg Mortal Blow 2 active 8 0 10 40 - Attacks the target's vital points. Over-hit. Requires a dagger. Power 80 added to P. Atk.


    Skill Name Lv. Type MP HP SP Cost Range Attr. Description
    Skill 91 1.jpg Defense Aura 1 buff 5 0 15 -1 - For 20 min., P. Def. +8%.

    <Auto-use>

    Skill 142 1.jpg Armor Mastery 1 passive 0 0 15 0 - P. Def. +9, MP Recovery Rate +10%.
    Skill 141 1.jpg Weapon Mastery 1 passive 0 0 15 0 - P. Atk. +8.5%, additionally +2.
    Skill 56 3.jpg Power Shot 3 active 19 0 15 700 - Makes a powerful long-distance attack with 78 power. Requires a bow. Over-hit.
    Skill 3 3.jpg Power Strike 3 active 10 0 15 40 - Delivers a powerful blow that strikes the target with 35 power. Requires a sword, a blunt weapon, a spear, or dual swords. Over-hit.
    Skill 16 3.jpg Mortal Blow 3 active 9 0 15 40 - Attacks the target's vital points. Over-hit. Requires a dagger. Power 88 added to P. Atk.


    No skills available to learn

    No skills available to learn

    Skill Name Lv. Type MP HP SP Cost Range Attr. Description
    Skill 142 2.jpg Armor Mastery 2 passive 0 0 100 0 - P. Def. +11, MP Recovery Rate +10%.
    Skill 56 4.jpg Power Shot 4 active 22 0 100 700 - Makes a powerful long-distance attack with 102 power. Requires a bow. Over-hit.
    Skill 3 4.jpg Power Strike 4 active 11 0 100 40 - Delivers a powerful blow that strikes the target with 46 power. Requires a sword, a blunt weapon, a spear, or dual swords. Over-hit.
    Skill 16 4.jpg Mortal Blow 4 active 10 0 100 40 - Attacks the target's vital points. Over-hit. Requires a dagger. Power 115 added to P. Atk.


    Skill Name Lv. Type MP HP SP Cost Range Attr. Description
    Skill 56 5.jpg Power Shot 5 active 23 0 100 700 - Makes a powerful long-distance attack with 112 power. Requires a bow. Over-hit.
    Skill 3 5.jpg Power Strike 5 active 12 0 100 40 - Delivers a powerful blow that strikes the target with 51 power. Requires a sword, a blunt weapon, a spear, or dual swords. Over-hit.
    Skill 16 5.jpg Mortal Blow 5 active 11 0 100 40 - Attacks the target's vital points. Over-hit. Requires a dagger. Power 126 added to P. Atk.


    Skill Name Lv. Type MP HP SP Cost Range Attr. Description
    Skill 77 1.jpg Attack Aura 1 buff 7 0 100 -1 - For 20 min., P. Atk. +8%.

    <Auto-use>

    Skill 142 3.jpg Armor Mastery 3 passive 0 0 100 0 - P. Def. +12, MP Recovery Rate +10%.
    Skill 141 2.jpg Weapon Mastery 2 passive 0 0 100 0 - P. Atk. +8.5%, additionally +3.
    Skill 56 6.jpg Power Shot 6 active 25 0 100 700 - Makes a powerful long-distance attack with 122 power. Requires a bow. Over-hit.
    Skill 3 6.jpg Power Strike 6 active 13 0 100 40 - Delivers a powerful blow that strikes the target with 55 power. Requires a sword, a blunt weapon, a spear, or dual swords. Over-hit.
    Skill 16 6.jpg Mortal Blow 6 active 11 0 100 40 - Attacks the target's vital points. Over-hit. Requires a dagger. Power 137 added to P. Atk.


    No skills available to learn

    No skills available to learn

    Skill Name Lv. Type MP HP SP Cost Range Attr. Description
    Skill 142 4.jpg Armor Mastery 4 passive 0 0 400 0 - P. Def. +13 and MP Recovery Bonus +10%. Additionally P. Evasion +3 when equipped with light armor.
    Skill 70 1.jpg Drain Energy 1 active 12 0 400 600 - Inflicts magical damage on the target with 20 power. Absorbs 20% of the inflicted damage as HP.
    Skill 56 7.jpg Power Shot 7 active 31 0 400 700 - Makes a powerful long-distance attack with 158 power. Requires a bow. Over-hit.
    Skill 3 7.jpg Power Strike 7 active 16 0 400 40 - Delivers a powerful blow that strikes the target with 71 power. Requires a sword, a blunt weapon, a spear, or dual swords. Over-hit.
    Skill 16 7.jpg Mortal Blow 7 active 14 0 400 40 - Attacks the target's vital points. Over-hit. Requires a dagger. Power 178 added to P. Atk.
    For learning skill Drain Energy 1 lv. Spellbook: Drain HP needed - 1 pcs.

    Skill Name Lv. Type MP HP SP Cost Range Attr. Description
    Skill 56 8.jpg Power Shot 8 active 32 0 400 700 - Makes a powerful long-distance attack with 172 power. Requires a bow. Over-hit.
    Skill 3 8.jpg Power Strike 8 active 16 0 400 40 - Delivers a powerful blow that strikes the target with 78 power. Requires a sword, a blunt weapon, a spear, or dual swords. Over-hit.
    Skill 16 8.jpg Mortal Blow 8 active 15 0 400 40 - Attacks the target's vital points. Over-hit. Requires a dagger. Power 193 added to P. Atk.


    Skill Name Lv. Type MP HP SP Cost Range Attr. Description
    Skill 142 5.jpg Armor Mastery 5 passive 0 0 400 0 - P. Def. +14 and MP Recovery Bonus +10%. Additionally P. Evasion +3 when equipped with light armor.
    Skill 141 3.jpg Weapon Mastery 3 passive 0 0 400 0 - P. Atk. +8.5%, additionally +4.
    Skill 70 2.jpg Drain Energy 2 active 12 0 400 600 - Inflicts magical damage on the target with 22 power. Absorbs 20% of the inflicted damage as HP.
    Skill 56 9.jpg Power Shot 9 active 34 0 400 700 - Makes a powerful long-distance attack with 187 power. Requires a bow. Over-hit.
    Skill 3 9.jpg Power Strike 9 active 17 0 400 40 - Delivers a powerful blow that strikes the target with 84 power. Requires a sword, a blunt weapon, a spear, or dual swords. Over-hit.
    Skill 294 1.jpg Shadow Sense 1 passive 0 0 400 0 - P. Accuracy +3 at night.
    Skill 16 9.jpg Mortal Blow 9 active 15 0 400 40 - Attacks the target's vital points. Over-hit. Requires a dagger. Power 210 added to P. Atk.


    No skills available to learn

    No skills available to learn

    No skills available to learn

    No skills available to learn




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